Add combat rule for zig front to back

This commit is contained in:
Scipio Wright
2024-07-30 11:49:19 -04:00
committed by GitHub
parent 41f9d8229e
commit 6848fc5082

View File

@@ -925,7 +925,7 @@ def set_er_region_rules(world: "TunicWorld", regions: Dict[str, Region], portal_
regions["Rooted Ziggurat Upper Entry"].connect(
connecting_region=regions["Rooted Ziggurat Upper Front"])
regions["Rooted Ziggurat Upper Front"].connect(
zig_upper_front_back = regions["Rooted Ziggurat Upper Front"].connect(
connecting_region=regions["Rooted Ziggurat Upper Back"],
rule=lambda state: state.has(laurels, player) or has_sword(state, player))
regions["Rooted Ziggurat Upper Back"].connect(
@@ -1328,6 +1328,9 @@ def set_er_region_rules(world: "TunicWorld", regions: Dict[str, Region], portal_
set_rule(lower_quarry_empty_to_combat,
lambda state: has_combat_reqs("Quarry", state, player))
set_rule(zig_upper_front_back,
lambda state: state.has(laurels, player)
or has_combat_reqs("Rooted Ziggurat", state, player))
set_rule(zig_low_entry_to_front,
lambda state: has_combat_reqs("Rooted Ziggurat", state, player))
set_rule(zig_low_mid_to_front,