TUNIC: Fix failure in 1-player grass (#4520)

* Fix failure in 1-player grass

* Update worlds/tunic/__init__.py

Co-authored-by: Exempt-Medic <[email protected]>

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Co-authored-by: Exempt-Medic <[email protected]>
This commit is contained in:
Scipio Wright
2025-01-20 15:53:30 +01:00
committed by GitHub
co-authored by Exempt-Medic
parent d5cd95c7fb
commit 4f77abac4f
+1 -1
View File
@@ -411,7 +411,7 @@ class TunicWorld(World):
def stage_pre_fill(cls, multiworld: MultiWorld) -> None:
tunic_fill_worlds: List[TunicWorld] = [world for world in multiworld.get_game_worlds("TUNIC")
if world.options.local_fill.value > 0]
if tunic_fill_worlds:
if tunic_fill_worlds and multiworld.players > 1:
grass_fill: List[TunicItem] = []
non_grass_fill: List[TunicItem] = []
grass_fill_locations: List[Location] = []