mirror of
https://github.com/ArchipelagoMW/Archipelago.git
synced 2026-05-20 03:01:46 -07:00
A Link to the Past: We Have Enemizer at Home (#6153)
This commit is contained in:
@@ -46,7 +46,6 @@ dist
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/prof/
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README.html
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.vs/
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EnemizerCLI/
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/Players/
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/SNI/
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/sni-*/
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-27
@@ -1,23 +1,5 @@
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# hadolint global ignore=SC1090,SC1091
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# Source
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FROM scratch AS release
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WORKDIR /release
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ADD https://github.com/Ijwu/Enemizer/releases/latest/download/ubuntu.16.04-x64.zip Enemizer.zip
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# Enemizer
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FROM alpine:3.21 AS enemizer
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ARG TARGETARCH
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WORKDIR /release
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COPY --from=release /release/Enemizer.zip .
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# No release for arm architecture. Skip.
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RUN if [ "$TARGETARCH" = "amd64" ]; then \
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apk add unzip=6.0-r15 --no-cache && \
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unzip -u Enemizer.zip -d EnemizerCLI && \
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chmod -R 777 EnemizerCLI; \
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else touch EnemizerCLI; fi
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# Cython builder stage
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FROM python:3.12 AS cython-builder
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@@ -81,15 +63,6 @@ RUN apt-get purge -y \
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g++ && \
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apt-get autoremove -y
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# Copy necessary components
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COPY --from=enemizer /release/EnemizerCLI /tmp/EnemizerCLI
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# No release for arm architecture. Skip.
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RUN if [ "$TARGETARCH" = "amd64" ]; then \
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cp -r /tmp/EnemizerCLI EnemizerCLI; \
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fi; \
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rm -rf /tmp/EnemizerCLI
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# Define health check
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HEALTHCHECK --interval=30s --timeout=10s --start-period=40s --retries=3 \
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CMD curl -f http://localhost:${PORT:-80} || exit 1
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@@ -77,15 +77,6 @@ Changes made to `docker-compose.yaml` can be applied by running `docker compose
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It is possible to carry out these deployment steps on Windows under [Windows Subsystem for Linux](https://learn.microsoft.com/en-us/windows/wsl/install).
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## Optional: A Link to the Past Enemizer
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Only required to generate seeds that include A Link to the Past with certain options enabled. You will receive an
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error if it is required.
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Enemizer can be enabled on `x86_64` platform architecture, and is included in the image build process. Enemizer requires a version 1.0 Japanese "Zelda no Densetsu" `.sfc` rom file to be placed in the application directory:
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`docker run archipelago -v "/path/to/zelda.sfc:/app/Zelda no Densetsu - Kamigami no Triforce (Japan).sfc"`.
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Enemizer is not currently available for `aarch64`.
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## Optional: Git
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Building the image requires a local copy of the ArchipelagoMW source code.
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@@ -78,16 +78,6 @@ first generate the binary distribution and then run `python setup.py bdist_appim
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put an `appimagetool` into the directory you run the command from, rename it to `appimagetool` and make it executable.
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## Optional: A Link to the Past Enemizer
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Only required to generate seeds that include A Link to the Past with certain options enabled. You will receive an
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error if it is required.
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You can get the latest Enemizer release at [Enemizer Github releases](https://github.com/Ijwu/Enemizer/releases).
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It should be dropped as "EnemizerCLI" into the root folder of the project. Alternatively, you can point the Enemizer
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setting in host.yaml at your Enemizer executable.
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## Optional: SNI
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[SNI](https://github.com/alttpo/sni/blob/main/README.md) is required to use SNIClient. If not integrated into the project, it has to be started manually.
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+1
-3
@@ -57,9 +57,8 @@ Name: "custom"; Description: "Custom installation"; Flags: iscustom
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NAME: "{app}"; Flags: setntfscompression; Permissions: everyone-modify users-modify authusers-modify;
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[Files]
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Source: "{#source_path}\*"; Excludes: "*.sfc, *.log, data\sprites\alttpr, SNI, EnemizerCLI"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs createallsubdirs
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Source: "{#source_path}\*"; Excludes: "*.sfc, *.log, data\sprites\alttpr, SNI"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs createallsubdirs
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Source: "{#source_path}\SNI\*"; Excludes: "*.sfc, *.log"; DestDir: "{app}\SNI"; Flags: ignoreversion recursesubdirs createallsubdirs;
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Source: "{#source_path}\EnemizerCLI\*"; Excludes: "*.sfc, *.log"; DestDir: "{app}\EnemizerCLI"; Flags: ignoreversion recursesubdirs createallsubdirs;
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Source: "vc_redist.x64.exe"; DestDir: {tmp}; Flags: deleteafterinstall
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[Icons]
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@@ -83,7 +82,6 @@ Type: files; Name: "{app}\*.exe"
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Type: files; Name: "{app}\data\lua\connector_pkmn_rb.lua"
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Type: files; Name: "{app}\data\lua\connector_ff1.lua"
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Type: filesandordirs; Name: "{app}\SNI\lua*"
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Type: filesandordirs; Name: "{app}\EnemizerCLI*"
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#include "installdelete.iss"
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[Registry]
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@@ -633,10 +633,6 @@ class ServerOptions(Group):
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class GeneratorOptions(Group):
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"""Options for Generation"""
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class EnemizerPath(LocalFilePath):
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"""Location of your Enemizer CLI, available here: https://github.com/Ijwu/Enemizer/releases"""
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is_exe = True
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class PlayerFilesPath(OptionalUserFolderPath):
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"""Folder from which the player yaml files are pulled from"""
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# created on demand, so marked as optional
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@@ -693,7 +689,6 @@ class GeneratorOptions(Group):
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start_inventory -> Move remaining items to start_inventory, generate additional filler items to fill locations.
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"""
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enemizer_path: EnemizerPath = EnemizerPath("EnemizerCLI/EnemizerCLI.Core") # + ".exe" is implied on Windows
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player_files_path: PlayerFilesPath = PlayerFilesPath("Players")
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players: Players = Players(0)
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allow_quantity: AllowQuantity | bool = False
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@@ -201,7 +201,7 @@ if is_windows:
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icon=resolve_icon(c.icon),
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))
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extra_data = ["LICENSE", "data", "EnemizerCLI", "SNI"]
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extra_data = ["LICENSE", "data", "SNI"]
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extra_libs = ["libssl.so", "libcrypto.so"] if is_linux else []
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@@ -456,9 +456,8 @@ class BuildExeCommand(cx_Freeze.command.build_exe.build_exe):
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for world_directory in folders_to_remove)
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else:
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# make sure extra programs are executable
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enemizer_exe = self.buildfolder / 'EnemizerCLI/EnemizerCLI.Core'
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sni_exe = self.buildfolder / 'SNI/sni'
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extra_exes = (enemizer_exe, sni_exe)
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extra_exes = (sni_exe,)
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for extra_exe in extra_exes:
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if extra_exe.is_file():
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extra_exe.chmod(0o755)
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@@ -0,0 +1,478 @@
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from __future__ import annotations
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from dataclasses import dataclass, field
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from functools import lru_cache
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import hashlib
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import random
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from typing import TYPE_CHECKING, Optional
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from Utils import pc_to_snes, snes_to_pc
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from .enemizer_data.base_patch_data import ENEMIZER_BASE_PATCHES
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from .enemizer_data.symbols import ENEMIZER_SYMBOLS
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if TYPE_CHECKING:
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from . import ALTTPWorld
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from .Rom import LocalRom
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@dataclass(frozen=True)
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class BossPatchData:
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pointer: tuple[int, int]
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graphics: int
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sprite_array: tuple[int, ...]
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@dataclass(frozen=True)
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class DungeonBossPatchData:
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room_id: int
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sprite_pointer_address: int
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shell_x: int
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shell_y: int
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clear_layer2: bool = False
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extra_sprites: tuple[int, ...] = ()
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gt_sprite_write_address: Optional[int] = None
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@dataclass
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class RoomObjectTable:
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header_byte_0: int
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header_byte_1: int
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layer_1_objects: list[bytes] = field(default_factory=list)
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layer_1_doors: list[bytes] = field(default_factory=list)
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layer_2_objects: list[bytes] = field(default_factory=list)
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layer_2_doors: list[bytes] = field(default_factory=list)
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layer_3_objects: list[bytes] = field(default_factory=list)
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layer_3_doors: list[bytes] = field(default_factory=list)
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@classmethod
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def from_rom(cls, rom: "LocalRom", start_address: int) -> "RoomObjectTable":
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table = cls(rom.read_byte(start_address), rom.read_byte(start_address + 1))
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layers = (
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(table.layer_1_objects, table.layer_1_doors),
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(table.layer_2_objects, table.layer_2_doors),
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(table.layer_3_objects, table.layer_3_doors),
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)
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index = start_address + 2
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for objects, doors in layers:
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is_door = False
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while True:
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if rom.read_bytes(index, 2) == bytearray((0xF0, 0xFF)):
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is_door = True
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index += 2
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continue
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if rom.read_bytes(index, 2) == bytearray((0xFF, 0xFF)):
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index += 2
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break
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if is_door:
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doors.append(bytes(rom.read_bytes(index, 2)))
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index += 2
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else:
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objects.append(bytes(rom.read_bytes(index, 3)))
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index += 3
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return table
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def add_shell(self, x: int, y: int, clear_layer_2: bool, shell_id: int) -> None:
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self.header_byte_0 = 0xF0
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if clear_layer_2:
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self.layer_2_objects.clear()
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self.layer_2_objects.append(_build_subtype_3_object(x, y, shell_id))
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def remove_shell(self, shell_id: int) -> None:
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self.layer_2_objects = [obj for obj in self.layer_2_objects if _object_id(obj) != shell_id]
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def to_bytes(self) -> bytes:
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output = bytearray((self.header_byte_0, self.header_byte_1))
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output.extend(self._serialize_layer(self.layer_1_objects, self.layer_1_doors, is_last_layer=False))
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output.extend(self._serialize_layer(self.layer_2_objects, self.layer_2_doors, is_last_layer=False))
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output.extend(self._serialize_layer(self.layer_3_objects, self.layer_3_doors, is_last_layer=True))
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return bytes(output)
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@staticmethod
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def _serialize_layer(objects: list[bytes], doors: list[bytes], is_last_layer: bool) -> bytes:
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output = bytearray()
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for obj in objects:
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output.extend(obj)
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if is_last_layer or doors:
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output.extend((0xF0, 0xFF))
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for door in doors:
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output.extend(door)
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output.extend((0xFF, 0xFF))
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return bytes(output)
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BOSS_PATCH_DATA: dict[str, BossPatchData] = {
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"Armos": BossPatchData((0x87, 0xE8), 9, (0x05, 0x04, 0x53, 0x05, 0x07, 0x53, 0x05, 0x0A, 0x53,
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0x08, 0x0A, 0x53, 0x08, 0x07, 0x53, 0x08, 0x04, 0x53,
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0x08, 0xE7, 0x19)),
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"Arrghus": BossPatchData((0x97, 0xD9), 20, (0x07, 0x07, 0x8C, 0x07, 0x07, 0x8D, 0x07, 0x07, 0x8D,
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0x07, 0x07, 0x8D, 0x07, 0x07, 0x8D, 0x07, 0x07, 0x8D,
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0x07, 0x07, 0x8D, 0x07, 0x07, 0x8D, 0x07, 0x07, 0x8D,
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0x07, 0x07, 0x8D, 0x07, 0x07, 0x8D, 0x07, 0x07, 0x8D,
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0x07, 0x07, 0x8D, 0x07, 0x07, 0x8D)),
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"Blind": BossPatchData((0x54, 0xE6), 32, (0x05, 0x09, 0xCE)),
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"Helmasaur": BossPatchData((0x49, 0xE0), 21, (0x06, 0x07, 0x92)),
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"Kholdstare": BossPatchData((0x01, 0xEA), 22, (0x05, 0x07, 0xA3, 0x05, 0x07, 0xA4, 0x05, 0x07, 0xA2)),
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"Lanmola": BossPatchData((0xCB, 0xDC), 11, (0x07, 0x06, 0x54, 0x07, 0x09, 0x54, 0x09, 0x07, 0x54)),
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"Moldorm": BossPatchData((0xC3, 0xD9), 12, (0x09, 0x09, 0x09)),
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"Mothula": BossPatchData((0x31, 0xDC), 26, (0x06, 0x08, 0x88)),
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"Trinexx": BossPatchData((0xBA, 0xE5), 23, (0x05, 0x07, 0xCB, 0x05, 0x07, 0xCC, 0x05, 0x07, 0xCD)),
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"Vitreous": BossPatchData((0x57, 0xE4), 22, (0x05, 0x07, 0xBD)),
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}
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DUNGEON_BOSS_PATCH_DATA: dict[tuple[str, Optional[str]], DungeonBossPatchData] = {
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("Eastern Palace", None): DungeonBossPatchData(200, 0x04D7BE, 0x2B, 0x28),
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("Desert Palace", None): DungeonBossPatchData(51, 0x04D694, 0x0B, 0x28),
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("Tower of Hera", None): DungeonBossPatchData(7, 0x04D63C, 0x18, 0x16),
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("Palace of Darkness", None): DungeonBossPatchData(90, 0x04D6E2, 0x2B, 0x28),
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("Swamp Palace", None): DungeonBossPatchData(6, 0x04D63A, 0x0B, 0x28),
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("Skull Woods", None): DungeonBossPatchData(41, 0x04D680, 0x2B, 0x28),
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("Thieves Town", None): DungeonBossPatchData(172, 0x04D786, 0x2B, 0x28, clear_layer2=True),
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("Ice Palace", None): DungeonBossPatchData(222, 0x04D7EA, 0x2B, 0x08, clear_layer2=True),
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("Misery Mire", None): DungeonBossPatchData(144, 0x04D74E, 0x0B, 0x28, clear_layer2=True),
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("Turtle Rock", None): DungeonBossPatchData(164, 0x04D776, 0x0B, 0x28, clear_layer2=True),
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("Ganons Tower", "bottom"): DungeonBossPatchData(
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28, 0x04D666, 0x2B, 0x28, extra_sprites=(0x07, 0x07, 0xE3, 0x07, 0x08, 0xE3, 0x08, 0x07, 0xE3, 0x08, 0x08, 0xE3),
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gt_sprite_write_address=0x04D87E,
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),
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("Ganons Tower", "middle"): DungeonBossPatchData(
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108, 0x04D706, 0x0B, 0x28, extra_sprites=(0x18, 0x17, 0xD1, 0x1C, 0x03, 0xC5), gt_sprite_write_address=0x04D8B6,
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),
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("Ganons Tower", "top"): DungeonBossPatchData(77, 0x04D6C8, 0x18, 0x16),
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}
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TRINEXX_SHELL_OBJECT_ID = 0xFF2
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KHOLDSTARE_SHELL_OBJECT_ID = 0xF95
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TRINEXX_VANILLA_ROOM_ID = 164
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KHOLDSTARE_VANILLA_ROOM_ID = 222
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ENEMY_HP_TABLE_ADDRESS = 0x6B173
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ENEMY_DAMAGE_TABLE_ADDRESS = 0x6B266
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HIDDEN_ENEMY_CHANCE_POOL_ADDRESS = 0xD7BBB
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DAMAGE_GROUP_TABLE_ADDRESS = 0x3742D
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RETRO_ARROW_REPLACEMENT_CHECK_ADDRESS = 0x301FC
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RETRO_RUPEE_REPLACEMENT_SPRITE_ID = 0xDA
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ARROW_REFILL_5_SPRITE_ID = 0xE1
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THIEF_SPRITE_ID = 0xC4
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THIEF_DEFAULT_HP = 4
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VANILLA_HIDDEN_ENEMY_CHANCE_POOL = (
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0x01, 0x01, 0x01, 0x01, 0x0F, 0x01, 0x01, 0x12,
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0x10, 0x01, 0x01, 0x01, 0x11, 0x01, 0x01, 0x03,
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||||
)
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||||
RANDOMIZED_HIDDEN_ENEMY_CHANCE_POOL = (
|
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0x01, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x12,
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0x0F, 0x01, 0x0F, 0x0F, 0x11, 0x0F, 0x0F, 0x03,
|
||||
)
|
||||
EXCLUDED_ENEMY_TABLE_SPRITE_IDS = frozenset({
|
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0x09, 0x53, 0x54, 0x70, 0x7A, 0x7B, 0x88, 0x89, 0x8C, 0x8D, 0x92,
|
||||
0xA2, 0xA3, 0xA4, 0xBD, 0xBE, 0xBF, 0xCB, 0xCC, 0xCD, 0xCE, 0xD6, 0xD7,
|
||||
})
|
||||
ENEMY_HEALTH_RANGE_BY_KEY = {
|
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"easy": (1, 4),
|
||||
"normal": (2, 15),
|
||||
"hard": (2, 25),
|
||||
"expert": (4, 50),
|
||||
}
|
||||
|
||||
_ENEMIZER_SYMBOLS: Optional[dict[str, int]] = None
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||||
|
||||
BOSS_GFX_SHEET_INDEXES = {
|
||||
"Agahnim1": 0x8D,
|
||||
"Agahnim2": 0xB5,
|
||||
"Agahnim3": 0xC8,
|
||||
"Agahnim4": 0xB6,
|
||||
"ArmosKnight1": 0x90,
|
||||
"Ganon1": 0x94,
|
||||
"Ganon2": 0xA6,
|
||||
"Ganon3": 0xB4,
|
||||
"Ganon4": 0xB8,
|
||||
"Moldorm1": 0xA3,
|
||||
"Lanmola1": 0xA4,
|
||||
"Arrghus1": 0xAC,
|
||||
"Mothula1": 0xAB,
|
||||
"Helmasaure1": 0xAD,
|
||||
"Helmasaure2": 0xB1,
|
||||
"Blind1": 0xAE,
|
||||
"Kholdstare1": 0xAF,
|
||||
"Vitreous1": 0xB0,
|
||||
"Trinexx1": 0xB2,
|
||||
"Trinexx2": 0xB3,
|
||||
}
|
||||
|
||||
BOSS_GFX_TABLE = {
|
||||
"Agahnim1": (21, 190, 228),
|
||||
"Agahnim2": (22, 255, 135),
|
||||
"Agahnim3": (23, 220, 101),
|
||||
"Agahnim4": (23, 132, 92),
|
||||
"ArmosKnight1": (21, 206, 27),
|
||||
"Ganon1": (21, 227, 160),
|
||||
"Ganon2": (22, 186, 55),
|
||||
"Ganon3": (22, 250, 199),
|
||||
"Ganon4": (23, 142, 33),
|
||||
"Moldorm1": (22, 175, 152),
|
||||
"Lanmola1": (22, 180, 23),
|
||||
"Arrghus1": (22, 214, 147),
|
||||
"Mothula1": (22, 210, 84),
|
||||
"Helmasaure1": (22, 219, 114),
|
||||
"Helmasaure2": (22, 239, 177),
|
||||
"Blind1": (22, 224, 90),
|
||||
"Kholdstare1": (22, 230, 31),
|
||||
"Vitreous1": (22, 235, 9),
|
||||
"Trinexx1": (22, 243, 89),
|
||||
"Trinexx2": (22, 246, 35),
|
||||
}
|
||||
|
||||
TRINEXX_ICE_FLOOR_ROUTINE_ADDRESS = 0x04B37E
|
||||
TRINEXX_ICE_PROJECTILE_TILE_ADDRESS = 0xE7A5
|
||||
TILE_TRAP_FLOOR_TILE_ADDRESS = 0xF3BED
|
||||
|
||||
|
||||
def apply_enemizer_base_patch(rom: "LocalRom") -> None:
|
||||
for address, patch_data in _load_enemizer_base_patches():
|
||||
rom.write_bytes(address, patch_data)
|
||||
_apply_trinexx_room_fixes(rom)
|
||||
|
||||
def patch_bosses(world: "ALTTPWorld", rom: "LocalRom") -> None:
|
||||
dungeon_header_base = _get_enemizer_symbol("room_header_table")
|
||||
moved_room_object_base = _get_enemizer_symbol("modified_room_object_table")
|
||||
gt_dungeon_name = "Ganons Tower" if world.options.mode != "inverted" else "Inverted Ganons Tower"
|
||||
gt_dungeon = world.dungeons[gt_dungeon_name]
|
||||
|
||||
placements = (
|
||||
(world.dungeons["Eastern Palace"].boss.enemizer_name, DUNGEON_BOSS_PATCH_DATA[("Eastern Palace", None)]),
|
||||
(world.dungeons["Desert Palace"].boss.enemizer_name, DUNGEON_BOSS_PATCH_DATA[("Desert Palace", None)]),
|
||||
(world.dungeons["Tower of Hera"].boss.enemizer_name, DUNGEON_BOSS_PATCH_DATA[("Tower of Hera", None)]),
|
||||
(world.dungeons["Palace of Darkness"].boss.enemizer_name, DUNGEON_BOSS_PATCH_DATA[("Palace of Darkness", None)]),
|
||||
(world.dungeons["Swamp Palace"].boss.enemizer_name, DUNGEON_BOSS_PATCH_DATA[("Swamp Palace", None)]),
|
||||
(world.dungeons["Skull Woods"].boss.enemizer_name, DUNGEON_BOSS_PATCH_DATA[("Skull Woods", None)]),
|
||||
(world.dungeons["Thieves Town"].boss.enemizer_name, DUNGEON_BOSS_PATCH_DATA[("Thieves Town", None)]),
|
||||
(world.dungeons["Ice Palace"].boss.enemizer_name, DUNGEON_BOSS_PATCH_DATA[("Ice Palace", None)]),
|
||||
(world.dungeons["Misery Mire"].boss.enemizer_name, DUNGEON_BOSS_PATCH_DATA[("Misery Mire", None)]),
|
||||
(world.dungeons["Turtle Rock"].boss.enemizer_name, DUNGEON_BOSS_PATCH_DATA[("Turtle Rock", None)]),
|
||||
(gt_dungeon.bosses["bottom"].enemizer_name, DUNGEON_BOSS_PATCH_DATA[("Ganons Tower", "bottom")]),
|
||||
(gt_dungeon.bosses["middle"].enemizer_name, DUNGEON_BOSS_PATCH_DATA[("Ganons Tower", "middle")]),
|
||||
(gt_dungeon.bosses["top"].enemizer_name, DUNGEON_BOSS_PATCH_DATA[("Ganons Tower", "top")]),
|
||||
)
|
||||
|
||||
modified_room_tables: dict[int, RoomObjectTable] = {}
|
||||
|
||||
for boss_name, dungeon_data in placements:
|
||||
boss_data = BOSS_PATCH_DATA[boss_name]
|
||||
rom.write_bytes(dungeon_data.sprite_pointer_address, boss_data.pointer)
|
||||
rom.write_byte(dungeon_header_base + (dungeon_data.room_id * 14) + 3, boss_data.graphics)
|
||||
|
||||
if boss_name == "Trinexx" and dungeon_data.room_id != TRINEXX_VANILLA_ROOM_ID:
|
||||
room_table = _get_room_object_table(rom, modified_room_tables, dungeon_data.room_id)
|
||||
room_table.add_shell(
|
||||
dungeon_data.shell_x,
|
||||
dungeon_data.shell_y - 2,
|
||||
dungeon_data.clear_layer2,
|
||||
TRINEXX_SHELL_OBJECT_ID,
|
||||
)
|
||||
rom.write_byte(dungeon_header_base + (dungeon_data.room_id * 14), 0x60)
|
||||
rom.write_byte(dungeon_header_base + (dungeon_data.room_id * 14) + 4, 0x04)
|
||||
|
||||
if boss_name == "Kholdstare" and dungeon_data.room_id != KHOLDSTARE_VANILLA_ROOM_ID:
|
||||
room_table = _get_room_object_table(rom, modified_room_tables, dungeon_data.room_id)
|
||||
room_table.add_shell(
|
||||
dungeon_data.shell_x,
|
||||
dungeon_data.shell_y,
|
||||
dungeon_data.clear_layer2,
|
||||
KHOLDSTARE_SHELL_OBJECT_ID,
|
||||
)
|
||||
rom.write_byte(dungeon_header_base + (dungeon_data.room_id * 14), 0xE0)
|
||||
rom.write_byte(dungeon_header_base + (dungeon_data.room_id * 14) + 4, 0x01)
|
||||
|
||||
if boss_name != "Trinexx" and dungeon_data.room_id == TRINEXX_VANILLA_ROOM_ID:
|
||||
_get_room_object_table(rom, modified_room_tables, dungeon_data.room_id).remove_shell(TRINEXX_SHELL_OBJECT_ID)
|
||||
|
||||
if boss_name != "Kholdstare" and dungeon_data.room_id == KHOLDSTARE_VANILLA_ROOM_ID:
|
||||
_get_room_object_table(rom, modified_room_tables, dungeon_data.room_id).remove_shell(KHOLDSTARE_SHELL_OBJECT_ID)
|
||||
|
||||
if dungeon_data.gt_sprite_write_address is not None:
|
||||
_write_gt_boss_sprite_block(rom, dungeon_data, boss_data)
|
||||
|
||||
write_address = moved_room_object_base
|
||||
for room_id in sorted(modified_room_tables):
|
||||
table_bytes = modified_room_tables[room_id].to_bytes()
|
||||
_write_room_object_pointer(rom, room_id, write_address)
|
||||
rom.write_bytes(write_address, table_bytes)
|
||||
write_address += len(table_bytes)
|
||||
|
||||
rom.write_byte(0x1B0101, 0x01)
|
||||
rom.write_byte(0x04DE81, 0x00)
|
||||
if world.dungeons["Thieves Town"].boss.enemizer_name == "Blind":
|
||||
rom.write_byte(0x04DE81, 0x06)
|
||||
rom.write_byte(0x1B0101, 0x00)
|
||||
|
||||
|
||||
def _get_room_object_table(rom: "LocalRom", cache: dict[int, RoomObjectTable], room_id: int) -> RoomObjectTable:
|
||||
room_table = cache.get(room_id)
|
||||
if room_table is not None:
|
||||
return room_table
|
||||
|
||||
pointer_address = 0xF8000 + (room_id * 3)
|
||||
snes_address_bytes = rom.read_bytes(pointer_address, 3)
|
||||
snes_address = (snes_address_bytes[2] << 16) | (snes_address_bytes[1] << 8) | snes_address_bytes[0]
|
||||
room_table = RoomObjectTable.from_rom(rom, snes_to_pc(snes_address))
|
||||
cache[room_id] = room_table
|
||||
return room_table
|
||||
|
||||
|
||||
def _write_gt_boss_sprite_block(rom: "LocalRom", dungeon_data: DungeonBossPatchData, boss_data: BossPatchData) -> None:
|
||||
assert dungeon_data.gt_sprite_write_address is not None
|
||||
rom.write_int16(dungeon_data.sprite_pointer_address, dungeon_data.gt_sprite_write_address)
|
||||
|
||||
sprite_block = bytearray((0x00,))
|
||||
sprite_block.extend(boss_data.sprite_array)
|
||||
if dungeon_data.room_id == 28 and boss_data.pointer == BOSS_PATCH_DATA["Arrghus"].pointer:
|
||||
sprite_block.extend(dungeon_data.extra_sprites[:6])
|
||||
else:
|
||||
sprite_block.extend(dungeon_data.extra_sprites)
|
||||
sprite_block.append(0xFF)
|
||||
rom.write_bytes(dungeon_data.gt_sprite_write_address, sprite_block)
|
||||
|
||||
|
||||
def _write_room_object_pointer(rom: "LocalRom", room_id: int, pc_address: int) -> None:
|
||||
snes_address = pc_to_snes(pc_address)
|
||||
pointer_address = 0xF8000 + (room_id * 3)
|
||||
rom.write_bytes(pointer_address, (
|
||||
snes_address & 0xFF,
|
||||
(snes_address >> 8) & 0xFF,
|
||||
(snes_address >> 16) & 0xFF,
|
||||
))
|
||||
|
||||
|
||||
def _build_subtype_3_object(x: int, y: int, object_id: int) -> bytes:
|
||||
return bytes((
|
||||
((x << 2) & 0xFC) | (object_id & 0x03),
|
||||
((y << 2) & 0xFC) | ((object_id >> 2) & 0x03),
|
||||
0xF0 | ((object_id >> 4) & 0x0F),
|
||||
))
|
||||
|
||||
|
||||
def _object_id(object_bytes: bytes) -> Optional[int]:
|
||||
if len(object_bytes) != 3:
|
||||
return None
|
||||
if object_bytes[0] >= 0xFC:
|
||||
return (object_bytes[2] & 0x3F) + 0x100
|
||||
if object_bytes[2] >= 0xF8:
|
||||
return 0xF00 | ((object_bytes[2] & 0x0F) << 4) | ((object_bytes[1] & 0x03) << 2) | (object_bytes[0] & 0x03)
|
||||
return object_bytes[2]
|
||||
|
||||
|
||||
def _set_enemizer_flag(rom: "LocalRom", symbol_name: str, enabled: bool) -> None:
|
||||
rom.write_byte(_get_enemizer_symbol(symbol_name), 0x01 if enabled else 0x00)
|
||||
|
||||
|
||||
def _apply_killable_thief(rom: "LocalRom") -> None:
|
||||
rom.write_byte(_get_enemizer_symbol("notItemSprite_Mimic") + 4, THIEF_SPRITE_ID)
|
||||
thief_hp_address = ENEMY_HP_TABLE_ADDRESS + THIEF_SPRITE_ID
|
||||
if rom.read_byte(thief_hp_address) != 0xFF:
|
||||
rom.write_byte(thief_hp_address, THIEF_DEFAULT_HP)
|
||||
|
||||
|
||||
def _randomize_enemy_health(rom: "LocalRom", rng: random.Random, enemy_health_key: str) -> None:
|
||||
min_hp, max_hp = ENEMY_HEALTH_RANGE_BY_KEY[enemy_health_key]
|
||||
for sprite_id in range(0xF3):
|
||||
hp_address = ENEMY_HP_TABLE_ADDRESS + sprite_id
|
||||
if rom.read_byte(hp_address) == 0xFF or sprite_id in EXCLUDED_ENEMY_TABLE_SPRITE_IDS:
|
||||
continue
|
||||
rom.write_byte(hp_address, rng.randrange(min_hp, max_hp))
|
||||
|
||||
|
||||
def _randomize_enemy_damage(rom: "LocalRom", rng: random.Random, allow_zero_damage: bool) -> None:
|
||||
for sprite_id in range(0xF3):
|
||||
if sprite_id in EXCLUDED_ENEMY_TABLE_SPRITE_IDS:
|
||||
continue
|
||||
new_damage = rng.randrange(8)
|
||||
if not allow_zero_damage and new_damage == 2:
|
||||
continue
|
||||
rom.write_byte(ENEMY_DAMAGE_TABLE_ADDRESS + sprite_id, new_damage)
|
||||
|
||||
|
||||
def _shuffle_damage_groups(
|
||||
rom: "LocalRom",
|
||||
rng: random.Random,
|
||||
*,
|
||||
chaos_mode: bool,
|
||||
allow_zero_damage: bool,
|
||||
) -> None:
|
||||
min_damage = 0 if allow_zero_damage else 4
|
||||
max_damage = 64 if chaos_mode else 32
|
||||
|
||||
for group_id in range(10):
|
||||
green_mail_damage = rng.randrange(min_damage, max_damage)
|
||||
if chaos_mode:
|
||||
blue_mail_damage = rng.randrange(min_damage, max_damage)
|
||||
red_mail_damage = rng.randrange(min_damage, max_damage)
|
||||
else:
|
||||
blue_mail_damage = green_mail_damage * 3 // 4
|
||||
red_mail_damage = green_mail_damage * 3 // 8
|
||||
group_address = DAMAGE_GROUP_TABLE_ADDRESS + (group_id * 3)
|
||||
rom.write_bytes(group_address, (green_mail_damage, blue_mail_damage, red_mail_damage))
|
||||
|
||||
|
||||
def _update_hidden_enemy_item_table_for_retro_mode(rom: "LocalRom") -> None:
|
||||
if rom.read_byte(RETRO_ARROW_REPLACEMENT_CHECK_ADDRESS) != RETRO_RUPEE_REPLACEMENT_SPRITE_ID:
|
||||
return
|
||||
|
||||
item_table_address = _get_enemizer_symbol("sprite_bush_spawn_item_table")
|
||||
for index in range(22):
|
||||
if rom.read_byte(item_table_address + index) == ARROW_REFILL_5_SPRITE_ID:
|
||||
rom.write_byte(item_table_address + index, RETRO_RUPEE_REPLACEMENT_SPRITE_ID)
|
||||
|
||||
|
||||
def _apply_trinexx_room_fixes(rom: "LocalRom") -> None:
