mirror of
https://github.com/ArchipelagoMW/Archipelago.git
synced 2026-04-10 05:28:16 -07:00
Merge branch 'main' into main
This commit is contained in:
61
.github/workflows/build.yml
vendored
61
.github/workflows/build.yml
vendored
@@ -36,10 +36,15 @@ jobs:
|
||||
run: |
|
||||
Invoke-WebRequest -Uri https://github.com/Ijwu/Enemizer/releases/download/${Env:ENEMIZER_VERSION}/win-x64.zip -OutFile enemizer.zip
|
||||
Expand-Archive -Path enemizer.zip -DestinationPath EnemizerCLI -Force
|
||||
choco install innosetup --version=6.2.2 --allow-downgrade
|
||||
- name: Build
|
||||
run: |
|
||||
python -m pip install --upgrade pip
|
||||
python setup.py build_exe --yes
|
||||
if ( $? -eq $false ) {
|
||||
Write-Error "setup.py failed!"
|
||||
exit 1
|
||||
}
|
||||
$NAME="$(ls build | Select-String -Pattern 'exe')".Split('.',2)[1]
|
||||
$ZIP_NAME="Archipelago_$NAME.7z"
|
||||
echo "$NAME -> $ZIP_NAME"
|
||||
@@ -49,12 +54,6 @@ jobs:
|
||||
Rename-Item "exe.$NAME" Archipelago
|
||||
7z a -mx=9 -mhe=on -ms "../dist/$ZIP_NAME" Archipelago
|
||||
Rename-Item Archipelago "exe.$NAME" # inno_setup.iss expects the original name
|
||||
- name: Store 7z
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: ${{ env.ZIP_NAME }}
|
||||
path: dist/${{ env.ZIP_NAME }}
|
||||
retention-days: 7 # keep for 7 days, should be enough
|
||||
- name: Build Setup
|
||||
run: |
|
||||
& "${env:ProgramFiles(x86)}\Inno Setup 6\iscc.exe" inno_setup.iss /DNO_SIGNTOOL
|
||||
@@ -65,11 +64,38 @@ jobs:
|
||||
$contents = Get-ChildItem -Path setups/*.exe -Force -Recurse
|
||||
$SETUP_NAME=$contents[0].Name
|
||||
echo "SETUP_NAME=$SETUP_NAME" >> $Env:GITHUB_ENV
|
||||
- name: Check build loads expected worlds
|
||||
shell: bash
|
||||
run: |
|
||||
cd build/exe*
|
||||
mv Players/Templates/meta.yaml .
|
||||
ls -1 Players/Templates | sort > setup-player-templates.txt
|
||||
rm -R Players/Templates
|
||||
timeout 30 ./ArchipelagoLauncher "Generate Template Options" || true
|
||||
ls -1 Players/Templates | sort > generated-player-templates.txt
|
||||
cmp setup-player-templates.txt generated-player-templates.txt \
|
||||
|| diff setup-player-templates.txt generated-player-templates.txt
|
||||
mv meta.yaml Players/Templates/
|
||||
- name: Test Generate
|
||||
shell: bash
|
||||
run: |
|
||||
cd build/exe*
|
||||
cp Players/Templates/Clique.yaml Players/
|
||||
timeout 30 ./ArchipelagoGenerate
|
||||
- name: Store 7z
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: ${{ env.ZIP_NAME }}
|
||||
path: dist/${{ env.ZIP_NAME }}
|
||||
compression-level: 0 # .7z is incompressible by zip
|
||||
if-no-files-found: error
|
||||
retention-days: 7 # keep for 7 days, should be enough
|
||||
- name: Store Setup
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: ${{ env.SETUP_NAME }}
|
||||
path: setups/${{ env.SETUP_NAME }}
|
||||
if-no-files-found: error
|
||||
retention-days: 7 # keep for 7 days, should be enough
|
||||
|
||||
build-ubuntu2004:
|
||||
@@ -110,7 +136,7 @@ jobs:
|
||||
echo -e "setup.py dist output:\n `ls dist`"
|
||||
cd dist && export APPIMAGE_NAME="`ls *.AppImage`" && cd ..
|
||||
export TAR_NAME="${APPIMAGE_NAME%.AppImage}.tar.gz"
|
||||
(cd build && DIR_NAME="`ls | grep exe`" && mv "$DIR_NAME" Archipelago && tar -czvf ../dist/$TAR_NAME Archipelago && mv Archipelago "$DIR_NAME")
|
||||
(cd build && DIR_NAME="`ls | grep exe`" && mv "$DIR_NAME" Archipelago && tar -cv Archipelago | gzip -8 > ../dist/$TAR_NAME && mv Archipelago "$DIR_NAME")
|
||||
echo "APPIMAGE_NAME=$APPIMAGE_NAME" >> $GITHUB_ENV
|
||||
echo "TAR_NAME=$TAR_NAME" >> $GITHUB_ENV
|
||||
# - copy code above to release.yml -
|
||||
@@ -118,15 +144,36 @@ jobs:
|
||||
run: |
|
||||
source venv/bin/activate
|
||||
python setup.py build_exe --yes
|
||||
- name: Check build loads expected worlds
|
||||
shell: bash
|
||||
run: |
|
||||
cd build/exe*
|
||||
mv Players/Templates/meta.yaml .
|
||||
ls -1 Players/Templates | sort > setup-player-templates.txt
|
||||
rm -R Players/Templates
|
||||
timeout 30 ./ArchipelagoLauncher "Generate Template Options" || true
|
||||
ls -1 Players/Templates | sort > generated-player-templates.txt
|
||||
cmp setup-player-templates.txt generated-player-templates.txt \
|
||||
|| diff setup-player-templates.txt generated-player-templates.txt
|
||||
mv meta.yaml Players/Templates/
|
||||
- name: Test Generate
|
||||
shell: bash
|
||||
run: |
|
||||
cd build/exe*
|
||||
cp Players/Templates/Clique.yaml Players/
|
||||
timeout 30 ./ArchipelagoGenerate
|
||||
- name: Store AppImage
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: ${{ env.APPIMAGE_NAME }}
|
||||
path: dist/${{ env.APPIMAGE_NAME }}
|
||||
if-no-files-found: error
|
||||
retention-days: 7
|
||||
- name: Store .tar.gz
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: ${{ env.TAR_NAME }}
|
||||
path: dist/${{ env.TAR_NAME }}
|
||||
compression-level: 0 # .gz is incompressible by zip
|
||||
if-no-files-found: error
|
||||
retention-days: 7
|
||||
|
||||
54
.github/workflows/ctest.yml
vendored
Normal file
54
.github/workflows/ctest.yml
vendored
Normal file
@@ -0,0 +1,54 @@
|
||||
# Run CMake / CTest C++ unit tests
|
||||
|
||||
name: ctest
|
||||
|
||||
on:
|
||||
push:
|
||||
paths:
|
||||
- '**.cc?'
|
||||
- '**.cpp'
|
||||
- '**.cxx'
|
||||
- '**.hh?'
|
||||
- '**.hpp'
|
||||
- '**.hxx'
|
||||
- '**.CMakeLists'
|
||||
- '.github/workflows/ctest.yml'
|
||||
pull_request:
|
||||
paths:
|
||||
- '**.cc?'
|
||||
- '**.cpp'
|
||||
- '**.cxx'
|
||||
- '**.hh?'
|
||||
- '**.hpp'
|
||||
- '**.hxx'
|
||||
- '**.CMakeLists'
|
||||
- '.github/workflows/ctest.yml'
|
||||
|
||||
jobs:
|
||||
ctest:
|
||||
runs-on: ${{ matrix.os }}
|
||||
name: Test C++ ${{ matrix.os }}
|
||||
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
os: [ubuntu-latest, windows-latest]
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- uses: ilammy/msvc-dev-cmd@v1
|
||||
if: startsWith(matrix.os,'windows')
|
||||
- uses: Bacondish2023/setup-googletest@v1
|
||||
with:
|
||||
build-type: 'Release'
|
||||
- name: Build tests
|
||||
run: |
|
||||
cd test/cpp
|
||||
mkdir build
|
||||
cmake -S . -B build/ -DCMAKE_BUILD_TYPE=Release
|
||||
cmake --build build/ --config Release
|
||||
ls
|
||||
- name: Run tests
|
||||
run: |
|
||||
cd test/cpp
|
||||
ctest --test-dir build/ -C Release --output-on-failure
|
||||
2
.github/workflows/release.yml
vendored
2
.github/workflows/release.yml
vendored
@@ -69,7 +69,7 @@ jobs:
|
||||
echo -e "setup.py dist output:\n `ls dist`"
|
||||
cd dist && export APPIMAGE_NAME="`ls *.AppImage`" && cd ..
|
||||
export TAR_NAME="${APPIMAGE_NAME%.AppImage}.tar.gz"
|
||||
(cd build && DIR_NAME="`ls | grep exe`" && mv "$DIR_NAME" Archipelago && tar -czvf ../dist/$TAR_NAME Archipelago && mv Archipelago "$DIR_NAME")
|
||||
(cd build && DIR_NAME="`ls | grep exe`" && mv "$DIR_NAME" Archipelago && tar -cv Archipelago | gzip -8 > ../dist/$TAR_NAME && mv Archipelago "$DIR_NAME")
|
||||
echo "APPIMAGE_NAME=$APPIMAGE_NAME" >> $GITHUB_ENV
|
||||
echo "TAR_NAME=$TAR_NAME" >> $GITHUB_ENV
|
||||
# - code above copied from build.yml -
|
||||
|
||||
1
.gitignore
vendored
1
.gitignore
vendored
@@ -178,6 +178,7 @@ dmypy.json
|
||||
cython_debug/
|
||||
|
||||
# Cython intermediates
|
||||
_speedups.c
|
||||
_speedups.cpp
|
||||
_speedups.html
|
||||
|
||||
|
||||
@@ -80,7 +80,7 @@ class AdventureContext(CommonContext):
|
||||
self.local_item_locations = {}
|
||||
self.dragon_speed_info = {}
|
||||
|
||||
options = Utils.get_options()
|
||||
options = Utils.get_settings()
|
||||
self.display_msgs = options["adventure_options"]["display_msgs"]
|
||||
|
||||
async def server_auth(self, password_requested: bool = False):
|
||||
@@ -102,7 +102,7 @@ class AdventureContext(CommonContext):
|
||||
def on_package(self, cmd: str, args: dict):
|
||||
if cmd == 'Connected':
|
||||
self.locations_array = None
|
||||
if Utils.get_options()["adventure_options"].get("death_link", False):
|
||||
if Utils.get_settings()["adventure_options"].get("death_link", False):
|
||||
self.set_deathlink = True
|
||||
async_start(self.get_freeincarnates_used())
|
||||
elif cmd == "RoomInfo":
|
||||
@@ -415,8 +415,8 @@ async def atari_sync_task(ctx: AdventureContext):
|
||||
|
||||
|
||||
async def run_game(romfile):
|
||||
auto_start = Utils.get_options()["adventure_options"].get("rom_start", True)
|
||||
rom_args = Utils.get_options()["adventure_options"].get("rom_args")
|
||||
auto_start = Utils.get_settings()["adventure_options"].get("rom_start", True)
|
||||
rom_args = Utils.get_settings()["adventure_options"].get("rom_args")
|
||||
if auto_start is True:
|
||||
import webbrowser
|
||||
webbrowser.open(romfile)
|
||||
|
||||
@@ -493,6 +493,11 @@ class CommonContext:
|
||||
"""Gets called before sending a Say to the server from the user.
|
||||
Returned text is sent, or sending is aborted if None is returned."""
|
||||
return text
|
||||
|
||||
def on_ui_command(self, text: str) -> None:
|
||||
"""Gets called by kivy when the user executes a command starting with `/` or `!`.
|
||||
The command processor is still called; this is just intended for command echoing."""
