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Core: Rework accessibility (#1481)
* rename locations accessibility to "full" and make old locations accessibility debug only
* fix a bug in oot
* reorder lttp tests to not override its overrides
* changed the wrong word in the dict
* :forehead:
* update the manual lttp yaml
* use __debug__
* update pokemon and messenger
* fix conflicts from 993
* fix stardew presets
* add that locations may be inaccessible to description
* use reST format and make the items description one line so that it renders correctly on webhost
* forgot i renamed that
* add aliases for back compat
* some cleanup
* fix imports
* fix test failure
* only check "items" players when the item is progression
* Revert "only check "items" players when the item is progression"
This reverts commit ecbf986145.
* remove some unnecessary diffs
* CV64: Add ItemsAccessibility
* put items description at the bottom of the docstring since that's it's visual order
* :
* rename accessibility reference in pokemon rb dexsanity
* make the rendered tooltips look nicer
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@@ -29,7 +29,7 @@ name: TuNombre
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game: Minecraft
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# Opciones compartidas por todos los juegos:
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accessibility: locations
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accessibility: full
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progression_balancing: 50
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# Opciones Especficicas para Minecraft
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@@ -79,7 +79,7 @@ description: Template Name
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# Ditt spelnamn. Mellanslag kommer bli omplacerad med understräck och det är en 16-karaktärsgräns.
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name: YourName
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game: Minecraft
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accessibility: locations
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accessibility: full
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progression_balancing: 0
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advancement_goal:
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few: 0
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