|
||||
# Match original Enemizer's unconditional Trinexx ice-floor removal so
|
||||
# blue-head projectiles do not create solid walls in non-vanilla rooms.
|
||||
rom.write_bytes(TRINEXX_ICE_FLOOR_ROUTINE_ADDRESS, (0xEA, 0xEA, 0xEA, 0xEA))
|
||||
|
||||
|
||||
def _apply_randomized_tile_trap_floor_tile(rom: "LocalRom") -> None:
|
||||
# Original Enemizer's RandomizeTileTrapFloorTile option changes the tile
|
||||
# left behind by flying floor tile traps. AP does not currently expose or
|
||||
# call this option, so keep the implementation isolated and unused.
|
||||
rom.write_bytes(TRINEXX_ICE_PROJECTILE_TILE_ADDRESS, (0x88, 0x01))
|
||||
rom.write_byte(TILE_TRAP_FLOOR_TILE_ADDRESS, 0x12)
|
||||
|
||||
|
||||
def _make_native_enemizer_rng(world: "ALTTPWorld") -> random.Random:
|
||||
seed_material = "|".join((
|
||||
str(world.multiworld.seed),
|
||||
world.multiworld.seed_name,
|
||||
str(world.player),
|
||||
_option_key(world.options.enemy_health),
|
||||
_option_key(world.options.enemy_damage),
|
||||
str(int(bool(world.options.enemy_shuffle))),
|
||||
str(int(bool(world.options.bush_shuffle))),
|
||||
str(int(bool(world.options.killable_thieves))),
|
||||
))
|
||||
seed = int.from_bytes(hashlib.sha256(seed_material.encode("utf-8")).digest()[:8], "big")
|
||||
return random.Random(seed)
|
||||
|
||||
|
||||
@lru_cache(maxsize=1)
|
||||
def _load_enemizer_base_patches() -> tuple[tuple[int, bytes], ...]:
|
||||
return tuple(
|
||||
(entry.address, entry.patch_data)
|
||||
for entry in ENEMIZER_BASE_PATCHES
|
||||
)
|
||||
|
||||
|
||||
def _option_key(option: object) -> str:
|
||||
return str(getattr(option, "current_key", option))
|
||||
|
||||
|
||||
def _get_enemizer_symbol(symbol_name: str) -> int:
|
||||
global _ENEMIZER_SYMBOLS
|
||||
if _ENEMIZER_SYMBOLS is None:
|
||||
_ENEMIZER_SYMBOLS = _load_enemizer_symbols()
|
||||
return _ENEMIZER_SYMBOLS[symbol_name]
|
||||
|
||||
|
||||
def _load_enemizer_symbols() -> dict[str, int]:
|
||||
return {
|
||||
name: snes_to_pc(snes_address)
|
||||
for name, snes_address in ENEMIZER_SYMBOLS.items()
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -9,6 +9,7 @@ from .SubClasses import ALttPLocation, LTTPRegion, LTTPRegionType
|
||||
from .Shops import TakeAny, total_shop_slots, set_up_shops, shop_table_by_location, ShopType
|
||||
from .Bosses import place_bosses
|
||||
from .Dungeons import get_dungeon_item_pool_player
|
||||
from .EnemyShuffle import generate_enemy_shuffle_state
|
||||
from .EntranceShuffle import connect_entrance
|
||||
from .Items import item_factory, GetBeemizerItem, trap_replaceable, item_name_groups
|
||||
from .Options import small_key_shuffle, compass_shuffle, big_key_shuffle, map_shuffle, TriforcePiecesMode, LTTPBosses
|
||||
@@ -511,6 +512,8 @@ def generate_itempool(world: "ALTTPWorld"):
|
||||
world.options.turtle_rock_medallion.current_key.title())
|
||||
|
||||
place_bosses(world)
|
||||
if world.options.enemy_shuffle:
|
||||
world.enemy_shuffle_state = generate_enemy_shuffle_state(world)
|
||||
|
||||
multiworld.itempool += items
|
||||
|
||||
|
||||
@@ -0,0 +1,125 @@
|
||||
from __future__ import annotations
|
||||
|
||||
from dataclasses import dataclass
|
||||
from typing import TYPE_CHECKING
|
||||
|
||||
from Utils import snes_to_pc
|
||||
from .enemizer_data.pot_shuffle_data import POT_ROOMS
|
||||
|
||||
if TYPE_CHECKING:
|
||||
from . import ALTTPWorld
|
||||
from .Rom import LocalRom
|
||||
|
||||
|
||||
POT_ITEM_POINTER_TABLE = 0xDB67
|
||||
POT_KEY = 0x08
|
||||
POT_ARROW = 0x09
|
||||
POT_BLUE_RUPEE = 0x07
|
||||
POT_SWITCH = 0x88
|
||||
POT_HOLE = 0x80
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class PotData:
|
||||
x: int
|
||||
y: int
|
||||
reserved: int
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class PotRoomData:
|
||||
room_id: int
|
||||
pots: tuple[PotData, ...]
|
||||
items: tuple[int, ...]
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class FilledPot:
|
||||
x: int
|
||||
y: int
|
||||
item: int
|
||||
|
||||
|
||||
def generate_pot_shuffle(world: "ALTTPWorld") -> dict[int, tuple[FilledPot, ...]]:
|
||||
room_data = _load_pot_room_data()
|
||||
shuffled_pots: dict[int, tuple[FilledPot, ...]] = {}
|
||||
|
||||
for room in room_data:
|
||||
room_items = [item for item in room.items if item != POT_HOLE]
|
||||
if world.options.retro_bow:
|
||||
room_items = [POT_BLUE_RUPEE if item == POT_ARROW else item for item in room_items]
|
||||
|
||||
empty_pots: list[PotData] = []
|
||||
filled_pots: list[FilledPot] = []
|
||||
|
||||
for pot in room.pots:
|
||||
if pot.reserved == 3:
|
||||
filled_pots.append(FilledPot(pot.x, pot.y, POT_HOLE))
|
||||
else:
|
||||
empty_pots.append(pot)
|
||||
|
||||
while POT_KEY in room_items:
|
||||
candidate_indices = [index for index, pot in enumerate(empty_pots) if pot.reserved == 1]
|
||||
if not candidate_indices:
|
||||
break
|
||||
pot_index = world.random.choice(candidate_indices)
|
||||
pot = empty_pots.pop(pot_index)
|
||||
room_items.remove(POT_KEY)
|
||||
filled_pots.append(FilledPot(pot.x, pot.y, POT_KEY))
|
||||
|
||||
while POT_SWITCH in room_items:
|
||||
candidate_indices = [index for index, pot in enumerate(empty_pots) if pot.reserved == 2]
|
||||
if not candidate_indices:
|
||||
break
|
||||
pot_index = world.random.choice(candidate_indices)
|
||||
pot = empty_pots.pop(pot_index)
|
||||
room_items.remove(POT_SWITCH)
|
||||
filled_pots.append(FilledPot(pot.x, pot.y, POT_SWITCH))
|
||||
|
||||
while room_items and empty_pots:
|
||||
pot_index = world.random.randrange(len(empty_pots))
|
||||
item_index = world.random.randrange(len(room_items))
|
||||
pot = empty_pots.pop(pot_index)
|
||||
item = room_items.pop(item_index)
|
||||
filled_pots.append(FilledPot(pot.x, pot.y, item))
|
||||
|
||||
shuffled_pots[room.room_id] = tuple(filled_pots)
|
||||
|
||||
return shuffled_pots
|
||||
|
||||
|
||||
def apply_pot_shuffle(rom: "LocalRom", shuffled_pots: dict[int, tuple[FilledPot, ...]]) -> None:
|
||||
for room_id, pots in shuffled_pots.items():
|
||||
pointer_address = POT_ITEM_POINTER_TABLE + (room_id * 2)
|
||||
snes_address = rom.read_byte(pointer_address) | (rom.read_byte(pointer_address + 1) << 8) | (0x01 << 16)
|
||||
address = snes_to_pc(snes_address)
|
||||
for index, pot in enumerate(pots):
|
||||
rom.write_bytes(address + (index * 3), (pot.x, pot.y, pot.item))
|
||||
|
||||
|
||||
def get_unique_pot_item_position(
|
||||
shuffled_pots: dict[int, tuple[FilledPot, ...]],
|
||||
room_id: int,
|
||||
item: int,
|
||||
) -> tuple[int, int]:
|
||||
positions = [
|
||||
(pot.x, pot.y)
|
||||
for pot in shuffled_pots.get(room_id, ())
|
||||
if pot.item == item
|
||||
]
|
||||
if len(positions) != 1:
|
||||
raise ValueError(
|
||||
f"Expected exactly one pot item {hex(item)} in room {hex(room_id)}, found {len(positions)}"
|
||||
)
|
||||
return positions[0]
|
||||
|
||||
|
||||
def _load_pot_room_data() -> tuple[PotRoomData, ...]:
|
||||
return tuple(
|
||||
PotRoomData(
|
||||
room_id=room.room_id,
|
||||
pots=tuple(PotData(x=pot.x, y=pot.y, reserved=pot.reserved) for pot in room.pots),
|
||||
items=room.items,
|
||||
)
|
||||
for room in POT_ROOMS
|
||||
)
|
||||
+71
-211
@@ -15,7 +15,6 @@ import logging
|
||||
import os
|
||||
import random
|
||||
import struct
|
||||
import subprocess
|
||||
import threading
|
||||
import concurrent.futures
|
||||
import bsdiff4
|
||||
@@ -53,9 +52,6 @@ try:
|
||||
except:
|
||||
xxtea = None
|
||||
|
||||
enemizer_logger = logging.getLogger("Enemizer")
|
||||
|
||||
|
||||
class LocalRom:
|
||||
|
||||
def __init__(self, file, patch=True, vanillaRom=None, name=None, hash=None):
|
||||
@@ -179,43 +175,6 @@ class LocalRom:
|
||||
self.write_int32(startaddress + (i * 4), value)
|
||||
|
||||
|
||||
check_lock = threading.Lock()
|
||||
|
||||
|
||||
def check_enemizer(enemizercli):
|
||||
if getattr(check_enemizer, "done", None):
|
||||
return
|
||||
if not os.path.exists(enemizercli) and not os.path.exists(enemizercli + ".exe"):
|
||||
raise Exception(f"Enemizer not found at {enemizercli}, please install it. "
|
||||
f"Such as https://github.com/Ijwu/Enemizer/releases")
|
||||
|
||||
with check_lock:
|
||||
# some time may have passed since the lock was acquired, as such a quick re-check doesn't hurt
|
||||
if getattr(check_enemizer, "done", None):
|
||||
return
|
||||
wanted_version = (7, 1, 0)
|
||||
# version info is saved on the lib, for some reason
|
||||
library_info = os.path.join(os.path.dirname(enemizercli), "EnemizerCLI.Core.deps.json")
|
||||
with open(library_info) as f:
|
||||
info = json.load(f)
|
||||
|
||||
for lib in info["libraries"]:
|
||||
if lib.startswith("EnemizerLibrary/"):
|
||||
version = lib.split("/")[-1]
|
||||
version = tuple(int(element) for element in version.split("."))
|
||||
enemizer_logger.debug(f"Found Enemizer version {version}")
|
||||
if version < wanted_version:
|
||||
raise Exception(
|
||||
f"Enemizer found at {enemizercli} is outdated ({version}) < ({wanted_version}), "
|
||||
f"please update your Enemizer. "
|
||||
f"Such as from https://github.com/Ijwu/Enemizer/releases")
|
||||
break
|
||||
else:
|
||||
raise Exception(f"Could not find Enemizer library version information in {library_info}")
|
||||
|
||||
check_enemizer.done = True
|
||||
|
||||
|
||||
def apply_random_sprite_on_event(rom: LocalRom, sprite, local_random, allow_random_on_event, sprite_pool):
|
||||
userandomsprites = False
|
||||
if sprite and not isinstance(sprite, Sprite):
|
||||
@@ -282,174 +241,6 @@ def apply_random_sprite_on_event(rom: LocalRom, sprite, local_random, allow_rand
|
||||
rom.write_bytes(0x307000 + (i * 0x8000), sprite.palette)
|
||||
rom.write_bytes(0x307078 + (i * 0x8000), sprite.glove_palette)
|
||||
|
||||
|
||||
def patch_enemizer(world, rom: LocalRom, enemizercli, output_directory):
|
||||
player = world.player
|
||||
check_enemizer(enemizercli)
|
||||
randopatch_path = os.path.abspath(os.path.join(output_directory, f'enemizer_randopatch_{player}.sfc'))
|
||||
options_path = os.path.abspath(os.path.join(output_directory, f'enemizer_options_{player}.json'))
|
||||
enemizer_output_path = os.path.abspath(os.path.join(output_directory, f'enemizer_output_{player}.sfc'))
|
||||
|
||||
# write options file for enemizer
|
||||
options = {
|
||||
'RandomizeEnemies': world.options.enemy_shuffle.value,
|
||||
'RandomizeEnemiesType': 3,
|
||||
'RandomizeBushEnemyChance': world.options.bush_shuffle.value,
|
||||
'RandomizeEnemyHealthRange': world.options.enemy_health != 'default',
|
||||
'RandomizeEnemyHealthType': {'default': 0, 'easy': 0, 'normal': 1, 'hard': 2, 'expert': 3}[
|
||||
world.options.enemy_health.current_key],
|
||||
'OHKO': False,
|
||||
'RandomizeEnemyDamage': world.options.enemy_damage != 'default',
|
||||
'AllowEnemyZeroDamage': True,
|
||||
'ShuffleEnemyDamageGroups': world.options.enemy_damage != 'default',
|
||||
'EnemyDamageChaosMode': world.options.enemy_damage == 'chaos',
|
||||
'EasyModeEscape': world.options.mode == "standard",
|
||||
'EnemiesAbsorbable': False,
|
||||
'AbsorbableSpawnRate': 10,
|
||||
'AbsorbableTypes': {
|
||||
'FullMagic': True, 'SmallMagic': True, 'Bomb_1': True, 'BlueRupee': True, 'Heart': True, 'BigKey': True,
|
||||
'Key': True,
|
||||
'Fairy': True, 'Arrow_10': True, 'Arrow_5': True, 'Bomb_8': True, 'Bomb_4': True, 'GreenRupee': True,
|
||||
'RedRupee': True
|
||||
},
|
||||
'BossMadness': False,
|
||||
'RandomizeBosses': True,
|
||||
'RandomizeBossesType': 0,
|
||||
'RandomizeBossHealth': False,
|
||||
'RandomizeBossHealthMinAmount': 0,
|
||||
'RandomizeBossHealthMaxAmount': 300,
|
||||
'RandomizeBossDamage': False,
|
||||
'RandomizeBossDamageMinAmount': 0,
|
||||
'RandomizeBossDamageMaxAmount': 200,
|
||||
'RandomizeBossBehavior': False,
|
||||
'RandomizeDungeonPalettes': False,
|
||||
'SetBlackoutMode': False,
|
||||
'RandomizeOverworldPalettes': False,
|
||||
'RandomizeSpritePalettes': False,
|
||||
'SetAdvancedSpritePalettes': False,
|
||||
'PukeMode': False,
|
||||
'NegativeMode': False,
|
||||
'GrayscaleMode': False,
|
||||
'GenerateSpoilers': False,
|
||||
'RandomizeLinkSpritePalette': False,
|
||||
'RandomizePots': world.options.pot_shuffle.value,
|
||||
'ShuffleMusic': False,
|
||||
'BootlegMagic': True,
|
||||
'CustomBosses': False,
|
||||
'AndyMode': False,
|
||||
'HeartBeepSpeed': 0,
|
||||
'AlternateGfx': False,
|
||||
'ShieldGraphics': "shield_gfx/normal.gfx",
|
||||
'SwordGraphics': "sword_gfx/normal.gfx",
|
||||
'BeeMizer': False,
|
||||
'BeesLevel': 0,
|
||||
'RandomizeTileTrapPattern': False,
|
||||
'RandomizeTileTrapFloorTile': False,
|
||||
'AllowKillableThief': world.options.killable_thieves.value,
|
||||
'RandomizeSpriteOnHit': False,
|
||||
'DebugMode': False,
|
||||
'DebugForceEnemy': False,
|
||||
'DebugForceEnemyId': 0,
|
||||
'DebugForceBoss': False,
|
||||
'DebugForceBossId': 0,
|
||||
'DebugOpenShutterDoors': False,
|
||||
'DebugForceEnemyDamageZero': False,
|
||||
'DebugShowRoomIdInRupeeCounter': False,
|
||||
'UseManualBosses': True,
|
||||
'ManualBosses': {
|
||||
'EasternPalace': world.dungeons["Eastern Palace"].boss.enemizer_name,
|
||||
'DesertPalace': world.dungeons["Desert Palace"].boss.enemizer_name,
|
||||
'TowerOfHera': world.dungeons["Tower of Hera"].boss.enemizer_name,
|
||||
'AgahnimsTower': 'Agahnim',
|
||||
'PalaceOfDarkness': world.dungeons["Palace of Darkness"].boss.enemizer_name,
|
||||
'SwampPalace': world.dungeons["Swamp Palace"].boss.enemizer_name,
|
||||
'SkullWoods': world.dungeons["Skull Woods"].boss.enemizer_name,
|
||||
'ThievesTown': world.dungeons["Thieves Town"].boss.enemizer_name,
|
||||
'IcePalace': world.dungeons["Ice Palace"].boss.enemizer_name,
|
||||
'MiseryMire': world.dungeons["Misery Mire"].boss.enemizer_name,
|
||||
'TurtleRock': world.dungeons["Turtle Rock"].boss.enemizer_name,
|
||||
'GanonsTower1':
|
||||
world.dungeons["Ganons Tower" if world.options.mode != 'inverted' else
|
||||
"Inverted Ganons Tower"].bosses['bottom'].enemizer_name,
|
||||
'GanonsTower2':
|
||||
world.dungeons["Ganons Tower" if world.options.mode != 'inverted' else
|
||||
"Inverted Ganons Tower"].bosses['middle'].enemizer_name,
|
||||
'GanonsTower3':
|
||||
world.dungeons["Ganons Tower" if world.options.mode != 'inverted' else
|
||||
"Inverted Ganons Tower"].bosses['top'].enemizer_name,
|
||||
'GanonsTower4': 'Agahnim2',
|
||||
'Ganon': 'Ganon',
|
||||
}
|
||||
}
|
||||
|
||||
rom.write_to_file(randopatch_path)
|
||||
|
||||
with open(options_path, 'w') as f:
|
||||
json.dump(options, f)
|
||||
|
||||
max_enemizer_tries = 5
|
||||
for i in range(max_enemizer_tries):
|
||||
enemizer_seed = str(world.random.randint(0, 999999999))
|
||||
enemizer_command = [os.path.abspath(enemizercli),
|
||||
'--rom', randopatch_path,
|
||||
'--seed', enemizer_seed,
|
||||
'--binary',
|
||||
'--enemizer', options_path,
|
||||
'--output', enemizer_output_path]
|
||||
|
||||
p_open = subprocess.Popen(enemizer_command,
|
||||
cwd=os.path.dirname(enemizercli),
|
||||
stdout=subprocess.PIPE,
|
||||
stderr=subprocess.STDOUT,
|
||||
universal_newlines=True)
|
||||
|
||||
enemizer_logger.debug(
|
||||
f"Enemizer attempt {i + 1} of {max_enemizer_tries} for player {player} using enemizer seed {enemizer_seed}")
|
||||
for stdout_line in iter(p_open.stdout.readline, ""):
|
||||
if i == max_enemizer_tries - 1:
|
||||
enemizer_logger.warning(stdout_line.rstrip())
|
||||
else:
|
||||
enemizer_logger.debug(stdout_line.rstrip())
|
||||
p_open.stdout.close()
|
||||
|
||||
return_code = p_open.wait()
|
||||
if return_code:
|
||||
if i == max_enemizer_tries - 1:
|
||||
raise subprocess.CalledProcessError(return_code, enemizer_command)
|
||||
continue
|
||||
|
||||
for j in range(i + 1, max_enemizer_tries):
|
||||
world.random.randint(0, 999999999)
|
||||
# Sacrifice all remaining random numbers that would have been used for unused enemizer tries.
|
||||
# This allows for future enemizer bug fixes to NOT affect the rest of the seed's randomness
|
||||
break
|
||||
|
||||
rom.read_from_file(enemizer_output_path)
|
||||
os.remove(enemizer_output_path)
|
||||
|
||||
if world.dungeons["Thieves Town"].boss.enemizer_name == "Blind":
|
||||
rom.write_byte(0x04DE81, 6)
|
||||
rom.write_byte(0x1B0101, 0) # Do not close boss room door on entry.