|
||||
self.ui.print_json([{"text": text, "type": "color", "color": "orange"}])
|
||||
|
||||
def update_permissions(self, permissions: typing.Dict[str, int]):
|
||||
for permission_name, permission_flag in permissions.items():
|
||||
|
||||
6
Fill.py
6
Fill.py
@@ -483,15 +483,15 @@ def distribute_items_restrictive(multiworld: MultiWorld,
|
||||
if panic_method == "swap":
|
||||
fill_restrictive(multiworld, multiworld.state, defaultlocations, progitempool,
|
||||
swap=True,
|
||||
on_place=mark_for_locking, name="Progression", single_player_placement=multiworld.players == 1)
|
||||
name="Progression", single_player_placement=multiworld.players == 1)
|
||||
elif panic_method == "raise":
|
||||
fill_restrictive(multiworld, multiworld.state, defaultlocations, progitempool,
|
||||
swap=False,
|
||||
on_place=mark_for_locking, name="Progression", single_player_placement=multiworld.players == 1)
|
||||
name="Progression", single_player_placement=multiworld.players == 1)
|
||||
elif panic_method == "start_inventory":
|
||||
fill_restrictive(multiworld, multiworld.state, defaultlocations, progitempool,
|
||||
swap=False, allow_partial=True,
|
||||
on_place=mark_for_locking, name="Progression", single_player_placement=multiworld.players == 1)
|
||||
name="Progression", single_player_placement=multiworld.players == 1)
|
||||
if progitempool:
|
||||
for item in progitempool:
|
||||
logging.debug(f"Moved {item} to start_inventory to prevent fill failure.")
|
||||
|
||||
40
Generate.py
40
Generate.py
@@ -1,10 +1,12 @@
|
||||
from __future__ import annotations
|
||||
|
||||
import argparse
|
||||
import copy
|
||||
import logging
|
||||
import os
|
||||
import random
|
||||
import string
|
||||
import sys
|
||||
import urllib.parse
|
||||
import urllib.request
|
||||
from collections import Counter
|
||||
@@ -15,21 +17,16 @@ import ModuleUpdate
|
||||
|
||||
ModuleUpdate.update()
|
||||
|
||||
import copy
|
||||
import Utils
|
||||
import Options
|
||||
from BaseClasses import seeddigits, get_seed, PlandoOptions
|
||||
from Main import main as ERmain
|
||||
from settings import get_settings
|
||||
from Utils import parse_yamls, version_tuple, __version__, tuplize_version
|
||||
from worlds.alttp.EntranceRandomizer import parse_arguments
|
||||
from worlds.AutoWorld import AutoWorldRegister
|
||||
from worlds import failed_world_loads
|
||||
|
||||
|
||||
def mystery_argparse():
|
||||
options = get_settings()
|
||||
defaults = options.generator
|
||||
from settings import get_settings
|
||||
settings = get_settings()
|
||||
defaults = settings.generator
|
||||
|
||||
parser = argparse.ArgumentParser(description="CMD Generation Interface, defaults come from host.yaml.")
|
||||
parser.add_argument('--weights_file_path', default=defaults.weights_file_path,
|
||||
@@ -41,7 +38,7 @@ def mystery_argparse():
|
||||
parser.add_argument('--seed', help='Define seed number to generate.', type=int)
|
||||
parser.add_argument('--multi', default=defaults.players, type=lambda value: max(int(value), 1))
|
||||
parser.add_argument('--spoiler', type=int, default=defaults.spoiler)
|
||||
parser.add_argument('--outputpath', default=options.general_options.output_path,
|
||||
parser.add_argument('--outputpath', default=settings.general_options.output_path,
|
||||
help="Path to output folder. Absolute or relative to cwd.") # absolute or relative to cwd
|
||||
parser.add_argument('--race', action='store_true', default=defaults.race)
|
||||
parser.add_argument('--meta_file_path', default=defaults.meta_file_path)
|
||||
@@ -61,20 +58,23 @@ def mystery_argparse():
|
||||
if not os.path.isabs(args.meta_file_path):
|
||||
args.meta_file_path = os.path.join(args.player_files_path, args.meta_file_path)
|
||||
args.plando: PlandoOptions = PlandoOptions.from_option_string(args.plando)
|
||||
return args, options
|
||||
return args
|
||||
|
||||
|
||||
def get_seed_name(random_source) -> str:
|
||||
return f"{random_source.randint(0, pow(10, seeddigits) - 1)}".zfill(seeddigits)
|
||||
|
||||
|
||||
def main(args=None, callback=ERmain):
|
||||
def main(args=None):
|
||||
# __name__ == "__main__" check so unittests that already imported worlds don't trip this.
|
||||
if __name__ == "__main__" and "worlds" in sys.modules:
|
||||
raise Exception("Worlds system should not be loaded before logging init.")
|
||||
|
||||
if not args:
|
||||
args, options = mystery_argparse()
|
||||
else:
|
||||
options = get_settings()
|
||||
args = mystery_argparse()
|
||||
|
||||
seed = get_seed(args.seed)
|
||||
|
||||
Utils.init_logging(f"Generate_{seed}", loglevel=args.log_level)
|
||||
random.seed(seed)
|
||||
seed_name = get_seed_name(random)
|
||||
@@ -143,6 +143,9 @@ def main(args=None, callback=ERmain):
|
||||
raise Exception(f"No weights found. "
|
||||
f"Provide a general weights file ({args.weights_file_path}) or individual player files. "
|
||||
f"A mix is also permitted.")
|
||||
|
||||
from worlds.AutoWorld import AutoWorldRegister
|
||||
from worlds.alttp.EntranceRandomizer import parse_arguments
|
||||
erargs = parse_arguments(['--multi', str(args.multi)])
|
||||
erargs.seed = seed
|
||||
erargs.plando_options = args.plando
|
||||
@@ -234,7 +237,8 @@ def main(args=None, callback=ERmain):
|
||||
with open(os.path.join(args.outputpath if args.outputpath else ".", f"generate_{seed_name}.yaml"), "wt") as f:
|
||||
yaml.dump(important, f)
|
||||
|
||||
return callback(erargs, seed)
|
||||
from Main import main as ERmain
|
||||
return ERmain(erargs, seed)
|
||||
|
||||
|
||||
def read_weights_yamls(path) -> Tuple[Any, ...]:
|
||||
@@ -359,6 +363,8 @@ def update_weights(weights: dict, new_weights: dict, update_type: str, name: str
|
||||
|
||||
|
||||
def roll_meta_option(option_key, game: str, category_dict: Dict) -> Any:
|
||||
from worlds import AutoWorldRegister
|
||||
|
||||
if not game:
|
||||
return get_choice(option_key, category_dict)
|
||||
if game in AutoWorldRegister.world_types:
|
||||
@@ -436,10 +442,13 @@ def handle_option(ret: argparse.Namespace, game_weights: dict, option_key: str,
|
||||
except Exception as e:
|
||||
raise Options.OptionError(f"Error generating option {option_key} in {ret.game}") from e
|
||||
else:
|
||||
from worlds import AutoWorldRegister
|
||||
player_option.verify(AutoWorldRegister.world_types[ret.game], ret.name, plando_options)
|
||||
|
||||
|
||||
def roll_settings(weights: dict, plando_options: PlandoOptions = PlandoOptions.bosses):
|
||||
from worlds import AutoWorldRegister
|
||||
|
||||
if "linked_options" in weights:
|
||||
weights = roll_linked_options(weights)
|
||||
|
||||
@@ -466,6 +475,7 @@ def roll_settings(weights: dict, plando_options: PlandoOptions = PlandoOptions.b
|
||||
|
||||
ret.game = get_choice("game", weights)
|
||||
if ret.game not in AutoWorldRegister.world_types:
|
||||
from worlds import failed_world_loads
|
||||
picks = Utils.get_fuzzy_results(ret.game, list(AutoWorldRegister.world_types) + failed_world_loads, limit=1)[0]
|
||||
if picks[0] in failed_world_loads:
|
||||
raise Exception(f"No functional world found to handle game {ret.game}. "
|
||||
|
||||
@@ -198,7 +198,8 @@ class JSONtoTextParser(metaclass=HandlerMeta):
|
||||
"slateblue": "6D8BE8",
|
||||
"plum": "AF99EF",
|
||||
"salmon": "FA8072",
|
||||
"white": "FFFFFF"
|
||||
"white": "FFFFFF",
|
||||
"orange": "FF7700",
|
||||
}
|
||||
|
||||
def __init__(self, ctx):
|
||||
|
||||
@@ -735,6 +735,12 @@ class NamedRange(Range):
|
||||
elif value > self.range_end and value not in self.special_range_names.values():
|
||||
raise Exception(f"{value} is higher than maximum {self.range_end} for option {self.__class__.__name__} " +
|
||||
f"and is also not one of the supported named special values: {self.special_range_names}")
|
||||
|
||||
# See docstring
|
||||
for key in self.special_range_names:
|
||||
if key != key.lower():
|
||||
raise Exception(f"{self.__class__.__name__} has an invalid special_range_names key: {key}. "
|
||||
f"NamedRange keys must use only lowercase letters, and ideally should be snake_case.")
|
||||
self.value = value
|
||||
|
||||
@classmethod
|
||||
|
||||
1
Utils.py
1
Utils.py
@@ -553,6 +553,7 @@ def init_logging(name: str, loglevel: typing.Union[str, int] = logging.INFO, wri
|
||||
f"Archipelago ({__version__}) logging initialized"
|
||||
f" on {platform.platform()}"
|
||||
f" running Python {sys.version_info.major}.{sys.version_info.minor}.{sys.version_info.micro}"
|
||||
f"{' (frozen)' if is_frozen() else ''}"
|
||||
)
|
||||
|
||||
|
||||
|
||||
@@ -58,6 +58,7 @@ def create_ordered_tutorials_file() -> typing.List[typing.Dict[str, typing.Any]]
|
||||
worlds[game] = world
|
||||
|
||||
base_target_path = Utils.local_path("WebHostLib", "static", "generated", "docs")
|
||||
shutil.rmtree(base_target_path, ignore_errors=True)
|
||||
for game, world in worlds.items():
|
||||
# copy files from world's docs folder to the generated folder
|
||||
target_path = os.path.join(base_target_path, game)
|
||||
|
||||
@@ -5,7 +5,6 @@ from uuid import UUID
|
||||
from flask import Blueprint, abort, url_for
|
||||
|
||||
import worlds.Files
|
||||
from .. import cache
|
||||
from ..models import Room, Seed
|
||||
|
||||
api_endpoints = Blueprint('api', __name__, url_prefix="/api")
|
||||
@@ -49,21 +48,4 @@ def room_info(room: UUID):
|
||||
}
|
||||
|
||||
|
||||
@api_endpoints.route('/datapackage')
|
||||
@cache.cached()
|
||||
def get_datapackage():
|
||||
from worlds import network_data_package
|
||||
return network_data_package
|
||||
|
||||
|
||||
@api_endpoints.route('/datapackage_checksum')
|
||||
@cache.cached()
|
||||
def get_datapackage_checksums():
|
||||
from worlds import network_data_package
|
||||
version_package = {
|
||||
game: game_data["checksum"] for game, game_data in network_data_package["games"].items()
|
||||
}
|
||||
return version_package
|
||||
|
||||
|
||||
from . import generate, user # trigger registration
|
||||
from . import generate, user, datapackage # trigger registration
|
||||
|
||||
32
WebHostLib/api/datapackage.py
Normal file
32
WebHostLib/api/datapackage.py
Normal file
@@ -0,0 +1,32 @@
|
||||
from flask import abort
|
||||
|
||||
from Utils import restricted_loads
|
||||
from WebHostLib import cache
|
||||
from WebHostLib.models import GameDataPackage
|
||||
from . import api_endpoints
|
||||
|
||||
|
||||
@api_endpoints.route('/datapackage')
|
||||
@cache.cached()
|
||||
def get_datapackage():
|
||||
from worlds import network_data_package
|
||||
return network_data_package
|
||||
|
||||
|
||||
@api_endpoints.route('/datapackage/<string:checksum>')
|
||||
@cache.memoize(timeout=3600)
|
||||
def get_datapackage_by_checksum(checksum: str):
|
||||
package = GameDataPackage.get(checksum=checksum)
|
||||
if package:
|
||||
return restricted_loads(package.data)
|
||||
return abort(404)
|
||||
|
||||
|
||||
@api_endpoints.route('/datapackage_checksum')
|
||||
@cache.cached()
|
||||
def get_datapackage_checksums():
|
||||
from worlds import network_data_package
|
||||
version_package = {
|
||||
game: game_data["checksum"] for game, game_data in network_data_package["games"].items()
|
||||
}
|
||||
return version_package
|
||||
@@ -57,9 +57,9 @@
|
||||
<select id="{{ option_name }}-select" data-option-name="{{ option_name }}" {{ "disabled" if option.default == "random" }}>
|
||||
{% for key, val in option.special_range_names.items() %}
|
||||
{% if option.default == val %}
|
||||
<option value="{{ val }}" selected>{{ key }} ({{ val }})</option>
|
||||
<option value="{{ val }}" selected>{{ key|replace("_", " ")|title }} ({{ val }})</option>
|
||||
{% else %}
|
||||
<option value="{{ val }}">{{ key }} ({{ val }})</option>
|
||||
<option value="{{ val }}">{{ key|replace("_", " ")|title }} ({{ val }})</option>
|
||||
{% endif %}
|
||||
{% endfor %}
|
||||
<option value="custom" hidden>Custom</option>
|
||||
@@ -196,7 +196,7 @@
|
||||
{% macro OptionTitle(option_name, option) %}
|
||||
<label for="{{ option_name }}">
|
||||
{{ option.display_name|default(option_name) }}:
|
||||
<span class="interactive" data-tooltip="{% filter dedent %}{{(option.__doc__ | default("Please document me!"))|escape }}{% endfilter %}">(?)</span>
|
||||
<span class="interactive" data-tooltip="{{(option.__doc__ | default("Please document me!"))|replace('\n ', '\n')|escape|trim}}">(?)</span>
|
||||
</label>
|
||||
{% endmacro %}
|
||||
|
||||
|
||||
@@ -18,7 +18,11 @@
|
||||
<tbody>
|
||||
{% for id, name in option.name_lookup.items() %}
|
||||
{% if name != 'random' %}
|
||||
{{ RangeRow(option_name, option, option.get_option_name(id), name, False, name if option.get_option_name(option.default)|lower == name|lower else None) }}
|
||||
{% if option.default != 'random' %}
|
||||
{{ RangeRow(option_name, option, option.get_option_name(id), name, False, name if option.default == id else None) }}
|
||||
{% else %}
|
||||
{{ RangeRow(option_name, option, option.get_option_name(id), name) }}
|
||||
{% endif %}
|
||||
{% endif %}
|
||||
{% endfor %}
|
||||
{{ RandomRow(option_name, option) }}
|
||||
@@ -34,16 +38,16 @@
|
||||
Normal range: {{ option.range_start }} - {{ option.range_end }}
|
||||
{% if option.special_range_names %}
|
||||
<br /><br />
|
||||
The following values has special meaning, and may fall outside the normal range.
