Update type hint for lists in regions.

This commit is contained in:
massimilianodelliubaldini
2025-01-07 16:23:08 -05:00
parent 364d653be7
commit 2d609f1a83
16 changed files with 16 additions and 48 deletions

View File

@@ -1,5 +1,3 @@
from typing import List
from BaseClasses import CollectionState
from .RegionBase import JakAndDaxterRegion
from ..Options import EnableOrbsanity
@@ -7,7 +5,7 @@ from .. import JakAndDaxterWorld
from ..Rules import can_fight, can_reach_orbs_level
def build_regions(level_name: str, world: JakAndDaxterWorld) -> List[JakAndDaxterRegion]:
def build_regions(level_name: str, world: JakAndDaxterWorld) -> list[JakAndDaxterRegion]:
multiworld = world.multiworld
options = world.options
player = world.player

View File

@@ -1,5 +1,3 @@
from typing import List
from .RegionBase import JakAndDaxterRegion
from ..Options import EnableOrbsanity
from .. import JakAndDaxterWorld
@@ -7,7 +5,7 @@ from ..Rules import can_reach_orbs_level
from ..locs import CellLocations as Cells, ScoutLocations as Scouts
def build_regions(level_name: str, world: JakAndDaxterWorld) -> List[JakAndDaxterRegion]:
def build_regions(level_name: str, world: JakAndDaxterWorld) -> list[JakAndDaxterRegion]:
multiworld = world.multiworld
options = world.options
player = world.player

View File

@@ -1,12 +1,10 @@
from typing import List
from .RegionBase import JakAndDaxterRegion
from ..Options import EnableOrbsanity
from .. import JakAndDaxterWorld
from ..Rules import can_free_scout_flies, can_fight, can_reach_orbs_level
def build_regions(level_name: str, world: JakAndDaxterWorld) -> List[JakAndDaxterRegion]:
def build_regions(level_name: str, world: JakAndDaxterWorld) -> list[JakAndDaxterRegion]:
multiworld = world.multiworld
options = world.options
player = world.player

View File

@@ -1,5 +1,3 @@
from typing import List
from .RegionBase import JakAndDaxterRegion
from ..Options import EnableOrbsanity
from .. import JakAndDaxterWorld
@@ -7,7 +5,7 @@ from ..Rules import can_reach_orbs_level
from ..locs import ScoutLocations as Scouts
def build_regions(level_name: str, world: JakAndDaxterWorld) -> List[JakAndDaxterRegion]:
def build_regions(level_name: str, world: JakAndDaxterWorld) -> list[JakAndDaxterRegion]:
multiworld = world.multiworld
options = world.options
player = world.player

View File

@@ -1,5 +1,3 @@
from typing import List
from BaseClasses import CollectionState
from .RegionBase import JakAndDaxterRegion
from ..Options import EnableOrbsanity, CompletionCondition
@@ -8,7 +6,7 @@ from ..Rules import can_free_scout_flies, can_fight, can_reach_orbs_level
# God help me... here we go.
def build_regions(level_name: str, world: JakAndDaxterWorld) -> List[JakAndDaxterRegion]:
def build_regions(level_name: str, world: JakAndDaxterWorld) -> list[JakAndDaxterRegion]:
multiworld = world.multiworld
options = world.options
player = world.player

View File

@@ -1,5 +1,3 @@
from typing import List
from .RegionBase import JakAndDaxterRegion
from ..Options import EnableOrbsanity
from .. import JakAndDaxterWorld
@@ -7,7 +5,7 @@ from ..Rules import can_reach_orbs_level
from ..locs import CellLocations as Cells, ScoutLocations as Scouts
def build_regions(level_name: str, world: JakAndDaxterWorld) -> List[JakAndDaxterRegion]:
def build_regions(level_name: str, world: JakAndDaxterWorld) -> list[JakAndDaxterRegion]:
multiworld = world.multiworld
options = world.options
player = world.player

View File

@@ -1,12 +1,10 @@
from typing import List
from .RegionBase import JakAndDaxterRegion
from ..Options import EnableOrbsanity
from .. import JakAndDaxterWorld
from ..Rules import can_free_scout_flies, can_fight, can_reach_orbs_level
def build_regions(level_name: str, world: JakAndDaxterWorld) -> List[JakAndDaxterRegion]:
def build_regions(level_name: str, world: JakAndDaxterWorld) -> list[JakAndDaxterRegion]:
multiworld = world.multiworld
options = world.options
player = world.player

View File

@@ -1,12 +1,10 @@
from typing import List
from .RegionBase import JakAndDaxterRegion
from ..Options import EnableOrbsanity
from .. import JakAndDaxterWorld
from ..Rules import can_free_scout_flies, can_fight, can_reach_orbs_level
def build_regions(level_name: str, world: JakAndDaxterWorld) -> List[JakAndDaxterRegion]:
def build_regions(level_name: str, world: JakAndDaxterWorld) -> list[JakAndDaxterRegion]:
multiworld = world.multiworld
options = world.options
player = world.player

