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Update en_Satisfactory.md
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@@ -105,7 +105,7 @@ They will deposit surplus produced energy and draw energy from the shared storag
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Just like the base game, there is no limit to the discharge/draw rate of one building,
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and each Power Storage provides 100 MW of charging throughput.
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The shared storage has unlimited capacity, and no energy is lost during depositing.
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The shared storage has unlimited capacity, and only a small amount of energy is lost during depositing.
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The amount of energy currently in the shared storage is displayed in the Archipelago client
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and appears in the Power Storage building UI.
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@@ -190,6 +190,7 @@ when you install it using the Satisfactory Mod Manager:
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- [Free Samples](https://ficsit.app/mod/FreeSamples) - Used to implement the Free Samples options. Even if you don't have this game option enabled, the mod will still be present, but its functionality will be disabled.
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- [MAM Enhancer](https://ficsit.app/mod/MAMTips) - Allows viewing MAM research nodes in detail. Enables you to hover over the items/unlocks of a node to see more info, especially important when their names get long.
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- [FixClientResourceSinkPoints](https://ficsit.app/mod/FixClientResourceSinkPoints) - Fixes a bug where AWESOME Sink points values aren't loaded properly on multiplayer clients.
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- [Hover Pack Fuse Reminder](https://ficsit.app/mod/HoverpackFuseReminder) - Due to randomization, engieers can get accewss to hoverpacks early while thier power grids arent ready for the power draw yet
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### Certified Compatible Mods
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