|
||||
The following values have special meanings, and may fall outside the normal range.
|
||||
<ul>
|
||||
{% for name, value in option.special_range_names.items() %}
|
||||
<li>{{ value }}: {{ name }}</li>
|
||||
<li>{{ value }}: {{ name|replace("_", " ")|title }}</li>
|
||||
{% endfor %}
|
||||
</ul>
|
||||
{% endif %}
|
||||
<div class="add-option-div">
|
||||
<input type="number" class="range-option-value" data-option="{{ option_name }}" />
|
||||
<button class="add-range-option-button" data-option="{{ option_name }}">Add</button>
|
||||
<button type="button" class="add-range-option-button" data-option="{{ option_name }}">Add</button>
|
||||
</div>
|
||||
</div>
|
||||
<table class="range-rows" data-option="{{ option_name }}">
|
||||
@@ -68,7 +72,7 @@
|
||||
This option allows custom values only. Please enter your desired values below.
|
||||
<div class="custom-value-wrapper">
|
||||
<input class="custom-value" data-option="{{ option_name }}" placeholder="Custom Value" />
|
||||
<button data-option="{{ option_name }}">Add</button>
|
||||
<button type="button" data-option="{{ option_name }}">Add</button>
|
||||
</div>
|
||||
<table>
|
||||
<tbody>
|
||||
@@ -85,14 +89,18 @@
|
||||
Custom values are also allowed for this option. To create one, enter it into the input box below.
|
||||
<div class="custom-value-wrapper">
|
||||
<input class="custom-value" data-option="{{ option_name }}" placeholder="Custom Value" />
|
||||
<button data-option="{{ option_name }}">Add</button>
|
||||
<button type="button" data-option="{{ option_name }}">Add</button>
|
||||
</div>
|
||||
</div>
|
||||
<table>
|
||||
<tbody>
|
||||
{% for id, name in option.name_lookup.items() %}
|
||||
{% if name != 'random' %}
|
||||
{{ RangeRow(option_name, option, option.get_option_name(id), name, False, name if option.get_option_name(option.default)|lower == name else None) }}
|
||||
{% if option.default != 'random' %}
|
||||
{{ RangeRow(option_name, option, option.get_option_name(id), name, False, name if option.default == id else None) }}
|
||||
{% else %}
|
||||
{{ RangeRow(option_name, option, option.get_option_name(id), name) }}
|
||||
{% endif %}
|
||||
{% endif %}
|
||||
{% endfor %}
|
||||
{{ RandomRow(option_name, option) }}
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
#cython: language_level=3
|
||||
#distutils: language = c++
|
||||
#distutils: language = c
|
||||
#distutils: depends = intset.h
|
||||
|
||||
"""
|
||||
Provides faster implementation of some core parts.
|
||||
@@ -13,7 +14,6 @@ from cpython cimport PyObject
|
||||
from typing import Any, Dict, Iterable, Iterator, Generator, Sequence, Tuple, TypeVar, Union, Set, List, TYPE_CHECKING
|
||||
from cymem.cymem cimport Pool
|
||||
from libc.stdint cimport int64_t, uint32_t
|
||||
from libcpp.set cimport set as std_set
|
||||
from collections import defaultdict
|
||||
|
||||
cdef extern from *:
|
||||
@@ -31,6 +31,27 @@ ctypedef int64_t ap_id_t
|
||||
cdef ap_player_t MAX_PLAYER_ID = 1000000 # limit the size of indexing array
|
||||
cdef size_t INVALID_SIZE = <size_t>(-1) # this is all 0xff... adding 1 results in 0, but it's not negative
|
||||
|
||||
# configure INTSET for player
|
||||
cdef extern from *:
|
||||
"""
|
||||
#define INTSET_NAME ap_player_set
|
||||
#define INTSET_TYPE uint32_t // has to match ap_player_t
|
||||
"""
|
||||
|
||||
# create INTSET for player
|
||||
cdef extern from "intset.h":
|
||||
"""
|
||||
#undef INTSET_NAME
|
||||
#undef INTSET_TYPE
|
||||
"""
|
||||
ctypedef struct ap_player_set:
|
||||
pass
|
||||
|
||||
ap_player_set* ap_player_set_new(size_t bucket_count) nogil
|
||||
void ap_player_set_free(ap_player_set* set) nogil
|
||||
bint ap_player_set_add(ap_player_set* set, ap_player_t val) nogil
|
||||
bint ap_player_set_contains(ap_player_set* set, ap_player_t val) nogil
|
||||
|
||||
|
||||
cdef struct LocationEntry:
|
||||
# layout is so that
|
||||
@@ -185,7 +206,7 @@ cdef class LocationStore:
|
||||
def find_item(self, slots: Set[int], seeked_item_id: int) -> Generator[Tuple[int, int, int, int, int], None, None]:
|
||||
cdef ap_id_t item = seeked_item_id
|
||||
cdef ap_player_t receiver
|
||||
cdef std_set[ap_player_t] receivers
|
||||
cdef ap_player_set* receivers
|
||||
cdef size_t slot_count = len(slots)
|
||||
if slot_count == 1:
|
||||
# specialized implementation for single slot
|
||||
@@ -197,13 +218,20 @@ cdef class LocationStore:
|
||||
yield entry.sender, entry.location, entry.item, entry.receiver, entry.flags
|
||||
elif slot_count:
|
||||
# generic implementation with lookup in set
|
||||
for receiver in slots:
|
||||
receivers.insert(receiver)
|
||||
with nogil:
|
||||
for entry in self.entries[:self.entry_count]:
|
||||
if entry.item == item and receivers.count(entry.receiver):
|
||||
with gil:
|
||||
yield entry.sender, entry.location, entry.item, entry.receiver, entry.flags
|
||||
receivers = ap_player_set_new(min(1023, slot_count)) # limit top level struct to 16KB
|
||||
if not receivers:
|
||||
raise MemoryError()
|
||||
try:
|
||||
for receiver in slots:
|
||||
if not ap_player_set_add(receivers, receiver):
|
||||
raise MemoryError()
|
||||
with nogil:
|
||||
for entry in self.entries[:self.entry_count]:
|
||||
if entry.item == item and ap_player_set_contains(receivers, entry.receiver):
|
||||
with gil:
|
||||
yield entry.sender, entry.location, entry.item, entry.receiver, entry.flags
|
||||
finally:
|
||||
ap_player_set_free(receivers)
|
||||
|
||||
def get_for_player(self, slot: int) -> Dict[int, Set[int]]:
|
||||
cdef ap_player_t receiver = slot
|
||||
|
||||
@@ -1,8 +1,10 @@
|
||||
# This file is required to get pyximport to work with C++.
|
||||
# Switching from std::set to a pure C implementation is still on the table to simplify everything.
|
||||
# This file is used when doing pyximport
|
||||
import os
|
||||
|
||||
def make_ext(modname, pyxfilename):
|
||||
from distutils.extension import Extension
|
||||
return Extension(name=modname,
|
||||
sources=[pyxfilename],
|
||||
language='c++')
|
||||
depends=["intset.h"],
|
||||
include_dirs=[os.getcwd()],
|
||||
language="c")
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
plum: "AF99EF" # typically progression item
|
||||
salmon: "FA8072" # typically trap item
|
||||
white: "FFFFFF" # not used, if you want to change the generic text color change color in Label
|
||||
orange: "FF7700" # Used for command echo
|
||||
<Label>:
|
||||
color: "FFFFFF"
|
||||
<TabbedPanel>:
|
||||
|
||||
@@ -70,7 +70,7 @@
|
||||
/worlds/heretic/ @Daivuk
|
||||
|
||||
# Hollow Knight
|
||||
/worlds/hk/ @BadMagic100 @ThePhar
|
||||
/worlds/hk/ @BadMagic100 @qwint
|
||||
|
||||
# Hylics 2
|
||||
/worlds/hylics2/ @TRPG0
|
||||
|
||||
@@ -89,6 +89,9 @@ Type: files; Name: "{app}\ArchipelagoPokemonClient.exe"
|
||||
Type: files; Name: "{app}\data\lua\connector_pkmn_rb.lua"
|
||||
Type: filesandordirs; Name: "{app}\lib\worlds\rogue-legacy"
|
||||
Type: dirifempty; Name: "{app}\lib\worlds\rogue-legacy"
|
||||
Type: files; Name: "{app}\lib\worlds\sc2wol.apworld"
|
||||
Type: filesandordirs; Name: "{app}\lib\worlds\sc2wol"
|
||||
Type: dirifempty; Name: "{app}\lib\worlds\sc2wol"
|
||||
Type: filesandordirs; Name: "{app}\lib\worlds\bk_sudoku"
|
||||
Type: dirifempty; Name: "{app}\lib\worlds\bk_sudoku"
|
||||
Type: files; Name: "{app}\ArchipelagoLauncher(DEBUG).exe"
|
||||
|
||||
135
intset.h
Normal file
135
intset.h
Normal file
@@ -0,0 +1,135 @@
|
||||
/* A specialized unordered_set implementation for literals, where bucket_count
|
||||
* is defined at initialization rather than increased automatically.
