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Make it so the shops show up in the entrance hints
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@@ -409,7 +409,7 @@ class TunicWorld(World):
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all_state = self.multiworld.get_all_state(True)
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all_state.update_reachable_regions(self.player)
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paths = all_state.path
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portal_names = [portal.name for portal in portal_mapping]
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portal_names = {portal.name for portal in portal_mapping}.union({f"Shop Portal {i + 1}" for i in range(500)})
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for location in self.multiworld.get_locations(self.player):
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# skipping event locations
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if not location.address:
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