|
||||
|
||||
# Moblins attached to "key drop" locations crash the game when dropping their item when Key Drop Shuffle is on.
|
||||
# Replace them with a Slime enemy if they are placed.
|
||||
if world.options.key_drop_shuffle:
|
||||
key_drop_enemies = {
|
||||
0x4DA20, 0x4DA5C, 0x4DB7F, 0x4DD73, 0x4DDC3, 0x4DE07, 0x4E201,
|
||||
0x4E20A, 0x4E326, 0x4E4F7, 0x4E687, 0x4E70C, 0x4E7C8, 0x4E7FA
|
||||
}
|
||||
for enemy in key_drop_enemies:
|
||||
if rom.read_byte(enemy) == 0x12:
|
||||
logging.debug(f"Moblin found and replaced at {enemy} in world {player}")
|
||||
rom.write_byte(enemy, 0x8F)
|
||||
|
||||
for used in (randopatch_path, options_path):
|
||||
try:
|
||||
os.remove(used)
|
||||
except OSError:
|
||||
pass
|
||||
|
||||
|
||||
tile_list_lock = threading.Lock()
|
||||
_tile_collection_table = []
|
||||
|
||||
@@ -795,9 +586,13 @@ def get_nonnative_item_sprite(code: int) -> int:
|
||||
# https://discord.com/channels/731205301247803413/827141303330406408/852102450822905886
|
||||
|
||||
|
||||
def patch_rom(multiworld: MultiWorld, rom: LocalRom, player: int, enemized: bool):
|
||||
def patch_rom(multiworld: MultiWorld, rom: LocalRom, player: int):
|
||||
local_random = multiworld.worlds[player].random
|
||||
local_world = multiworld.worlds[player]
|
||||
enemized = bool(local_world.options.boss_shuffle or local_world.options.enemy_shuffle
|
||||
or local_world.options.enemy_health != 'default' or local_world.options.enemy_damage != 'default'
|
||||
or local_world.options.pot_shuffle or local_world.options.bush_shuffle
|
||||
or local_world.options.killable_thieves)
|
||||
|
||||
# patch items
|
||||
|
||||
@@ -1757,6 +1552,71 @@ def patch_rom(multiworld: MultiWorld, rom: LocalRom, player: int, enemized: bool
|
||||
if encoded_players > ROM_PLAYER_LIMIT:
|
||||
rom.write_bytes(0x195FFC + ((ROM_PLAYER_LIMIT - 1) * 32), hud_format_text("Archipelago"))
|
||||
|
||||
if enemized:
|
||||
from . import EnemizerPatches as enemizer_patches
|
||||
from .EnemyShuffle import apply_enemy_shuffle
|
||||
from .PotShuffle import apply_pot_shuffle
|
||||
|
||||
enemizer_patches.apply_enemizer_base_patch(rom)
|
||||
|
||||
enemy_shuffle_enabled = bool(local_world.options.enemy_shuffle)
|
||||
bush_shuffle_enabled = bool(local_world.options.bush_shuffle)
|
||||
enemy_health_key = enemizer_patches._option_key(local_world.options.enemy_health)
|
||||
enemy_damage_key = enemizer_patches._option_key(local_world.options.enemy_damage)
|
||||
|
||||
if enemy_shuffle_enabled or bush_shuffle_enabled:
|
||||
enemizer_patches._set_enemizer_flag(rom, "EnemizerFlags_randomize_bushes", True)
|
||||
hidden_enemy_chance_pool = (
|
||||
enemizer_patches.RANDOMIZED_HIDDEN_ENEMY_CHANCE_POOL
|
||||
if bush_shuffle_enabled
|
||||
else enemizer_patches.VANILLA_HIDDEN_ENEMY_CHANCE_POOL
|
||||
)
|
||||
rom.write_bytes(enemizer_patches.HIDDEN_ENEMY_CHANCE_POOL_ADDRESS, hidden_enemy_chance_pool)
|
||||
enemizer_patches._update_hidden_enemy_item_table_for_retro_mode(rom)
|
||||
|
||||
if enemy_shuffle_enabled:
|
||||
enemizer_patches._set_enemizer_flag(rom, "EnemizerFlags_randomize_sprites", True)
|
||||
enemizer_patches._set_enemizer_flag(rom, "EnemizerFlags_enable_mimic_override", True)
|
||||
enemizer_patches._set_enemizer_flag(rom, "EnemizerFlags_enable_terrorpin_ai_fix", True)
|
||||
rom.write_bytes(0x1F2D5, (0x54, 0x9C))
|
||||
rom.write_byte(0x1F2E5, 0xB0)
|
||||
rom.write_byte(0x1F2EB, 0xD0)
|
||||
|
||||
if local_world.options.killable_thieves:
|
||||
enemizer_patches._apply_killable_thief(rom)
|
||||
|
||||
if enemy_health_key != "default" or enemy_damage_key != "default":
|
||||
rng = enemizer_patches._make_native_enemizer_rng(local_world)
|
||||
else:
|
||||
rng = None
|
||||
|
||||
if enemy_health_key != "default":
|
||||
assert rng is not None
|
||||
enemizer_patches._randomize_enemy_health(rom, rng, enemy_health_key)
|
||||
|
||||
if enemy_damage_key != "default":
|
||||
assert rng is not None
|
||||
enemizer_patches._randomize_enemy_damage(rom, rng, allow_zero_damage=True)
|
||||
enemizer_patches._shuffle_damage_groups(
|
||||
rom,
|
||||
rng,
|
||||
chaos_mode=enemy_damage_key == "chaos",
|
||||
allow_zero_damage=True,
|
||||
)
|
||||
|
||||
enemy_shuffle_state = getattr(local_world, "enemy_shuffle_state", None)
|
||||
if local_world.options.enemy_shuffle and enemy_shuffle_state is not None:
|
||||
apply_enemy_shuffle(rom, enemy_shuffle_state)
|
||||
|
||||
if local_world.options.boss_shuffle:
|
||||
# Boss shuffle must run after enemy shuffle so boss room sprite pointers
|
||||
# and graphics block IDs are not restored to the enemy-shuffled room values.
|
||||
enemizer_patches.patch_bosses(local_world, rom)
|
||||
|
||||
pot_shuffle_state = getattr(local_world, "pot_shuffle_state", None)
|
||||
if local_world.options.pot_shuffle and pot_shuffle_state is not None:
|
||||
apply_pot_shuffle(rom, pot_shuffle_state)
|
||||
|
||||
# Write title screen Code
|
||||
hashint = int(rom.get_hash(), 16)
|
||||
code = [
|
||||
@@ -1907,7 +1767,7 @@ def apply_oof_sfx(rom: LocalRom, oof: str):
|
||||
rom.write_bytes(0x12803A, oof_bytes)
|
||||
rom.write_bytes(0x12803A + len(oof_bytes), [0xEB, 0xEB])
|
||||
|
||||
# Enemizer patch: prevent Enemizer from overwriting $3188 in SPC memory with an unused sound effect ("WHAT")
|
||||
# Preserve SPC $3188 instead of writing the unused "WHAT" sound effect there.
|
||||
rom.write_bytes(0x13000D, [0x00, 0x00, 0x00, 0x08])
|
||||
|
||||
|
||||
|
||||
@@ -14,9 +14,10 @@ from .InvertedRegions import create_inverted_regions, mark_dark_world_regions
|
||||
from .ItemPool import generate_itempool, difficulties
|
||||
from .Items import item_init_table, item_name_groups, item_table, GetBeemizerItem
|
||||
from .Options import ALTTPOptions, small_key_shuffle
|
||||
from .PotShuffle import generate_pot_shuffle
|
||||
from .Regions import lookup_name_to_id, create_regions, mark_light_world_regions, lookup_vanilla_location_to_entrance, \
|
||||
is_main_entrance, key_drop_data
|
||||
from .Rom import LocalRom, patch_rom, patch_race_rom, check_enemizer, patch_enemizer, apply_rom_settings, \
|
||||
from .Rom import LocalRom, patch_rom, patch_race_rom, apply_rom_settings, \
|
||||
get_hash_string, get_base_rom_path, LttPDeltaPatch
|
||||
from .Rules import set_rules
|
||||
from .Shops import create_shops, Shop, push_shop_inventories, ShopType, price_rate_display, price_type_display_name
|
||||
@@ -253,17 +254,6 @@ class ALTTPWorld(World):
|
||||
|
||||
create_items = generate_itempool
|
||||
|
||||
_enemizer_path: typing.ClassVar[typing.Optional[str]] = None
|
||||
|
||||
@property
|
||||
def enemizer_path(self) -> str:
|
||||
# TODO: directly use settings
|
||||
cls = self.__class__
|
||||
if cls._enemizer_path is None:
|
||||
cls._enemizer_path = settings.get_settings().generator.enemizer_path
|
||||
assert isinstance(cls._enemizer_path, str)
|
||||
return cls._enemizer_path
|
||||
|
||||
# custom instance vars
|
||||
dungeon_local_item_names: typing.Set[str]
|
||||
dungeon_specific_item_names: typing.Set[str]
|
||||
@@ -305,6 +295,8 @@ class ALTTPWorld(World):
|
||||
self.required_medallions = ["Ether", "Quake"]
|
||||
self.escape_assist = []
|
||||
self.shops = []
|
||||
self.enemy_shuffle_state = None
|
||||
self.pot_shuffle_state = None
|
||||
self.logical_heart_containers = 10
|
||||
self.logical_heart_pieces = 24
|
||||
super(ALTTPWorld, self).__init__(*args, **kwargs)
|
||||
@@ -316,10 +308,6 @@ class ALTTPWorld(World):
|
||||
raise FileNotFoundError(rom_file)
|
||||
if multiworld.is_race:
|
||||
import xxtea # noqa
|
||||
for player in multiworld.get_game_players(cls.game):
|
||||
if multiworld.worlds[player].use_enemizer:
|
||||
check_enemizer(multiworld.worlds[player].enemizer_path)
|
||||
break
|
||||
|
||||
def generate_early(self):
|
||||
multiworld = self.multiworld
|
||||
@@ -339,6 +327,9 @@ class ALTTPWorld(World):
|
||||
self.waterfall_fairy_bottle_fill = self.random.choice(bottle_options)
|
||||
self.pyramid_fairy_bottle_fill = self.random.choice(bottle_options)
|
||||
|
||||
if self.options.pot_shuffle:
|
||||
self.pot_shuffle_state = generate_pot_shuffle(self)
|
||||
|
||||
if self.options.mode == 'standard':
|
||||
if self.options.small_key_shuffle:
|
||||
if (self.options.small_key_shuffle not in
|
||||
@@ -564,13 +555,6 @@ class ALTTPWorld(World):
|
||||
def stage_generate_output(cls, multiworld, output_directory):
|
||||
push_shop_inventories(multiworld)
|
||||
|
||||
@property
|
||||
def use_enemizer(self) -> bool:
|
||||
return bool(self.options.boss_shuffle or self.options.enemy_shuffle
|
||||
or self.options.enemy_health != 'default' or self.options.enemy_damage != 'default'
|
||||
or self.options.pot_shuffle or self.options.bush_shuffle
|
||||
or self.options.killable_thieves)
|
||||
|
||||
def generate_output(self, output_directory: str):
|
||||
multiworld = self.multiworld
|
||||
player = self.player
|
||||
@@ -578,14 +562,9 @@ class ALTTPWorld(World):
|
||||
self.pushed_shop_inventories.wait()
|
||||
|
||||
try:
|
||||
use_enemizer = self.use_enemizer
|
||||
|
||||
rom = LocalRom(get_base_rom_path())
|
||||
|
||||
patch_rom(multiworld, rom, player, use_enemizer)
|
||||
|
||||
if use_enemizer:
|
||||
patch_enemizer(self, rom, self.enemizer_path, output_directory)
|
||||
patch_rom(multiworld, rom, player)
|
||||
|
||||
if multiworld.is_race:
|
||||
patch_race_rom(rom, multiworld, player)
|
||||
|
||||
@@ -0,0 +1,27 @@
|
||||
These modules are vendored/generated from the upstream Enemizer compiled release and source that were already present
|
||||
locally in `/home/alchav/PycharmProjects/Archipelago/EnemizerCLI` and `/home/alchav/PycharmProjects/Archipelago/Enemizer`.
|
||||
|
||||
Source details:
|
||||
|
||||
- Upstream project: `Ijwu/Enemizer`
|
||||
- Release family: `7.1`
|
||||
- Library version from `EnemizerCLI/EnemizerCLI.Core.deps.json`: `EnemizerLibrary/7.1.0`
|
||||
|
||||
Vendored data modules:
|
||||
|
||||
- `base_patch_data.py`
|
||||
- `symbols.py`
|
||||
- `enemy_room_metadata.py`
|
||||
- `enemy_sprite_requirements.py`
|
||||
- `overworld_enemy_metadata.py`
|
||||
- `dungeon_sprite_addresses.py`
|
||||
- `pot_shuffle_data.py`
|
||||
|
||||
Purpose:
|
||||
|
||||
- `base_patch_data.py` contains the generated base patch Enemizer applies before feature-specific randomization.
|
||||
- `symbols.py` contains the assembled symbol map consumed by Enemizer's runtime code for ROM addresses.
|
||||
- `enemy_room_metadata.py` and `overworld_enemy_metadata.py` contain room and area grouping/randomization constraints.
|
||||
- `enemy_sprite_requirements.py` contains the sprite metadata used by the native enemy shuffle implementation.
|
||||
- `dungeon_sprite_addresses.py` contains dungeon sprite slot metadata derived from Enemizer's source tables and keyed-enemy address list.
|
||||
- `pot_shuffle_data.py` contains the native pot shuffle room/item source data.
|
||||
@@ -0,0 +1 @@
|
||||
"""Native ALTTP Enemizer data modules."""
|
||||
File diff suppressed because one or more lines are too long
@@ -0,0 +1,202 @@
|
||||
from __future__ import annotations
|
||||
|
||||
from typing import NamedTuple
|
||||
|
||||
|
||||
class DungeonSpriteAddressData(NamedTuple):
|
||||
room_id: int
|
||||
sprite_id_addresses: tuple[int, ...]
|
||||
|
||||
DUNGEON_SPRITE_ADDRESSES = (
|
||||
DungeonSpriteAddressData(room_id=2, sprite_id_addresses=(317750, 317753, 317756, 317759, 317762, 317792, 317795)),
|
||||
DungeonSpriteAddressData(room_id=4, sprite_id_addresses=(317803, 317806, 317809, 317812, 317827, 317839, 317842, 317845)),
|
||||
DungeonSpriteAddressData(room_id=9, sprite_id_addresses=(317904, 317907, 317910)),
|
||||
DungeonSpriteAddressData(room_id=10, sprite_id_addresses=(317915, 317918, 317921, 317924, 317930, 317933)),
|
||||
DungeonSpriteAddressData(room_id=11, sprite_id_addresses=(317941, 317944, 317947, 317950, 317953, 317956, 317959, 317962, 317965)),
|
||||
DungeonSpriteAddressData(room_id=14, sprite_id_addresses=(317978, 317981, 317984)),
|
||||
DungeonSpriteAddressData(room_id=17, sprite_id_addresses=(317992, 317995, 317998, 318001, 318004, 318007, 318010, 318013)),
|
||||
DungeonSpriteAddressData(room_id=19, sprite_id_addresses=(318029, 318032, 318035, 318038, 318044, 318056, 318053, 318041)),
|
||||
DungeonSpriteAddressData(room_id=21, sprite_id_addresses=(318105, 318108, 318111, 318114, 318117, 318120)),
|
||||
DungeonSpriteAddressData(room_id=22, sprite_id_addresses=(318125, 318128, 318131, 318134, 318137, 318140, 318143)),
|
||||
DungeonSpriteAddressData(room_id=23, sprite_id_addresses=(318157, 318160, 318163, 318166, 318169, 318172)),
|
||||
DungeonSpriteAddressData(room_id=25, sprite_id_addresses=(318177, 318180, 318183, 318186)),
|
||||
DungeonSpriteAddressData(room_id=26, sprite_id_addresses=(318191, 318194, 318197, 318200, 318203, 318206, 318209, 318212, 318218)),
|
||||
DungeonSpriteAddressData(room_id=27, sprite_id_addresses=(318232, 318235, 318238, 318241)),
|
||||
DungeonSpriteAddressData(room_id=30, sprite_id_addresses=(318284, 318287, 318290, 318293, 318296, 318299)),
|
||||
DungeonSpriteAddressData(room_id=31, sprite_id_addresses=(318304, 318307, 318310, 318313, 318316, 318319, 318322, 318325)),
|
||||
DungeonSpriteAddressData(room_id=33, sprite_id_addresses=(318335, 318341, 318344, 318347, 318350, 318353, 318356, 318359, 318362, 318365, 318368)),
|
||||
DungeonSpriteAddressData(room_id=34, sprite_id_addresses=(318373, 318376, 318379, 318382, 318385, 318388, 318391)),
|
||||
DungeonSpriteAddressData(room_id=36, sprite_id_addresses=(318413, 318416, 318419, 318422, 318425, 318428, 318431)),
|
||||
DungeonSpriteAddressData(room_id=38, sprite_id_addresses=(318471, 318438, 318441, 318444, 318447, 318450, 318453, 318459, 318462, 318465, 318468)),
|
||||
DungeonSpriteAddressData(room_id=39, sprite_id_addresses=(318476, 318479, 318482, 318485, 318488, 318491, 318494)),
|
||||
DungeonSpriteAddressData(room_id=40, sprite_id_addresses=(318511,)),
|
||||
DungeonSpriteAddressData(room_id=42, sprite_id_addresses=(318530, 318533, 318536, 318539, 318542, 318545)),
|
||||
DungeonSpriteAddressData(room_id=43, sprite_id_addresses=(318556, 318559, 318562, 318565, 318568, 318571)),
|
||||
DungeonSpriteAddressData(room_id=46, sprite_id_addresses=(318590, 318593, 318596, 318599, 318602, 318605)),
|
||||
DungeonSpriteAddressData(room_id=49, sprite_id_addresses=(318621, 318624, 318627, 318630, 318633, 318636, 318639, 318642, 318645, 318648)),
|
||||
DungeonSpriteAddressData(room_id=50, sprite_id_addresses=(318653, 318656, 318659, 318662, 318665)),
|
||||
DungeonSpriteAddressData(room_id=52, sprite_id_addresses=(318681, 318684, 318687, 318693, 318696, 318699, 318690)),
|
||||
DungeonSpriteAddressData(room_id=53, sprite_id_addresses=(318710, 318713, 318716, 318719, 318722, 318728, 318731, 318734, 318725)),
|
||||
DungeonSpriteAddressData(room_id=54, sprite_id_addresses=(318742, 318745, 318754, 318760, 318763)),
|
||||
DungeonSpriteAddressData(room_id=55, sprite_id_addresses=(318777, 318780, 318783, 318786, 318792, 318795, 318798, 318801, 318789)),
|
||||
DungeonSpriteAddressData(room_id=56, sprite_id_addresses=(318806, 318809, 318812, 318815, 318818, 318821, 318824)),
|
||||
DungeonSpriteAddressData(room_id=57, sprite_id_addresses=(318829, 318835, 318841, 318844, 318847, 318850)),
|
||||
DungeonSpriteAddressData(room_id=58, sprite_id_addresses=(318855, 318858, 318861, 318864, 318867, 318870)),
|
||||
DungeonSpriteAddressData(room_id=59, sprite_id_addresses=(318875, 318878, 318881, 318884, 318887, 318890, 318893)),
|
||||
DungeonSpriteAddressData(room_id=60, sprite_id_addresses=(318898, 318901, 318904)),
|
||||
DungeonSpriteAddressData(room_id=61, sprite_id_addresses=(318915, 318921, 318924, 318927, 318930, 318933, 318939, 318942, 318945, 318948, 318951)),
|
||||
DungeonSpriteAddressData(room_id=62, sprite_id_addresses=(318959, 318962, 318980, 318983, 318989, 318992)),
|
||||
DungeonSpriteAddressData(room_id=63, sprite_id_addresses=(319000, 319006, 319009)),
|
||||
DungeonSpriteAddressData(room_id=64, sprite_id_addresses=(319014, 319017, 319023, 319026, 319029)),
|
||||
DungeonSpriteAddressData(room_id=65, sprite_id_addresses=(319036, 319039, 319042, 319045)),
|
||||
DungeonSpriteAddressData(room_id=66, sprite_id_addresses=(319050, 319053, 319056, 319059, 319062, 319065)),
|
||||
DungeonSpriteAddressData(room_id=67, sprite_id_addresses=(319070, 319073)),
|
||||
DungeonSpriteAddressData(room_id=68, sprite_id_addresses=(319084, 319087, 319090, 319093, 319096, 319102)),
|
||||
DungeonSpriteAddressData(room_id=69, sprite_id_addresses=(319110, 319116, 319119, 319131, 319134, 319137, 319113, 319122, 319125, 319128)),
|
||||
DungeonSpriteAddressData(room_id=70, sprite_id_addresses=(319142, 319148, 319154)),
|
||||
DungeonSpriteAddressData(room_id=73, sprite_id_addresses=(319161, 319164, 319167, 319170, 319173, 319176, 319182, 319185, 319188, 319191, 319194, 319197)),
|
||||
DungeonSpriteAddressData(room_id=74, sprite_id_addresses=(319205, 319208)),
|
||||
DungeonSpriteAddressData(room_id=75, sprite_id_addresses=(319213, 319216, 319219, 319222, 319225, 319228, 319231, 319234)),
|
||||
DungeonSpriteAddressData(room_id=76, sprite_id_addresses=(319245, 319248, 319251, 319254, 319257, 319260)),
|
||||
DungeonSpriteAddressData(room_id=78, sprite_id_addresses=(319270, 319273, 319276, 319279)),
|
||||
DungeonSpriteAddressData(room_id=80, sprite_id_addresses=(319295, 319298, 319301)),
|
||||
DungeonSpriteAddressData(room_id=81, sprite_id_addresses=(319309, 319312)),
|
||||
DungeonSpriteAddressData(room_id=82, sprite_id_addresses=(319317, 319320, 319323)),
|
||||
DungeonSpriteAddressData(room_id=83, sprite_id_addresses=(319328, 319331, 319334, 319337, 319340, 319343, 319346, 319349, 319352, 319355, 319358, 319361, 319364)),
|
||||
DungeonSpriteAddressData(room_id=84, sprite_id_addresses=(319369, 319372, 319375, 319378, 319381, 319384, 319387, 319390)),
|
||||
DungeonSpriteAddressData(room_id=85, sprite_id_addresses=(319398, 319401)),
|
||||
DungeonSpriteAddressData(room_id=86, sprite_id_addresses=(319415, 319418, 319421, 319424, 319430, 319433, 319436, 319442, 319439)),
|
||||
DungeonSpriteAddressData(room_id=87, sprite_id_addresses=(319447, 319450, 319453, 319456, 319459, 319462, 319468, 319471, 319474, 319477, 319480, 319483, 319486, 319489)),
|
||||
DungeonSpriteAddressData(room_id=88, sprite_id_addresses=(319497, 319500, 319506, 319509, 319515, 319518, 319521)),
|
||||
DungeonSpriteAddressData(room_id=89, sprite_id_addresses=(319526, 319529, 319538, 319544, 319547, 319550, 319553, 319556, 319559, 319541)),
|
||||
DungeonSpriteAddressData(room_id=91, sprite_id_addresses=(319575, 319578, 319581, 319584)),
|
||||
DungeonSpriteAddressData(room_id=93, sprite_id_addresses=(319615, 319618, 319621, 319624, 319627, 319633, 319636, 319639, 319651, 319642, 319645, 319648, 319630)),
|
||||
DungeonSpriteAddressData(room_id=94, sprite_id_addresses=(319659, 319662, 319665, 319668)),
|
||||
DungeonSpriteAddressData(room_id=95, sprite_id_addresses=(319673, 319676, 319679)),
|
||||
DungeonSpriteAddressData(room_id=96, sprite_id_addresses=(319684,)),
|
||||
DungeonSpriteAddressData(room_id=97, sprite_id_addresses=(319689, 319692, 319695)),
|
||||
DungeonSpriteAddressData(room_id=98, sprite_id_addresses=(319700, 319703, 319706)),
|
||||
DungeonSpriteAddressData(room_id=99, sprite_id_addresses=(319714, 319711)),
|
||||
DungeonSpriteAddressData(room_id=100, sprite_id_addresses=(319719, 319725, 319728, 319731, 319734, 319737)),
|
||||
DungeonSpriteAddressData(room_id=101, sprite_id_addresses=(319760, 319763, 319766, 319769, 319772)),
|
||||
DungeonSpriteAddressData(room_id=102, sprite_id_addresses=(319777, 319783, 319786, 319795, 319798, 319801, 319804, 319810)),
|
||||
DungeonSpriteAddressData(room_id=103, sprite_id_addresses=(319818, 319821, 319824, 319827, 319830, 319833, 319836, 319839, 319842)),
|
||||
DungeonSpriteAddressData(room_id=104, sprite_id_addresses=(319859, 319865, 319868)),
|
||||
DungeonSpriteAddressData(room_id=106, sprite_id_addresses=(319873, 319876, 319879, 319882, 319885, 319888)),
|
||||
DungeonSpriteAddressData(room_id=107, sprite_id_addresses=(319899, 319902, 319905, 319911, 319914, 319917, 319920, 319923, 319926, 319929, 319932)),
|
||||
DungeonSpriteAddressData(room_id=109, sprite_id_addresses=(319954, 319957, 319960, 319963, 319966, 319969, 319972, 319975, 319978)),
|
||||
DungeonSpriteAddressData(room_id=110, sprite_id_addresses=(319983, 319986, 319989, 319992, 319995)),
|
||||
DungeonSpriteAddressData(room_id=113, sprite_id_addresses=(320000, 320003)),
|
||||
DungeonSpriteAddressData(room_id=114, sprite_id_addresses=(320011, 320017)),
|
||||
DungeonSpriteAddressData(room_id=115, sprite_id_addresses=(320022, 320025, 320028, 320031, 320034, 320037)),
|
||||
DungeonSpriteAddressData(room_id=116, sprite_id_addresses=(320045, 320048, 320051, 320054, 320057, 320060, 320063, 320066)),
|
||||
DungeonSpriteAddressData(room_id=117, sprite_id_addresses=(320071, 320074, 320077, 320080, 320083, 320086, 320095, 320098)),
|
||||
DungeonSpriteAddressData(room_id=118, sprite_id_addresses=(320106, 320109, 320112, 320115, 320121)),
|
||||
DungeonSpriteAddressData(room_id=119, sprite_id_addresses=(320126, 320138, 320141)),
|
||||
DungeonSpriteAddressData(room_id=123, sprite_id_addresses=(320146, 320149, 320152, 320155, 320158, 320161, 320167, 320170, 320173, 320176)),
|
||||
DungeonSpriteAddressData(room_id=124, sprite_id_addresses=(320181, 320184, 320187, 320190, 320193, 320196)),
|
||||
DungeonSpriteAddressData(room_id=125, sprite_id_addresses=(320216, 320219, 320225, 320228, 320234, 320222, 320231, 320204, 320207, 320210, 320213, 320222, 320231)),
|
||||
DungeonSpriteAddressData(room_id=126, sprite_id_addresses=(320242, 320245, 320254, 320257)),
|
||||
DungeonSpriteAddressData(room_id=128, sprite_id_addresses=(320291, 320294)),
|
||||
DungeonSpriteAddressData(room_id=129, sprite_id_addresses=(320302, 320305)),
|
||||
DungeonSpriteAddressData(room_id=130, sprite_id_addresses=(320310, 320313, 320316)),
|
||||
DungeonSpriteAddressData(room_id=131, sprite_id_addresses=(320321, 320324, 320327, 320330, 320333, 320336, 320339, 320342, 320345, 320348)),
|
||||
DungeonSpriteAddressData(room_id=132, sprite_id_addresses=(320353, 320356, 320359, 320362, 320365, 320368, 320371)),
|
||||
DungeonSpriteAddressData(room_id=133, sprite_id_addresses=(320376, 320379, 320382, 320385, 320388, 320391, 320394, 320397, 320400, 320403)),
|
||||
DungeonSpriteAddressData(room_id=135, sprite_id_addresses=(320410, 320413, 320416, 320419, 320434, 320437, 320440, 320446, 320422)),
|
||||
DungeonSpriteAddressData(room_id=139, sprite_id_addresses=(320468, 320471, 320474, 320477, 320480)),
|
||||
DungeonSpriteAddressData(room_id=140, sprite_id_addresses=(320503, 320506, 320509, 320512, 320518, 320521, 320527, 320524, 320515)),
|
||||
DungeonSpriteAddressData(room_id=141, sprite_id_addresses=(320538, 320541, 320544, 320547, 320550, 320556, 320559, 320562, 320565, 320568, 320571, 320535)),
|
||||
DungeonSpriteAddressData(room_id=142, sprite_id_addresses=(320579, 320582, 320585, 320588, 320591, 320594, 320597)),
|
||||
DungeonSpriteAddressData(room_id=145, sprite_id_addresses=(320610, 320616, 320619, 320622, 320625, 320613)),
|
||||
DungeonSpriteAddressData(room_id=146, sprite_id_addresses=(320636, 320639, 320642, 320645, 320648, 320654, 320657, 320660, 320663)),
|
||||
DungeonSpriteAddressData(room_id=147, sprite_id_addresses=(320668, 320671, 320674, 320677, 320680, 320683, 320686, 320689)),
|
||||
DungeonSpriteAddressData(room_id=149, sprite_id_addresses=(320694, 320697, 320700, 320703)),
|
||||
DungeonSpriteAddressData(room_id=151, sprite_id_addresses=(320728,)),
|
||||
DungeonSpriteAddressData(room_id=152, sprite_id_addresses=(320733, 320736, 320739, 320742, 320745)),
|
||||
DungeonSpriteAddressData(room_id=153, sprite_id_addresses=(320750, 320753, 320756, 320759, 320765, 320768, 320771, 320774, 320777, 320780)),
|
||||
DungeonSpriteAddressData(room_id=155, sprite_id_addresses=(320794, 320797, 320800, 320803, 320806, 320809, 320812, 320815, 320818, 320821)),
|
||||
DungeonSpriteAddressData(room_id=156, sprite_id_addresses=(320826, 320829, 320832, 320835, 320838, 320841)),
|
||||
DungeonSpriteAddressData(room_id=157, sprite_id_addresses=(320852, 320855, 320858, 320861, 320864, 320867, 320870, 320873)),
|
||||
DungeonSpriteAddressData(room_id=158, sprite_id_addresses=(320878, 320881, 320884, 320887)),
|
||||
DungeonSpriteAddressData(room_id=159, sprite_id_addresses=(320907, 320910)),
|
||||
DungeonSpriteAddressData(room_id=160, sprite_id_addresses=(320915, 320918, 320921)),
|
||||
DungeonSpriteAddressData(room_id=161, sprite_id_addresses=(320929, 320932, 320935, 320938, 320941, 320944, 320947, 320950)),
|
||||
DungeonSpriteAddressData(room_id=165, sprite_id_addresses=(320968, 320971, 320974, 320977, 320980, 320983, 320986, 320989, 320998, 321001)),
|
||||
DungeonSpriteAddressData(room_id=167, sprite_id_addresses=(321014, 321017)),
|
||||
DungeonSpriteAddressData(room_id=168, sprite_id_addresses=(321022, 321025, 321028, 321031, 321034)),
|
||||
DungeonSpriteAddressData(room_id=169, sprite_id_addresses=(321039, 321042, 321057, 321060, 321045, 321048, 321051, 321054)),
|
||||
DungeonSpriteAddressData(room_id=170, sprite_id_addresses=(321065, 321068, 321071, 321074, 321077, 321080)),
|
||||
DungeonSpriteAddressData(room_id=171, sprite_id_addresses=(321088, 321091, 321094, 321097, 321100, 321103, 321106)),
|
||||
DungeonSpriteAddressData(room_id=174, sprite_id_addresses=(321116, 321119)),
|
||||
DungeonSpriteAddressData(room_id=176, sprite_id_addresses=(321129, 321132, 321135, 321138, 321141, 321144, 321147, 321150, 321153, 321156, 321159, 321165, 321168)),
|
||||
DungeonSpriteAddressData(room_id=177, sprite_id_addresses=(321173, 321176, 321179, 321182, 321185, 321188, 321191, 321194, 321197, 321200)),
|
||||
DungeonSpriteAddressData(room_id=178, sprite_id_addresses=(321205, 321208, 321211, 321214, 321217, 321220, 321223, 321226, 321229, 321232, 321235, 321238, 321241, 321244)),
|
||||
DungeonSpriteAddressData(room_id=179, sprite_id_addresses=(321249, 321252, 321255, 321258, 321261)),
|
||||
DungeonSpriteAddressData(room_id=182, sprite_id_addresses=(321277, 321280, 321289, 321292, 321301, 321304)),
|
||||
DungeonSpriteAddressData(room_id=183, sprite_id_addresses=(321309, 321312)),
|
||||
DungeonSpriteAddressData(room_id=184, sprite_id_addresses=(321317, 321320, 321323, 321326, 321329, 321332)),
|
||||
DungeonSpriteAddressData(room_id=186, sprite_id_addresses=(321342, 321345, 321348, 321351, 321354, 321357, 321360)),
|
||||
DungeonSpriteAddressData(room_id=187, sprite_id_addresses=(321365, 321368, 321371, 321374, 321377, 321380, 321386, 321389, 321392, 321395, 321383)),
|
||||
DungeonSpriteAddressData(room_id=188, sprite_id_addresses=(321403, 321406, 321409, 321412, 321418, 321421, 321424, 321433, 321400, 321415, 321427, 321430)),
|
||||
DungeonSpriteAddressData(room_id=190, sprite_id_addresses=(321440, 321446, 321449, 321452, 321455, 321458)),
|
||||
DungeonSpriteAddressData(room_id=192, sprite_id_addresses=(321471, 321474, 321477, 321480, 321486, 321489, 321492, 321495)),
|
||||
DungeonSpriteAddressData(room_id=193, sprite_id_addresses=(321503, 321506, 321509, 321512, 321518, 321524, 321527, 321530, 321521, 321515, 321536)),
|
||||
DungeonSpriteAddressData(room_id=194, sprite_id_addresses=(321547, 321550, 321553, 321556, 321562, 321559, 321544, 321541)),
|
||||
DungeonSpriteAddressData(room_id=195, sprite_id_addresses=(321567, 321585, 321588)),
|
||||
DungeonSpriteAddressData(room_id=196, sprite_id_addresses=(321605, 321608, 321611, 321614, 321617, 321620)),
|
||||
DungeonSpriteAddressData(room_id=201, sprite_id_addresses=(321697, 321700, 321703)),
|
||||
DungeonSpriteAddressData(room_id=203, sprite_id_addresses=(321708, 321717, 321720, 321723, 321726, 321729, 321732, 321735, 321738, 321741, 321714, 321711)),
|
||||
DungeonSpriteAddressData(room_id=204, sprite_id_addresses=(321746, 321749, 321755, 321758, 321761, 321770, 321773, 321776, 321779, 321782, 321785, 321752, 321764, 321767)),
|
||||
DungeonSpriteAddressData(room_id=206, sprite_id_addresses=(321790, 321793, 321799, 321802, 321805, 321808, 321811)),
|
||||
DungeonSpriteAddressData(room_id=208, sprite_id_addresses=(321816, 321819, 321822, 321825, 321828, 321831, 321834, 321837, 321840, 321843, 321846)),
|
||||
DungeonSpriteAddressData(room_id=209, sprite_id_addresses=(321851, 321854, 321857, 321860, 321863, 321866, 321869, 321872)),
|
||||
DungeonSpriteAddressData(room_id=210, sprite_id_addresses=(321877, 321880, 321883, 321886, 321889, 321892, 321895, 321898, 321901, 321904)),
|
||||
DungeonSpriteAddressData(room_id=216, sprite_id_addresses=(321937, 321940, 321943, 321946, 321949, 321952, 321955, 321958, 321961, 321964, 321967)),
|
||||
DungeonSpriteAddressData(room_id=217, sprite_id_addresses=(321975, 321978, 321981, 321972)),
|
||||
DungeonSpriteAddressData(room_id=218, sprite_id_addresses=(321986, 321989)),
|
||||
DungeonSpriteAddressData(room_id=219, sprite_id_addresses=(321994, 321997, 322000, 322006, 322003, 322012, 322009)),
|
||||
DungeonSpriteAddressData(room_id=220, sprite_id_addresses=(322020, 322023, 322026, 322029, 322032, 322035, 322047, 322017, 322038, 322041, 322044)),
|
||||
DungeonSpriteAddressData(room_id=223, sprite_id_addresses=(322063, 322066)),
|
||||
DungeonSpriteAddressData(room_id=224, sprite_id_addresses=(322071, 322074, 322077, 322080)),
|
||||
DungeonSpriteAddressData(room_id=232, sprite_id_addresses=(322189, 322192, 322195, 322198)),
|
||||
DungeonSpriteAddressData(room_id=238, sprite_id_addresses=(322213, 322216, 322219, 322222, 322225)),
|
||||
DungeonSpriteAddressData(room_id=239, sprite_id_addresses=(322230, 322233, 322236)),
|
||||
DungeonSpriteAddressData(room_id=249, sprite_id_addresses=(322323, 322326, 322329, 322332)),
|
||||
DungeonSpriteAddressData(room_id=254, sprite_id_addresses=(322378, 322381, 322384, 322387, 322390)),
|
||||
DungeonSpriteAddressData(room_id=263, sprite_id_addresses=(322444, 322447)),
|
||||
DungeonSpriteAddressData(room_id=264, sprite_id_addresses=(322452, 322455, 322458, 322461)),
|
||||
DungeonSpriteAddressData(room_id=267, sprite_id_addresses=(322494,)),
|
||||
DungeonSpriteAddressData(room_id=269, sprite_id_addresses=(322525, 322528)),
|
||||
DungeonSpriteAddressData(room_id=291, sprite_id_addresses=(322671, 322674, 322677, 322680)),
|
||||
)
|
||||
|
||||
KEYED_SPRITE_ID_ADDRESSES = frozenset((317984,
|
||||
318044,
|
||||
318335,
|
||||
318835,
|
||||
318915,
|
||||
318983,
|
||||
320003,
|
||||
320011,
|
||||
320294,
|
||||
320759,
|
||||
321292,
|
||||
321480,
|
||||
321530,
|
||||
320000,
|
||||
321159,
|
||||
321937,
|
||||
321940,
|
||||
321943,
|
||||
321946,
|
||||
321949,
|
||||
321952,
|
||||
321955,
|
||||
321958,
|
||||
321961,
|
||||
321964,
|
||||
321967,
|
||||
321424,
|
||||
321421,
|
||||
321418))
|
||||
@@ -0,0 +1,106 @@
|
||||
from __future__ import annotations
|
||||
|
||||
from typing import NamedTuple, Optional
|
||||
|
||||
|
||||
class RoomGroupRequirementData(NamedTuple):
|
||||
group_id: Optional[int]
|
||||
subgroup_0: Optional[int]
|
||||
subgroup_1: Optional[int]
|
||||
subgroup_2: Optional[int]
|
||||
subgroup_3: Optional[int]
|
||||
rooms: tuple[int, ...]
