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https://github.com/ArchipelagoMW/Archipelago.git
synced 2026-03-26 03:33:20 -07:00
properly fix deathlink messages, fix fill error
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@@ -36,8 +36,10 @@ KDL3_STARS_FLAG = SRAM_1_START + 0x901A
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KDL3_GIFTING_FLAG = SRAM_1_START + 0x901C
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KDL3_LEVEL_ADDR = SRAM_1_START + 0x9020
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KDL3_IS_DEMO = SRAM_1_START + 0x5AD5
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KDL3_GAME_STATE = SRAM_1_START + 0x36D0
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KDL3_GAME_SAVE = SRAM_1_START + 0x3617
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KDL3_CURRENT_WORLD = SRAM_1_START + 0x363F
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KDL3_CURRENT_LEVEL = SRAM_1_START + 0x3641
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KDL3_GAME_STATE = SRAM_1_START + 0x36D0
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KDL3_LIFE_COUNT = SRAM_1_START + 0x39CF
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KDL3_KIRBY_HP = SRAM_1_START + 0x39D1
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KDL3_BOSS_HP = SRAM_1_START + 0x39D5
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@@ -46,8 +48,6 @@ KDL3_LIFE_VISUAL = SRAM_1_START + 0x39E3
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KDL3_HEART_STARS = SRAM_1_START + 0x53A7
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KDL3_WORLD_UNLOCK = SRAM_1_START + 0x53CB
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KDL3_LEVEL_UNLOCK = SRAM_1_START + 0x53CD
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KDL3_CURRENT_WORLD = SRAM_1_START + 0x53CF
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KDL3_CURRENT_LEVEL = SRAM_1_START + 0x53D3
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KDL3_BOSS_STATUS = SRAM_1_START + 0x53D5
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KDL3_INVINCIBILITY_TIMER = SRAM_1_START + 0x54B1
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KDL3_MG5_STATUS = SRAM_1_START + 0x5EE4
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@@ -74,7 +74,9 @@ deathlink_messages = defaultdict(lambda: " was defeated.", {
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0x0202: " was out-numbered by Pon & Con.",
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0x0203: " was defeated by Ado's powerful paintings.",
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0x0204: " was clobbered by King Dedede.",
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0x0205: " lost their battle against Dark Matter."
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0x0205: " lost their battle against Dark Matter.",
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0x0300: " couldn't overcome the Boss Butch.",
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0x0400: " is bad at jumping.",
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})
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@@ -281,7 +283,11 @@ class KDL3SNIClient(SNIClient):
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for i in range(5):
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level_data = await snes_read(ctx, KDL3_LEVEL_ADDR + (14 * i), 14)
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self.levels[i] = unpack("HHHHHHH", level_data)
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self.levels[5] = [0x205, 0, 0, 0, 0, 0, 0]
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self.levels[5] = [0x0205, # Hyper Zone
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0, # MG-5, can't send from here
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0x0300, # Boss Butch
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0x0400, # Jumping
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0, 0, 0]
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if self.consumables is None:
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consumables = await snes_read(ctx, KDL3_CONSUMABLE_FLAG, 1)
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@@ -315,7 +321,7 @@ class KDL3SNIClient(SNIClient):
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current_world = struct.unpack("H", await snes_read(ctx, KDL3_CURRENT_WORLD, 2))[0]
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current_level = struct.unpack("H", await snes_read(ctx, KDL3_CURRENT_LEVEL, 2))[0]
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currently_dead = current_hp[0] == 0x00
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message = deathlink_messages[self.levels[current_world][current_level - 1]]
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message = deathlink_messages[self.levels[current_world][current_level]]
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await ctx.handle_deathlink_state(currently_dead, f"{ctx.player_names[ctx.slot]}{message}")
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recv_count = await snes_read(ctx, KDL3_RECV_COUNT, 2)
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@@ -28,13 +28,27 @@ first_stage_blacklist = {
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0x77001C, # 5-4 needs Burning
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}
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first_world_limit = {
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# We need to limit the number of very restrictive stages in level 1 on solo gens
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*first_stage_blacklist, # all three of the blacklist stages need 2+ items for both checks
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0x770007,
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0x770008,
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0x770013,
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0x77001E,
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def generate_valid_level(level, stage, possible_stages, slot_random):
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new_stage = slot_random.choice(possible_stages)
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if level == 1 and stage == 0 and new_stage in first_stage_blacklist:
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return generate_valid_level(level, stage, possible_stages, slot_random)
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else:
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return new_stage
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}
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def generate_valid_level(world: "KDL3World", level, stage, possible_stages, placed_stages):
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new_stage = world.random.choice(possible_stages)
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if level == 1:
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if stage == 0 and new_stage in first_stage_blacklist:
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return generate_valid_level(world, level, stage, possible_stages, placed_stages)
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elif not (world.multiworld.players > 1 or world.options.consumables or world.options.starsanity) and \
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new_stage in first_world_limit and \
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sum(p_stage in first_world_limit for p_stage in placed_stages) >= 2:
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return generate_valid_level(world, level, stage, possible_stages, placed_stages)
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return new_stage
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def generate_rooms(world: "KDL3World", level_regions: typing.Dict[int, Region]):
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@@ -49,8 +63,8 @@ def generate_rooms(world: "KDL3World", level_regions: typing.Dict[int, Region]):
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room.add_locations({location: world.location_name_to_id[location] if location in world.location_name_to_id else
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None for location in room_entry["locations"]
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if (not any(x in location for x in ["1-Up", "Maxim"]) or
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world.options.consumables.value) and ("Star" not in location
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or world.options.starsanity.value)},
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world.options.consumables.value) and ("Star" not in location
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or world.options.starsanity.value)},
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KDL3Location)
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rooms[room.name] = room
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for location in room.locations:
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@@ -94,7 +108,7 @@ def generate_rooms(world: "KDL3World", level_regions: typing.Dict[int, Region]):
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if world.options.open_world or stage == 0:
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level_regions[level].add_exits([first_rooms[proper_stage].name])
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else:
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world.multiworld.get_location(world.location_id_to_name[world.player_levels[level][stage-1]],
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world.multiworld.get_location(world.location_id_to_name[world.player_levels[level][stage - 1]],
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world.player).parent_region.add_exits([first_rooms[proper_stage].name])
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level_regions[level].add_exits([first_rooms[0x770200 + level - 1].name])
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@@ -133,8 +147,7 @@ def generate_valid_levels(world: "KDL3World", enforce_world: bool, enforce_patte
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or (enforce_pattern and ((candidate - 1) & 0x00FFFF) % 6 == stage)
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or (enforce_pattern == enforce_world)
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]
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new_stage = generate_valid_level(level, stage, stage_candidates,
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world.random)
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new_stage = generate_valid_level(world, level, stage, stage_candidates, levels[level])
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possible_stages.remove(new_stage)
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levels[level][stage] = new_stage
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except Exception:
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@@ -210,7 +223,7 @@ def create_levels(world: "KDL3World") -> None:
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level_shuffle == 1,
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level_shuffle == 2)
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generate_rooms(world, False, levels)
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generate_rooms(world, levels)
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level6.add_locations({LocationName.goals[world.options.goal]: None}, KDL3Location)
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@@ -33,7 +33,8 @@ class TestLocations(KDL3TestBase):
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self.run_location_test(LocationName.iceberg_kogoesou, ["Burning"])
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self.run_location_test(LocationName.iceberg_samus, ["Ice"])
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self.run_location_test(LocationName.iceberg_name, ["Burning", "Coo", "ChuChu"])
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self.run_location_test(LocationName.iceberg_angel, ["Cutter", "Burning", "Spark", "Parasol", "Needle", "Clean", "Stone", "Ice"])
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self.run_location_test(LocationName.iceberg_angel, ["Cutter", "Burning", "Spark", "Parasol", "Needle", "Clean",
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"Stone", "Ice"])
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def run_location_test(self, location: str, itempool: typing.List[str]):
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items = itempool.copy()
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