|
||||
*/
|
||||
#include <stddef.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#ifndef INTSET_NAME
|
||||
#error "Please #define INTSET_NAME ... before including intset.h"
|
||||
#endif
|
||||
|
||||
#ifndef INTSET_TYPE
|
||||
#error "Please #define INTSET_TYPE ... before including intset.h"
|
||||
#endif
|
||||
|
||||
/* macros to generate unique names from INTSET_NAME */
|
||||
#ifndef INTSET_CONCAT
|
||||
#define INTSET_CONCAT_(a, b) a ## b
|
||||
#define INTSET_CONCAT(a, b) INTSET_CONCAT_(a, b)
|
||||
#define INTSET_FUNC_(a, b) INTSET_CONCAT(a, _ ## b)
|
||||
#endif
|
||||
|
||||
#define INTSET_FUNC(name) INTSET_FUNC_(INTSET_NAME, name)
|
||||
#define INTSET_BUCKET INTSET_CONCAT(INTSET_NAME, Bucket)
|
||||
#define INTSET_UNION INTSET_CONCAT(INTSET_NAME, Union)
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
#pragma warning(push)
|
||||
#pragma warning(disable : 4200)
|
||||
#endif
|
||||
|
||||
|
||||
typedef struct {
|
||||
size_t count;
|
||||
union INTSET_UNION {
|
||||
INTSET_TYPE val;
|
||||
INTSET_TYPE *data;
|
||||
} v;
|
||||
} INTSET_BUCKET;
|
||||
|
||||
typedef struct {
|
||||
size_t bucket_count;
|
||||
INTSET_BUCKET buckets[];
|
||||
} INTSET_NAME;
|
||||
|
||||
static INTSET_NAME *INTSET_FUNC(new)(size_t buckets)
|
||||
{
|
||||
size_t i, size;
|
||||
INTSET_NAME *set;
|
||||
|
||||
if (buckets < 1)
|
||||
buckets = 1;
|
||||
if ((SIZE_MAX - sizeof(INTSET_NAME)) / sizeof(INTSET_BUCKET) < buckets)
|
||||
return NULL;
|
||||
size = sizeof(INTSET_NAME) + buckets * sizeof(INTSET_BUCKET);
|
||||
set = (INTSET_NAME*)malloc(size);
|
||||
if (!set)
|
||||
return NULL;
|
||||
memset(set, 0, size); /* gcc -fanalyzer does not understand this sets all buckets' count to 0 */
|
||||
for (i = 0; i < buckets; i++) {
|
||||
set->buckets[i].count = 0;
|
||||
}
|
||||
set->bucket_count = buckets;
|
||||
return set;
|
||||
}
|
||||
|
||||
static void INTSET_FUNC(free)(INTSET_NAME *set)
|
||||
{
|
||||
size_t i;
|
||||
if (!set)
|
||||
return;
|
||||
for (i = 0; i < set->bucket_count; i++) {
|
||||
if (set->buckets[i].count > 1)
|
||||
free(set->buckets[i].v.data);
|
||||
}
|
||||
free(set);
|
||||
}
|
||||
|
||||
static bool INTSET_FUNC(contains)(INTSET_NAME *set, INTSET_TYPE val)
|
||||
{
|
||||
size_t i;
|
||||
INTSET_BUCKET* bucket = &set->buckets[(size_t)val % set->bucket_count];
|
||||
if (bucket->count == 1)
|
||||
return bucket->v.val == val;
|
||||
for (i = 0; i < bucket->count; ++i) {
|
||||
if (bucket->v.data[i] == val)
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
static bool INTSET_FUNC(add)(INTSET_NAME *set, INTSET_TYPE val)
|
||||
{
|
||||
INTSET_BUCKET* bucket;
|
||||
|
||||
if (INTSET_FUNC(contains)(set, val))
|
||||
return true; /* ok */
|
||||
|
||||
bucket = &set->buckets[(size_t)val % set->bucket_count];
|
||||
if (bucket->count == 0) {
|
||||
bucket->v.val = val;
|
||||
bucket->count = 1;
|
||||
} else if (bucket->count == 1) {
|
||||
INTSET_TYPE old = bucket->v.val;
|
||||
bucket->v.data = (INTSET_TYPE*)malloc(2 * sizeof(INTSET_TYPE));
|
||||
if (!bucket->v.data) {
|
||||
bucket->v.val = old;
|
||||
return false; /* error */
|
||||
}
|
||||
bucket->v.data[0] = old;
|
||||
bucket->v.data[1] = val;
|
||||
bucket->count = 2;
|
||||
} else {
|
||||
size_t new_bucket_size;
|
||||
INTSET_TYPE* new_bucket_data;
|
||||
|
||||
new_bucket_size = (bucket->count + 1) * sizeof(INTSET_TYPE);
|
||||
new_bucket_data = (INTSET_TYPE*)realloc(bucket->v.data, new_bucket_size);
|
||||
if (!new_bucket_data)
|
||||
return false; /* error */
|
||||
bucket->v.data = new_bucket_data;
|
||||
bucket->v.data[bucket->count++] = val;
|
||||
}
|
||||
return true; /* success */
|
||||
}
|
||||
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
#pragma warning(pop)
|
||||
#endif
|
||||
|
||||
#undef INTSET_FUNC
|
||||
#undef INTSET_BUCKET
|
||||
#undef INTSET_UNION
|
||||
62
kvui.py
62
kvui.py
@@ -3,6 +3,7 @@ import logging
|
||||
import sys
|
||||
import typing
|
||||
import re
|
||||
from collections import deque
|
||||
|
||||
if sys.platform == "win32":
|
||||
import ctypes
|
||||
@@ -380,6 +381,57 @@ class ConnectBarTextInput(TextInput):
|
||||
return super(ConnectBarTextInput, self).insert_text(s, from_undo=from_undo)
|
||||
|
||||
|
||||
def is_command_input(string: str) -> bool:
|
||||
return len(string) > 0 and string[0] in "/!"
|
||||
|
||||
|
||||
class CommandPromptTextInput(TextInput):
|
||||
MAXIMUM_HISTORY_MESSAGES = 50
|
||||
|
||||
def __init__(self, **kwargs) -> None:
|
||||
super().__init__(**kwargs)
|
||||
self._command_history_index = -1
|
||||
self._command_history: typing.Deque[str] = deque(maxlen=CommandPromptTextInput.MAXIMUM_HISTORY_MESSAGES)
|
||||
|
||||
def update_history(self, new_entry: str) -> None:
|
||||
self._command_history_index = -1
|
||||
if is_command_input(new_entry):
|
||||
self._command_history.appendleft(new_entry)
|
||||
|
||||
def keyboard_on_key_down(
|
||||
self,
|
||||
window,
|
||||
keycode: typing.Tuple[int, str],
|
||||
text: typing.Optional[str],
|
||||
modifiers: typing.List[str]
|
||||
) -> bool:
|
||||
"""
|
||||
:param window: The kivy window object
|
||||
:param keycode: A tuple of (keycode, keyname). Keynames are always lowercase
|
||||
:param text: The text printed by this key, not accounting for modifiers, or `None` if no text.
|
||||
Seems to pretty naively interpret the keycode as unicode, so numlock can return odd characters.
|
||||
:param modifiers: A list of string modifiers, like `ctrl` or `numlock`
|
||||
"""
|
||||
if keycode[1] == 'up':
|
||||
self._change_to_history_text_if_available(self._command_history_index + 1)
|
||||
return True
|
||||
if keycode[1] == 'down':
|
||||
self._change_to_history_text_if_available(self._command_history_index - 1)
|
||||
return True
|
||||
return super().keyboard_on_key_down(window, keycode, text, modifiers)
|
||||
|
||||
def _change_to_history_text_if_available(self, new_index: int) -> None:
|
||||
if new_index < -1:
|
||||
return
|
||||
if new_index >= len(self._command_history):
|
||||
return
|
||||
self._command_history_index = new_index
|
||||
if new_index == -1:
|
||||
self.text = ""
|
||||
return
|
||||
self.text = self._command_history[self._command_history_index]
|
||||
|
||||
|
||||
class MessageBox(Popup):
|
||||
class MessageBoxLabel(Label):
|
||||
def __init__(self, **kwargs):
|
||||
@@ -415,7 +467,7 @@ class GameManager(App):
|
||||
self.commandprocessor = ctx.command_processor(ctx)
|
||||
self.icon = r"data/icon.png"
|
||||
self.json_to_kivy_parser = KivyJSONtoTextParser(ctx)
|
||||
self.log_panels = {}
|
||||
self.log_panels: typing.Dict[str, Widget] = {}
|
||||
|
||||
# keep track of last used command to autofill on click
|
||||
self.last_autofillable_command = "hint"
|
||||
@@ -499,7 +551,7 @@ class GameManager(App):
|
||||
info_button = Button(size=(dp(100), dp(30)), text="Command:", size_hint_x=None)
|
||||
info_button.bind(on_release=self.command_button_action)
|
||||
bottom_layout.add_widget(info_button)
|
||||
self.textinput = TextInput(size_hint_y=None, height=dp(30), multiline=False, write_tab=False)
|
||||
self.textinput = CommandPromptTextInput(size_hint_y=None, height=dp(30), multiline=False, write_tab=False)
|
||||
self.textinput.bind(on_text_validate=self.on_message)
|
||||
self.textinput.text_validate_unfocus = False
|
||||
bottom_layout.add_widget(self.textinput)
|
||||
@@ -557,14 +609,18 @@ class GameManager(App):
|
||||
|
||||
self.ctx.exit_event.set()
|
||||
|
||||
def on_message(self, textinput: TextInput):
|
||||
def on_message(self, textinput: CommandPromptTextInput):
|
||||
try:
|
||||
input_text = textinput.text.strip()
|
||||
textinput.text = ""
|
||||
textinput.update_history(input_text)
|
||||
|
||||
if self.ctx.input_requests > 0:
|
||||
self.ctx.input_requests -= 1
|
||||
self.ctx.input_queue.put_nowait(input_text)
|
||||
elif is_command_input(input_text):
|
||||
self.ctx.on_ui_command(input_text)
|
||||
self.commandprocessor(input_text)
|
||||
elif input_text:
|
||||
self.commandprocessor(input_text)
|
||||
|
||||
|
||||
49
test/cpp/CMakeLists.txt
Normal file
49
test/cpp/CMakeLists.txt
Normal file
@@ -0,0 +1,49 @@
|
||||
cmake_minimum_required(VERSION 3.5)
|
||||
project(ap-cpp-tests)
|
||||
|
||||
enable_testing()
|
||||
|
||||
find_package(GTest REQUIRED)
|
||||
|
||||
if (CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
|
||||
add_definitions("/source-charset:utf-8")
|
||||
set(CMAKE_CXX_FLAGS_DEBUG "/MTd")
|
||||
set(CMAKE_CXX_FLAGS_RELEASE "/MT")
|
||||
elseif (CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
|
||||
# enable static analysis for gcc
|
||||
add_compile_options(-fanalyzer -Werror)
|
||||
# disable stuff that gets triggered by googletest
|
||||
add_compile_options(-Wno-analyzer-malloc-leak)
|
||||
# enable asan for gcc
|
||||
add_compile_options(-fsanitize=address)
|
||||
add_link_options(-fsanitize=address)
|
||||
endif ()
|
||||
|
||||
add_executable(test_default)
|
||||
|
||||
target_include_directories(test_default
|
||||
PRIVATE
|
||||
${GTEST_INCLUDE_DIRS}
|
||||
)
|
||||
|
||||
target_link_libraries(test_default
|
||||
${GTEST_BOTH_LIBRARIES}
|
||||
)
|
||||
|
||||
add_test(
|
||||
NAME test_default
|
||||
COMMAND test_default
|
||||
)
|
||||
|
||||
set_property(
|
||||
TEST test_default
|
||||
PROPERTY ENVIRONMENT "ASAN_OPTIONS=allocator_may_return_null=1"
|
||||
)
|
||||
|
||||
file(GLOB ITEMS *)
|
||||
foreach(item ${ITEMS})
|
||||
if(IS_DIRECTORY ${item} AND EXISTS ${item}/CMakeLists.txt)
|
||||
message(${item})
|
||||
add_subdirectory(${item})
|
||||
endif()
|
||||
endforeach()
|
||||
32
test/cpp/README.md
Normal file
32
test/cpp/README.md
Normal file
@@ -0,0 +1,32 @@
|
||||
# C++ tests
|
||||
|
||||
Test framework for C and C++ code in AP.
|
||||
|
||||
## Adding a Test
|
||||
|
||||
### GoogleTest
|
||||
|
||||
Adding GoogleTests is as simple as creating a directory with
|
||||
* one or more `test_*.cpp` files that define tests using
|
||||
[GoogleTest API](https://google.github.io/googletest/)
|
||||
* a `CMakeLists.txt` that adds the .cpp files to `test_default` target using
|
||||
[target_sources](https://cmake.org/cmake/help/latest/command/target_sources.html)
|
||||
|
||||
### CTest
|
||||
|
||||
If either GoogleTest is not suitable for the test or the build flags / sources / libraries are incompatible,
|
||||
you can add another CTest to the project using add_target and add_test, similar to how it's done for `test_default`.
|
||||
|
||||
## Running Tests
|
||||
|
||||
* Install [CMake](https://cmake.org/).
|
||||
* Build and/or install GoogleTest and make sure
|
||||
[CMake can find it](https://cmake.org/cmake/help/latest/module/FindGTest.html), or
|
||||
[create a parent `CMakeLists.txt` that fetches GoogleTest](https://google.github.io/googletest/quickstart-cmake.html).