|
||||
|
||||
SHUTTER_ROOM_IDS = frozenset((184,
|
||||
11,
|
||||
27,
|
||||
75,
|
||||
4,
|
||||
36,
|
||||
182,
|
||||
40,
|
||||
14,
|
||||
46,
|
||||
62,
|
||||
110,
|
||||
49,
|
||||
135,
|
||||
68,
|
||||
69,
|
||||
83,
|
||||
117,
|
||||
133,
|
||||
61,
|
||||
93,
|
||||
107,
|
||||
109,
|
||||
123,
|
||||
125,
|
||||
141,
|
||||
150,
|
||||
165,
|
||||
113,
|
||||
168,
|
||||
216,
|
||||
176,
|
||||
192,
|
||||
224,
|
||||
178,
|
||||
210,
|
||||
239,
|
||||
268,
|
||||
291))
|
||||
WATER_ROOM_IDS = frozenset((22, 40, 52, 54, 56, 70, 102))
|
||||
DONT_RANDOMIZE_ROOM_IDS = frozenset((0, 1, 3, 13, 20, 32, 48, 127))
|
||||
NO_SPECIAL_ENEMIES_STANDARD_ROOM_IDS = frozenset((1, 2, 17, 33, 34, 50, 65, 66, 80, 81, 82, 85, 96, 97, 98, 112, 113, 114, 128, 129, 130))
|
||||
BOSS_ROOM_IDS = frozenset((200, 51, 108, 7, 77, 90, 6, 41, 172, 222, 144, 164, 32, 13, 0))
|
||||
|
||||
ROOM_GROUP_REQUIREMENTS = (
|
||||
RoomGroupRequirementData(group_id=1, subgroup_0=70, subgroup_1=73, subgroup_2=28, subgroup_3=82, rooms=(228, 240)),
|
||||
RoomGroupRequirementData(group_id=5, subgroup_0=75, subgroup_1=77, subgroup_2=74, subgroup_3=90, rooms=(243, 265, 270, 271, 272, 273, 282, 284, 290)),
|
||||
RoomGroupRequirementData(group_id=None, subgroup_0=75, subgroup_1=None, subgroup_2=None, subgroup_3=None, rooms=(255, 274, 287)),
|
||||
RoomGroupRequirementData(group_id=None, subgroup_0=None, subgroup_1=77, subgroup_2=None, subgroup_3=21, rooms=(289,)),
|
||||
RoomGroupRequirementData(group_id=7, subgroup_0=75, subgroup_1=77, subgroup_2=57, subgroup_3=54, rooms=(8, 44, 276, 277)),
|
||||
RoomGroupRequirementData(group_id=13, subgroup_0=81, subgroup_1=None, subgroup_2=None, subgroup_3=None, rooms=(85, 258, 260)),
|
||||
RoomGroupRequirementData(group_id=14, subgroup_0=71, subgroup_1=73, subgroup_2=76, subgroup_3=80, rooms=(18, 261, 266)),
|
||||
RoomGroupRequirementData(group_id=None, subgroup_0=None, subgroup_1=None, subgroup_2=None, subgroup_3=80, rooms=(264,)),
|
||||
RoomGroupRequirementData(group_id=15, subgroup_0=79, subgroup_1=77, subgroup_2=74, subgroup_3=80, rooms=(244, 245, 257, 259, 262, 280, 281)),
|
||||
RoomGroupRequirementData(group_id=18, subgroup_0=85, subgroup_1=61, subgroup_2=66, subgroup_3=67, rooms=(32, 48)),
|
||||
RoomGroupRequirementData(group_id=24, subgroup_0=85, subgroup_1=26, subgroup_2=66, subgroup_3=67, rooms=(13,)),
|
||||
RoomGroupRequirementData(group_id=34, subgroup_0=33, subgroup_1=65, subgroup_2=69, subgroup_3=51, rooms=(0,)),
|
||||
RoomGroupRequirementData(group_id=40, subgroup_0=14, subgroup_1=None, subgroup_2=74, subgroup_3=80, rooms=(225, 256, 293, 292, 294)),
|
||||
RoomGroupRequirementData(group_id=None, subgroup_0=14, subgroup_1=30, subgroup_2=None, subgroup_3=None, rooms=(291,)),
|
||||
RoomGroupRequirementData(group_id=23, subgroup_0=64, subgroup_1=None, subgroup_2=None, subgroup_3=63, rooms=()),
|
||||
RoomGroupRequirementData(group_id=9, subgroup_0=None, subgroup_1=None, subgroup_2=None, subgroup_3=29, rooms=(227,)),
|
||||
RoomGroupRequirementData(group_id=11, subgroup_0=None, subgroup_1=None, subgroup_2=None, subgroup_3=61, rooms=()),
|
||||
RoomGroupRequirementData(group_id=22, subgroup_0=None, subgroup_1=None, subgroup_2=None, subgroup_3=49, rooms=()),
|
||||
RoomGroupRequirementData(group_id=22, subgroup_0=None, subgroup_1=None, subgroup_2=60, subgroup_3=None, rooms=()),
|
||||
RoomGroupRequirementData(group_id=21, subgroup_0=None, subgroup_1=None, subgroup_2=58, subgroup_3=62, rooms=()),
|
||||
RoomGroupRequirementData(group_id=28, subgroup_0=None, subgroup_1=None, subgroup_2=38, subgroup_3=82, rooms=(14, 126, 142, 158, 190)),
|
||||
RoomGroupRequirementData(group_id=12, subgroup_0=None, subgroup_1=None, subgroup_2=48, subgroup_3=None, rooms=()),
|
||||
RoomGroupRequirementData(group_id=26, subgroup_0=None, subgroup_1=None, subgroup_2=56, subgroup_3=None, rooms=()),
|
||||
RoomGroupRequirementData(group_id=20, subgroup_0=None, subgroup_1=None, subgroup_2=57, subgroup_3=None, rooms=()),
|
||||
RoomGroupRequirementData(group_id=32, subgroup_0=None, subgroup_1=44, subgroup_2=59, subgroup_3=None, rooms=()),
|
||||
RoomGroupRequirementData(group_id=3, subgroup_0=93, subgroup_1=None, subgroup_2=None, subgroup_3=None, rooms=(81,)),
|
||||
RoomGroupRequirementData(group_id=42, subgroup_0=21, subgroup_1=None, subgroup_2=None, subgroup_3=None, rooms=(286,)),
|
||||
RoomGroupRequirementData(group_id=10, subgroup_0=47, subgroup_1=None, subgroup_2=46, subgroup_3=None, rooms=(92, 117, 185, 217)),
|
||||
RoomGroupRequirementData(group_id=None, subgroup_0=None, subgroup_1=None, subgroup_2=34, subgroup_3=None, rooms=(54, 70, 102, 118)),
|
||||
RoomGroupRequirementData(group_id=None, subgroup_0=None, subgroup_1=32, subgroup_2=None, subgroup_3=None, rooms=(62, 159)),
|
||||
RoomGroupRequirementData(group_id=None, subgroup_0=31, subgroup_1=None, subgroup_2=None, subgroup_3=None, rooms=(127,)),
|
||||
RoomGroupRequirementData(group_id=None, subgroup_0=None, subgroup_1=None, subgroup_2=35, subgroup_3=None, rooms=(57, 73, 86, 87, 104, 141)),
|
||||
RoomGroupRequirementData(group_id=37, subgroup_0=31, subgroup_1=None, subgroup_2=39, subgroup_3=82, rooms=(36, 180, 181, 198, 199, 214)),
|
||||
RoomGroupRequirementData(group_id=None, subgroup_0=None, subgroup_1=None, subgroup_2=None, subgroup_3=82, rooms=(23, 42, 68, 76, 86, 88, 89, 103, 104, 126, 139, 235, 251)),
|
||||
RoomGroupRequirementData(group_id=None, subgroup_0=None, subgroup_1=None, subgroup_2=None, subgroup_3=83, rooms=(23, 42, 76, 89, 103, 104, 126, 139, 235, 251)),
|
||||
RoomGroupRequirementData(group_id=None, subgroup_0=None, subgroup_1=None, subgroup_2=None, subgroup_3=82, rooms=(11, 19, 27, 30, 42, 43, 49, 61, 62, 91, 107, 119, 135, 139, 145, 146, 155, 157, 161, 171, 182, 191, 193, 196, 239)),
|
||||
RoomGroupRequirementData(group_id=None, subgroup_0=None, subgroup_1=None, subgroup_2=None, subgroup_3=83, rooms=(11, 19, 27, 30, 42, 43, 49, 53, 62, 91, 107, 119, 135, 139, 145, 146, 155, 157, 161, 171, 182, 191, 193, 196, 239)),
|
||||
RoomGroupRequirementData(group_id=None, subgroup_0=None, subgroup_1=None, subgroup_2=None, subgroup_3=82, rooms=(19, 35, 150, 165, 195, 197, 213)),
|
||||
RoomGroupRequirementData(group_id=None, subgroup_0=None, subgroup_1=None, subgroup_2=None, subgroup_3=83, rooms=(19, 35, 150, 165, 197, 213)),
|
||||
RoomGroupRequirementData(group_id=None, subgroup_0=None, subgroup_1=None, subgroup_2=None, subgroup_3=82, rooms=(26, 38, 43, 64, 74, 87, 107, 123)),
|
||||
RoomGroupRequirementData(group_id=None, subgroup_0=None, subgroup_1=None, subgroup_2=None, subgroup_3=83, rooms=(38, 43, 64, 74, 87, 107, 123, 206)),
|
||||
RoomGroupRequirementData(group_id=None, subgroup_0=None, subgroup_1=None, subgroup_2=None, subgroup_3=82, rooms=(2, 88, 100, 140, 267)),
|
||||
RoomGroupRequirementData(group_id=None, subgroup_0=None, subgroup_1=None, subgroup_2=None, subgroup_3=82, rooms=(26, 61, 68, 86, 94, 124, 149, 195)),
|
||||
RoomGroupRequirementData(group_id=None, subgroup_0=None, subgroup_1=None, subgroup_2=None, subgroup_3=83, rooms=(4, 63, 206)),
|
||||
RoomGroupRequirementData(group_id=None, subgroup_0=None, subgroup_1=None, subgroup_2=None, subgroup_3=83, rooms=(53, 55, 118)),
|
||||
RoomGroupRequirementData(group_id=None, subgroup_0=None, subgroup_1=None, subgroup_2=34, subgroup_3=None, rooms=(40,)),
|
||||
RoomGroupRequirementData(group_id=None, subgroup_0=None, subgroup_1=None, subgroup_2=37, subgroup_3=None, rooms=(151,)),
|
||||
)
|
||||
@@ -0,0 +1,295 @@
|
||||
from __future__ import annotations
|
||||
|
||||
from typing import NamedTuple, Optional
|
||||
|
||||
|
||||
class EnemySpriteRequirementData(NamedTuple):
|
||||
sprite_name: str
|
||||
sprite_id: int
|
||||
boss: bool
|
||||
overlord: bool
|
||||
do_not_randomize: bool
|
||||
killable: bool
|
||||
npc: bool
|
||||
never_use_dungeon: bool
|
||||
never_use_overworld: bool
|
||||
cannot_have_key: bool
|
||||
is_object: bool
|
||||
absorbable: bool
|
||||
is_water_sprite: bool
|
||||
is_enemy_sprite: bool
|
||||
group_ids: tuple[int, ...]
|
||||
subgroup_0: tuple[int, ...]
|
||||
subgroup_1: tuple[int, ...]
|
||||
subgroup_2: tuple[int, ...]
|
||||
subgroup_3: tuple[int, ...]
|
||||
parameters: Optional[int]
|
||||
special_glitched: bool
|
||||
excluded_rooms: tuple[int, ...]
|
||||
dont_randomize_rooms: tuple[int, ...]
|
||||
spawnable_rooms: tuple[int, ...]
