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https://github.com/ArchipelagoMW/Archipelago.git
synced 2026-03-23 18:23:21 -07:00
Fix pycharm warnings.
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@@ -51,41 +51,57 @@ def create_address(level_index: int, bundle_index: int) -> int:
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# What follows is our methods of generating all the name/ID pairs for location_name_to_id.
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# Remember that not every bundle will be used in the actual seed, we just need a static map of strings to ints.
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locGR_orbBundleTable = {create_address(level_table_with_global["Geyser Rock"]["level_index"], index): f"Geyser Rock Orb Bundle {index + 1}"
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locGR_orbBundleTable = {create_address(level_table_with_global["Geyser Rock"]["level_index"], index):
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f"Geyser Rock Orb Bundle {index + 1}"
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for index in range(level_table_with_global["Geyser Rock"]["orbs"])}
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locSV_orbBundleTable = {create_address(level_table_with_global["Sandover Village"]["level_index"], index): f"Sandover Village Orb Bundle {index + 1}"
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locSV_orbBundleTable = {create_address(level_table_with_global["Sandover Village"]["level_index"], index):
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f"Sandover Village Orb Bundle {index + 1}"
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for index in range(level_table_with_global["Sandover Village"]["orbs"])}
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locFJ_orbBundleTable = {create_address(level_table_with_global["Forbidden Jungle"]["level_index"], index): f"Forbidden Jungle Orb Bundle {index + 1}"
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locFJ_orbBundleTable = {create_address(level_table_with_global["Forbidden Jungle"]["level_index"], index):
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f"Forbidden Jungle Orb Bundle {index + 1}"
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for index in range(level_table_with_global["Forbidden Jungle"]["orbs"])}
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locSB_orbBundleTable = {create_address(level_table_with_global["Sentinel Beach"]["level_index"], index): f"Sentinel Beach Orb Bundle {index + 1}"
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locSB_orbBundleTable = {create_address(level_table_with_global["Sentinel Beach"]["level_index"], index):
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f"Sentinel Beach Orb Bundle {index + 1}"
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for index in range(level_table_with_global["Sentinel Beach"]["orbs"])}
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locMI_orbBundleTable = {create_address(level_table_with_global["Misty Island"]["level_index"], index): f"Misty Island Orb Bundle {index + 1}"
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locMI_orbBundleTable = {create_address(level_table_with_global["Misty Island"]["level_index"], index):
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f"Misty Island Orb Bundle {index + 1}"
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for index in range(level_table_with_global["Misty Island"]["orbs"])}
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locFC_orbBundleTable = {create_address(level_table_with_global["Fire Canyon"]["level_index"], index): f"Fire Canyon Orb Bundle {index + 1}"
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locFC_orbBundleTable = {create_address(level_table_with_global["Fire Canyon"]["level_index"], index):
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f"Fire Canyon Orb Bundle {index + 1}"
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for index in range(level_table_with_global["Fire Canyon"]["orbs"])}
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locRV_orbBundleTable = {create_address(level_table_with_global["Rock Village"]["level_index"], index): f"Rock Village Orb Bundle {index + 1}"
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locRV_orbBundleTable = {create_address(level_table_with_global["Rock Village"]["level_index"], index):
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f"Rock Village Orb Bundle {index + 1}"
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for index in range(level_table_with_global["Rock Village"]["orbs"])}
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locLPC_orbBundleTable = {create_address(level_table_with_global["Lost Precursor City"]["level_index"], index): f"Lost Precursor City Orb Bundle {index + 1}"
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for index in range(level_table_with_global["Lost Precursor City"]["orbs"])}
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locBS_orbBundleTable = {create_address(level_table_with_global["Boggy Swamp"]["level_index"], index): f"Boggy Swamp Orb Bundle {index + 1}"
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locLPC_orbBundleTable = {create_address(level_table_with_global["Lost Precursor City"]["level_index"], index):
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f"Lost Precursor City Orb Bundle {index + 1}"
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for index in range(level_table_with_global["Lost Precursor City"]["orbs"])}