|
||||
* Enter the directory with the top-most `CMakeLists.txt` and run
|
||||
```sh
|
||||
mkdir build
|
||||
cmake -S . -B build/ -DCMAKE_BUILD_TYPE=Release
|
||||
cmake --build build/ --config Release && \
|
||||
ctest --test-dir build/ -C Release --output-on-failure
|
||||
```
|
||||
4
test/cpp/intset/CMakeLists.txt
Normal file
4
test/cpp/intset/CMakeLists.txt
Normal file
@@ -0,0 +1,4 @@
|
||||
target_sources(test_default
|
||||
PRIVATE
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_intset.cpp
|
||||
)
|
||||
105
test/cpp/intset/test_intset.cpp
Normal file
105
test/cpp/intset/test_intset.cpp
Normal file
@@ -0,0 +1,105 @@
|
||||
#include <limits>
|
||||
#include <cstdint>
|
||||
#include <gtest/gtest.h>
|
||||
|
||||
// uint32Set
|
||||
#define INTSET_NAME uint32Set
|
||||
#define INTSET_TYPE uint32_t
|
||||
#include "../../../intset.h"
|
||||
#undef INTSET_NAME
|
||||
#undef INTSET_TYPE
|
||||
|
||||
// int64Set
|
||||
#define INTSET_NAME int64Set
|
||||
#define INTSET_TYPE int64_t
|
||||
#include "../../../intset.h"
|
||||
|
||||
|
||||
TEST(IntsetTest, ZeroBuckets)
|
||||
{
|
||||
// trying to allocate with zero buckets has to either fail or be functioning
|
||||
uint32Set *set = uint32Set_new(0);
|
||||
if (!set)
|
||||
return; // failed -> OK
|
||||
|
||||
EXPECT_FALSE(uint32Set_contains(set, 1));
|
||||
EXPECT_TRUE(uint32Set_add(set, 1));
|
||||
EXPECT_TRUE(uint32Set_contains(set, 1));
|
||||
uint32Set_free(set);
|
||||
}
|
||||
|
||||
TEST(IntsetTest, Duplicate)
|
||||
{
|
||||
// adding the same number again can't fail
|
||||
uint32Set *set = uint32Set_new(2);
|
||||
ASSERT_TRUE(set);
|
||||
EXPECT_TRUE(uint32Set_add(set, 0));
|
||||
EXPECT_TRUE(uint32Set_add(set, 0));
|
||||
EXPECT_TRUE(uint32Set_contains(set, 0));
|
||||
uint32Set_free(set);
|
||||
}
|
||||
|
||||
TEST(IntsetTest, SetAllocFailure)
|
||||
{
|
||||
// try to allocate 100TB of RAM, should fail and return NULL
|
||||
if (sizeof(size_t) < 8)
|
||||
GTEST_SKIP() << "Alloc error not testable on 32bit";
|
||||
int64Set *set = int64Set_new(6250000000000ULL);
|
||||
EXPECT_FALSE(set);
|
||||
int64Set_free(set);
|
||||
}
|
||||
|
||||
TEST(IntsetTest, SetAllocOverflow)
|
||||
{
|
||||
// try to overflow argument passed to malloc
|
||||
int64Set *set = int64Set_new(std::numeric_limits<size_t>::max());
|
||||
EXPECT_FALSE(set);
|
||||
int64Set_free(set);
|
||||
}
|
||||
|
||||
TEST(IntsetTest, NullFree)
|
||||
{
|
||||
// free(NULL) should not try to free buckets
|
||||
uint32Set_free(NULL);
|
||||
int64Set_free(NULL);
|
||||
}
|
||||
|
||||
TEST(IntsetTest, BucketRealloc)
|
||||
{
|
||||
// add a couple of values to the same bucket to test growing the bucket
|
||||
uint32Set* set = uint32Set_new(1);
|
||||
ASSERT_TRUE(set);
|
||||
EXPECT_FALSE(uint32Set_contains(set, 0));
|
||||
EXPECT_TRUE(uint32Set_add(set, 0));
|
||||
EXPECT_TRUE(uint32Set_contains(set, 0));
|
||||
for (uint32_t i = 1; i < 32; ++i) {
|
||||
EXPECT_TRUE(uint32Set_add(set, i));
|
||||
EXPECT_TRUE(uint32Set_contains(set, i - 1));
|
||||
EXPECT_TRUE(uint32Set_contains(set, i));
|
||||
EXPECT_FALSE(uint32Set_contains(set, i + 1));
|
||||
}
|
||||
uint32Set_free(set);
|
||||
}
|
||||
|
||||
TEST(IntSet, Max)
|
||||
{
|
||||
constexpr auto n = std::numeric_limits<uint32_t>::max();
|
||||
uint32Set *set = uint32Set_new(1);
|
||||
ASSERT_TRUE(set);
|
||||
EXPECT_FALSE(uint32Set_contains(set, n));
|
||||
EXPECT_TRUE(uint32Set_add(set, n));
|
||||
EXPECT_TRUE(uint32Set_contains(set, n));
|
||||
uint32Set_free(set);
|
||||
}
|
||||
|
||||
TEST(InsetTest, Negative)
|
||||
{
|
||||
constexpr auto n = std::numeric_limits<int64_t>::min();
|
||||
static_assert(n < 0, "n not negative");
|
||||
int64Set *set = int64Set_new(3);
|
||||
ASSERT_TRUE(set);
|
||||
EXPECT_FALSE(int64Set_contains(set, n));
|
||||
EXPECT_TRUE(int64Set_add(set, n));
|
||||
EXPECT_TRUE(int64Set_contains(set, n));
|
||||
int64Set_free(set);
|
||||
}
|
||||
@@ -2,6 +2,7 @@ from argparse import Namespace
|
||||
from typing import List, Optional, Tuple, Type, Union
|
||||
|
||||
from BaseClasses import CollectionState, Item, ItemClassification, Location, MultiWorld, Region
|
||||
from worlds import network_data_package
|
||||
from worlds.AutoWorld import World, call_all
|
||||
|
||||
gen_steps = ("generate_early", "create_regions", "create_items", "set_rules", "generate_basic", "pre_fill")
|
||||
@@ -60,6 +61,10 @@ class TestWorld(World):
|
||||
hidden = True
|
||||
|
||||
|
||||
# add our test world to the data package, so we can test it later
|
||||
network_data_package["games"][TestWorld.game] = TestWorld.get_data_package_data()
|
||||
|
||||
|
||||
def generate_test_multiworld(players: int = 1) -> MultiWorld:
|
||||
"""
|
||||
Generates a multiworld using a special Test Case World class, and seed of 0.
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
import unittest
|
||||
|
||||
from Fill import distribute_items_restrictive
|
||||
from worlds import network_data_package
|
||||
from worlds.AutoWorld import AutoWorldRegister, call_all
|
||||
from . import setup_solo_multiworld
|
||||
|
||||
@@ -84,3 +85,4 @@ class TestIDs(unittest.TestCase):
|
||||
f"{loc_name} is not a valid item name for location_name_to_id")
|
||||
self.assertIsInstance(loc_id, int,
|
||||
f"{loc_id} for {loc_name} should be an int")
|
||||
self.assertEqual(datapackage["checksum"], network_data_package["games"][gamename]["checksum"])
|
||||
|
||||
@@ -66,12 +66,19 @@ def create_room(app_client: "FlaskClient", seed: str, auto_start: bool = False)
|
||||
def start_room(app_client: "FlaskClient", room_id: str, timeout: float = 30) -> str:
|
||||
from time import sleep
|
||||
|
||||
import pony.orm
|
||||
|
||||
poll_interval = .2
|
||||
|
||||
print(f"Starting room {room_id}")
|
||||
no_timeout = timeout <= 0
|
||||
while no_timeout or timeout > 0:
|
||||
response = app_client.get(f"/room/{room_id}")
|
||||
try:
|
||||
response = app_client.get(f"/room/{room_id}")
|
||||
except pony.orm.core.OptimisticCheckError:
|
||||
# hoster wrote to room during our transaction
|
||||
continue
|
||||
|
||||
assert response.status_code == 200, f"Starting room for {room_id} failed: status {response.status_code}"
|
||||
match = re.search(r"/connect ([\w:.\-]+)", response.text)
|
||||
if match:
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
# Tests for _speedups.LocationStore and NetUtils._LocationStore
|
||||
import os
|
||||
import typing
|
||||
import unittest
|
||||
import warnings
|
||||
@@ -7,6 +8,8 @@ from NetUtils import LocationStore, _LocationStore
|
||||
State = typing.Dict[typing.Tuple[int, int], typing.Set[int]]
|
||||
RawLocations = typing.Dict[int, typing.Dict[int, typing.Tuple[int, int, int]]]
|
||||
|
||||
ci = bool(os.environ.get("CI")) # always set in GitHub actions
|
||||
|
||||
sample_data: RawLocations = {
|
||||
1: {
|
||||
11: (21, 2, 7),
|
||||
@@ -24,6 +27,9 @@ sample_data: RawLocations = {
|
||||
3: {
|
||||
9: (99, 4, 0),
|
||||
},
|
||||
5: {
|
||||
9: (99, 5, 0),
|
||||
}
|
||||
}
|
||||
|
||||
empty_state: State = {
|
||||
@@ -45,14 +51,14 @@ class Base:
|
||||
store: typing.Union[LocationStore, _LocationStore]
|
||||
|
||||
def test_len(self) -> None:
|
||||
self.assertEqual(len(self.store), 4)
|
||||
self.assertEqual(len(self.store), 5)
|
||||
self.assertEqual(len(self.store[1]), 3)
|
||||
|
||||
def test_key_error(self) -> None:
|
||||
with self.assertRaises(KeyError):
|
||||
_ = self.store[0]
|
||||
with self.assertRaises(KeyError):
|
||||
_ = self.store[5]
|
||||
_ = self.store[6]
|
||||
locations = self.store[1] # no Exception
|
||||
with self.assertRaises(KeyError):
|
||||
_ = locations[7]
|
||||
@@ -71,7 +77,7 @@ class Base:
|
||||
self.assertEqual(self.store[1].get(10, (None, None, None)), (None, None, None))
|
||||
|
||||
def test_iter(self) -> None:
|
||||
self.assertEqual(sorted(self.store), [1, 2, 3, 4])
|
||||
self.assertEqual(sorted(self.store), [1, 2, 3, 4, 5])
|
||||
self.assertEqual(len(self.store), len(sample_data))
|
||||
self.assertEqual(list(self.store[1]), [11, 12, 13])
|
||||
self.assertEqual(len(self.store[1]), len(sample_data[1]))
|
||||
@@ -85,13 +91,26 @@ class Base:
|
||||
self.assertEqual(sorted(self.store[1].items())[0][1], self.store[1][11])
|
||||
|
||||
def test_find_item(self) -> None:
|
||||
# empty player set
|
||||
self.assertEqual(sorted(self.store.find_item(set(), 99)), [])
|
||||
# no such player, single
|
||||
self.assertEqual(sorted(self.store.find_item({6}, 99)), [])
|
||||
# no such player, set
|
||||
self.assertEqual(sorted(self.store.find_item({7, 8, 9}, 99)), [])
|
||||
# no such item
|
||||
self.assertEqual(sorted(self.store.find_item({3}, 1)), [])
|
||||
self.assertEqual(sorted(self.store.find_item({5}, 99)), [])
|
||||
# valid matches
|
||||
self.assertEqual(sorted(self.store.find_item({3}, 99)),
|
||||
[(4, 9, 99, 3, 0)])
|
||||
self.assertEqual(sorted(self.store.find_item({3, 4}, 99)),
|
||||
[(3, 9, 99, 4, 0), (4, 9, 99, 3, 0)])
|
||||
self.assertEqual(sorted(self.store.find_item({2, 3, 4}, 99)),
|
||||
[(3, 9, 99, 4, 0), (4, 9, 99, 3, 0)])
|
||||
# test hash collision in set
|
||||
self.assertEqual(sorted(self.store.find_item({3, 5}, 99)),
|
||||
[(4, 9, 99, 3, 0), (5, 9, 99, 5, 0)])
|
||||
self.assertEqual(sorted(self.store.find_item(set(range(2048)), 13)),
|
||||
[(1, 13, 13, 1, 0)])
|
||||
|
||||
def test_get_for_player(self) -> None:
|
||||
self.assertEqual(self.store.get_for_player(3), {4: {9}})
|
||||
@@ -196,18 +215,20 @@ class TestPurePythonLocationStoreConstructor(Base.TestLocationStoreConstructor):
|
||||
super().setUp()
|
||||
|
||||
|
||||
@unittest.skipIf(LocationStore is _LocationStore, "_speedups not available")
|
||||
@unittest.skipIf(LocationStore is _LocationStore and not ci, "_speedups not available")
|
||||
class TestSpeedupsLocationStore(Base.TestLocationStore):
|
||||
"""Run base method tests for cython implementation."""
|
||||
def setUp(self) -> None:
|
||||
self.assertFalse(LocationStore is _LocationStore, "Failed to load _speedups")
|
||||
self.store = LocationStore(sample_data)
|
||||
super().setUp()
|
||||
|
||||
|
||||
@unittest.skipIf(LocationStore is _LocationStore, "_speedups not available")
|
||||
@unittest.skipIf(LocationStore is _LocationStore and not ci, "_speedups not available")
|
||||
class TestSpeedupsLocationStoreConstructor(Base.TestLocationStoreConstructor):
|
||||
"""Run base constructor tests and tests the additional constraints for cython implementation."""