|
||||
|
||||
ENEMY_SPRITE_REQUIREMENTS = (
|
||||
EnemySpriteRequirementData(sprite_name='RavenSprite', sprite_id=0, boss=False, overlord=False, do_not_randomize=False, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=True, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(17, 25), parameters=None, special_glitched=False, excluded_rooms=(210, 268), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='VultureSprite', sprite_id=1, boss=False, overlord=False, do_not_randomize=False, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=True, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(18,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(210, 268), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='EmptySprite', sprite_id=3, boss=False, overlord=False, do_not_randomize=False, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='PullSwitch_GoodSprite', sprite_id=4, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=True, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(82, 83), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='PullSwitch_TrapSprite', sprite_id=6, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=True, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(82, 83), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='Octorok_OneWaySprite', sprite_id=8, boss=False, overlord=False, do_not_randomize=False, killable=True, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(12, 24), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='MoldormSprite', sprite_id=9, boss=True, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(48,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='Octorok_FourWaySprite', sprite_id=10, boss=False, overlord=False, do_not_randomize=False, killable=True, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(12,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='ChickenSprite', sprite_id=11, boss=False, overlord=False, do_not_randomize=False, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(21, 80), parameters=None, special_glitched=False, excluded_rooms=(210, 268), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='BuzzblobSprite', sprite_id=13, boss=False, overlord=False, do_not_randomize=False, killable=True, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=True, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(17,), parameters=None, special_glitched=False, excluded_rooms=(268,), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='SnapdragonSprite', sprite_id=14, boss=False, overlord=False, do_not_randomize=False, killable=True, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(22,), subgroup_1=(), subgroup_2=(23,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='OctoballoonSprite', sprite_id=15, boss=False, overlord=False, do_not_randomize=False, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=True, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(12,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(210, 268), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='OctoballoonHatchlingsSprite', sprite_id=16, boss=False, overlord=False, do_not_randomize=False, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(12,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='HinoxSprite', sprite_id=17, boss=False, overlord=False, do_not_randomize=False, killable=True, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(22,), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='MoblinSprite', sprite_id=18, boss=False, overlord=False, do_not_randomize=False, killable=True, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=True, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(23,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='MiniHelmasaurSprite', sprite_id=19, boss=False, overlord=False, do_not_randomize=False, killable=True, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(30,), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='GargoylesDomainGateSprite', sprite_id=20, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=True, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='AntifairySprite', sprite_id=21, boss=False, overlord=False, do_not_randomize=False, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(82, 83), parameters=None, special_glitched=False, excluded_rooms=(64, 210, 268), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='SahasrahlaAginahSprite', sprite_id=22, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=True, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(76,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='BushHoarderSprite', sprite_id=23, boss=False, overlord=False, do_not_randomize=False, killable=True, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=True, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(17,), parameters=None, special_glitched=False, excluded_rooms=(268,), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='MiniMoldormSprite', sprite_id=24, boss=False, overlord=False, do_not_randomize=False, killable=True, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(30,), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='PoeSprite', sprite_id=25, boss=False, overlord=False, do_not_randomize=False, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=True, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(14, 21), parameters=None, special_glitched=False, excluded_rooms=(210, 268), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='DwarvesSprite', sprite_id=26, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=True, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(), subgroup_1=(77,), subgroup_2=(), subgroup_3=(21,), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='ArrowInWall_MaybeSprite', sprite_id=27, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='StatueSprite', sprite_id=28, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=True, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(82, 83), parameters=None, special_glitched=False, excluded_rooms=(11, 22, 25, 30, 38, 39, 54, 63, 66, 64, 70, 73, 75, 78, 85, 87, 95, 101, 106, 116, 118, 125, 127, 131, 132, 133, 140, 141, 146, 149, 152, 155, 156, 157, 158, 160, 170, 175, 179, 186, 187, 188, 198, 203, 206, 208, 210, 213, 216, 220, 223, 228, 231, 238, 249, 253, 268, 63), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='WeathervaneSprite', sprite_id=29, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='CrystalSwitchSprite', sprite_id=30, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=True, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(82, 83), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='BugCatchingKidSprite', sprite_id=31, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=True, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(81,), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='SluggulaSprite', sprite_id=32, boss=False, overlord=False, do_not_randomize=False, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(37,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='PushSwitchSprite', sprite_id=33, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=True, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(83,), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='RopaSprite', sprite_id=34, boss=False, overlord=False, do_not_randomize=False, killable=True, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(22,), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='RedBariSprite', sprite_id=35, boss=False, overlord=False, do_not_randomize=False, killable=True, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=True, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(31,), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(127,), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='BlueBariSprite', sprite_id=36, boss=False, overlord=False, do_not_randomize=False, killable=True, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(31,), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(127,), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='TalkingTreeSprite', sprite_id=37, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=True, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(21,), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='HardhatBeetleSprite', sprite_id=38, boss=False, overlord=False, do_not_randomize=False, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(30,), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='DeadrockSprite', sprite_id=39, boss=False, overlord=False, do_not_randomize=False, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(16,), parameters=None, special_glitched=False, excluded_rooms=(127, 268), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='StorytellersSprite', sprite_id=40, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=True, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='BlindHideoutAttendantSprite', sprite_id=41, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=True, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(14, 79), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='SweepingLadySprite', sprite_id=42, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=True, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(6,), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='MultipurposeSpriteSprite', sprite_id=43, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='LumberjacksSprite', sprite_id=44, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=True, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(74,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='TelepathicStones_NoIdeaWhatThisActuallyIsLikelyUnusedSprite', sprite_id=45, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=True, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='FluteBoysNotesSprite', sprite_id=46, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='RaceHPNPCsSprite', sprite_id=47, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=True, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(6,), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='Person_MaybeSprite', sprite_id=48, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=True, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(6,), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='FortuneTellerSprite', sprite_id=49, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=True, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(75,), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='AngryBrothersSprite', sprite_id=50, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=True, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(79,), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='PullForRupeesSpriteSprite', sprite_id=51, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=True, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='ScaredGirl2Sprite', sprite_id=52, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=True, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(6,), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='InnkeeperSprite', sprite_id=53, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=True, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='WitchSprite', sprite_id=54, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=True, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(76,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='WaterfallSprite', sprite_id=55, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=True, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='ArrowTargetSprite', sprite_id=56, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='AverageMiddleAgedManSprite', sprite_id=57, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=True, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(17,), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='HalfMagicBatSprite', sprite_id=58, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=True, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(29,), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='DashItemSprite', sprite_id=59, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='VillageKidSprite', sprite_id=60, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=True, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(6,), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='Signs_ChickenLadyAlsoShowedUp_ScaredLadiesOutsideHousesSprite', sprite_id=61, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=True, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(6,), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='RockHoarderSprite', sprite_id=62, boss=False, overlord=False, do_not_randomize=False, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(17,), parameters=None, special_glitched=False, excluded_rooms=(268,), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='TutorialSoldierSprite', sprite_id=63, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=True, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='LightningLockSprite', sprite_id=64, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(63,), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='BlueSwordSoldier_DetectPlayerSprite', sprite_id=65, boss=False, overlord=False, do_not_randomize=False, killable=True, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(13, 73), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='GreenSwordSoldierSprite', sprite_id=66, boss=False, overlord=False, do_not_randomize=False, killable=True, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(73,), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='RedSpearSoldierSprite', sprite_id=67, boss=False, overlord=False, do_not_randomize=False, killable=True, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(13, 73), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='AssaultSwordSoldierSprite', sprite_id=68, boss=False, overlord=False, do_not_randomize=False, killable=True, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(70,), subgroup_1=(73,), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='GreenSpearSoldierSprite', sprite_id=69, boss=False, overlord=False, do_not_randomize=False, killable=True, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(13, 73), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='BlueArcherSprite', sprite_id=70, boss=False, overlord=False, do_not_randomize=False, killable=True, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(72,), subgroup_1=(73,), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='GreenArcherSprite', sprite_id=71, boss=False, overlord=False, do_not_randomize=False, killable=True, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(72,), subgroup_1=(73,), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='RedJavelinSoldierSprite', sprite_id=72, boss=False, overlord=False, do_not_randomize=False, killable=True, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(70,), subgroup_1=(73,), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='RedJavelinSoldier2Sprite', sprite_id=73, boss=False, overlord=False, do_not_randomize=False, killable=True, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(70,), subgroup_1=(73,), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='RedBombSoldiersSprite', sprite_id=74, boss=False, overlord=False, do_not_randomize=False, killable=True, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(70,), subgroup_1=(73,), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='GreenSoldierRecruits_HMKnightSprite', sprite_id=75, boss=False, overlord=False, do_not_randomize=False, killable=True, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(73,), subgroup_2=(19,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='GeldmanSprite', sprite_id=76, boss=False, overlord=False, do_not_randomize=False, killable=True, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=True, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(18,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(268,), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='RabbitSprite', sprite_id=77, boss=False, overlord=False, do_not_randomize=False, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(17,), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='PopoSprite', sprite_id=78, boss=False, overlord=False, do_not_randomize=False, killable=True, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(44,), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='Popo2Sprite', sprite_id=79, boss=False, overlord=False, do_not_randomize=False, killable=True, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(44,), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='CannonBallsSprite', sprite_id=80, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(46,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='ArmosSprite', sprite_id=81, boss=False, overlord=False, do_not_randomize=False, killable=True, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(16,), parameters=None, special_glitched=False, excluded_rooms=(268,), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='GiantZoraSprite', sprite_id=82, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=True, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(68,), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='ArmosKnightsSprite', sprite_id=83, boss=True, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(29,), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='LanmolasSprite', sprite_id=84, boss=True, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(49,), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='FireballZoraSprite', sprite_id=85, boss=False, overlord=False, do_not_randomize=False, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=True, is_object=False, absorbable=False, is_water_sprite=True, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(12, 24), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='WalkingZoraSprite', sprite_id=86, boss=False, overlord=False, do_not_randomize=False, killable=True, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=True, is_object=False, absorbable=False, is_water_sprite=True, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(12,), subgroup_3=(68,), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='DesertPalaceBarriersSprite', sprite_id=87, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(18,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='CrabSprite', sprite_id=88, boss=False, overlord=False, do_not_randomize=False, killable=True, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(12,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='BirdSprite', sprite_id=89, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(55,), subgroup_3=(54,), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='SquirrelSprite', sprite_id=90, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(55,), subgroup_3=(54,), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='Spark_LeftToRightSprite', sprite_id=91, boss=False, overlord=False, do_not_randomize=False, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(31,), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='Spark_RightToLeftSprite', sprite_id=92, boss=False, overlord=False, do_not_randomize=False, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(31,), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='Roller_VerticalMovingSprite', sprite_id=93, boss=False, overlord=False, do_not_randomize=False, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(39,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(11, 22, 25, 30, 38, 39, 54, 63, 66, 64, 70, 73, 75, 78, 85, 87, 95, 101, 106, 116, 118, 125, 127, 131, 132, 133, 140, 141, 146, 149, 152, 155, 156, 157, 158, 160, 170, 175, 179, 186, 187, 188, 198, 203, 206, 208, 210, 213, 216, 220, 223, 228, 231, 238, 249, 253, 268), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='Roller_VerticalMoving2Sprite', sprite_id=94, boss=False, overlord=False, do_not_randomize=False, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(39,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(11, 22, 25, 30, 38, 39, 54, 63, 66, 64, 70, 73, 75, 78, 85, 87, 95, 101, 106, 116, 118, 125, 127, 131, 132, 133, 140, 141, 146, 149, 152, 155, 156, 157, 158, 160, 170, 175, 179, 186, 187, 188, 198, 203, 206, 208, 210, 213, 216, 220, 223, 228, 231, 238, 249, 253, 268), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='RollerSprite', sprite_id=95, boss=False, overlord=False, do_not_randomize=False, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(39,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(11, 22, 25, 30, 38, 39, 54, 63, 66, 64, 70, 73, 75, 78, 85, 87, 95, 101, 106, 116, 118, 125, 127, 131, 132, 133, 140, 141, 146, 149, 152, 155, 156, 157, 158, 160, 170, 175, 179, 186, 187, 188, 198, 203, 206, 208, 210, 213, 216, 220, 223, 228, 231, 238, 249, 253, 268), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='Roller_HorizontalMovingSprite', sprite_id=96, boss=False, overlord=False, do_not_randomize=False, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(39,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(11, 22, 25, 30, 38, 39, 54, 63, 66, 64, 70, 73, 75, 78, 85, 87, 95, 101, 106, 116, 118, 125, 127, 131, 132, 133, 140, 141, 146, 149, 152, 155, 156, 157, 158, 160, 170, 175, 179, 186, 187, 188, 198, 203, 206, 208, 210, 213, 216, 220, 223, 228, 231, 238, 249, 253, 268), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='BeamosSprite', sprite_id=97, boss=False, overlord=False, do_not_randomize=False, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(44,), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(11, 22, 25, 30, 38, 39, 54, 63, 66, 64, 70, 73, 75, 78, 85, 87, 95, 101, 106, 116, 118, 125, 127, 131, 132, 133, 140, 141, 146, 149, 152, 155, 156, 157, 158, 160, 170, 175, 179, 186, 187, 188, 198, 203, 206, 208, 210, 213, 216, 220, 223, 228, 231, 238, 249, 253, 268), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='MasterSwordSprite', sprite_id=98, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=True, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(55,), subgroup_3=(54,), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='Devalant_NonShooterSprite', sprite_id=99, boss=False, overlord=False, do_not_randomize=False, killable=True, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(47,), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='Devalant_ShooterSprite', sprite_id=100, boss=False, overlord=False, do_not_randomize=False, killable=True, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(47,), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='ShootingGalleryProprietorSprite', sprite_id=101, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=True, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(75,), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='MovingCannonBallShooters_RightSprite', sprite_id=102, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=True, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(47,), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='MovingCannonBallShooters_LeftSprite', sprite_id=103, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=True, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(47,), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='MovingCannonBallShooters_DownSprite', sprite_id=104, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=True, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(47,), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='MovingCannonBallShooters_UpSprite', sprite_id=105, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=True, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(47,), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='BallNChainTrooperSprite', sprite_id=106, boss=False, overlord=False, do_not_randomize=False, killable=True, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(70,), subgroup_1=(73,), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='CannonSoldierSprite', sprite_id=107, boss=False, overlord=False, do_not_randomize=False, killable=True, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(70,), subgroup_1=(73,), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='MirrorPortalSprite', sprite_id=108, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='RatSprite', sprite_id=109, boss=False, overlord=False, do_not_randomize=False, killable=True, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(28, 36), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='RopeSprite', sprite_id=110, boss=False, overlord=False, do_not_randomize=False, killable=True, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(28, 36), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='KeeseSprite', sprite_id=111, boss=False, overlord=False, do_not_randomize=False, killable=True, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=True, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(28, 36), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='LeeverSprite', sprite_id=113, boss=False, overlord=False, do_not_randomize=False, killable=True, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(47,), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='ActivatoForThePonds_WhereYouThrowInItemsSprite', sprite_id=114, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(54,), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='UnclePriestSprite', sprite_id=115, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=True, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(71, 81), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='RunningManSprite', sprite_id=116, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=True, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(6,), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='BottleSalesmanSprite', sprite_id=117, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=True, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(6,), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='PrincessZeldaSprite', sprite_id=118, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=True, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='VillageElderSprite', sprite_id=120, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=True, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(75,), subgroup_1=(77,), subgroup_2=(74,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='AgahnimSprite', sprite_id=122, boss=True, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(85,), subgroup_1=(26, 61), subgroup_2=(66,), subgroup_3=(67,), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='AgahnimEnergyBallSprite', sprite_id=123, boss=False, overlord=False, do_not_randomize=False, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='FloatingStalfosHeadSprite', sprite_id=124, boss=False, overlord=False, do_not_randomize=False, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(31,), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(210, 268), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='BigSpikeTrapSprite', sprite_id=125, boss=False, overlord=False, do_not_randomize=False, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(82, 83), parameters=None, special_glitched=False, excluded_rooms=(11, 22, 25, 30, 38, 39, 54, 63, 66, 64, 70, 73, 75, 78, 85, 87, 95, 101, 106, 116, 118, 125, 127, 131, 132, 133, 140, 141, 146, 149, 152, 155, 156, 157, 158, 160, 170, 175, 179, 186, 187, 188, 198, 203, 206, 208, 210, 213, 216, 220, 223, 228, 231, 238, 249, 253, 268), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='GuruguruBar_ClockwiseSprite', sprite_id=126, boss=False, overlord=False, do_not_randomize=False, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(31,), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(181, 150), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='GuruguruBar_CounterClockwiseSprite', sprite_id=127, boss=False, overlord=False, do_not_randomize=False, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(31,), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(181, 150), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='WinderSprite', sprite_id=128, boss=False, overlord=False, do_not_randomize=False, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(31,), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='WaterTektiteSprite', sprite_id=129, boss=False, overlord=False, do_not_randomize=False, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=True, is_object=False, absorbable=False, is_water_sprite=True, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(34,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(210, 268), dont_randomize_rooms=(40,), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='AntifairyCircleSprite', sprite_id=130, boss=False, overlord=False, do_not_randomize=False, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(82, 83), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='GreenEyegoreSprite', sprite_id=131, boss=False, overlord=False, do_not_randomize=False, killable=True, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(46,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(268,), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='RedEyegoreSprite', sprite_id=132, boss=False, overlord=False, do_not_randomize=False, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(46,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='KodongosSprite', sprite_id=134, boss=False, overlord=False, do_not_randomize=False, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(42,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='MothulaSprite', sprite_id=136, boss=True, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(56,), subgroup_3=(82,), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='MothulasBeamSprite', sprite_id=137, boss=False, overlord=False, do_not_randomize=False, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(56,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='SpikeTrapSprite', sprite_id=138, boss=False, overlord=False, do_not_randomize=False, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(82, 83), parameters=None, special_glitched=False, excluded_rooms=(40, 11, 22, 25, 30, 38, 39, 54, 63, 66, 64, 70, 73, 75, 78, 85, 87, 95, 101, 106, 116, 118, 125, 127, 131, 132, 133, 140, 141, 146, 149, 152, 155, 156, 157, 158, 160, 170, 175, 179, 186, 187, 188, 198, 203, 206, 208, 210, 213, 216, 220, 223, 228, 231, 238, 249, 253, 268), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='GibdoSprite', sprite_id=139, boss=False, overlord=False, do_not_randomize=False, killable=True, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(35,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='ArrghusSprite', sprite_id=140, boss=True, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(57,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='ArrghusSpawnSprite', sprite_id=141, boss=True, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(57,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='TerrorpinSprite', sprite_id=142, boss=False, overlord=False, do_not_randomize=False, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(42,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(268,), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='SlimeSprite_JumpsOutOfTheFloor', sprite_id=143, boss=False, overlord=False, do_not_randomize=False, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(32,), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='WallmasterSprite', sprite_id=144, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(35,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=(1, 2, 17, 33, 34, 50, 65, 66, 80, 81, 82, 96, 97, 98, 112, 113, 114, 128, 129, 130, 137, 153, 168, 169, 170, 184, 185, 186, 200, 201, 216, 217, 218, 51, 67, 83, 99, 115, 116, 117, 131, 132, 133, 7, 23, 39, 49, 119, 135, 167, 32, 48, 64, 176, 192, 208, 224, 9, 10, 11, 25, 26, 27, 42, 43, 58, 59, 74, 75, 90, 106, 6, 22, 38, 40, 52, 53, 54, 55, 56, 70, 84, 102, 118, 41, 57, 73, 86, 87, 88, 89, 103, 104, 68, 69, 100, 101, 171, 172, 187, 188, 203, 204, 219, 220, 14, 30, 31, 46, 62, 63, 78, 79, 94, 95, 110, 126, 127, 142, 158, 159, 174, 175, 190, 191, 206, 222, 144, 145, 146, 147, 151, 152, 160, 161, 162, 163, 177, 178, 179, 193, 194, 195, 209, 210, 4, 19, 20, 21, 35, 36, 164, 180, 181, 182, 183, 196, 197, 198, 199, 213, 214, 12, 13, 28, 29, 61, 76, 77, 91, 92, 93, 107, 108, 109, 123, 124, 125, 139, 140, 141, 149, 150, 155, 156, 157, 165, 166)),
|
||||
EnemySpriteRequirementData(sprite_name='StalfosKnightSprite', sprite_id=145, boss=False, overlord=False, do_not_randomize=False, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(32,), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(268,), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='HelmasaurKingSprite', sprite_id=146, boss=True, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(58,), subgroup_3=(62,), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='BumperSprite', sprite_id=147, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=True, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(82, 83), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='SwimmersEvilSprite', sprite_id=148, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=True, is_object=False, absorbable=False, is_water_sprite=True, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='EyeLaser_RightSprite', sprite_id=149, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=True, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(82, 83), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='EyeLaser_LeftSprite', sprite_id=150, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=True, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(82, 83), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='EyeLaser_DownSprite', sprite_id=151, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=True, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(82, 83), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='EyeLaser_UpSprite', sprite_id=152, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=True, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(82, 83), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='PengatorSprite', sprite_id=153, boss=False, overlord=False, do_not_randomize=False, killable=True, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(38,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='KyameronWaterSplashSprite', sprite_id=154, boss=False, overlord=False, do_not_randomize=False, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=True, is_object=False, absorbable=False, is_water_sprite=True, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(34,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(268,), dont_randomize_rooms=(40,), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='WizzrobeSprite', sprite_id=155, boss=False, overlord=False, do_not_randomize=False, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(37, 41), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='VerminHorizontalSprite', sprite_id=156, boss=False, overlord=False, do_not_randomize=True, killable=True, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=True, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(32,), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='VerminVerticalSprite', sprite_id=157, boss=False, overlord=False, do_not_randomize=True, killable=True, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=True, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(32,), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='Ostrich_HauntedGroveSprite', sprite_id=158, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(78,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='FluteSprite', sprite_id=159, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='Birds_HauntedGroveSprite', sprite_id=160, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(78,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='FreezorSprite', sprite_id=161, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(38,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='KholdstareSprite', sprite_id=162, boss=True, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(60,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='KholdstaresShellSprite', sprite_id=163, boss=True, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='FallingIceSprite', sprite_id=164, boss=True, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(60,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='BlueZazakSprite', sprite_id=165, boss=False, overlord=False, do_not_randomize=False, killable=True, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(40,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='RedZazakSprite', sprite_id=166, boss=False, overlord=False, do_not_randomize=False, killable=True, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(40,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='StalfosSprite', sprite_id=167, boss=False, overlord=False, do_not_randomize=False, killable=True, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(31,), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='BomberFlyingCreaturesFromDarkworldSprite', sprite_id=168, boss=False, overlord=False, do_not_randomize=False, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=True, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(27,), parameters=None, special_glitched=False, excluded_rooms=(210, 268), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='BomberFlyingCreaturesFromDarkworld2Sprite', sprite_id=169, boss=False, overlord=False, do_not_randomize=False, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=True, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(27,), parameters=None, special_glitched=False, excluded_rooms=(210, 268), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='PikitSprite', sprite_id=170, boss=False, overlord=False, do_not_randomize=False, killable=True, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=True, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(27,), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='MaidenSprite', sprite_id=171, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=True, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='AppleSprite', sprite_id=172, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=True, is_object=False, absorbable=True, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='LostOldManSprite', sprite_id=173, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=True, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(70,), subgroup_1=(73,), subgroup_2=(28,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='DownPipeSprite', sprite_id=174, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=True, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='UpPipeSprite', sprite_id=175, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=True, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='RightPipeSprite', sprite_id=176, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=True, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='LeftPipeSprite', sprite_id=177, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=True, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='GoodBee_AgainMaybeSprite', sprite_id=178, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(31,), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='HylianInscriptionSprite', sprite_id=179, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=True, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='ThiefsChestSprite', sprite_id=180, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=True, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(21,), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='BombSalesmanSprite', sprite_id=181, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=True, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(), subgroup_1=(77,), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='KikiSprite', sprite_id=182, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=True, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(25,), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='MaidenInBlindDungeonSprite', sprite_id=183, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=True, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='MimicSprite', sprite_id=184, boss=False, overlord=False, do_not_randomize=False, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(44,), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='FeudingFriendsOnDeathMountainSprite', sprite_id=185, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=True, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(20,), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='WhirlpoolSprite', sprite_id=186, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='SalesmanChestgameGuy300RupeeGiverGuyChestGameThiefSprite', sprite_id=187, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=True, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(75,), subgroup_1=(), subgroup_2=(74,), subgroup_3=(90,), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=(255, 274, 287)),
|
||||
EnemySpriteRequirementData(sprite_name='SalesmanChestgameGuy300RupeeGiverGuyChestGameThiefSprite', sprite_id=187, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=True, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(75,), subgroup_1=(77,), subgroup_2=(74,), subgroup_3=(90,), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=(271, 272)),
|
||||
EnemySpriteRequirementData(sprite_name='SalesmanChestgameGuy300RupeeGiverGuyChestGameThiefSprite', sprite_id=187, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=True, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(), subgroup_1=(77,), subgroup_2=(74,), subgroup_3=(90,), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=(272,)),
|
||||
EnemySpriteRequirementData(sprite_name='SalesmanChestgameGuy300RupeeGiverGuyChestGameThiefSprite', sprite_id=187, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=True, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(79,), subgroup_1=(), subgroup_2=(74,), subgroup_3=(90,), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=(280,)),
|
||||
EnemySpriteRequirementData(sprite_name='SalesmanChestgameGuy300RupeeGiverGuyChestGameThiefSprite', sprite_id=187, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=True, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(14,), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=(291, 292)),
|
||||
EnemySpriteRequirementData(sprite_name='SalesmanChestgameGuy300RupeeGiverGuyChestGameThiefSprite', sprite_id=187, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=True, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(14,), subgroup_1=(), subgroup_2=(74,), subgroup_3=(90,), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=(291, 292)),
|
||||
EnemySpriteRequirementData(sprite_name='SalesmanChestgameGuy300RupeeGiverGuyChestGameThiefSprite', sprite_id=187, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=True, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(14,), subgroup_1=(), subgroup_2=(74,), subgroup_3=(80,), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=(293,)),
|
||||
EnemySpriteRequirementData(sprite_name='SalesmanChestgameGuy300RupeeGiverGuyChestGameThiefSprite', sprite_id=187, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=True, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(21,), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=(286,)),
|
||||
EnemySpriteRequirementData(sprite_name='DrunkInTheInnSprite', sprite_id=188, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=True, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(79,), subgroup_1=(77,), subgroup_2=(74,), subgroup_3=(80,), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='Vitreous_LargeEyeballSprite', sprite_id=189, boss=True, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(61,), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='Vitreous_SmallEyeballSprite', sprite_id=190, boss=True, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(61,), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='VitreousLightningSprite', sprite_id=191, boss=True, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(61,), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='CatFish_QuakeMedallionSprite', sprite_id=192, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=True, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(24,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='AgahnimTeleportingZeldaToDarkworldSprite', sprite_id=193, boss=True, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(85,), subgroup_1=(61,), subgroup_2=(66,), subgroup_3=(67,), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='BouldersSprite', sprite_id=194, boss=False, overlord=False, do_not_randomize=False, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(16,), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='Gibo_FloatingBlobSprite', sprite_id=195, boss=False, overlord=False, do_not_randomize=False, killable=True, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(40,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='ThiefSprite', sprite_id=196, boss=False, overlord=False, do_not_randomize=False, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=True, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(14, 21), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='MedusaSprite', sprite_id=197, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=True, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='FourWayFireballSpittersSprite', sprite_id=198, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=True, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='HokkuBokkuSprite', sprite_id=199, boss=False, overlord=False, do_not_randomize=False, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(39,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='BigFairyWhoHealsYouSprite', sprite_id=200, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=True, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(57,), subgroup_3=(54,), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='TektiteSprite', sprite_id=201, boss=False, overlord=False, do_not_randomize=False, killable=True, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(16,), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='ChainChompSprite', sprite_id=202, boss=False, overlord=False, do_not_randomize=False, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(39,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='TrinexxSprite', sprite_id=203, boss=True, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(64,), subgroup_1=(), subgroup_2=(), subgroup_3=(63,), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='AnotherPartOfTrinexxSprite', sprite_id=204, boss=True, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(64,), subgroup_1=(), subgroup_2=(), subgroup_3=(63,), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='YetAnotherPartOfTrinexxSprite', sprite_id=205, boss=True, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(64,), subgroup_1=(), subgroup_2=(), subgroup_3=(63,), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='BlindTheThiefSprite', sprite_id=206, boss=True, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(44,), subgroup_2=(59,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='SwamolaSprite', sprite_id=207, boss=False, overlord=False, do_not_randomize=False, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=True, is_object=False, absorbable=False, is_water_sprite=True, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(25,), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='LynelSprite', sprite_id=208, boss=False, overlord=False, do_not_randomize=False, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(20,), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='BunnyBeamSprite', sprite_id=209, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='FloppingFishSprite', sprite_id=210, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='StalSprite', sprite_id=211, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='LandmineSprite', sprite_id=212, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(11, 22, 25, 30, 38, 39, 54, 63, 66, 64, 70, 73, 75, 78, 85, 87, 95, 101, 106, 116, 118, 125, 127, 131, 132, 133, 140, 141, 146, 149, 152, 155, 156, 157, 158, 160, 170, 175, 179, 186, 187, 188, 198, 203, 206, 208, 210, 213, 216, 220, 223, 228, 231, 238, 249, 253, 268), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='DiggingGameProprietorSprite', sprite_id=213, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=True, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(), subgroup_1=(42,), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='GanonSprite', sprite_id=214, boss=True, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(33,), subgroup_1=(65,), subgroup_2=(69,), subgroup_3=(51,), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='CopyOfGanon_ExceptInvincibleSprite', sprite_id=215, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='HeartSprite', sprite_id=216, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=True, cannot_have_key=True, is_object=False, absorbable=True, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='GreenRupeeSprite', sprite_id=217, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=True, cannot_have_key=True, is_object=False, absorbable=True, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='BlueRupeeSprite', sprite_id=218, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=True, cannot_have_key=True, is_object=False, absorbable=True, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='RedRupeeSprite', sprite_id=219, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=True, cannot_have_key=True, is_object=False, absorbable=True, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='BombRefill1Sprite', sprite_id=220, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=True, cannot_have_key=True, is_object=False, absorbable=True, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='BombRefill4Sprite', sprite_id=221, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=True, cannot_have_key=True, is_object=False, absorbable=True, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='BombRefill8Sprite', sprite_id=222, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=True, cannot_have_key=True, is_object=False, absorbable=True, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='SmallMagicRefillSprite', sprite_id=223, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=True, cannot_have_key=True, is_object=False, absorbable=True, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='FullMagicRefillSprite', sprite_id=224, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=True, cannot_have_key=True, is_object=False, absorbable=True, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='ArrowRefill5Sprite', sprite_id=225, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=True, cannot_have_key=True, is_object=False, absorbable=True, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='ArrowRefill10Sprite', sprite_id=226, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=True, cannot_have_key=True, is_object=False, absorbable=True, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='FairySprite', sprite_id=227, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=True, cannot_have_key=True, is_object=False, absorbable=True, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='KeySprite', sprite_id=228, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=True, cannot_have_key=True, is_object=False, absorbable=True, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='BigKeySprite', sprite_id=229, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='ShieldEaterSprite', sprite_id=230, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(27,), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='MushroomSprite', sprite_id=231, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(17,), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='FakeMasterSwordSprite', sprite_id=232, boss=False, overlord=False, do_not_randomize=False, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(17,), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='MagicShopDude_HisItemsIncludingTheMagicPowderSprite', sprite_id=233, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=True, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(75,), subgroup_1=(), subgroup_2=(), subgroup_3=(90,), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='HeartContainerSprite', sprite_id=234, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='HeartPieceSprite', sprite_id=235, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='BushesSprite', sprite_id=236, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='CaneOfSomariaPlatformSprite', sprite_id=237, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=True, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(39,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='MantleSprite', sprite_id=238, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=True, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(93,), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='CaneOfSomariaPlatform_Unused1Sprite', sprite_id=239, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=True, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='CaneOfSomariaPlatform_Unused2Sprite', sprite_id=240, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=True, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='CaneOfSomariaPlatform_Unused3Sprite', sprite_id=241, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=True, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='MedallionTabletSprite', sprite_id=242, boss=False, overlord=False, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=True, absorbable=False, is_water_sprite=False, is_enemy_sprite=False, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(18,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='OW_OL_FallingRocks', sprite_id=244, boss=False, overlord=True, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(16,), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='OL_CanonBalls_EP4Walls', sprite_id=258, boss=False, overlord=True, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(46,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='OL_CanonBalls_EPEntrance', sprite_id=259, boss=False, overlord=True, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(46,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='OL_StalfosHeadTrap', sprite_id=261, boss=False, overlord=True, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(31,), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='OL_BombDrop_RopeTrap', sprite_id=262, boss=False, overlord=True, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(28, 36), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='OL_MovingFloor', sprite_id=263, boss=False, overlord=True, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='OL_SlimeDropper', sprite_id=264, boss=False, overlord=True, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(32,), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='OL_Wallmaster', sprite_id=265, boss=False, overlord=True, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(35,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='OL_FloorDrop_Square', sprite_id=266, boss=False, overlord=True, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(82,), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='OL_FloorDrop_Path', sprite_id=267, boss=False, overlord=True, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(82,), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='OL_RightEvil_PirogusuSpawner', sprite_id=272, boss=False, overlord=True, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(34,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='OL_LeftEvil_PirogusuSpawner', sprite_id=273, boss=False, overlord=True, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(34,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='OL_DownEvil_PirogusuSpawner', sprite_id=274, boss=False, overlord=True, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(34,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='OL_UpEvil_PirogusuSpawner', sprite_id=275, boss=False, overlord=True, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(34,), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='OL_FlyingFloorTileTrap', sprite_id=276, boss=False, overlord=True, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(82,), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='OL_WizzrobeSpawner', sprite_id=277, boss=False, overlord=True, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=False, never_use_overworld=False, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(37, 41), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='OL_BlackSpawn_Zoro_BombHole', sprite_id=278, boss=False, overlord=True, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(32,), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='OL_4Skull_Trap_Pot', sprite_id=279, boss=False, overlord=True, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(31,), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='OL_Stalfos_Spawn_Trap_EP', sprite_id=280, boss=False, overlord=True, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(31,), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='OL_ArmosKnight_Trigger', sprite_id=281, boss=False, overlord=True, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
EnemySpriteRequirementData(sprite_name='OL_BombDrop_BombTrap', sprite_id=282, boss=False, overlord=True, do_not_randomize=True, killable=False, npc=False, never_use_dungeon=True, never_use_overworld=True, cannot_have_key=False, is_object=False, absorbable=False, is_water_sprite=False, is_enemy_sprite=True, group_ids=(), subgroup_0=(), subgroup_1=(), subgroup_2=(), subgroup_3=(), parameters=None, special_glitched=False, excluded_rooms=(), dont_randomize_rooms=(), spawnable_rooms=()),
|
||||
)
|
||||
@@ -0,0 +1,131 @@
|
||||
from __future__ import annotations
|
||||
|
||||
from typing import NamedTuple, Optional
|
||||
|
||||
|
||||
class OverworldGroupRequirementData(NamedTuple):
|
||||
group_id: Optional[int]
|
||||
subgroup_0: Optional[int]
|
||||
subgroup_1: Optional[int]
|
||||
subgroup_2: Optional[int]
|
||||
subgroup_3: Optional[int]
|
||||
areas: tuple[int, ...]
