Merge branch 'feature/ds3_add_progressive_locations' into feature/main_candidate

This commit is contained in:
Marechal-l
2022-09-17 20:05:49 +02:00
3 changed files with 13 additions and 4 deletions

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@@ -10,7 +10,7 @@ from .data.locations_data import location_dictionary_table, cemetery_of_ash_tabl
undead_settlement_table, road_of_sacrifice_table, consumed_king_garden_table, cathedral_of_the_deep_table, \
farron_keep_table, catacombs_of_carthus_table, smouldering_lake_table, irithyll_of_the_boreal_valley_table, \
irithyll_dungeon_table, profaned_capital_table, anor_londo_table, lothric_castle_table, grand_archives_table, \
untended_graves_table, archdragon_peak_table, firelink_shrine_bell_tower_table
untended_graves_table, archdragon_peak_table, firelink_shrine_bell_tower_table, progressive_locations
from ..AutoWorld import World, WebWorld
from BaseClasses import MultiWorld, Location, Region, Item, RegionType, Entrance, Tutorial, ItemClassification
from ..generic.Rules import set_rule
@@ -76,8 +76,7 @@ class DarkSouls3World(World):
return DarkSouls3Item(name, item_classification, data, self.player)
def create_regions(self):
menu_region = Region("Menu", RegionType.Generic, "Menu", self.player)
self.world.regions.append(menu_region)
menu_region = self.create_region("Menu", progressive_locations)
# Create all Vanilla regions of Dark Souls III
cemetery_of_ash_region = self.create_region("Cemetery Of Ash", cemetery_of_ash_table)
@@ -163,6 +162,8 @@ class DarkSouls3World(World):
if location_table:
for name, address in location_table.items():
location = DarkSouls3Location(self.player, name, self.location_name_to_id[name], new_region)
if region_name == "Menu":
location.item_rule = staticmethod(lambda item: not item.advancement)
new_region.locations.append(location)
self.world.regions.append(new_region)
return new_region

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@@ -152,6 +152,8 @@ goods_table = {
"Soul of Boreal Valley Vordt": 0x400002CF,
"Soul of a Stray Demon": 0x400002E7,
"Soul of a Demon": 0x400002E3,
**{"Titanite Shard #" + str(i): 0x400003E8 for i in range(1, 5)},
**{"Soul of a Deserted Corpse #" + str(i): 0x40000191 for i in range(1, 5)}
}
armor_table = {

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@@ -440,7 +440,13 @@ archdragon_peak_table = {
"AP: Havel's Greatshield": 0x013376F0,
}
progressive_locations = {
**{"Titanite Shard #"+str(i): 0x400003E8 for i in range(1, 4)},
**{"Firebomb #"+str(i): 0x40000124 for i in range(1, 4)},
**{"Soul of a Deserted Corpse #" + str(i): 0x40000191 for i in range(1, 5)},
}
location_dictionary_table = {**cemetery_of_ash_table, **fire_link_shrine_table, **firelink_shrine_bell_tower_table, **high_wall_of_lothric, **undead_settlement_table, **road_of_sacrifice_table,
**cathedral_of_the_deep_table, **farron_keep_table, **catacombs_of_carthus_table, **smouldering_lake_table, **irithyll_of_the_boreal_valley_table,
**irithyll_dungeon_table, **profaned_capital_table, **anor_londo_table, **lothric_castle_table, **consumed_king_garden_table,
**grand_archives_table, **untended_graves_table, **archdragon_peak_table}
**grand_archives_table, **untended_graves_table, **archdragon_peak_table, **progressive_locations}