View File

@@ -1,5 +1,3 @@
from typing import List
from .RegionBase import JakAndDaxterRegion
from ..Options import EnableOrbsanity
from .. import JakAndDaxterWorld
@@ -8,7 +6,7 @@ from ..locs import ScoutLocations as Scouts
from worlds.generic.Rules import add_rule
def build_regions(level_name: str, world: JakAndDaxterWorld) -> List[JakAndDaxterRegion]:
def build_regions(level_name: str, world: JakAndDaxterWorld) -> list[JakAndDaxterRegion]:
multiworld = world.multiworld
options = world.options
player = world.player

View File

@@ -1,5 +1,3 @@
from typing import List
from .RegionBase import JakAndDaxterRegion
from ..Options import EnableOrbsanity
from .. import JakAndDaxterWorld
@@ -7,7 +5,7 @@ from ..Rules import can_reach_orbs_level
from ..locs import CellLocations as Cells, ScoutLocations as Scouts
def build_regions(level_name: str, world: JakAndDaxterWorld) -> List[JakAndDaxterRegion]:
def build_regions(level_name: str, world: JakAndDaxterWorld) -> list[JakAndDaxterRegion]:
multiworld = world.multiworld
options = world.options
player = world.player

View File

@@ -1,12 +1,10 @@
from typing import List
from .RegionBase import JakAndDaxterRegion
from ..Options import EnableOrbsanity
from .. import JakAndDaxterWorld
from ..Rules import can_free_scout_flies, can_reach_orbs_level
def build_regions(level_name: str, world: JakAndDaxterWorld) -> List[JakAndDaxterRegion]:
def build_regions(level_name: str, world: JakAndDaxterWorld) -> list[JakAndDaxterRegion]:
multiworld = world.multiworld
options = world.options
player = world.player

View File

@@ -1,12 +1,10 @@
from typing import List
from .RegionBase import JakAndDaxterRegion
from ..Options import EnableOrbsanity
from .. import JakAndDaxterWorld
from ..Rules import can_free_scout_flies, can_reach_orbs_level
def build_regions(level_name: str, world: JakAndDaxterWorld) -> List[JakAndDaxterRegion]:
def build_regions(level_name: str, world: JakAndDaxterWorld) -> list[JakAndDaxterRegion]:
multiworld = world.multiworld
options = world.options
player = world.player

View File

@@ -1,12 +1,10 @@
from typing import List
from .RegionBase import JakAndDaxterRegion
from ..Options import EnableOrbsanity
from .. import JakAndDaxterWorld
from ..Rules import can_free_scout_flies, can_fight, can_reach_orbs_level
def build_regions(level_name: str, world: JakAndDaxterWorld) -> List[JakAndDaxterRegion]:
def build_regions(level_name: str, world: JakAndDaxterWorld) -> list[JakAndDaxterRegion]:
multiworld = world.multiworld
options = world.options
player = world.player

View File

@@ -1,5 +1,3 @@
from typing import List
from BaseClasses import CollectionState
from .RegionBase import JakAndDaxterRegion
from ..Options import EnableOrbsanity
@@ -8,7 +6,7 @@ from ..Rules import can_free_scout_flies, can_fight, can_reach_orbs_level
# God help me... here we go.
def build_regions(level_name: str, world: JakAndDaxterWorld) -> List[JakAndDaxterRegion]:
def build_regions(level_name: str, world: JakAndDaxterWorld) -> list[JakAndDaxterRegion]:
multiworld = world.multiworld
options = world.options
player = world.player

View File

@@ -1,12 +1,10 @@
from typing import List
from .RegionBase import JakAndDaxterRegion
from ..Options import EnableOrbsanity
from .. import JakAndDaxterWorld
from ..Rules import can_free_scout_flies, can_fight, can_reach_orbs_level
def build_regions(level_name: str, world: JakAndDaxterWorld) -> List[JakAndDaxterRegion]:
def build_regions(level_name: str, world: JakAndDaxterWorld) -> list[JakAndDaxterRegion]:
multiworld = world.multiworld
options = world.options
player = world.player

View File

@@ -1,5 +1,3 @@
from typing import List
from .RegionBase import JakAndDaxterRegion
from ..Options import EnableOrbsanity
from .. import JakAndDaxterWorld
@@ -7,7 +5,7 @@ from ..Rules import can_free_scout_flies, can_reach_orbs_level
from ..locs import ScoutLocations as Scouts
def build_regions(level_name: str, world: JakAndDaxterWorld) -> List[JakAndDaxterRegion]:
def build_regions(level_name: str, world: JakAndDaxterWorld) -> list[JakAndDaxterRegion]:
multiworld = world.multiworld
options = world.options
player = world.player