|
||||
|
||||
AREA_IDS = (0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207)
|
||||
DO_NOT_RANDOMIZE_AREA_IDS = frozenset((1,
|
||||
4,
|
||||
6,
|
||||
8,
|
||||
9,
|
||||
11,
|
||||
12,
|
||||
13,
|
||||
14,
|
||||
25,
|
||||
28,
|
||||
31,
|
||||
32,
|
||||
33,
|
||||
35,
|
||||
36,
|
||||
38,
|
||||
39,
|
||||
49,
|
||||
54,
|
||||
56,
|
||||
57,
|
||||
61,
|
||||
62,
|
||||
65,
|
||||
68,
|
||||
70,
|
||||
72,
|
||||
73,
|
||||
75,
|
||||
76,
|
||||
77,
|
||||
78,
|
||||
89,
|
||||
92,
|
||||
95,
|
||||
96,
|
||||
97,
|
||||
99,
|
||||
100,
|
||||
102,
|
||||
103,
|
||||
113,
|
||||
118,
|
||||
120,
|
||||
121,
|
||||
125,
|
||||
126,
|
||||
42,
|
||||
106,
|
||||
130,
|
||||
131,
|
||||
132,
|
||||
133,
|
||||
134,
|
||||
135,
|
||||
136,
|
||||
137,
|
||||
138,
|
||||
139,
|
||||
140,
|
||||
141,
|
||||
142,
|
||||
143,
|
||||
186,
|
||||
250,
|
||||
145,
|
||||
148,
|
||||
150,
|
||||
152,
|
||||
153,
|
||||
155,
|
||||
156,
|
||||
158,
|
||||
169,
|
||||
172,
|
||||
175,
|
||||
176,
|
||||
177,
|
||||
179,
|
||||
180,
|
||||
182,
|
||||
183,
|
||||
193,
|
||||
198,
|
||||
200,
|
||||
274,
|
||||
275,
|
||||
276,
|
||||
277,
|
||||
278,
|
||||
279,
|
||||
281,
|
||||
288))
|
||||
|
||||
FORCED_GROUP_REQUIREMENTS = (
|
||||
OverworldGroupRequirementData(group_id=7, subgroup_0=None, subgroup_1=None, subgroup_2=74, subgroup_3=None, areas=(2,)),
|
||||
OverworldGroupRequirementData(group_id=16, subgroup_0=None, subgroup_1=None, subgroup_2=18, subgroup_3=16, areas=(3, 147)),
|
||||
OverworldGroupRequirementData(group_id=7, subgroup_0=None, subgroup_1=None, subgroup_2=None, subgroup_3=17, areas=(10, 154)),
|
||||
OverworldGroupRequirementData(group_id=4, subgroup_0=None, subgroup_1=None, subgroup_2=None, subgroup_3=None, areas=(15, 159)),
|
||||
OverworldGroupRequirementData(group_id=3, subgroup_0=None, subgroup_1=None, subgroup_2=None, subgroup_3=14, areas=(20, 164)),
|
||||
OverworldGroupRequirementData(group_id=1, subgroup_0=None, subgroup_1=None, subgroup_2=76, subgroup_3=63, areas=(27, 171)),
|
||||
OverworldGroupRequirementData(group_id=6, subgroup_0=None, subgroup_1=None, subgroup_2=None, subgroup_3=None, areas=(34, 40, 178, 184)),
|
||||
OverworldGroupRequirementData(group_id=8, subgroup_0=None, subgroup_1=None, subgroup_2=18, subgroup_3=None, areas=(48, 192)),
|
||||
OverworldGroupRequirementData(group_id=10, subgroup_0=None, subgroup_1=None, subgroup_2=None, subgroup_3=None, areas=(58, 202)),
|
||||
OverworldGroupRequirementData(group_id=22, subgroup_0=None, subgroup_1=None, subgroup_2=24, subgroup_3=None, areas=(79, 223)),
|
||||
OverworldGroupRequirementData(group_id=21, subgroup_0=21, subgroup_1=None, subgroup_2=None, subgroup_3=21, areas=(98, 242)),
|
||||
OverworldGroupRequirementData(group_id=27, subgroup_0=None, subgroup_1=42, subgroup_2=None, subgroup_3=None, areas=(104, 248)),
|
||||
OverworldGroupRequirementData(group_id=13, subgroup_0=None, subgroup_1=None, subgroup_2=76, subgroup_3=None, areas=(22, 166)),
|
||||
OverworldGroupRequirementData(group_id=29, subgroup_0=None, subgroup_1=77, subgroup_2=None, subgroup_3=21, areas=(105, 249)),
|
||||
OverworldGroupRequirementData(group_id=15, subgroup_0=None, subgroup_1=None, subgroup_2=78, subgroup_3=None, areas=(42, 186)),
|
||||
OverworldGroupRequirementData(group_id=17, subgroup_0=None, subgroup_1=None, subgroup_2=None, subgroup_3=76, areas=(106, 250)),
|
||||
OverworldGroupRequirementData(group_id=12, subgroup_0=None, subgroup_1=None, subgroup_2=55, subgroup_3=54, areas=(128, 272)),
|
||||
OverworldGroupRequirementData(group_id=14, subgroup_0=None, subgroup_1=None, subgroup_2=12, subgroup_3=68, areas=(129, 273)),
|
||||
OverworldGroupRequirementData(group_id=26, subgroup_0=15, subgroup_1=None, subgroup_2=None, subgroup_3=None, areas=(146,)),
|
||||
OverworldGroupRequirementData(group_id=23, subgroup_0=None, subgroup_1=None, subgroup_2=None, subgroup_3=25, areas=(94, 238)),
|
||||
)
|
||||
@@ -0,0 +1,107 @@
|
||||
from __future__ import annotations
|
||||
|
||||
from typing import NamedTuple
|
||||
|
||||
|
||||
class PotDataRecord(NamedTuple):
|
||||
x: int
|
||||
y: int
|
||||
reserved: int
|
||||
|
||||
|
||||
class PotRoomDataRecord(NamedTuple):
|
||||
room_id: int
|
||||
pots: tuple[PotDataRecord, ...]
|
||||
items: tuple[int, ...]
|
||||
|
||||
POT_ROOMS = (
|
||||
PotRoomDataRecord(room_id=4, pots=(PotDataRecord(x=162, y=25, reserved=0), PotDataRecord(x=152, y=25, reserved=0), PotDataRecord(x=152, y=22, reserved=0), PotDataRecord(x=162, y=22, reserved=0), PotDataRecord(x=240, y=19, reserved=0), PotDataRecord(x=204, y=19, reserved=0),), items=(10, 10)),
|
||||
PotRoomDataRecord(room_id=9, pots=(PotDataRecord(x=12, y=4, reserved=0), PotDataRecord(x=48, y=4, reserved=0), PotDataRecord(x=12, y=12, reserved=0),), items=(1, 11, 136)),
|
||||
PotRoomDataRecord(room_id=10, pots=(PotDataRecord(x=204, y=11, reserved=0), PotDataRecord(x=156, y=17, reserved=0), PotDataRecord(x=96, y=8, reserved=0), PotDataRecord(x=100, y=7, reserved=0), PotDataRecord(x=160, y=17, reserved=0), PotDataRecord(x=104, y=8, reserved=0), PotDataRecord(x=100, y=9, reserved=0),), items=(11, 11, 136)),
|
||||
PotRoomDataRecord(room_id=17, pots=(PotDataRecord(x=152, y=19, reserved=0), PotDataRecord(x=152, y=15, reserved=0), PotDataRecord(x=144, y=15, reserved=0), PotDataRecord(x=10, y=15, reserved=0), PotDataRecord(x=144, y=19, reserved=0), PotDataRecord(x=160, y=19, reserved=0),), items=(11, 11, 11, 11)),
|
||||
PotRoomDataRecord(room_id=21, pots=(PotDataRecord(x=96, y=4, reserved=0), PotDataRecord(x=100, y=4, reserved=0), PotDataRecord(x=104, y=4, reserved=0), PotDataRecord(x=108, y=4, reserved=0), PotDataRecord(x=112, y=4, reserved=0), PotDataRecord(x=12, y=6, reserved=0), PotDataRecord(x=16, y=6, reserved=0), PotDataRecord(x=20, y=6, reserved=0), PotDataRecord(x=70, y=11, reserved=0),), items=(1, 7, 9, 9, 10, 11, 12, 12, 13)),
|
||||
PotRoomDataRecord(room_id=22, pots=(PotDataRecord(x=188, y=3, reserved=0), PotDataRecord(x=192, y=3, reserved=0), PotDataRecord(x=188, y=4, reserved=0), PotDataRecord(x=192, y=4, reserved=0), PotDataRecord(x=188, y=5, reserved=0), PotDataRecord(x=192, y=5, reserved=0), PotDataRecord(x=188, y=6, reserved=0), PotDataRecord(x=192, y=6, reserved=0), PotDataRecord(x=240, y=19, reserved=0),), items=(8, 9, 9, 10, 10, 11, 11, 12, 12)),
|
||||
PotRoomDataRecord(room_id=26, pots=(PotDataRecord(x=232, y=19, reserved=0), PotDataRecord(x=212, y=19, reserved=0), PotDataRecord(x=28, y=5, reserved=0), PotDataRecord(x=32, y=5, reserved=0), PotDataRecord(x=28, y=27, reserved=0), PotDataRecord(x=32, y=27, reserved=0),), items=(10, 10, 10, 10)),
|
||||
PotRoomDataRecord(room_id=33, pots=(PotDataRecord(x=100, y=28, reserved=0), PotDataRecord(x=168, y=24, reserved=0), PotDataRecord(x=48, y=28, reserved=0), PotDataRecord(x=82, y=28, reserved=0), PotDataRecord(x=160, y=20, reserved=0), PotDataRecord(x=104, y=28, reserved=0),), items=(11, 12, 12)),
|
||||
PotRoomDataRecord(room_id=35, pots=(PotDataRecord(x=86, y=26, reserved=0), PotDataRecord(x=90, y=26, reserved=0), PotDataRecord(x=94, y=26, reserved=0), PotDataRecord(x=98, y=26, reserved=0), PotDataRecord(x=102, y=26, reserved=0),), items=(1, 10, 11)),
|
||||
PotRoomDataRecord(room_id=36, pots=(PotDataRecord(x=12, y=4, reserved=0), PotDataRecord(x=48, y=4, reserved=0), PotDataRecord(x=12, y=12, reserved=0), PotDataRecord(x=48, y=12, reserved=0),), items=(1, 11, 12, 7)),
|
||||
PotRoomDataRecord(room_id=38, pots=(PotDataRecord(x=28, y=4, reserved=0), PotDataRecord(x=12, y=8, reserved=0), PotDataRecord(x=150, y=19, reserved=2), PotDataRecord(x=22, y=26, reserved=2), PotDataRecord(x=220, y=26, reserved=0),), items=(7, 9, 10, 12, 136)),
|
||||
PotRoomDataRecord(room_id=39, pots=(PotDataRecord(x=214, y=19, reserved=0), PotDataRecord(x=214, y=20, reserved=0), PotDataRecord(x=166, y=20, reserved=0), PotDataRecord(x=214, y=21, reserved=0), PotDataRecord(x=40, y=28, reserved=0), PotDataRecord(x=44, y=28, reserved=0), PotDataRecord(x=80, y=28, reserved=0), PotDataRecord(x=84, y=28, reserved=0), PotDataRecord(x=102, y=17, reserved=0), PotDataRecord(x=98, y=17, reserved=0), PotDataRecord(x=106, y=17, reserved=0), PotDataRecord(x=166, y=21, reserved=0), PotDataRecord(x=166, y=19, reserved=0), PotDataRecord(x=92, y=12, reserved=0), PotDataRecord(x=160, y=12, reserved=0),), items=(1, 1, 10, 11, 7, 7)),
|
||||
PotRoomDataRecord(room_id=43, pots=(PotDataRecord(x=16, y=5, reserved=2), PotDataRecord(x=44, y=5, reserved=2), PotDataRecord(x=16, y=6, reserved=2), PotDataRecord(x=44, y=6, reserved=2), PotDataRecord(x=16, y=7, reserved=2), PotDataRecord(x=44, y=7, reserved=2), PotDataRecord(x=146, y=21, reserved=0), PotDataRecord(x=170, y=21, reserved=0), PotDataRecord(x=146, y=22, reserved=0), PotDataRecord(x=170, y=22, reserved=0),), items=(9, 9, 10, 10, 10, 10, 11, 11, 11, 136)),
|
||||
PotRoomDataRecord(room_id=47, pots=(PotDataRecord(x=28, y=7, reserved=0), PotDataRecord(x=32, y=7, reserved=0), PotDataRecord(x=28, y=9, reserved=0), PotDataRecord(x=32, y=9, reserved=0), PotDataRecord(x=172, y=19, reserved=0), PotDataRecord(x=180, y=19, reserved=0), PotDataRecord(x=104, y=27, reserved=0), PotDataRecord(x=104, y=28, reserved=0),), items=(7, 7, 7, 7, 11, 11, 11, 11)),
|
||||
PotRoomDataRecord(room_id=53, pots=(PotDataRecord(x=60, y=6, reserved=1), PotDataRecord(x=20, y=8, reserved=0), PotDataRecord(x=24, y=8, reserved=0), PotDataRecord(x=28, y=8, reserved=0), PotDataRecord(x=32, y=8, reserved=0), PotDataRecord(x=36, y=8, reserved=0), PotDataRecord(x=48, y=20, reserved=0), PotDataRecord(x=76, y=23, reserved=1), PotDataRecord(x=88, y=23, reserved=1), PotDataRecord(x=100, y=27, reserved=1), PotDataRecord(x=242, y=28, reserved=1), PotDataRecord(x=240, y=22, reserved=1), PotDataRecord(x=76, y=28, reserved=1),), items=(7, 7, 7, 7, 7, 8, 11)),
|
||||
PotRoomDataRecord(room_id=54, pots=(PotDataRecord(x=108, y=4, reserved=0), PotDataRecord(x=112, y=4, reserved=0), PotDataRecord(x=10, y=16, reserved=0), PotDataRecord(x=114, y=16, reserved=0),), items=(8, 10, 11)),
|
||||
PotRoomDataRecord(room_id=55, pots=(PotDataRecord(x=48, y=20, reserved=0), PotDataRecord(x=60, y=6, reserved=0),), items=(8,)),
|
||||
PotRoomDataRecord(room_id=56, pots=(PotDataRecord(x=164, y=12, reserved=0), PotDataRecord(x=164, y=13, reserved=0), PotDataRecord(x=164, y=18, reserved=0), PotDataRecord(x=164, y=19, reserved=0),), items=(8, 7, 10, 10)),
|
||||
PotRoomDataRecord(room_id=57, pots=(PotDataRecord(x=12, y=20, reserved=0), PotDataRecord(x=100, y=22, reserved=0), PotDataRecord(x=100, y=26, reserved=0), PotDataRecord(x=48, y=28, reserved=0),), items=(9, 9, 11, 12)),
|
||||
PotRoomDataRecord(room_id=60, pots=(PotDataRecord(x=24, y=8, reserved=0), PotDataRecord(x=64, y=12, reserved=0), PotDataRecord(x=20, y=14, reserved=0), PotDataRecord(x=68, y=18, reserved=0), PotDataRecord(x=96, y=19, reserved=0), PotDataRecord(x=64, y=20, reserved=0), PotDataRecord(x=64, y=26, reserved=0),), items=(1, 7, 7, 7, 7, 11, 12)),
|
||||
PotRoomDataRecord(room_id=61, pots=(PotDataRecord(x=76, y=12, reserved=0), PotDataRecord(x=112, y=12, reserved=0), PotDataRecord(x=24, y=22, reserved=0), PotDataRecord(x=40, y=22, reserved=0), PotDataRecord(x=32, y=24, reserved=0), PotDataRecord(x=20, y=26, reserved=0), PotDataRecord(x=36, y=26, reserved=0),), items=(9, 7, 10, 10, 11, 11, 13)),
|
||||
PotRoomDataRecord(room_id=62, pots=(PotDataRecord(x=96, y=6, reserved=0), PotDataRecord(x=100, y=6, reserved=0), PotDataRecord(x=88, y=10, reserved=0), PotDataRecord(x=92, y=10, reserved=0),), items=(10, 11, 12, 12)),
|
||||
PotRoomDataRecord(room_id=63, pots=(PotDataRecord(x=12, y=25, reserved=0), PotDataRecord(x=20, y=25, reserved=0), PotDataRecord(x=12, y=26, reserved=0), PotDataRecord(x=20, y=26, reserved=0), PotDataRecord(x=12, y=27, reserved=0), PotDataRecord(x=20, y=27, reserved=0), PotDataRecord(x=28, y=23, reserved=0),), items=(1, 1, 8, 10, 10, 11, 136)),
|
||||
PotRoomDataRecord(room_id=65, pots=(PotDataRecord(x=100, y=10, reserved=0), PotDataRecord(x=52, y=15, reserved=0), PotDataRecord(x=52, y=16, reserved=0), PotDataRecord(x=148, y=22, reserved=0),), items=(1, 11, 12, 12)),
|
||||
PotRoomDataRecord(room_id=67, pots=(PotDataRecord(x=112, y=28, reserved=1), PotDataRecord(x=76, y=28, reserved=1), PotDataRecord(x=76, y=20, reserved=1), PotDataRecord(x=66, y=4, reserved=0), PotDataRecord(x=78, y=4, reserved=0), PotDataRecord(x=66, y=9, reserved=0), PotDataRecord(x=78, y=9, reserved=0), PotDataRecord(x=112, y=20, reserved=1),), items=(8, 9, 11, 11, 12)),
|
||||
PotRoomDataRecord(room_id=69, pots=(PotDataRecord(x=12, y=4, reserved=0), PotDataRecord(x=108, y=11, reserved=0), PotDataRecord(x=48, y=12, reserved=0), PotDataRecord(x=220, y=16, reserved=0), PotDataRecord(x=236, y=16, reserved=0),), items=(9, 9, 11, 11, 12)),
|
||||
PotRoomDataRecord(room_id=73, pots=(PotDataRecord(x=156, y=27, reserved=0), PotDataRecord(x=172, y=24, reserved=0), PotDataRecord(x=172, y=23, reserved=0), PotDataRecord(x=144, y=20, reserved=0), PotDataRecord(x=104, y=15, reserved=0), PotDataRecord(x=104, y=16, reserved=0), PotDataRecord(x=144, y=19, reserved=0), PotDataRecord(x=172, y=20, reserved=0), PotDataRecord(x=144, y=27, reserved=0), PotDataRecord(x=172, y=28, reserved=0), PotDataRecord(x=160, y=27, reserved=0),), items=(11, 11, 12, 12, 12, 12)),
|
||||
PotRoomDataRecord(room_id=78, pots=(PotDataRecord(x=48, y=10, reserved=2), PotDataRecord(x=140, y=11, reserved=2), PotDataRecord(x=28, y=12, reserved=2), PotDataRecord(x=112, y=12, reserved=0),), items=(136, 11, 12)),
|
||||
PotRoomDataRecord(room_id=83, pots=(PotDataRecord(x=92, y=11, reserved=0), PotDataRecord(x=96, y=11, reserved=0), PotDataRecord(x=100, y=11, reserved=0), PotDataRecord(x=104, y=11, reserved=0),), items=(8, 11, 11, 12)),
|
||||
PotRoomDataRecord(room_id=84, pots=(PotDataRecord(x=186, y=25, reserved=0), PotDataRecord(x=186, y=26, reserved=0), PotDataRecord(x=186, y=27, reserved=0), PotDataRecord(x=186, y=28, reserved=0),), items=(7, 11, 11, 11)),
|
||||
PotRoomDataRecord(room_id=86, pots=(PotDataRecord(x=100, y=6, reserved=1), PotDataRecord(x=96, y=10, reserved=1), PotDataRecord(x=92, y=10, reserved=1), PotDataRecord(x=48, y=20, reserved=1), PotDataRecord(x=20, y=6, reserved=0), PotDataRecord(x=40, y=6, reserved=0), PotDataRecord(x=24, y=7, reserved=0), PotDataRecord(x=36, y=7, reserved=0), PotDataRecord(x=12, y=8, reserved=0), PotDataRecord(x=48, y=8, reserved=0), PotDataRecord(x=24, y=9, reserved=0), PotDataRecord(x=36, y=9, reserved=0), PotDataRecord(x=20, y=10, reserved=0), PotDataRecord(x=40, y=10, reserved=0), PotDataRecord(x=12, y=20, reserved=1),), items=(7, 7, 11, 11, 8, 12, 12, 12, 12, 12, 12)),
|
||||
PotRoomDataRecord(room_id=87, pots=(PotDataRecord(x=92, y=7, reserved=0), PotDataRecord(x=12, y=20, reserved=2), PotDataRecord(x=92, y=23, reserved=0), PotDataRecord(x=100, y=23, reserved=0), PotDataRecord(x=84, y=25, reserved=0), PotDataRecord(x=76, y=27, reserved=0), PotDataRecord(x=48, y=20, reserved=2), PotDataRecord(x=30, y=22, reserved=2),), items=(7, 10, 11, 12, 12, 12, 13, 136)),
|
||||
PotRoomDataRecord(room_id=88, pots=(PotDataRecord(x=96, y=9, reserved=0), PotDataRecord(x=92, y=8, reserved=0), PotDataRecord(x=108, y=8, reserved=0), PotDataRecord(x=108, y=6, reserved=0), PotDataRecord(x=104, y=5, reserved=0), PotDataRecord(x=92, y=6, reserved=0), PotDataRecord(x=12, y=12, reserved=0), PotDataRecord(x=16, y=7, reserved=0), PotDataRecord(x=96, y=5, reserved=0), PotDataRecord(x=100, y=5, reserved=0), PotDataRecord(x=12, y=7, reserved=0), PotDataRecord(x=92, y=7, reserved=0), PotDataRecord(x=108, y=7, reserved=0), PotDataRecord(x=16, y=8, reserved=0), PotDataRecord(x=100, y=9, reserved=0), PotDataRecord(x=104, y=9, reserved=0),), items=(10, 10, 11, 11, 12, 12, 12, 12)),
|
||||
PotRoomDataRecord(room_id=91, pots=(PotDataRecord(x=218, y=37, reserved=0), PotDataRecord(x=222, y=37, reserved=0), PotDataRecord(x=226, y=37, reserved=0),), items=(136,)),
|
||||
PotRoomDataRecord(room_id=92, pots=(PotDataRecord(x=228, y=25, reserved=0), PotDataRecord(x=104, y=24, reserved=0), PotDataRecord(x=228, y=22, reserved=0), PotDataRecord(x=216, y=25, reserved=0), PotDataRecord(x=84, y=24, reserved=0), PotDataRecord(x=216, y=22, reserved=0), PotDataRecord(x=94, y=22, reserved=0), PotDataRecord(x=94, y=26, reserved=0),), items=(10, 13)),
|
||||
PotRoomDataRecord(room_id=93, pots=(PotDataRecord(x=16, y=5, reserved=0), PotDataRecord(x=44, y=5, reserved=0), PotDataRecord(x=16, y=11, reserved=0), PotDataRecord(x=44, y=11, reserved=0), PotDataRecord(x=12, y=20, reserved=0), PotDataRecord(x=48, y=20, reserved=0), PotDataRecord(x=12, y=28, reserved=0), PotDataRecord(x=48, y=28, reserved=0),), items=(1, 7, 9, 9, 10, 10, 10, 12)),
|
||||
PotRoomDataRecord(room_id=94, pots=(PotDataRecord(x=92, y=4, reserved=0), PotDataRecord(x=96, y=4, reserved=0), PotDataRecord(x=76, y=8, reserved=0), PotDataRecord(x=112, y=8, reserved=0),), items=(11, 11, 12, 12)),
|
||||
PotRoomDataRecord(room_id=99, pots=(PotDataRecord(x=48, y=4, reserved=0), PotDataRecord(x=12, y=4, reserved=0), PotDataRecord(x=12, y=8, reserved=0), PotDataRecord(x=48, y=12, reserved=0), PotDataRecord(x=48, y=8, reserved=0), PotDataRecord(x=12, y=12, reserved=0),), items=(8, 11)),
|
||||
PotRoomDataRecord(room_id=100, pots=(PotDataRecord(x=12, y=22, reserved=0), PotDataRecord(x=16, y=22, reserved=0), PotDataRecord(x=20, y=22, reserved=0), PotDataRecord(x=36, y=28, reserved=0), PotDataRecord(x=40, y=28, reserved=0), PotDataRecord(x=44, y=28, reserved=0), PotDataRecord(x=48, y=28, reserved=0),), items=(10, 10, 10, 10, 12, 12, 136)),
|
||||
PotRoomDataRecord(room_id=102, pots=(PotDataRecord(x=48, y=37, reserved=0), PotDataRecord(x=52, y=37, reserved=0), PotDataRecord(x=56, y=37, reserved=0), PotDataRecord(x=84, y=5, reserved=0), PotDataRecord(x=104, y=5, reserved=0), PotDataRecord(x=48, y=38, reserved=0), PotDataRecord(x=52, y=38, reserved=0), PotDataRecord(x=56, y=38, reserved=0), PotDataRecord(x=84, y=6, reserved=0), PotDataRecord(x=104, y=6, reserved=0),), items=(7, 7, 9, 9, 9, 10, 10, 10, 11, 11)),
|
||||
PotRoomDataRecord(room_id=103, pots=(PotDataRecord(x=22, y=26, reserved=0), PotDataRecord(x=18, y=22, reserved=0), PotDataRecord(x=92, y=9, reserved=0), PotDataRecord(x=84, y=28, reserved=0), PotDataRecord(x=12, y=7, reserved=0), PotDataRecord(x=48, y=7, reserved=0), PotDataRecord(x=96, y=19, reserved=0), PotDataRecord(x=74, y=20, reserved=0), PotDataRecord(x=18, y=23, reserved=0), PotDataRecord(x=18, y=26, reserved=0), PotDataRecord(x=104, y=28, reserved=0),), items=(9, 11, 11, 11, 12, 12, 12)),
|
||||
PotRoomDataRecord(room_id=104, pots=(PotDataRecord(x=84, y=14, reserved=0), PotDataRecord(x=84, y=13, reserved=0), PotDataRecord(x=88, y=12, reserved=0), PotDataRecord(x=88, y=6, reserved=0), PotDataRecord(x=88, y=5, reserved=0), PotDataRecord(x=88, y=4, reserved=0), PotDataRecord(x=64, y=17, reserved=0), PotDataRecord(x=64, y=15, reserved=0), PotDataRecord(x=64, y=7, reserved=0), PotDataRecord(x=88, y=7, reserved=0), PotDataRecord(x=64, y=16, reserved=0), PotDataRecord(x=64, y=24, reserved=0), PotDataRecord(x=64, y=25, reserved=0),), items=(11, 11, 11, 12, 12)),
|
||||
PotRoomDataRecord(room_id=115, pots=(PotDataRecord(x=154, y=21, reserved=0), PotDataRecord(x=158, y=21, reserved=0), PotDataRecord(x=20, y=23, reserved=0), PotDataRecord(x=36, y=23, reserved=0), PotDataRecord(x=144, y=24, reserved=0), PotDataRecord(x=168, y=24, reserved=0), PotDataRecord(x=20, y=26, reserved=0), PotDataRecord(x=36, y=26, reserved=0), PotDataRecord(x=154, y=27, reserved=0), PotDataRecord(x=158, y=27, reserved=0),), items=(1, 1, 11, 11, 7, 7, 9, 9, 12, 136)),
|
||||
PotRoomDataRecord(room_id=116, pots=(PotDataRecord(x=30, y=5, reserved=0), PotDataRecord(x=62, y=5, reserved=0), PotDataRecord(x=94, y=5, reserved=0), PotDataRecord(x=14, y=11, reserved=0), PotDataRecord(x=46, y=11, reserved=0), PotDataRecord(x=78, y=11, reserved=0), PotDataRecord(x=110, y=11, reserved=0),), items=(9, 9, 11, 11, 12, 12, 136)),
