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Apply cherry pick of 6114a55
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@@ -103,7 +103,7 @@ class HardDriveProgressionLimit(Range):
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How many Hard Drives can contain progression items.
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Hard Drives above this count cannot contain progression, but can still be Useful.
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There are 118 total hard drives.
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There are 118 total hard drives in the world and the current implementation supports up to 100 progression hard drives.
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"""
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display_name = "Hard Drive Progression Items"
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default = 20
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@@ -230,7 +230,7 @@ class TrapSelectionPreset(ChoiceMap):
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"Nicholas Cage": ["Trap: Hatcher", "Trap: Elite Hatcher", "Trap: Not the Bees"],
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"Fallout": ["Trap: Doggo with Nuke Nobelisk", "Trap: Nuclear Hog", "Trap: Nuclear Waste Drop", "Trap: Plutonium Waste Drop", "Bundle: Uranium", "Bundle: Uranium Fuel Rod", "Bundle: Uranium Waste", "Bundle: Plutonium Fuel Rod", "Bundle: Plutonium Waste", "Bundle: Ficsonium", "Bundle: Ficsonium Fuel Rod"],
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}
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default="Normal"
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# default="Normal" # TODO `default` doesn't do anything, default is always the first `choices` value. if uncommented it messes up the template file generation (caps mismatch)
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class TrapSelectionOverride(OptionSet):
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"""
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@@ -330,7 +330,7 @@ class StartingInventoryPreset(ChoiceMap):
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"Foundations": _default_plus_foundations_starting_items,
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"Foundation Lover": _foundation_lover_starting_items
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}
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default = "Archipelago"
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# default = "Archipelago" # TODO `default` doesn't do anything, default is always the first `choices` value. if uncommented it messes up the template file generation (caps mismatch)
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class GoalSelection(OptionSet):
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"""
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