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https://github.com/ArchipelagoMW/Archipelago.git
synced 2026-03-31 13:43:27 -07:00
Core: observe and report currently long-running function
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@@ -7,6 +7,8 @@ import logging
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import random
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import secrets
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import typing # this can go away when Python 3.8 support is dropped
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import threading
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import time
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from argparse import Namespace
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from collections import Counter, deque
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from collections.abc import Collection, MutableSequence
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@@ -95,6 +97,37 @@ class MultiWorld():
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def __getitem__(self, player) -> bool:
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return self.rule(player)
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class Observer(threading.Thread):
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current_function: str
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entered: float
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def __init__(self):
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self.current_function = ""
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self.entered = 0.0
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super().__init__(name="Observer", daemon=True)
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def __call__(self, function: typing.Callable, entered: float):
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# use str of function to avoid having a reference to a bound method
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self.current_function = str(function)
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self.entered = entered
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return self
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def __enter__(self):
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assert self.current_function, "Entered Observer Context without current method."
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def __exit__(self, exc_type, exc_val, exc_tb):
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self.current_function = ""
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def run(self):
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while 1:
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time.sleep(60)
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if self.current_function:
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now = time.perf_counter()
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if now - self.entered > 60:
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logging.info(f"Generation stalling in {self.current_function}, "
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f"running since {time.perf_counter()-self.entered:.0f} seconds ago.")
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self.current_function = ""
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class RegionManager:
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region_cache: Dict[int, Dict[str, Region]]
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entrance_cache: Dict[int, Dict[str, Entrance]]
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@@ -160,6 +193,8 @@ class MultiWorld():
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self.local_early_items = {player: {} for player in self.player_ids}
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self.indirect_connections = {}
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self.start_inventory_from_pool: Dict[int, Options.StartInventoryPool] = {}
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self.observer = self.Observer()
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self.observer.start()
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for player in range(1, players + 1):
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def set_player_attr(attr, val):
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@@ -121,7 +121,11 @@ class AutoLogicRegister(type):
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def _timed_call(method: Callable[..., Any], *args: Any,
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multiworld: Optional["MultiWorld"] = None, player: Optional[int] = None) -> Any:
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start = time.perf_counter()
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ret = method(*args)
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if multiworld:
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with multiworld.observer(method, start):
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ret = method(*args)
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else:
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ret = method(*args)
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taken = time.perf_counter() - start
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if taken > 1.0:
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if player and multiworld:
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@@ -169,7 +173,7 @@ def call_stage(multiworld: "MultiWorld", method_name: str, *args: Any) -> None:
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for world_type in sorted(world_types, key=lambda world: world.__name__):
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stage_callable = getattr(world_type, f"stage_{method_name}", None)
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if stage_callable:
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_timed_call(stage_callable, multiworld, *args)
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_timed_call(stage_callable, multiworld, *args, multiworld=multiworld)
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class WebWorld:
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