|
||||
PotRoomDataRecord(room_id=117, pots=(PotDataRecord(x=148, y=22, reserved=0), PotDataRecord(x=160, y=22, reserved=0), PotDataRecord(x=172, y=22, reserved=0),), items=(9, 11, 12)),
|
||||
PotRoomDataRecord(room_id=123, pots=(PotDataRecord(x=48, y=10, reserved=0), PotDataRecord(x=88, y=10, reserved=0), PotDataRecord(x=76, y=7, reserved=0), PotDataRecord(x=60, y=4, reserved=0), PotDataRecord(x=64, y=4, reserved=0),), items=(11, 8)),
|
||||
PotRoomDataRecord(room_id=124, pots=(PotDataRecord(x=36, y=21, reserved=0), PotDataRecord(x=24, y=11, reserved=0), PotDataRecord(x=28, y=4, reserved=0), PotDataRecord(x=32, y=4, reserved=0),), items=(11, 11)),
|
||||
PotRoomDataRecord(room_id=125, pots=(PotDataRecord(x=44, y=12, reserved=0), PotDataRecord(x=44, y=6, reserved=0), PotDataRecord(x=112, y=6, reserved=0), PotDataRecord(x=108, y=20, reserved=0), PotDataRecord(x=114, y=20, reserved=0), PotDataRecord(x=76, y=28, reserved=0),), items=(9, 10, 10, 11)),
|
||||
PotRoomDataRecord(room_id=126, pots=(PotDataRecord(x=86, y=15, reserved=0), PotDataRecord(x=82, y=26, reserved=0), PotDataRecord(x=100, y=26, reserved=0), PotDataRecord(x=104, y=26, reserved=0),), items=(11, 12, 136)),
|
||||
PotRoomDataRecord(room_id=130, pots=(PotDataRecord(x=50, y=5, reserved=0), PotDataRecord(x=50, y=10, reserved=0), PotDataRecord(x=76, y=50, reserved=0),), items=(11,)),
|
||||
PotRoomDataRecord(room_id=131, pots=(PotDataRecord(x=76, y=4, reserved=0), PotDataRecord(x=80, y=4, reserved=0), PotDataRecord(x=76, y=28, reserved=0), PotDataRecord(x=80, y=28, reserved=0),), items=(1, 7, 9, 9)),
|
||||
PotRoomDataRecord(room_id=132, pots=(PotDataRecord(x=64, y=17, reserved=0), PotDataRecord(x=60, y=17, reserved=0), PotDataRecord(x=80, y=14, reserved=0), PotDataRecord(x=44, y=14, reserved=0), PotDataRecord(x=100, y=6, reserved=0), PotDataRecord(x=24, y=6, reserved=0), PotDataRecord(x=24, y=7, reserved=0), PotDataRecord(x=100, y=7, reserved=0),), items=(9, 9)),
|
||||
PotRoomDataRecord(room_id=135, pots=(PotDataRecord(x=12, y=11, reserved=0), PotDataRecord(x=76, y=20, reserved=0), PotDataRecord(x=112, y=20, reserved=0), PotDataRecord(x=16, y=12, reserved=0), PotDataRecord(x=40, y=12, reserved=0), PotDataRecord(x=32, y=12, reserved=0), PotDataRecord(x=24, y=12, reserved=0), PotDataRecord(x=16, y=11, reserved=0),), items=(12, 13)),
|
||||
PotRoomDataRecord(room_id=139, pots=(PotDataRecord(x=76, y=20, reserved=0), PotDataRecord(x=76, y=12, reserved=1), PotDataRecord(x=32, y=23, reserved=1), PotDataRecord(x=28, y=23, reserved=1), PotDataRecord(x=112, y=12, reserved=1), PotDataRecord(x=32, y=9, reserved=1), PotDataRecord(x=76, y=28, reserved=0),), items=(8, 11, 12)),
|
||||
PotRoomDataRecord(room_id=140, pots=(PotDataRecord(x=76, y=12, reserved=2), PotDataRecord(x=112, y=12, reserved=2), PotDataRecord(x=76, y=20, reserved=0), PotDataRecord(x=92, y=20, reserved=0), PotDataRecord(x=100, y=21, reserved=0), PotDataRecord(x=104, y=26, reserved=0), PotDataRecord(x=88, y=27, reserved=0),), items=(9, 10, 10, 10, 10, 12, 136)),
|
||||
PotRoomDataRecord(room_id=145, pots=(PotDataRecord(x=84, y=4, reserved=0), PotDataRecord(x=104, y=4, reserved=0),), items=(11, 12)),
|
||||
PotRoomDataRecord(room_id=150, pots=(PotDataRecord(x=14, y=18, reserved=0), PotDataRecord(x=32, y=5, reserved=0), PotDataRecord(x=32, y=17, reserved=0), PotDataRecord(x=32, y=24, reserved=0), PotDataRecord(x=76, y=21, reserved=0), PotDataRecord(x=112, y=21, reserved=0), PotDataRecord(x=14, y=24, reserved=0),), items=(11, 12, 12, 13)),
|
||||
PotRoomDataRecord(room_id=155, pots=(PotDataRecord(x=48, y=4, reserved=0), PotDataRecord(x=48, y=12, reserved=0),), items=(8, 12)),
|
||||
PotRoomDataRecord(room_id=157, pots=(PotDataRecord(x=32, y=7, reserved=0), PotDataRecord(x=40, y=9, reserved=0), PotDataRecord(x=76, y=4, reserved=0), PotDataRecord(x=84, y=4, reserved=0),), items=(10, 12)),
|
||||
PotRoomDataRecord(room_id=159, pots=(PotDataRecord(x=138, y=20, reserved=0), PotDataRecord(x=138, y=19, reserved=0), PotDataRecord(x=178, y=19, reserved=0), PotDataRecord(x=40, y=21, reserved=0), PotDataRecord(x=138, y=21, reserved=0), PotDataRecord(x=20, y=27, reserved=0), PotDataRecord(x=138, y=27, reserved=0), PotDataRecord(x=178, y=28, reserved=0), PotDataRecord(x=178, y=21, reserved=0), PotDataRecord(x=178, y=20, reserved=0), PotDataRecord(x=40, y=27, reserved=0), PotDataRecord(x=178, y=27, reserved=0), PotDataRecord(x=178, y=26, reserved=0), PotDataRecord(x=138, y=28, reserved=0), PotDataRecord(x=138, y=26, reserved=0), PotDataRecord(x=20, y=21, reserved=0),), items=(8, 11, 11, 11, 11, 11, 136)),
|
||||
PotRoomDataRecord(room_id=161, pots=(PotDataRecord(x=96, y=27, reserved=0), PotDataRecord(x=92, y=21, reserved=0), PotDataRecord(x=150, y=6, reserved=0), PotDataRecord(x=100, y=11, reserved=0), PotDataRecord(x=104, y=12, reserved=0), PotDataRecord(x=108, y=13, reserved=0), PotDataRecord(x=112, y=14, reserved=0), PotDataRecord(x=96, y=23, reserved=0), PotDataRecord(x=76, y=28, reserved=0), PotDataRecord(x=112, y=28, reserved=0),), items=(8, 11, 11, 11, 12, 12)),
|
||||
PotRoomDataRecord(room_id=168, pots=(PotDataRecord(x=138, y=28, reserved=0), PotDataRecord(x=178, y=28, reserved=0), PotDataRecord(x=178, y=19, reserved=0), PotDataRecord(x=138, y=19, reserved=0), PotDataRecord(x=30, y=24, reserved=0),), items=(1, 11)),
|
||||
PotRoomDataRecord(room_id=169, pots=(PotDataRecord(x=12, y=19, reserved=0), PotDataRecord(x=112, y=19, reserved=0), PotDataRecord(x=144, y=43, reserved=0), PotDataRecord(x=236, y=43, reserved=0), PotDataRecord(x=144, y=44, reserved=0), PotDataRecord(x=236, y=44, reserved=0), PotDataRecord(x=16, y=20, reserved=0), PotDataRecord(x=108, y=20, reserved=0),), items=(11, 11, 11, 9, 9, 9)),
|
||||
PotRoomDataRecord(room_id=170, pots=(PotDataRecord(x=212, y=10, reserved=2), PotDataRecord(x=232, y=10, reserved=2), PotDataRecord(x=232, y=5, reserved=2), PotDataRecord(x=212, y=5, reserved=2), PotDataRecord(x=94, y=8, reserved=2), PotDataRecord(x=108, y=55, reserved=0), PotDataRecord(x=108, y=56, reserved=0), PotDataRecord(x=108, y=57, reserved=0),), items=(11, 11, 11, 11, 136)),
|
||||
PotRoomDataRecord(room_id=176, pots=(PotDataRecord(x=20, y=27, reserved=0), PotDataRecord(x=24, y=24, reserved=0), PotDataRecord(x=44, y=25, reserved=0), PotDataRecord(x=20, y=21, reserved=0), PotDataRecord(x=28, y=21, reserved=0), PotDataRecord(x=32, y=21, reserved=0), PotDataRecord(x=40, y=21, reserved=0), PotDataRecord(x=16, y=23, reserved=0), PotDataRecord(x=44, y=23, reserved=0), PotDataRecord(x=36, y=24, reserved=0), PotDataRecord(x=16, y=25, reserved=0), PotDataRecord(x=28, y=27, reserved=0), PotDataRecord(x=40, y=27, reserved=0), PotDataRecord(x=32, y=27, reserved=0),), items=(1, 1, 7, 7, 9, 9, 10, 10, 11, 11)),
|
||||
PotRoomDataRecord(room_id=179, pots=(PotDataRecord(x=12, y=20, reserved=0), PotDataRecord(x=48, y=20, reserved=0), PotDataRecord(x=48, y=28, reserved=0),), items=(8, 12, 136)),
|
||||
PotRoomDataRecord(room_id=180, pots=(PotDataRecord(x=44, y=28, reserved=0), PotDataRecord(x=48, y=28, reserved=0),), items=(11, 13)),
|
||||
PotRoomDataRecord(room_id=181, pots=(PotDataRecord(x=112, y=4, reserved=0), PotDataRecord(x=112, y=15, reserved=0), PotDataRecord(x=76, y=16, reserved=0), PotDataRecord(x=112, y=16, reserved=0), PotDataRecord(x=112, y=17, reserved=0), PotDataRecord(x=112, y=28, reserved=0),), items=(7, 10, 11, 11, 13, 136)),
|
||||
PotRoomDataRecord(room_id=184, pots=(PotDataRecord(x=96, y=13, reserved=0), PotDataRecord(x=88, y=16, reserved=0), PotDataRecord(x=104, y=16, reserved=0),), items=(11, 11, 136)),
|
||||
PotRoomDataRecord(room_id=185, pots=(PotDataRecord(x=92, y=18, reserved=0), PotDataRecord(x=96, y=18, reserved=0), PotDataRecord(x=104, y=18, reserved=0), PotDataRecord(x=108, y=18, reserved=0),), items=(1, 1, 7, 7)),
|
||||
PotRoomDataRecord(room_id=186, pots=(PotDataRecord(x=100, y=8, reserved=0), PotDataRecord(x=88, y=8, reserved=0), PotDataRecord(x=94, y=4, reserved=0), PotDataRecord(x=76, y=6, reserved=0), PotDataRecord(x=112, y=6, reserved=0), PotDataRecord(x=76, y=10, reserved=0), PotDataRecord(x=112, y=10, reserved=0), PotDataRecord(x=94, y=12, reserved=0),), items=(1, 1, 8, 11, 11, 12)),
|
||||
PotRoomDataRecord(room_id=188, pots=(PotDataRecord(x=138, y=3, reserved=2), PotDataRecord(x=178, y=3, reserved=2), PotDataRecord(x=86, y=4, reserved=1), PotDataRecord(x=102, y=4, reserved=1), PotDataRecord(x=138, y=12, reserved=2), PotDataRecord(x=178, y=12, reserved=2), PotDataRecord(x=48, y=20, reserved=0), PotDataRecord(x=28, y=21, reserved=0), PotDataRecord(x=32, y=21, reserved=0), PotDataRecord(x=28, y=27, reserved=0), PotDataRecord(x=32, y=27, reserved=0), PotDataRecord(x=12, y=28, reserved=0), PotDataRecord(x=48, y=28, reserved=0),), items=(7, 7, 7, 7, 8, 10, 10, 10, 10, 10, 11, 11, 136)),
|
||||
PotRoomDataRecord(room_id=191, pots=(PotDataRecord(x=40, y=20, reserved=0), PotDataRecord(x=44, y=20, reserved=0), PotDataRecord(x=48, y=20, reserved=0), PotDataRecord(x=40, y=28, reserved=0), PotDataRecord(x=44, y=28, reserved=0), PotDataRecord(x=48, y=28, reserved=0),), items=(9, 10, 11, 12, 12, 12)),
|
||||
PotRoomDataRecord(room_id=192, pots=(PotDataRecord(x=48, y=10, reserved=0), PotDataRecord(x=12, y=14, reserved=0), PotDataRecord(x=12, y=26, reserved=0), PotDataRecord(x=28, y=27, reserved=0),), items=(1, 7, 10, 11)),
|
||||
PotRoomDataRecord(room_id=194, pots=(PotDataRecord(x=180, y=7, reserved=0), PotDataRecord(x=100, y=46, reserved=0), PotDataRecord(x=68, y=48, reserved=0), PotDataRecord(x=64, y=52, reserved=0),), items=(1, 9, 12, 136)),
|
||||
PotRoomDataRecord(room_id=196, pots=(PotDataRecord(x=84, y=9, reserved=0), PotDataRecord(x=24, y=14, reserved=0), PotDataRecord(x=56, y=17, reserved=0), PotDataRecord(x=84, y=17, reserved=0), PotDataRecord(x=12, y=21, reserved=0), PotDataRecord(x=76, y=23, reserved=0), PotDataRecord(x=48, y=25, reserved=0), PotDataRecord(x=12, y=26, reserved=0),), items=(1, 9, 12, 7, 10, 10, 11, 11)),
|
||||
PotRoomDataRecord(room_id=199, pots=(PotDataRecord(x=12, y=10, reserved=0), PotDataRecord(x=12, y=11, reserved=0), PotDataRecord(x=12, y=22, reserved=0), PotDataRecord(x=12, y=28, reserved=0),), items=(9, 12, 11, 13)),
|
||||
PotRoomDataRecord(room_id=201, pots=(PotDataRecord(x=30, y=22, reserved=0), PotDataRecord(x=94, y=22, reserved=0), PotDataRecord(x=60, y=22, reserved=0),), items=(1, 1, 136)),
|
||||
PotRoomDataRecord(room_id=203, pots=(PotDataRecord(x=88, y=16, reserved=0), PotDataRecord(x=88, y=28, reserved=0),), items=(7, 11)),
|
||||
PotRoomDataRecord(room_id=204, pots=(PotDataRecord(x=36, y=4, reserved=0), PotDataRecord(x=112, y=4, reserved=0), PotDataRecord(x=36, y=28, reserved=0), PotDataRecord(x=112, y=28, reserved=0),), items=(7, 11, 7, 10)),
|
||||
PotRoomDataRecord(room_id=206, pots=(PotDataRecord(x=76, y=8, reserved=0), PotDataRecord(x=80, y=8, reserved=0), PotDataRecord(x=108, y=12, reserved=0), PotDataRecord(x=112, y=12, reserved=0), PotDataRecord(x=204, y=11, reserved=3),), items=(9, 12, 12, 10, 128)),
|
||||
PotRoomDataRecord(room_id=208, pots=(PotDataRecord(x=158, y=5, reserved=0), PotDataRecord(x=140, y=11, reserved=0), PotDataRecord(x=42, y=13, reserved=0), PotDataRecord(x=48, y=16, reserved=0), PotDataRecord(x=176, y=20, reserved=0), PotDataRecord(x=146, y=23, reserved=0), PotDataRecord(x=12, y=28, reserved=0),), items=(1, 1, 7, 11, 11, 12, 12)),
|
||||
PotRoomDataRecord(room_id=209, pots=(PotDataRecord(x=76, y=12, reserved=0), PotDataRecord(x=48, y=4, reserved=0), PotDataRecord(x=76, y=4, reserved=0), PotDataRecord(x=112, y=4, reserved=0), PotDataRecord(x=168, y=7, reserved=0), PotDataRecord(x=112, y=12, reserved=0),), items=(9, 1, 1, 1, 13)),
|
||||
PotRoomDataRecord(room_id=214, pots=(PotDataRecord(x=92, y=22, reserved=0), PotDataRecord(x=96, y=22, reserved=0),), items=(10, 13)),
|
||||
PotRoomDataRecord(room_id=216, pots=(PotDataRecord(x=202, y=8, reserved=0), PotDataRecord(x=242, y=8, reserved=0), PotDataRecord(x=202, y=10, reserved=0), PotDataRecord(x=242, y=10, reserved=0), PotDataRecord(x=202, y=12, reserved=0), PotDataRecord(x=242, y=12, reserved=0), PotDataRecord(x=92, y=24, reserved=0), PotDataRecord(x=96, y=24, reserved=0),), items=(9, 9, 9, 9, 9, 11, 11, 11)),
|
||||
PotRoomDataRecord(room_id=218, pots=(PotDataRecord(x=24, y=23, reserved=0), PotDataRecord(x=36, y=23, reserved=0), PotDataRecord(x=24, y=25, reserved=0), PotDataRecord(x=36, y=25, reserved=0),), items=(9, 9, 11, 136)),
|
||||
PotRoomDataRecord(room_id=219, pots=(PotDataRecord(x=12, y=4, reserved=0), PotDataRecord(x=62, y=19, reserved=0), PotDataRecord(x=112, y=4, reserved=0), PotDataRecord(x=88, y=16, reserved=0),), items=(7, 11)),
|
||||
PotRoomDataRecord(room_id=220, pots=(PotDataRecord(x=56, y=4, reserved=0), PotDataRecord(x=112, y=4, reserved=0), PotDataRecord(x=68, y=16, reserved=0), PotDataRecord(x=12, y=28, reserved=0),), items=(7, 9, 10, 11)),
|
||||
PotRoomDataRecord(room_id=235, pots=(PotDataRecord(x=206, y=8, reserved=0), PotDataRecord(x=210, y=8, reserved=0), PotDataRecord(x=88, y=14, reserved=0), PotDataRecord(x=92, y=14, reserved=0), PotDataRecord(x=96, y=14, reserved=0),), items=(7, 7, 11, 12, 12)),
|
||||
)
|
||||
@@ -0,0 +1,171 @@
|
||||
from __future__ import annotations
|
||||
|
||||
ENEMIZER_SYMBOLS = {
|
||||
':pos_1_0': 0x36975E,
|
||||
':pos_1_1': 0x36976D,
|
||||
':pos_1_10': 0x369819,
|
||||
':pos_1_11': 0x369828,
|
||||
':pos_1_12': 0x369837,
|
||||
':pos_1_13': 0x369845,
|
||||
':pos_1_14': 0x36984B,
|
||||
':pos_1_15': 0x369851,
|
||||
':pos_1_16': 0x369873,
|
||||
':pos_1_17': 0x369898,
|
||||
':pos_1_18': 0x36989E,
|
||||
':pos_1_19': 0x3698A4,
|
||||
':pos_1_2': 0x369787,
|
||||
':pos_1_20': 0x3698C6,
|
||||
':pos_1_21': 0x3698EB,
|
||||
':pos_1_22': 0x3698F1,
|
||||
':pos_1_23': 0x3698F7,
|
||||
':pos_1_24': 0x369919,
|
||||
':pos_1_25': 0x36993E,
|
||||
':pos_1_26': 0x369944,
|
||||
':pos_1_27': 0x36994A,
|
||||
':pos_1_28': 0x36996C,
|
||||
':pos_1_29': 0x369AA5,
|
||||
':pos_1_3': 0x369796,
|
||||
':pos_1_30': 0x36B796,
|
||||
':pos_1_4': 0x3697A5,
|
||||
':pos_1_5': 0x3697B4,
|
||||
':pos_1_6': 0x3697D5,
|
||||
':pos_1_7': 0x3697E8,
|
||||
':pos_1_8': 0x3697F7,
|
||||
':pos_1_9': 0x369806,
|
||||
'CheckIfLinkShouldDie': 0x3699B2,
|
||||
'CheckIfLinkShouldDie_dead': 0x3699BB,
|
||||
'CheckIfLinkShouldDie_done': 0x3699BD,
|
||||
'Check_for_Blind_Fight': 0x1DA085,
|
||||
'CopyShield': 0x36B713,
|
||||
'CopyShield_loop_copy': 0x36B729,
|
||||
'CopyShield_shield_positon_gfx': 0x36B74B,
|
||||
'CopySword': 0x36B6D1,
|
||||
'CopySword_loop_copy': 0x36B6E7,
|
||||
'CopySword_sword_positon_gfx': 0x36B709,
|
||||
'DMAKholdstare': 0x3695A5,
|
||||
'DMATrinexx': 0x369617,
|
||||
'Dungeon_ResetSprites': 0x09C114,
|
||||
'EnemizerCodeStart': 0x3694F5,
|
||||
'EnemizerFlags': 0x368100,
|
||||
'EnemizerFlags_agahnim_fun_balls': 0x368104,
|
||||
'EnemizerFlags_close_blind_door': 0x368101,
|
||||
'EnemizerFlags_enable_mimic_override': 0x368105,
|
||||
'EnemizerFlags_enable_terrorpin_ai_fix': 0x368106,
|
||||
'EnemizerFlags_moldorm_eye_count': 0x368102,
|
||||
'EnemizerFlags_randomize_bushes': 0x368100,
|
||||
'EnemizerFlags_randomize_sprites': 0x368103,
|
||||
'EnemizerTablesStart': 0x368000,
|
||||
'Ext_OnBossDeath': 0x29803C,
|
||||
'Ext_OnDungeonCompleted': 0x29804B,
|
||||
'Ext_OnDungeonEnter': 0x298041,
|
||||
'Ext_OnDungeonExit': 0x298046,
|
||||
'Ext_OnFairyRevive': 0x298019,
|
||||
'Ext_OnFileCreate': 0x298000,
|
||||
'Ext_OnFileLoad': 0x298005,
|
||||
'Ext_OnFileSave': 0x29800A,
|
||||
'Ext_OnIemMenuOpen': 0x298023,
|
||||
'Ext_OnItemChange': 0x29802D,
|
||||
'Ext_OnItemMenuClose': 0x298028,
|
||||
'Ext_OnMapUse': 0x298014,
|
||||
'Ext_OnPlayerAttack': 0x298037,
|
||||
'Ext_OnPlayerDamaged': 0x298032,
|
||||
'Ext_OnPlayerDeath': 0x29800F,
|
||||
'Ext_OnYItemUse': 0x29801E,
|
||||
'Ext_OnZeldaRescued': 0x298050,
|
||||
'FixTerrorpin': 0x36971A,
|
||||
'FixTerrorpin_new': 0x369728,
|
||||
'GFX_Kholdstare_Shell': 0x36C79A,
|
||||
'GFX_Trinexx_Shell': 0x36D79A,
|
||||
'GFX_Trinexx_Shell2': 0x36DF9A,
|
||||
'GetRandomInt': 0x0DBA71,
|
||||
'Initialize_Blind_Fight': 0x1DA090,
|
||||
'Kholdstare_Draw': 0x0DD97F,
|
||||
'LoadFile': 0x369A87,
|
||||
'LoadNewSoundFx': 0x369A9E,
|
||||
'LoadOverworldSprites': 0x36B753,
|
||||
'Module_LoadFile_indoors': 0x028118,
|
||||
'Moldorm_UpdateOamPosition': 0x3699E7,
|
||||
'Moldorm_UpdateOamPosition_more_eyes': 0x3699ED,
|
||||
'NMIHookAction': 0x36956C,
|
||||
'NMIHookAction_loadKholdstare': 0x369584,
|
||||
'NMIHookAction_loadTrinexx': 0x369590,
|
||||
'NMIHookAction_return': 0x36959A,
|
||||
'NMIHookReturn': 0x0080D5,
|
||||
'NewLoadSoundBank': 0x369A98,
|
||||
'NewLoadSoundBank_Intro': 0x369A92,
|
||||
'OnInitFileSelect': 0x3696FA,
|
||||
'OnInitFileSelect_continue': 0x36970F,
|
||||
'Player_Main': 0x078000,
|
||||
'Sound_LoadSongBank': 0x008888,
|
||||
'Sound_SetSfx3PanLong': 0x0DBB8A,
|
||||
'Sound_SetSfxPanWithPlayerCoords': 0x0DBB67,
|
||||
'Spawn_Bees': 0x36B75D,
|
||||
'Spawn_Bees_done': 0x36B779,
|
||||
'SpritePrep_Eyegore': 0x1EC6FA,
|
||||
'SpritePrep_EyegoreNew': 0x369A1A,
|
||||
'SpritePrep_EyegoreNew_mimic': 0x369A31,
|
||||
'SpritePrep_EyegoreNew_new': 0x369A25,
|
||||
'Sprite_ResetAll': 0x09C44E,
|
||||
'Sprite_SpawnDynamically': 0x1DF65D,
|
||||
'VitreousKeyReset': 0x36B77A,
|
||||
'boss_move': 0x369743,
|
||||
'boss_move_loop_bottom_left': 0x369935,
|
||||
'boss_move_loop_bottom_left2': 0x369963,
|
||||
'boss_move_loop_bottom_right': 0x3698E2,
|
||||
'boss_move_loop_bottom_right2': 0x369910,
|
||||
'boss_move_loop_middle': 0x36983C,
|
||||
'boss_move_loop_middle2': 0x36986A,
|
||||
'boss_move_loop_top_right': 0x36988F,
|
||||
'boss_move_loop_top_right2': 0x3698BD,
|
||||
'boss_move_move_to_bottom_left': 0x369933,
|
||||
'boss_move_move_to_bottom_right': 0x3698E0,
|
||||
'boss_move_move_to_middle': 0x36983A,
|
||||
'boss_move_move_to_top_right': 0x36988D,
|
||||
'boss_move_no_blind_door': 0x3697D2,
|
||||
'boss_move_no_change': 0x369863,
|
||||
'boss_move_no_change2': 0x3698B6,
|
||||
'boss_move_no_change3': 0x369909,
|
||||
'boss_move_no_change4': 0x36995C,
|
||||
'boss_move_no_change_ov': 0x369885,
|
||||
'boss_move_no_change_ov2': 0x3698D8,
|
||||
'boss_move_no_change_ov3': 0x36992B,
|
||||
'boss_move_no_change_ov4': 0x36997E,
|
||||
'boss_move_return': 0x369986,
|
||||
'change_heartcontainer_position': 0x3699BE,
|
||||
'change_heartcontainer_position_not_moldorm_room': 0x3699E1,
|
||||
'check_blind_boss_room': 0x36B782,
|
||||
'check_special_action': 0x369731,
|
||||
'check_special_action_no_special_action': 0x36973E,
|
||||
'enemizer_info_table': 0x368000,
|
||||
'linkIsDead': 0x0780D5,
|
||||
'linkNotDead': 0x0780F7,
|
||||
'modified_room_object_table': 0x36B79A,
|
||||
'moved_room_header_bank_value_address': 0x368374,
|
||||
'newKodongoCollision': 0x369A02,
|
||||
'newKodongoCollision_continue': 0x369A19,
|
||||
'new_kholdstare_code': 0x369987,
|
||||
'new_kholdstare_code_already_iced': 0x369997,
|
||||
'new_trinexx_code': 0x36999C,
|
||||
'new_trinexx_code_already_rocked': 0x3699AC,
|
||||
'notItemSprite_Mimic': 0x369A66,
|
||||
'notItemSprite_Mimic_changeSpriteId': 0x369A7A,
|
||||
'notItemSprite_Mimic_continue': 0x369A82,
|
||||
'notItemSprite_Mimic_reloadSpriteIdAndSkipMimic': 0x369A7F,
|
||||
'resetSprite_Mimic': 0x369A4E,
|
||||
'resetSprite_Mimic_notMimic': 0x369A60,
|
||||
'room_header_table': 0x368375,
|
||||
'shieldgfx': 0x36AAD1,
|
||||
'sprite_bush_spawn': 0x3694F5,
|
||||
'sprite_bush_spawn_continue': 0x36950F,
|
||||
'sprite_bush_spawn_dontGoPhase2': 0x369565,
|
||||
'sprite_bush_spawn_item_table': 0x369525,
|
||||
'sprite_bush_spawn_newSpriteSpawn': 0x36954C,
|
||||
'sprite_bush_spawn_not_random': 0x36953B,
|
||||
'sprite_bush_spawn_not_random_old': 0x36950B,
|
||||
'sprite_bush_spawn_return': 0x369568,
|
||||
'sprite_bush_spawn_table': 0x368120,
|
||||