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locBS_orbBundleTable = {create_address(level_table_with_global["Boggy Swamp"]["level_index"], index):
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f"Boggy Swamp Orb Bundle {index + 1}"
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for index in range(level_table_with_global["Boggy Swamp"]["orbs"])}
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locPB_orbBundleTable = {create_address(level_table_with_global["Precursor Basin"]["level_index"], index): f"Precursor Basin Orb Bundle {index + 1}"
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locPB_orbBundleTable = {create_address(level_table_with_global["Precursor Basin"]["level_index"], index):
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f"Precursor Basin Orb Bundle {index + 1}"
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for index in range(level_table_with_global["Precursor Basin"]["orbs"])}
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locMP_orbBundleTable = {create_address(level_table_with_global["Mountain Pass"]["level_index"], index): f"Mountain Pass Orb Bundle {index + 1}"
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locMP_orbBundleTable = {create_address(level_table_with_global["Mountain Pass"]["level_index"], index):
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f"Mountain Pass Orb Bundle {index + 1}"
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for index in range(level_table_with_global["Mountain Pass"]["orbs"])}
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locVC_orbBundleTable = {create_address(level_table_with_global["Volcanic Crater"]["level_index"], index): f"Volcanic Crater Orb Bundle {index + 1}"
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locVC_orbBundleTable = {create_address(level_table_with_global["Volcanic Crater"]["level_index"], index):
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f"Volcanic Crater Orb Bundle {index + 1}"
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for index in range(level_table_with_global["Volcanic Crater"]["orbs"])}
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locSM_orbBundleTable = {create_address(level_table_with_global["Snowy Mountain"]["level_index"], index): f"Snowy Mountain Orb Bundle {index + 1}"
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locSM_orbBundleTable = {create_address(level_table_with_global["Snowy Mountain"]["level_index"], index):
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f"Snowy Mountain Orb Bundle {index + 1}"
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for index in range(level_table_with_global["Snowy Mountain"]["orbs"])}
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locSC_orbBundleTable = {create_address(level_table_with_global["Spider Cave"]["level_index"], index): f"Spider Cave Orb Bundle {index + 1}"
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locSC_orbBundleTable = {create_address(level_table_with_global["Spider Cave"]["level_index"], index):
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f"Spider Cave Orb Bundle {index + 1}"
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for index in range(level_table_with_global["Spider Cave"]["orbs"])}
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locLT_orbBundleTable = {create_address(level_table_with_global["Lava Tube"]["level_index"], index): f"Lava Tube Orb Bundle {index + 1}"
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locLT_orbBundleTable = {create_address(level_table_with_global["Lava Tube"]["level_index"], index):
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f"Lava Tube Orb Bundle {index + 1}"
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for index in range(level_table_with_global["Lava Tube"]["orbs"])}
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locGMC_orbBundleTable = {create_address(level_table_with_global["Gol and Maia's Citadel"]["level_index"], index): f"Gol and Maia's Citadel Orb Bundle {index + 1}"
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for index in range(level_table_with_global["Gol and Maia's Citadel"]["orbs"])}
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locGlobal_orbBundleTable = {create_address(level_table_with_global[""]["level_index"], index): f"Orb Bundle {index + 1}"
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for index in range(level_table_with_global[""]["orbs"])}
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locGMC_orbBundleTable = {create_address(level_table_with_global["Gol and Maia's Citadel"]["level_index"], index):
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f"Gol and Maia's Citadel Orb Bundle {index + 1}"
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for index in range(level_table_with_global["Gol and Maia's Citadel"]["orbs"])}
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locGlobal_orbBundleTable = {create_address(level_table_with_global[""]["level_index"], index):
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f"Orb Bundle {index + 1}"
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for index in range(level_table_with_global[""]["orbs"])}
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loc_orbBundleTable = {
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**locGR_orbBundleTable,
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**locSV_orbBundleTable,
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