|
||||
def setUp(self) -> None:
|
||||
self.assertFalse(LocationStore is _LocationStore, "Failed to load _speedups")
|
||||
self.type = LocationStore
|
||||
super().setUp()
|
||||
|
||||
|
||||
@@ -123,8 +123,8 @@ class WebWorldRegister(type):
|
||||
assert group.options, "A custom defined Option Group must contain at least one Option."
|
||||
# catch incorrectly titled versions of the prebuilt groups so they don't create extra groups
|
||||
title_name = group.name.title()
|
||||
if title_name in prebuilt_options:
|
||||
group.name = title_name
|
||||
assert title_name not in prebuilt_options or title_name == group.name, \
|
||||
f"Prebuilt group name \"{group.name}\" must be \"{title_name}\""
|
||||
|
||||
if group.name == "Item & Location Options":
|
||||
assert not any(option in item_and_loc_options for option in group.options), \
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import importlib
|
||||
import importlib.util
|
||||
import logging
|
||||
import os
|
||||
import sys
|
||||
@@ -107,8 +108,9 @@ for folder in (folder for folder in (user_folder, local_folder) if folder):
|
||||
if not entry.name.startswith(("_", ".")):
|
||||
file_name = entry.name if relative else os.path.join(folder, entry.name)
|
||||
if entry.is_dir():
|
||||
init_file_path = os.path.join(entry.path, '__init__.py')
|
||||
if os.path.isfile(init_file_path):
|
||||
if os.path.isfile(os.path.join(entry.path, '__init__.py')):
|
||||
world_sources.append(WorldSource(file_name, relative=relative))
|
||||
elif os.path.isfile(os.path.join(entry.path, '__init__.pyc')):
|
||||
world_sources.append(WorldSource(file_name, relative=relative))
|
||||
else:
|
||||
logging.warning(f"excluding {entry.name} from world sources because it has no __init__.py")
|
||||
|
||||
@@ -28,6 +28,11 @@ class kill_switch:
|
||||
logger.debug("kill_switch: Add switch")
|
||||
cls._to_kill.append(value)
|
||||
|
||||
@classmethod
|
||||
def kill(cls, value):
|
||||
logger.info(f"kill_switch: Process cleanup for 1 process")
|
||||
value._clean(verbose=False)
|
||||
|
||||
@classmethod
|
||||
def kill_all(cls):
|
||||
logger.info(f"kill_switch: Process cleanup for {len(cls._to_kill)} processes")
|
||||
@@ -116,7 +121,7 @@ class SC2Process:
|
||||
async def __aexit__(self, *args):
|
||||
logger.exception("async exit")
|
||||
await self._close_connection()
|
||||
kill_switch.kill_all()
|
||||
kill_switch.kill(self)
|
||||
signal.signal(signal.SIGINT, signal.SIG_DFL)
|
||||
|
||||
@property
|
||||
|
||||
@@ -2,7 +2,8 @@ from __future__ import annotations
|
||||
|
||||
from typing import Dict
|
||||
|
||||
from Options import Choice, Option, DefaultOnToggle, DeathLink, Range, Toggle
|
||||
from dataclasses import dataclass
|
||||
from Options import Choice, Option, DefaultOnToggle, DeathLink, Range, Toggle, PerGameCommonOptions
|
||||
|
||||
|
||||
class FreeincarnateMax(Range):
|
||||
@@ -223,22 +224,22 @@ class StartCastle(Choice):
|
||||
option_white = 2
|
||||
default = option_yellow
|
||||
|
||||
@dataclass
|
||||
class AdventureOptions(PerGameCommonOptions):
|
||||
dragon_slay_check: DragonSlayCheck
|
||||
death_link: DeathLink
|
||||
bat_logic: BatLogic
|
||||
freeincarnate_max: FreeincarnateMax
|
||||
dragon_rando_type: DragonRandoType
|
||||
connector_multi_slot: ConnectorMultiSlot
|
||||
yorgle_speed: YorgleStartingSpeed
|
||||
yorgle_min_speed: YorgleMinimumSpeed
|
||||
grundle_speed: GrundleStartingSpeed
|
||||
grundle_min_speed: GrundleMinimumSpeed
|
||||
rhindle_speed: RhindleStartingSpeed
|
||||
rhindle_min_speed: RhindleMinimumSpeed
|
||||
difficulty_switch_a: DifficultySwitchA
|
||||
difficulty_switch_b: DifficultySwitchB
|
||||
start_castle: StartCastle
|
||||
|
||||
adventure_option_definitions: Dict[str, type(Option)] = {
|
||||
"dragon_slay_check": DragonSlayCheck,
|
||||
"death_link": DeathLink,
|
||||
"bat_logic": BatLogic,
|
||||
"freeincarnate_max": FreeincarnateMax,
|
||||
"dragon_rando_type": DragonRandoType,
|
||||
"connector_multi_slot": ConnectorMultiSlot,
|
||||
"yorgle_speed": YorgleStartingSpeed,
|
||||
"yorgle_min_speed": YorgleMinimumSpeed,
|
||||
"grundle_speed": GrundleStartingSpeed,
|
||||
"grundle_min_speed": GrundleMinimumSpeed,
|
||||
"rhindle_speed": RhindleStartingSpeed,
|
||||
"rhindle_min_speed": RhindleMinimumSpeed,
|
||||
"difficulty_switch_a": DifficultySwitchA,
|
||||
"difficulty_switch_b": DifficultySwitchB,
|
||||
"start_castle": StartCastle,
|
||||
|
||||
}
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
from BaseClasses import MultiWorld, Region, Entrance, LocationProgressType
|
||||
from Options import PerGameCommonOptions
|
||||
from .Locations import location_table, LocationData, AdventureLocation, dragon_room_to_region
|
||||
|
||||
|
||||
@@ -24,7 +25,7 @@ def connect(world: MultiWorld, player: int, source: str, target: str, rule: call
|
||||
connect(world, player, target, source, rule, True)
|
||||
|
||||
|
||||
def create_regions(multiworld: MultiWorld, player: int, dragon_rooms: []) -> None:
|
||||
def create_regions(options: PerGameCommonOptions, multiworld: MultiWorld, player: int, dragon_rooms: []) -> None:
|
||||
|
||||
menu = Region("Menu", player, multiworld)
|
||||
|
||||
@@ -74,7 +75,7 @@ def create_regions(multiworld: MultiWorld, player: int, dragon_rooms: []) -> Non
|
||||
credits_room_far_side.exits.append(Entrance(player, "CreditsFromFarSide", credits_room_far_side))
|
||||
multiworld.regions.append(credits_room_far_side)
|
||||
|
||||
dragon_slay_check = multiworld.dragon_slay_check[player].value
|
||||
dragon_slay_check = options.dragon_slay_check.value
|
||||
priority_locations = determine_priority_locations(multiworld, dragon_slay_check)
|
||||
|
||||
for name, location_data in location_table.items():
|
||||
|
||||
@@ -6,7 +6,7 @@ from BaseClasses import LocationProgressType
|
||||
|
||||
def set_rules(self) -> None:
|
||||
world = self.multiworld
|
||||
use_bat_logic = world.bat_logic[self.player].value == BatLogic.option_use_logic
|
||||
use_bat_logic = self.options.bat_logic.value == BatLogic.option_use_logic
|
||||
|
||||
set_rule(world.get_entrance("YellowCastlePort", self.player),
|
||||
lambda state: state.has("Yellow Key", self.player))
|
||||
@@ -28,7 +28,7 @@ def set_rules(self) -> None:
|
||||
lambda state: state.has("Bridge", self.player) or
|
||||
state.has("Magnet", self.player))
|
||||
|
||||
dragon_slay_check = world.dragon_slay_check[self.player].value
|
||||
dragon_slay_check = self.options.dragon_slay_check.value
|
||||
if dragon_slay_check:
|
||||
if self.difficulty_switch_b == DifficultySwitchB.option_hard_with_unlock_item:
|
||||
set_rule(world.get_location("Slay Yorgle", self.player),
|
||||
|
||||
@@ -15,7 +15,8 @@ from Options import AssembleOptions
|
||||
from worlds.AutoWorld import WebWorld, World
|
||||
from Fill import fill_restrictive
|
||||
from worlds.generic.Rules import add_rule, set_rule
|
||||
from .Options import adventure_option_definitions, DragonRandoType, DifficultySwitchA, DifficultySwitchB
|
||||
from .Options import DragonRandoType, DifficultySwitchA, DifficultySwitchB, \
|
||||
AdventureOptions
|
||||
from .Rom import get_base_rom_bytes, get_base_rom_path, AdventureDeltaPatch, apply_basepatch, \
|
||||
AdventureAutoCollectLocation
|
||||
from .Items import item_table, ItemData, nothing_item_id, event_table, AdventureItem, standard_item_max
|
||||
@@ -109,7 +110,7 @@ class AdventureWorld(World):
|
||||
game: ClassVar[str] = "Adventure"
|
||||
web: ClassVar[WebWorld] = AdventureWeb()
|
||||
|
||||
option_definitions: ClassVar[Dict[str, AssembleOptions]] = adventure_option_definitions
|
||||
options_dataclass = AdventureOptions
|
||||
settings: ClassVar[AdventureSettings]
|
||||
item_name_to_id: ClassVar[Dict[str, int]] = {name: data.id for name, data in item_table.items()}
|
||||
location_name_to_id: ClassVar[Dict[str, int]] = {name: data.location_id for name, data in location_table.items()}
|
||||
@@ -149,18 +150,18 @@ class AdventureWorld(World):
|
||||
bytearray(f"ADVENTURE{__version__.replace('.', '')[:3]}_{self.player}_{self.multiworld.seed}", "utf8")[:21]
|
||||
self.rom_name.extend([0] * (21 - len(self.rom_name)))
|
||||
|
||||
self.dragon_rando_type = self.multiworld.dragon_rando_type[self.player].value
|
||||
self.dragon_slay_check = self.multiworld.dragon_slay_check[self.player].value
|
||||
self.connector_multi_slot = self.multiworld.connector_multi_slot[self.player].value
|
||||
self.yorgle_speed = self.multiworld.yorgle_speed[self.player].value
|
||||
self.yorgle_min_speed = self.multiworld.yorgle_min_speed[self.player].value
|
||||
self.grundle_speed = self.multiworld.grundle_speed[self.player].value
|
||||
self.grundle_min_speed = self.multiworld.grundle_min_speed[self.player].value
|
||||
self.rhindle_speed = self.multiworld.rhindle_speed[self.player].value
|
||||
self.rhindle_min_speed = self.multiworld.rhindle_min_speed[self.player].value
|
||||
self.difficulty_switch_a = self.multiworld.difficulty_switch_a[self.player].value
|
||||
self.difficulty_switch_b = self.multiworld.difficulty_switch_b[self.player].value
|
||||
self.start_castle = self.multiworld.start_castle[self.player].value
|
||||
self.dragon_rando_type = self.options.dragon_rando_type.value
|
||||
self.dragon_slay_check = self.options.dragon_slay_check.value
|
||||
self.connector_multi_slot = self.options.connector_multi_slot.value
|
||||
self.yorgle_speed = self.options.yorgle_speed.value
|
||||
self.yorgle_min_speed = self.options.yorgle_min_speed.value
|
||||
self.grundle_speed = self.options.grundle_speed.value
|
||||
self.grundle_min_speed = self.options.grundle_min_speed.value
|
||||
self.rhindle_speed = self.options.rhindle_speed.value
|
||||
self.rhindle_min_speed = self.options.rhindle_min_speed.value
|
||||
self.difficulty_switch_a = self.options.difficulty_switch_a.value
|
||||
self.difficulty_switch_b = self.options.difficulty_switch_b.value
|
||||
self.start_castle = self.options.start_castle.value
|
||||
self.created_items = 0
|
||||
|
||||
if self.dragon_slay_check == 0:
|
||||
@@ -227,7 +228,7 @@ class AdventureWorld(World):
|
||||
extra_filler_count = num_locations - self.created_items
|
||||
|
||||
# traps would probably go here, if enabled
|
||||
freeincarnate_max = self.multiworld.freeincarnate_max[self.player].value
|
||||
freeincarnate_max = self.options.freeincarnate_max.value
|
||||
actual_freeincarnates = min(extra_filler_count, freeincarnate_max)
|
||||
self.multiworld.itempool += [self.create_item("Freeincarnate") for _ in range(actual_freeincarnates)]
|
||||
self.created_items += actual_freeincarnates
|
||||
@@ -247,7 +248,7 @@ class AdventureWorld(World):
|
||||
self.created_items += 1
|
||||
|
||||
def create_regions(self) -> None:
|
||||
create_regions(self.multiworld, self.player, self.dragon_rooms)
|
||||
create_regions(self.options, self.multiworld, self.player, self.dragon_rooms)
|
||||
|
||||
set_rules = set_rules
|
||||
|
||||
@@ -354,7 +355,7 @@ class AdventureWorld(World):
|
||||
auto_collect_locations: [AdventureAutoCollectLocation] = []
