Fix missing logic on bridge switch chest in upper zig

This commit is contained in:
Scipio Wright
2024-06-21 19:08:49 -04:00
parent e67ffc5610
commit 5b493f3e6e
2 changed files with 3 additions and 4 deletions

View File

@@ -1278,7 +1278,7 @@ def set_er_location_rules(world: "TunicWorld") -> None:
# Ziggurat
set_rule(multiworld.get_location("Rooted Ziggurat Upper - Near Bridge Switch", player),
lambda state: has_sword(state, player) or state.has(fire_wand, player))
lambda state: has_sword(state, player) or state.has_all({fire_wand, laurels}, player))
set_rule(multiworld.get_location("Rooted Ziggurat Lower - After Guarded Fuse", player),
lambda state: has_sword(state, player) and has_ability(prayer, state, world))
@@ -1288,7 +1288,6 @@ def set_er_location_rules(world: "TunicWorld") -> None:
set_rule(multiworld.get_location("Librarian - Hexagon Green", player),
lambda state: (has_sword(state, player))
and has_ladder("Ladders in Library", state, world))
# nmg - kill boss scav with orb + firecracker, or similar
set_rule(multiworld.get_location("Rooted Ziggurat Lower - Hexagon Blue", player),
lambda state: has_sword(state, player))

View File

@@ -315,8 +315,8 @@ def set_location_rules(world: "TunicWorld") -> None:
# Quarry
set_rule(multiworld.get_location("Quarry - [Central] Above Ladder Dash Chest", player),
lambda state: state.has(laurels, player))
# nmg - kill boss scav with orb + firecracker, or similar
set_rule(multiworld.get_location("Rooted Ziggurat Upper - Near Bridge Switch", player),
lambda state: has_sword(state, player) or state.has_all({fire_wand, laurels}, player))
set_rule(multiworld.get_location("Rooted Ziggurat Lower - Hexagon Blue", player),
lambda state: has_sword(state, player))