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synced 2026-03-27 16:33:27 -07:00
shouldn't have done this lol
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@@ -41,6 +41,8 @@ def create_itempool(world: "HatInTimeWorld") -> List[Item]:
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if name == "Scooter Badge":
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if world.options.CTRLogic is CTRLogic.option_scooter or get_difficulty(world) >= Difficulty.MODERATE:
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item_type = ItemClassification.progression
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elif name == "No Bonk Badge" and world.is_dw():
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item_type = ItemClassification.progression
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# some death wish bonuses require one hit hero + hookshot
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if world.is_dw() and name == "Badge Pin" and not world.is_dw_only():
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