|
||||
local_item_to_location: {int, int} = {}
|
||||
bat_no_touch_locs: [LocationData] = []
|
||||
bat_logic: int = self.multiworld.bat_logic[self.player].value
|
||||
bat_logic: int = self.options.bat_logic.value
|
||||
try:
|
||||
rom_deltas: { int, int } = {}
|
||||
self.place_dragons(rom_deltas)
|
||||
@@ -421,7 +422,7 @@ class AdventureWorld(World):
|
||||
item_position_data_start = get_item_position_data_start(unplaced_item.table_index)
|
||||
rom_deltas[item_position_data_start] = 0xff
|
||||
|
||||
if self.multiworld.connector_multi_slot[self.player].value:
|
||||
if self.options.connector_multi_slot.value:
|
||||
rom_deltas[connector_port_offset] = (self.player & 0xff)
|
||||
else:
|
||||
rom_deltas[connector_port_offset] = 0
|
||||
|
||||
@@ -185,7 +185,7 @@ class AquariaLocations:
|
||||
"Mithalas City, second bulb at the end of the top path": 698040,
|
||||
"Mithalas City, bulb in the top path": 698036,
|
||||
"Mithalas City, Mithalas Pot": 698174,
|
||||
"Mithalas City, urn in the Cathedral flower tube entrance": 698128,
|
||||
"Mithalas City, urn in the Castle flower tube entrance": 698128,
|
||||
}
|
||||
|
||||
locations_mithalas_city_fishpass = {
|
||||
@@ -246,7 +246,7 @@ class AquariaLocations:
|
||||
"Kelp Forest top left area, bulb in the bottom left clearing": 698044,
|
||||
"Kelp Forest top left area, bulb in the path down from the top left clearing": 698045,
|
||||
"Kelp Forest top left area, bulb in the top left clearing": 698046,
|
||||
"Kelp Forest top left, Jelly Egg": 698185,
|
||||
"Kelp Forest top left area, Jelly Egg": 698185,
|
||||
}
|
||||
|
||||
locations_forest_tl_fp = {
|
||||
@@ -332,7 +332,7 @@ class AquariaLocations:
|
||||
}
|
||||
|
||||
locations_veil_tr_l = {
|
||||
"The Veil top right area, bulb in the top of the waterfall": 698080,
|
||||
"The Veil top right area, bulb at the top of the waterfall": 698080,
|
||||
"The Veil top right area, Transturtle": 698210,
|
||||
}
|
||||
|
||||
|
||||
@@ -771,6 +771,7 @@ class AquariaRegions:
|
||||
self.__connect_regions("Sunken City left area", "Sunken City boss area",
|
||||
self.sunken_city_l, self.sunken_city_boss,
|
||||
lambda state: _has_beast_form(state, self.player) and
|
||||
_has_sun_form(state, self.player) and
|
||||
_has_energy_form(state, self.player) and
|
||||
_has_bind_song(state, self.player))
|
||||
|
||||
@@ -983,7 +984,7 @@ class AquariaRegions:
|
||||
lambda state: _has_damaging_item(state, self.player))
|
||||
add_rule(self.multiworld.get_location("Mithalas City, third urn in the city reserve", self.player),
|
||||
lambda state: _has_damaging_item(state, self.player))
|
||||
add_rule(self.multiworld.get_location("Mithalas City, urn in the Cathedral flower tube entrance", self.player),
|
||||
add_rule(self.multiworld.get_location("Mithalas City, urn in the Castle flower tube entrance", self.player),
|
||||
lambda state: _has_damaging_item(state, self.player))
|
||||
add_rule(self.multiworld.get_location("Mithalas City Castle, urn in the bedroom", self.player),
|
||||
lambda state: _has_damaging_item(state, self.player))
|
||||
@@ -1023,7 +1024,7 @@ class AquariaRegions:
|
||||
lambda state: _has_hot_soup(state, self.player) and _has_beast_form(state, self.player))
|
||||
add_rule(self.multiworld.get_location("Sun Worm path, second cliff bulb", self.player),
|
||||
lambda state: _has_hot_soup(state, self.player) and _has_beast_form(state, self.player))
|
||||
add_rule(self.multiworld.get_location("The Veil top right area, bulb in the top of the waterfall", self.player),
|
||||
add_rule(self.multiworld.get_location("The Veil top right area, bulb at the top of the waterfall", self.player),
|
||||
lambda state: _has_hot_soup(state, self.player) and _has_beast_form(state, self.player))
|
||||
|
||||
def __adjusting_under_rock_location(self) -> None:
|
||||
@@ -1175,7 +1176,7 @@ class AquariaRegions:
|
||||
self.multiworld.get_location("Sun Worm path, second cliff bulb",
|
||||
self.player).item_rule =\
|
||||
lambda item: item.classification != ItemClassification.progression
|
||||
self.multiworld.get_location("The Veil top right area, bulb in the top of the waterfall",
|
||||
self.multiworld.get_location("The Veil top right area, bulb at the top of the waterfall",
|
||||
self.player).item_rule =\
|
||||
lambda item: item.classification != ItemClassification.progression
|
||||
self.multiworld.get_location("Bubble Cave, bulb in the left cave wall",
|
||||
|
||||
@@ -167,14 +167,10 @@ class AquariaWorld(World):
|
||||
self.__pre_fill_item("Transturtle Simon Says", "Arnassi Ruins, Transturtle", precollected)
|
||||
self.__pre_fill_item("Transturtle Arnassi Ruins", "Simon Says area, Transturtle", precollected)
|
||||
for name, data in item_table.items():
|
||||
if name in precollected:
|
||||
precollected.remove(name)
|
||||
self.multiworld.itempool.append(self.create_item(self.get_filler_item_name()))
|
||||
else:
|
||||
if name not in self.exclude:
|
||||
for i in range(data.count):
|
||||
item = self.create_item(name)
|
||||
self.multiworld.itempool.append(item)
|
||||
if name not in self.exclude:
|
||||
for i in range(data.count):
|
||||
item = self.create_item(name)
|
||||
self.multiworld.itempool.append(item)
|
||||
|
||||
def set_rules(self) -> None:
|
||||
"""
|
||||
|
||||
@@ -56,7 +56,7 @@ after_home_water_locations = [
|
||||
"Mithalas City, second bulb at the end of the top path",
|
||||
"Mithalas City, bulb in the top path",
|
||||
"Mithalas City, Mithalas Pot",
|
||||
"Mithalas City, urn in the Cathedral flower tube entrance",
|
||||
"Mithalas City, urn in the Castle flower tube entrance",
|
||||
"Mithalas City, Doll",
|
||||
"Mithalas City, urn inside a home fish pass",
|
||||
"Mithalas City Castle, bulb in the flesh hole",
|
||||
@@ -93,7 +93,7 @@ after_home_water_locations = [
|
||||
"Kelp Forest top left area, bulb in the bottom left clearing",
|
||||
"Kelp Forest top left area, bulb in the path down from the top left clearing",
|
||||
"Kelp Forest top left area, bulb in the top left clearing",
|
||||
"Kelp Forest top left, Jelly Egg",
|
||||
"Kelp Forest top left area, Jelly Egg",
|
||||
"Kelp Forest top left area, bulb close to the Verse Egg",
|
||||
"Kelp Forest top left area, Verse Egg",
|
||||
"Kelp Forest top right area, bulb under the rock in the right path",
|
||||
@@ -125,7 +125,7 @@ after_home_water_locations = [
|
||||
"Turtle cave, Urchin Costume",
|
||||
"The Veil top right area, bulb in the middle of the wall jump cliff",
|
||||
"The Veil top right area, Golden Starfish",
|
||||
"The Veil top right area, bulb in the top of the waterfall",
|
||||
"The Veil top right area, bulb at the top of the waterfall",
|
||||
"The Veil top right area, Transturtle",
|
||||
"The Veil bottom area, bulb in the left path",
|
||||
"The Veil bottom area, bulb in the spirit path",
|
||||
|
||||
@@ -20,14 +20,14 @@ class BeastFormAccessTest(AquariaTestBase):
|
||||
"Mithalas City, second bulb at the end of the top path",
|
||||
"Mithalas City, bulb in the top path",
|
||||
"Mithalas City, Mithalas Pot",
|
||||
"Mithalas City, urn in the Cathedral flower tube entrance",
|
||||
"Mithalas City, urn in the Castle flower tube entrance",
|
||||
"Mermog cave, Piranha Egg",
|
||||
"Mithalas Cathedral, Mithalan Dress",
|
||||
"Turtle cave, bulb in Bubble Cliff",
|
||||
"Turtle cave, Urchin Costume",
|
||||
"Sun Worm path, first cliff bulb",
|
||||
"Sun Worm path, second cliff bulb",
|
||||
"The Veil top right area, bulb in the top of the waterfall",
|
||||
"The Veil top right area, bulb at the top of the waterfall",
|
||||
"Bubble Cave, bulb in the left cave wall",
|
||||
"Bubble Cave, bulb in the right cave wall (behind the ice crystal)",
|
||||
"Bubble Cave, Verse Egg",
|
||||
|
||||
@@ -30,7 +30,7 @@ class UNoProgressionHardHiddenTest(AquariaTestBase):
|
||||
"Final Boss area, bulb in the boss third form room",
|
||||
"Sun Worm path, first cliff bulb",
|
||||
"Sun Worm path, second cliff bulb",
|
||||
"The Veil top right area, bulb in the top of the waterfall",
|
||||
"The Veil top right area, bulb at the top of the waterfall",
|
||||
"Bubble Cave, bulb in the left cave wall",
|
||||
"Bubble Cave, bulb in the right cave wall (behind the ice crystal)",
|
||||
"Bubble Cave, Verse Egg",
|
||||
|
||||
@@ -30,7 +30,7 @@ class UNoProgressionHardHiddenTest(AquariaTestBase):
|
||||
"Final Boss area, bulb in the boss third form room",
|
||||
"Sun Worm path, first cliff bulb",
|
||||
"Sun Worm path, second cliff bulb",
|
||||
"The Veil top right area, bulb in the top of the waterfall",
|
||||
"The Veil top right area, bulb at the top of the waterfall",
|
||||
"Bubble Cave, bulb in the left cave wall",
|
||||
"Bubble Cave, bulb in the right cave wall (behind the ice crystal)",
|
||||
"Bubble Cave, Verse Egg",
|
||||
|
||||
@@ -18,6 +18,9 @@ class SunFormAccessTest(AquariaTestBase):
|
||||
"Abyss right area, bulb behind the rock in the whale room",
|
||||
"Octopus Cave, Dumbo Egg",
|
||||
"Beating Octopus Prime",
|
||||
"Sunken City, bulb on top of the boss area",
|
||||
"Beating the Golem",
|
||||
"Sunken City cleared",
|
||||
"Final Boss area, bulb in the boss third form room",
|
||||
"Objective complete"
|
||||
]
|
||||
|
||||
@@ -64,3 +64,4 @@ item_name_groups = ({
|
||||
})
|
||||
item_name_groups['Horizontal'] = item_name_groups['Cloak'] | item_name_groups['CDash']
|
||||
item_name_groups['Vertical'] = item_name_groups['Claw'] | {'Monarch_Wings'}
|
||||
item_name_groups['Skills'] |= item_name_groups['Vertical'] | item_name_groups['Horizontal']
|
||||
|
||||
@@ -5,7 +5,7 @@ from schema import And, Optional, Or, Schema
|
||||
|
||||
from Options import Accessibility, Choice, DeathLinkMixin, DefaultOnToggle, OptionDict, PerGameCommonOptions, \
|
||||
PlandoConnections, Range, StartInventoryPool, Toggle, Visibility
|
||||
from worlds.messenger.portals import CHECKPOINTS, PORTALS, SHOP_POINTS
|
||||
from .portals import CHECKPOINTS, PORTALS, SHOP_POINTS
|
||||
|
||||
|
||||
class MessengerAccessibility(Accessibility):
|
||||
|
||||
@@ -306,8 +306,7 @@ def write_tokens(world: "MLSSWorld", patch: MLSSProcedurePatch) -> None:
|
||||
if world.options.scale_stats:
|
||||
patch.write_token(APTokenTypes.WRITE, 0xD00002, bytes([0x1]))
|
||||
|
||||
if world.options.xp_multiplier:
|
||||
patch.write_token(APTokenTypes.WRITE, 0xD00003, bytes([world.options.xp_multiplier.value]))
|
||||
patch.write_token(APTokenTypes.WRITE, 0xD00003, bytes([world.options.xp_multiplier.value]))
|
||||
|
||||
if world.options.tattle_hp:
|
||||
patch.write_token(APTokenTypes.WRITE, 0xD00000, bytes([0x1]))
|
||||
|
||||
@@ -249,9 +249,7 @@ class MuseDashWorld(World):
|
||||
|
||||
def create_regions(self) -> None:
|
||||
menu_region = Region("Menu", self.player, self.multiworld)
|
||||
song_select_region = Region("Song Select", self.player, self.multiworld)
|
||||
self.multiworld.regions += [menu_region, song_select_region]
|
||||
menu_region.connect(song_select_region)
|
||||
self.multiworld.regions += [menu_region]
|
||||
|
||||
# Make a collection of all songs available for this rando.
|
||||
# 1. All starting songs
|
||||
@@ -265,18 +263,16 @@ class MuseDashWorld(World):
|
||||
self.random.shuffle(included_song_copy)
|
||||
all_selected_locations.extend(included_song_copy)
|
||||
|
||||
# Make a region per song/album, then adds 1-2 item locations to them
|
||||
# Adds 2 item locations per song/album to the menu region.
|
||||
for i in range(0, len(all_selected_locations)):
|
||||
name = all_selected_locations[i]
|
||||
region = Region(name, self.player, self.multiworld)
|
||||
self.multiworld.regions.append(region)
|
||||
song_select_region.connect(region, name, lambda state, place=name: state.has(place, self.player))
|
||||
loc1 = MuseDashLocation(self.player, name + "-0", self.md_collection.song_locations[name + "-0"], menu_region)
|
||||
loc1.access_rule = lambda state, place=name: state.has(place, self.player)
|
||||
menu_region.locations.append(loc1)
|
||||
|
||||
# Muse Dash requires 2 locations per song to be *interesting*. Balanced out by filler.
|
||||
region.add_locations({
|
||||
name + "-0": self.md_collection.song_locations[name + "-0"],
|
||||
name + "-1": self.md_collection.song_locations[name + "-1"]
|
||||
}, MuseDashLocation)
|
||||
loc2 = MuseDashLocation(self.player, name + "-1", self.md_collection.song_locations[name + "-1"], menu_region)
|
||||
loc2.access_rule = lambda state, place=name: state.has(place, self.player)
|
||||
menu_region.locations.append(loc2)
|
||||
|
||||
def set_rules(self) -> None:
|
||||
self.multiworld.completion_condition[self.player] = lambda state: \
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
|
||||
7. Install protontricks, on the Steam Deck this can be done via the Discover store, on other distros instructions vary, [see its github page](https://github.com/Matoking/protontricks).
|
||||
|
||||
8. Download the [.NET 7 Desktop Runtime for x64 Windows](https://dotnet.microsoft.com/en-us/download/dotnet/thank-you/runtime-desktop-7.0.17-windows-x64-installer}. If this link does not work, the download can be found on [this page](https://dotnet.microsoft.com/en-us/download/dotnet/7.0).
|
||||
8. Download the [.NET 7 Desktop Runtime for x64 Windows](https://dotnet.microsoft.com/en-us/download/dotnet/thank-you/runtime-desktop-7.0.17-windows-x64-installer). If this link does not work, the download can be found on [this page](https://dotnet.microsoft.com/en-us/download/dotnet/7.0).
|
||||
|
||||
9. Right click the .NET 7 Desktop Runtime exe, and assuming protontricks was installed correctly, the option to "Open with Protontricks Launcher" should be available. Click that, and in the popup window that opens, select SAModManager.exe. Follow the prompts after this to install the .NET 7 Desktop Runtime for SAModManager. Once it is done, you should be able to successfully launch SAModManager to steam.
|
||||
|
||||
|
||||
@@ -107,10 +107,10 @@ class ColouredMessage:
|
||||
def coloured(self, text: str, colour: str) -> 'ColouredMessage':
|
||||
add_json_text(self.parts, text, type="color", color=colour)
|
||||
return self
|
||||
def location(self, location_id: int, player_id: int = 0) -> 'ColouredMessage':
|
||||
def location(self, location_id: int, player_id: int) -> 'ColouredMessage':
|
||||
add_json_location(self.parts, location_id, player_id)
|
||||
return self
|
||||
def item(self, item_id: int, player_id: int = 0, flags: int = 0) -> 'ColouredMessage':
|
||||
def item(self, item_id: int, player_id: int, flags: int = 0) -> 'ColouredMessage':
|
||||
add_json_item(self.parts, item_id, player_id, flags)
|
||||
return self
|
||||
def player(self, player_id: int) -> 'ColouredMessage':
|
||||
@@ -122,7 +122,6 @@ class ColouredMessage:
|
||||
|
||||
class StarcraftClientProcessor(ClientCommandProcessor):
|
||||
ctx: SC2Context
|
||||
echo_commands = True
|
||||
|
||||
def formatted_print(self, text: str) -> None:
|
||||
"""Prints with kivy formatting to the GUI, and also prints to command-line and to all logs"""
|
||||
@@ -257,7 +256,7 @@ class StarcraftClientProcessor(ClientCommandProcessor):
|
||||
for item in received_items_of_this_type:
|
||||
print_faction_title()
|
||||
has_printed_faction_title = True
|
||||
(ColouredMessage('* ').item(item.item, flags=item.flags)
|
||||
(ColouredMessage('* ').item(item.item, self.ctx.slot, flags=item.flags)
|
||||
(" from ").location(item.location, self.ctx.slot)
|
||||
(" by ").player(item.player)
|
||||
).send(self.ctx)
|
||||
@@ -278,7 +277,7 @@ class StarcraftClientProcessor(ClientCommandProcessor):
|
||||
received_items_of_this_type = items_received.get(child_item, [])
|
||||
for item in received_items_of_this_type:
|
||||
filter_match_count += len(received_items_of_this_type)
|
||||
(ColouredMessage(' * ').item(item.item, flags=item.flags)
|
||||
(ColouredMessage(' * ').item(item.item, self.ctx.slot, flags=item.flags)
|
||||
(" from ").location(item.location, self.ctx.slot)
|
||||
(" by ").player(item.player)
|
||||
).send(self.ctx)
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
from worlds.generic.Rules import forbid_items_for_player, add_rule
|
||||
from worlds.shorthike.Options import Goal, GoldenFeatherProgression, MinShopCheckLogic, ShopCheckLogic
|
||||
from .Options import Goal, GoldenFeatherProgression, MinShopCheckLogic, ShopCheckLogic
|
||||
|
||||
|
||||
def create_rules(self, location_table):
|
||||
multiworld = self.multiworld
|
||||
|
||||
@@ -70,7 +70,7 @@ def create_regions_and_locations(world: MultiWorld, player: int, precalculated_w
|
||||
logic = TimespinnerLogic(world, player, precalculated_weights)
|
||||
|
||||
connect(world, player, 'Lake desolation', 'Lower lake desolation', lambda state: flooded.flood_lake_desolation or logic.has_timestop(state) or state.has('Talaria Attachment', player))
|
||||
connect(world, player, 'Lake desolation', 'Upper lake desolation', lambda state: logic.has_fire(state) and state.can_reach('Upper Lake Serene', 'Region', player))
|
||||
connect(world, player, 'Lake desolation', 'Upper lake desolation', lambda state: logic.has_fire(state) and state.can_reach('Upper Lake Serene', 'Region', player), "Upper Lake Serene")
|
||||
connect(world, player, 'Lake desolation', 'Skeleton Shaft', lambda state: flooded.flood_lake_desolation or logic.has_doublejump(state))
|
||||
connect(world, player, 'Lake desolation', 'Space time continuum', logic.has_teleport)
|
||||
connect(world, player, 'Upper lake desolation', 'Lake desolation')
|
||||
@@ -80,7 +80,7 @@ def create_regions_and_locations(world: MultiWorld, player: int, precalculated_w
|
||||
connect(world, player, 'Eastern lake desolation', 'Space time continuum', logic.has_teleport)
|
||||
connect(world, player, 'Eastern lake desolation', 'Library')
|
||||
connect(world, player, 'Eastern lake desolation', 'Lower lake desolation')
|
||||
connect(world, player, 'Eastern lake desolation', 'Upper lake desolation', lambda state: logic.has_fire(state) and state.can_reach('Upper Lake Serene', 'Region', player))
|
||||
connect(world, player, 'Eastern lake desolation', 'Upper lake desolation', lambda state: logic.has_fire(state) and state.can_reach('Upper Lake Serene', 'Region', player), "Upper Lake Serene")
|
||||
connect(world, player, 'Library', 'Eastern lake desolation')
|
||||
connect(world, player, 'Library', 'Library top', lambda state: logic.has_doublejump(state) or state.has('Talaria Attachment', player))
|
||||
connect(world, player, 'Library', 'Varndagroth tower left', logic.has_keycard_D)
|
||||
@@ -185,7 +185,7 @@ def create_regions_and_locations(world: MultiWorld, player: int, precalculated_w
|
||||
if is_option_enabled(world, player, "GyreArchives"):
|
||||
connect(world, player, 'The lab (upper)', 'Ravenlord\'s Lair', lambda state: state.has('Merchant Crow', player))
|
||||
connect(world, player, 'Ravenlord\'s Lair', 'The lab (upper)')
|
||||
connect(world, player, 'Library top', 'Ifrit\'s Lair', lambda state: state.has('Kobo', player) and state.can_reach('Refugee Camp', 'Region', player))
|
||||
connect(world, player, 'Library top', 'Ifrit\'s Lair', lambda state: state.has('Kobo', player) and state.can_reach('Refugee Camp', 'Region', player), "Refugee Camp")
|
||||
connect(world, player, 'Ifrit\'s Lair', 'Library top')
|
||||
|
||||
|
||||
@@ -242,11 +242,19 @@ def connectStartingRegion(world: MultiWorld, player: int):
|
||||
|
||||
|
||||
def connect(world: MultiWorld, player: int, source: str, target: str,
|
||||
rule: Optional[Callable[[CollectionState], bool]] = None):
|
||||
rule: Optional[Callable[[CollectionState], bool]] = None,
|
||||
indirect: str = ""):
|
||||
|
||||
sourceRegion = world.get_region(source, player)
|
||||
targetRegion = world.get_region(target, player)
|
||||
sourceRegion.connect(targetRegion, rule=rule)
|
||||
entrance = sourceRegion.connect(targetRegion, rule=rule)
|
||||
|
||||
if indirect:
|
||||
indirectRegion = world.get_region(indirect, player)
|
||||
if indirectRegion in world.indirect_connections:
|
||||
world.indirect_connections[indirectRegion].add(entrance)
|
||||
else:
|
||||
world.indirect_connections[indirectRegion] = {entrance}
|
||||
|
||||
|
||||
def split_location_datas_per_region(locations: List[LocationData]) -> Dict[str, List[LocationData]]:
|
||||
|
||||
@@ -5,7 +5,7 @@ from NetUtils import ClientStatus, NetworkItem
|
||||
|
||||
import worlds._bizhawk as bizhawk
|
||||
from worlds._bizhawk.client import BizHawkClient
|
||||
from worlds.yugioh06 import item_to_index
|
||||
from . import item_to_index
|
||||
|
||||
if TYPE_CHECKING:
|
||||
from worlds._bizhawk.context import BizHawkClientContext
|
||||
|
||||
@@ -3,8 +3,8 @@ from typing import Dict, List, NamedTuple, Optional, Union
|
||||
from BaseClasses import MultiWorld
|
||||
from worlds.generic.Rules import CollectionRule
|
||||
|
||||
from worlds.yugioh06 import item_to_index, tier_1_opponents, yugioh06_difficulty
|
||||
from worlds.yugioh06.locations import special
|
||||
from . import item_to_index, tier_1_opponents, yugioh06_difficulty
|
||||
from .locations import special
|
||||
|
||||
|
||||
class OpponentData(NamedTuple):
|
||||
|
||||
Reference in New Issue
Block a user