'sprite_bush_spawn_table_dungeons': 0x368248,
|
||||
'sprite_bush_spawn_table_overworld': 0x368120,
|
||||
'sprite_bush_spawn_table_random_sprites': 0x368370,
|
||||
'swordgfx': 0x369AD1,
|
||||
}
|
||||
@@ -0,0 +1,308 @@
|
||||
import unittest
|
||||
from types import SimpleNamespace
|
||||
|
||||
from worlds.alttp.EnemizerPatches import (
|
||||
ARROW_REFILL_5_SPRITE_ID,
|
||||
BOSS_GFX_SHEET_INDEXES,
|
||||
BOSS_PATCH_DATA,
|
||||
DAMAGE_GROUP_TABLE_ADDRESS,
|
||||
DUNGEON_BOSS_PATCH_DATA,
|
||||
ENEMY_DAMAGE_TABLE_ADDRESS,
|
||||
ENEMY_HP_TABLE_ADDRESS,
|
||||
EXCLUDED_ENEMY_TABLE_SPRITE_IDS,
|
||||
HIDDEN_ENEMY_CHANCE_POOL_ADDRESS,
|
||||
RANDOMIZED_HIDDEN_ENEMY_CHANCE_POOL,
|
||||
RETRO_ARROW_REPLACEMENT_CHECK_ADDRESS,
|
||||
RETRO_RUPEE_REPLACEMENT_SPRITE_ID,
|
||||
THIEF_DEFAULT_HP,
|
||||
THIEF_SPRITE_ID,
|
||||
TILE_TRAP_FLOOR_TILE_ADDRESS,
|
||||
TRINEXX_ICE_FLOOR_ROUTINE_ADDRESS,
|
||||
TRINEXX_ICE_PROJECTILE_TILE_ADDRESS,
|
||||
VANILLA_HIDDEN_ENEMY_CHANCE_POOL,
|
||||
_apply_killable_thief,
|
||||
_apply_randomized_tile_trap_floor_tile,
|
||||
_get_enemizer_symbol,
|
||||
_make_native_enemizer_rng,
|
||||
_option_key,
|
||||
patch_bosses,
|
||||
_randomize_enemy_damage,
|
||||
_randomize_enemy_health,
|
||||
_set_enemizer_flag,
|
||||
_shuffle_damage_groups,
|
||||
_update_hidden_enemy_item_table_for_retro_mode,
|
||||
apply_enemizer_base_patch,
|
||||
)
|
||||
|
||||
|
||||
class FakeRom:
|
||||
def __init__(self, size: int = 0x400000) -> None:
|
||||
self.buffer = bytearray(size)
|
||||
|
||||
def read_byte(self, address: int) -> int:
|
||||
return self.buffer[address]
|
||||
|
||||
def read_bytes(self, startaddress: int, length: int) -> bytearray:
|
||||
return self.buffer[startaddress:startaddress + length]
|
||||
|
||||
def write_byte(self, address: int, value: int) -> None:
|
||||
self.buffer[address] = value
|
||||
|
||||
def write_bytes(self, startaddress: int, values) -> None:
|
||||
self.buffer[startaddress:startaddress + len(values)] = values
|
||||
|
||||
def write_int16(self, address: int, value: int) -> None:
|
||||
self.write_bytes(address, (value & 0xFF, (value >> 8) & 0xFF))
|
||||
|
||||
|
||||
class TestEnemizerPatches(unittest.TestCase):
|
||||
def test_enemizer_base_patch_applies_mimic_hooks(self) -> None:
|
||||
rom = FakeRom()
|
||||
|
||||
apply_enemizer_base_patch(rom)
|
||||
|
||||
self.assertEqual(tuple(rom.read_bytes(0x307CB, 2)), (0xB6, 0x91))
|
||||
self.assertEqual(tuple(rom.read_bytes(0x311B6, 4)), (0x22, 0x1A, 0x9A, 0x36))
|
||||
self.assertEqual(tuple(rom.read_bytes(0x36C08, 5)), (0x22, 0x4E, 0x9A, 0x36, 0xEA))
|
||||
self.assertEqual(tuple(rom.read_bytes(0x36DA6, 4)), (0x22, 0x66, 0x9A, 0x36))
|
||||
self.assertEqual(tuple(rom.read_bytes(0xF0BB1, 2)), (0x95, 0xC7))
|
||||
self.assertEqual(tuple(rom.read_bytes(TRINEXX_ICE_FLOOR_ROUTINE_ADDRESS, 4)), (0xEA, 0xEA, 0xEA, 0xEA))
|
||||
self.assertEqual(tuple(rom.read_bytes(TRINEXX_ICE_PROJECTILE_TILE_ADDRESS, 2)), (0x00, 0x00))
|
||||
self.assertEqual(rom.read_byte(TILE_TRAP_FLOOR_TILE_ADDRESS), 0x00)
|
||||
|
||||
def test_randomized_tile_trap_floor_tile_patch_is_separate(self) -> None:
|
||||
rom = FakeRom()
|
||||
|
||||
_apply_randomized_tile_trap_floor_tile(rom)
|
||||
|
||||
self.assertEqual(tuple(rom.read_bytes(TRINEXX_ICE_PROJECTILE_TILE_ADDRESS, 2)), (0x88, 0x01))
|
||||
self.assertEqual(rom.read_byte(TILE_TRAP_FLOOR_TILE_ADDRESS), 0x12)
|
||||
|
||||
def test_enemy_shuffle_enables_hidden_enemy_and_mimic_support(self) -> None:
|
||||
rom = FakeRom()
|
||||
world = self._build_world(enemy_shuffle=True, bush_shuffle=False)
|
||||
|
||||
self._apply_native_enemizer_features(world, rom)
|
||||
|
||||
self.assertEqual(
|
||||
tuple(rom.read_bytes(HIDDEN_ENEMY_CHANCE_POOL_ADDRESS, len(VANILLA_HIDDEN_ENEMY_CHANCE_POOL))),
|
||||
VANILLA_HIDDEN_ENEMY_CHANCE_POOL,
|
||||
)
|
||||
self.assertEqual(rom.read_byte(_get_enemizer_symbol("EnemizerFlags_randomize_bushes")), 0x01)
|
||||
self.assertEqual(rom.read_byte(_get_enemizer_symbol("EnemizerFlags_randomize_sprites")), 0x01)
|
||||
self.assertEqual(rom.read_byte(_get_enemizer_symbol("EnemizerFlags_enable_mimic_override")), 0x01)
|
||||
self.assertEqual(rom.read_byte(_get_enemizer_symbol("EnemizerFlags_enable_terrorpin_ai_fix")), 0x01)
|
||||
self.assertEqual(tuple(rom.read_bytes(0x1F2D5, 2)), (0x54, 0x9C))
|
||||
self.assertEqual(rom.read_byte(0x1F2E5), 0xB0)
|
||||
self.assertEqual(rom.read_byte(0x1F2EB), 0xD0)
|
||||
|
||||
def test_bush_shuffle_and_remaining_tables_are_patched_natively(self) -> None:
|
||||
rom = FakeRom()
|
||||
item_table_address = _get_enemizer_symbol("sprite_bush_spawn_item_table")
|
||||
not_item_sprite_address = _get_enemizer_symbol("notItemSprite_Mimic")
|
||||
rom.write_byte(RETRO_ARROW_REPLACEMENT_CHECK_ADDRESS, RETRO_RUPEE_REPLACEMENT_SPRITE_ID)
|
||||
rom.write_byte(item_table_address + 5, ARROW_REFILL_5_SPRITE_ID)
|
||||
rom.write_byte(ENEMY_HP_TABLE_ADDRESS + THIEF_SPRITE_ID, 0x08)
|
||||
|
||||
included_hp_sprite_id = 0x01
|
||||
included_damage_sprite_id = 0x02
|
||||
excluded_sprite_id = min(EXCLUDED_ENEMY_TABLE_SPRITE_IDS)
|
||||
rom.write_byte(ENEMY_HP_TABLE_ADDRESS + included_hp_sprite_id, 0x06)
|
||||
rom.write_byte(ENEMY_HP_TABLE_ADDRESS + excluded_sprite_id, 0x07)
|
||||
rom.write_byte(ENEMY_DAMAGE_TABLE_ADDRESS + included_damage_sprite_id, 0x06)
|
||||
rom.write_byte(ENEMY_DAMAGE_TABLE_ADDRESS + excluded_sprite_id, 0x05)
|
||||
|
||||
world = self._build_world(
|
||||
bush_shuffle=True,
|
||||
killable_thieves=True,
|
||||
enemy_health="hard",
|
||||
enemy_damage="chaos",
|
||||
)
|
||||
|
||||
self._apply_native_enemizer_features(world, rom)
|
||||
|
||||
self.assertEqual(
|
||||
tuple(rom.read_bytes(HIDDEN_ENEMY_CHANCE_POOL_ADDRESS, len(RANDOMIZED_HIDDEN_ENEMY_CHANCE_POOL))),
|
||||
RANDOMIZED_HIDDEN_ENEMY_CHANCE_POOL,
|
||||
)
|
||||
self.assertEqual(rom.read_byte(item_table_address + 5), RETRO_RUPEE_REPLACEMENT_SPRITE_ID)
|
||||
self.assertEqual(rom.read_byte(not_item_sprite_address + 4), THIEF_SPRITE_ID)
|
||||
self.assertNotEqual(rom.read_byte(ENEMY_HP_TABLE_ADDRESS + THIEF_SPRITE_ID), 0x08)
|
||||
self.assertGreaterEqual(rom.read_byte(ENEMY_HP_TABLE_ADDRESS + THIEF_SPRITE_ID), 2)
|
||||
self.assertLess(rom.read_byte(ENEMY_HP_TABLE_ADDRESS + THIEF_SPRITE_ID), 25)
|
||||
self.assertGreaterEqual(rom.read_byte(ENEMY_HP_TABLE_ADDRESS + included_hp_sprite_id), 2)
|
||||
self.assertLess(rom.read_byte(ENEMY_HP_TABLE_ADDRESS + included_hp_sprite_id), 25)
|
||||
self.assertEqual(rom.read_byte(ENEMY_HP_TABLE_ADDRESS + excluded_sprite_id), 0x07)
|
||||
self.assertIn(rom.read_byte(ENEMY_DAMAGE_TABLE_ADDRESS + included_damage_sprite_id), range(8))
|
||||
self.assertEqual(rom.read_byte(ENEMY_DAMAGE_TABLE_ADDRESS + excluded_sprite_id), 0x05)
|
||||
for group_id in range(10):
|
||||
group_address = DAMAGE_GROUP_TABLE_ADDRESS + (group_id * 3)
|
||||
green_mail, blue_mail, red_mail = rom.read_bytes(group_address, 3)
|
||||
self.assertIn(green_mail, range(64))
|
||||
self.assertIn(blue_mail, range(64))
|
||||
self.assertIn(red_mail, range(64))
|
||||
|
||||
def test_killable_thief_sets_default_hp_without_enemy_health_shuffle(self) -> None:
|
||||
rom = FakeRom()
|
||||
rom.write_byte(ENEMY_HP_TABLE_ADDRESS + THIEF_SPRITE_ID, 0x08)
|
||||
|
||||
world = self._build_world(killable_thieves=True)
|
||||
|
||||
self._apply_native_enemizer_features(world, rom)
|
||||
|
||||
self.assertEqual(rom.read_byte(ENEMY_HP_TABLE_ADDRESS + THIEF_SPRITE_ID), THIEF_DEFAULT_HP)
|
||||
|
||||
def test_bush_shuffle_without_enemy_shuffle_does_not_enable_sprite_randomization_flags(self) -> None:
|
||||
rom = FakeRom()
|
||||
|
||||
self._apply_native_enemizer_features(self._build_world(bush_shuffle=True), rom)
|
||||
|
||||
self.assertEqual(rom.read_byte(_get_enemizer_symbol("EnemizerFlags_randomize_bushes")), 0x01)
|
||||
self.assertEqual(rom.read_byte(_get_enemizer_symbol("EnemizerFlags_randomize_sprites")), 0x00)
|
||||
self.assertEqual(rom.read_byte(_get_enemizer_symbol("EnemizerFlags_enable_mimic_override")), 0x00)
|
||||
self.assertEqual(rom.read_byte(_get_enemizer_symbol("EnemizerFlags_enable_terrorpin_ai_fix")), 0x00)
|
||||
self.assertEqual(tuple(rom.read_bytes(0x1F2D5, 2)), (0x00, 0x00))
|
||||
self.assertEqual(rom.read_byte(0x1F2E5), 0x00)
|
||||
self.assertEqual(rom.read_byte(0x1F2EB), 0x00)
|
||||
|
||||
def test_non_chaos_enemy_damage_uses_expected_mail_scaling(self) -> None:
|
||||
rom = FakeRom()
|
||||
|
||||
self._apply_native_enemizer_features(self._build_world(enemy_damage="hard"), rom)
|
||||
|
||||
for group_id in range(10):
|
||||
group_address = DAMAGE_GROUP_TABLE_ADDRESS + (group_id * 3)
|
||||
green_mail, blue_mail, red_mail = rom.read_bytes(group_address, 3)
|
||||
self.assertEqual(blue_mail, green_mail * 3 // 4)
|
||||
self.assertEqual(red_mail, green_mail * 3 // 8)
|
||||
|
||||
def test_patch_bosses_overwrites_enemy_shuffle_boss_room_graphics(self) -> None:
|
||||
rom = FakeRom()
|
||||
dungeon_header_base = _get_enemizer_symbol("room_header_table")
|
||||
eastern_dungeon_data = DUNGEON_BOSS_PATCH_DATA[("Eastern Palace", None)]
|
||||
rom.write_byte(dungeon_header_base + (eastern_dungeon_data.room_id * 14) + 3, BOSS_PATCH_DATA["Armos"].graphics)
|
||||
|
||||
for table_index in BOSS_GFX_SHEET_INDEXES.values():
|
||||
rom.write_byte(0x4FC0 + table_index, 0xAA)
|
||||
rom.write_byte(0x509F + table_index, 0xBB)
|
||||
rom.write_byte(0x517E + table_index, 0xCC)
|
||||
|
||||
patch_bosses(self._build_boss_world({"Eastern Palace": "Vitreous"}), rom)
|
||||
|
||||
eastern_boss_data = BOSS_PATCH_DATA["Vitreous"]
|
||||
self.assertEqual(
|
||||
tuple(rom.read_bytes(eastern_dungeon_data.sprite_pointer_address, 2)),
|
||||
eastern_boss_data.pointer,
|
||||
)
|
||||
self.assertEqual(
|
||||
rom.read_byte(dungeon_header_base + (eastern_dungeon_data.room_id * 14) + 3),
|
||||
eastern_boss_data.graphics,
|
||||
)
|
||||
|
||||
for table_index in BOSS_GFX_SHEET_INDEXES.values():
|
||||
self.assertEqual(rom.read_byte(0x4FC0 + table_index), 0xAA)
|
||||
self.assertEqual(rom.read_byte(0x509F + table_index), 0xBB)
|
||||
self.assertEqual(rom.read_byte(0x517E + table_index), 0xCC)
|
||||
|
||||
def test_native_enemizer_rng_is_deterministic_for_same_world_settings(self) -> None:
|
||||
world = self._build_world(enemy_health="hard", enemy_damage="chaos", bush_shuffle=True)
|
||||
|
||||
rng_a = _make_native_enemizer_rng(world)
|
||||
rng_b = _make_native_enemizer_rng(world)
|
||||
|
||||
self.assertEqual([rng_a.randrange(256) for _ in range(8)], [rng_b.randrange(256) for _ in range(8)])
|
||||
|
||||
@staticmethod
|
||||
def _apply_native_enemizer_features(world: SimpleNamespace, rom: FakeRom) -> None:
|
||||
enemy_shuffle_enabled = bool(world.options.enemy_shuffle)
|
||||
bush_shuffle_enabled = bool(world.options.bush_shuffle)
|
||||
enemy_health_key = _option_key(world.options.enemy_health)
|
||||
enemy_damage_key = _option_key(world.options.enemy_damage)
|
||||
|
||||
if enemy_shuffle_enabled or bush_shuffle_enabled:
|
||||
_set_enemizer_flag(rom, "EnemizerFlags_randomize_bushes", True)
|
||||
hidden_enemy_chance_pool = (
|
||||
RANDOMIZED_HIDDEN_ENEMY_CHANCE_POOL if bush_shuffle_enabled else VANILLA_HIDDEN_ENEMY_CHANCE_POOL
|
||||
)
|
||||
rom.write_bytes(HIDDEN_ENEMY_CHANCE_POOL_ADDRESS, hidden_enemy_chance_pool)
|
||||
_update_hidden_enemy_item_table_for_retro_mode(rom)
|
||||
|
||||
if enemy_shuffle_enabled:
|
||||
_set_enemizer_flag(rom, "EnemizerFlags_randomize_sprites", True)
|
||||
_set_enemizer_flag(rom, "EnemizerFlags_enable_mimic_override", True)
|
||||
_set_enemizer_flag(rom, "EnemizerFlags_enable_terrorpin_ai_fix", True)
|
||||
rom.write_bytes(0x1F2D5, (0x54, 0x9C))
|
||||
rom.write_byte(0x1F2E5, 0xB0)
|
||||
rom.write_byte(0x1F2EB, 0xD0)
|
||||
|
||||
if world.options.killable_thieves:
|
||||
_apply_killable_thief(rom)
|
||||
|
||||
if enemy_health_key != "default" or enemy_damage_key != "default":
|
||||
rng = _make_native_enemizer_rng(world)
|
||||
else:
|
||||
rng = None
|
||||
|
||||
if enemy_health_key != "default":
|
||||
assert rng is not None
|
||||
_randomize_enemy_health(rom, rng, enemy_health_key)
|
||||
|
||||
if enemy_damage_key != "default":
|
||||
assert rng is not None
|
||||
_randomize_enemy_damage(rom, rng, allow_zero_damage=True)
|
||||
_shuffle_damage_groups(rom, rng, chaos_mode=enemy_damage_key == "chaos", allow_zero_damage=True)
|
||||
|
||||
@staticmethod
|
||||
def _build_world(
|
||||
*,
|
||||
enemy_shuffle: bool = False,
|
||||
bush_shuffle: bool = False,
|
||||
killable_thieves: bool = False,
|
||||
enemy_health: str = "default",
|
||||
enemy_damage: str = "default",
|
||||
) -> SimpleNamespace:
|
||||
return SimpleNamespace(
|
||||
player=1,
|
||||
multiworld=SimpleNamespace(seed=12345, seed_name="native-enemizer-test"),
|
||||
options=SimpleNamespace(
|
||||
enemy_shuffle=enemy_shuffle,
|
||||
bush_shuffle=bush_shuffle,
|
||||
killable_thieves=killable_thieves,
|
||||
enemy_health=SimpleNamespace(current_key=enemy_health),
|
||||
enemy_damage=SimpleNamespace(current_key=enemy_damage),
|
||||
),
|
||||
)
|
||||
|
||||
@staticmethod
|
||||
def _build_boss_world(boss_overrides: dict[str, str] | None = None) -> SimpleNamespace:
|
||||
boss_overrides = boss_overrides or {}
|
||||
|
||||
def boss(name: str) -> SimpleNamespace:
|
||||
return SimpleNamespace(enemizer_name=name)
|
||||
|
||||
return SimpleNamespace(
|
||||
options=SimpleNamespace(mode="open"),
|
||||
dungeons={
|
||||
"Eastern Palace": SimpleNamespace(boss=boss(boss_overrides.get("Eastern Palace", "Armos"))),
|
||||
"Desert Palace": SimpleNamespace(boss=boss(boss_overrides.get("Desert Palace", "Lanmola"))),
|
||||
"Tower of Hera": SimpleNamespace(boss=boss(boss_overrides.get("Tower of Hera", "Moldorm"))),
|
||||
"Palace of Darkness": SimpleNamespace(boss=boss(boss_overrides.get("Palace of Darkness", "Helmasaur"))),
|
||||
"Swamp Palace": SimpleNamespace(boss=boss(boss_overrides.get("Swamp Palace", "Arrghus"))),
|
||||
"Skull Woods": SimpleNamespace(boss=boss(boss_overrides.get("Skull Woods", "Mothula"))),
|
||||
"Thieves Town": SimpleNamespace(boss=boss(boss_overrides.get("Thieves Town", "Blind"))),
|
||||
"Ice Palace": SimpleNamespace(boss=boss(boss_overrides.get("Ice Palace", "Kholdstare"))),
|
||||
"Misery Mire": SimpleNamespace(boss=boss(boss_overrides.get("Misery Mire", "Vitreous"))),
|
||||
"Turtle Rock": SimpleNamespace(boss=boss(boss_overrides.get("Turtle Rock", "Trinexx"))),
|
||||
"Ganons Tower": SimpleNamespace(
|
||||
bosses={
|
||||
"bottom": boss(boss_overrides.get("Ganons Tower Bottom", "Armos")),
|
||||
"middle": boss(boss_overrides.get("Ganons Tower Middle", "Lanmola")),
|
||||
"top": boss(boss_overrides.get("Ganons Tower Top", "Moldorm")),
|
||||
}
|
||||
),
|
||||
},
|
||||
)
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
unittest.main()
|
||||
@@ -0,0 +1,834 @@
|
||||
import unittest
|
||||
from types import SimpleNamespace
|
||||
import random
|
||||
|
||||
from worlds.alttp.EnemyShuffle import (
|
||||
DungeonEnemyRoom,
|
||||
DungeonEnemySprite,
|
||||
DungeonSpriteGroup,
|
||||
EnemyShuffleState,
|
||||
EnemySpriteRequirement,
|
||||
OverworldEnemyArea,
|
||||
OverworldEnemySprite,
|
||||
RandomizedDungeonEnemyRoom,
|
||||
RandomizedDungeonEnemySprite,
|
||||
RandomizedOverworldEnemyArea,
|
||||
RandomizedOverworldEnemySprite,
|
||||
WALLMASTER_SPRITE_ID,
|
||||
_load_dungeon_sprite_metadata,
|
||||
_read_room_sprites,
|
||||
get_possible_dungeon_sprite_groups,
|
||||
_get_requirements_for_usable_dungeon_enemies,
|
||||
_get_requirements_for_usable_overworld_enemies,
|
||||
_get_randomizable_sprites_in_room,
|
||||
_apply_selected_boss_group_requirements,
|
||||
_randomize_overworld_groups,
|
||||
_randomize_room_sprites,
|
||||
_setup_required_overworld_groups,
|
||||
can_spawn_in_room,
|
||||
validate_enemy_shuffle_state,
|
||||
)
|
||||
|
||||
|
||||
class TestEnemyShuffleValidation(unittest.TestCase):
|
||||
def test_curated_room_sprite_addresses_exclude_hera_basement_key_slot(self) -> None:
|
||||
room_id = 135
|
||||
sprite_table_address = 0x4E397
|
||||
rom_bytes = bytearray(0x4E3C0)
|
||||
rom_bytes[sprite_table_address] = 0
|
||||
room_135_sprite_records = (
|
||||
(0x4E398, 0x05, 0x14, 0x18),
|
||||
(0x4E39B, 0x07, 0x1A, 0x18),
|
||||
(0x4E39E, 0x0B, 0x13, 0x18),
|
||||
(0x4E3A1, 0x19, 0x06, 0x18),
|
||||
(0x4E3A4, 0x08, 0xE7, 0x14),
|
||||
(0x4E3A7, 0x04, 0x17, 0x1E),
|
||||
(0x4E3AA, 0x0C, 0x03, 0x1E),
|
||||
(0x4E3AD, 0x15, 0x04, 0x1E),
|
||||
(0x4E3B0, 0x17, 0x0B, 0xA7),
|
||||
(0x4E3B3, 0x18, 0x19, 0xA7),
|
||||
(0x4E3B6, 0x19, 0x04, 0xA7),
|
||||
(0x4E3B9, 0x1A, 0x08, 0xE4),
|
||||
(0x4E3BC, 0x1C, 0x15, 0xA7),
|
||||
)
|
||||
for address, byte_0, byte_1, sprite_id in room_135_sprite_records:
|
||||
rom_bytes[address] = byte_0
|
||||
rom_bytes[address + 1] = byte_1
|
||||
rom_bytes[address + 2] = sprite_id
|
||||
rom_bytes[0x4E3BF] = 0xFF
|
||||
|
||||
sprites = _read_room_sprites(rom_bytes, room_id, sprite_table_address, _load_dungeon_sprite_metadata())
|
||||
sprite_addresses = {sprite.address for sprite in sprites}
|
||||
|
||||
self.assertNotIn(0x4E3B9, sprite_addresses)
|
||||
self.assertIn(0x4E3B6, sprite_addresses)
|
||||
self.assertFalse(any(sprite.has_key for sprite in sprites))
|
||||
|
||||
def test_curated_room_sprite_addresses_deduplicate_duplicate_slots(self) -> None:
|
||||
room_id = 125
|
||||
sprite_table_address = 0x4E2CA
|
||||
metadata = _load_dungeon_sprite_metadata()
|
||||
max_sprite_id_address = max(metadata["room_sprite_id_addresses"][room_id])
|
||||
rom_bytes = bytearray(max_sprite_id_address + 2)
|
||||
rom_bytes[sprite_table_address] = 0
|
||||
for offset, sprite_id_address in enumerate(metadata["room_sprite_id_addresses"][room_id]):
|
||||
address = sprite_id_address - 2
|
||||
sprite_id = 0x80 if offset % 2 == 0 else 0x81
|
||||
rom_bytes[address] = 0
|
||||
rom_bytes[address + 1] = 0
|
||||
rom_bytes[address + 2] = sprite_id
|
||||
|
||||
sprites = _read_room_sprites(rom_bytes, room_id, sprite_table_address, metadata)
|
||||
sprite_addresses = [sprite.address for sprite in sprites]
|
||||
|
||||
self.assertEqual(len(sprite_addresses), len(set(sprite_addresses)))
|
||||
|
||||
def test_rejects_non_killable_shutter_room(self) -> None:
|
||||
room = DungeonEnemyRoom(
|
||||
room_id=1,
|
||||
room_header_address=0,
|
||||
sprite_table_address=0,
|
||||
graphics_block_id=1,
|
||||
tag_1=0,
|
||||
tag_2=0,
|
||||
sort_sprites_value=0,
|
||||
sprites=(
|
||||
DungeonEnemySprite(address=0x1000, byte_0=0, byte_1=0, sprite_id=0x10, is_overlord=False, has_key=False),
|
||||
),
|
||||
required_group_id=None,
|
||||
required_subgroup_0=tuple(),
|
||||
required_subgroup_1=tuple(),
|
||||
required_subgroup_2=tuple(),
|
||||
required_subgroup_3=tuple(),
|
||||
is_shutter_room=True,
|
||||
is_water_room=False,
|
||||
do_not_randomize=False,
|
||||
no_special_enemies_standard=False,
|
||||
)
|
||||
state = self._build_state(
|
||||
dungeon_rooms={1: room},
|
||||
randomized_dungeon_rooms={
|
||||
1: RandomizedDungeonEnemyRoom(
|
||||
room_id=1,
|
||||
room_header_address=0,
|
||||
sprite_table_address=0,
|
||||
original_graphics_block_id=1,
|
||||
graphics_block_id=1,
|
||||
tag_1=0,
|
||||
tag_2=0,
|
||||
sort_sprites_value=0,
|
||||
sprites=(
|
||||
RandomizedDungeonEnemySprite(
|
||||
address=0x1000,
|
||||
byte_0=0,
|
||||
byte_1=0,
|
||||
original_sprite_id=0x10,
|
||||
sprite_id=0x11,
|
||||
is_overlord=False,
|
||||
has_key=False,
|
||||
),
|
||||
),
|
||||
skipped_randomization=False,
|
||||
)
|
||||
},
|
||||
sprite_requirements=(
|
||||
self._requirement(0x10, killable=True, subgroup_0=(1,)),
|
||||
self._requirement(0x11, killable=False, subgroup_0=(1,)),
|
||||
),
|
||||
)
|
||||
|
||||
with self.assertRaises(ValueError):
|
||||
validate_enemy_shuffle_state(state, is_standard_mode=False)
|
||||
|
||||
def test_rejects_water_enemy_in_non_water_room(self) -> None:
|
||||
room = DungeonEnemyRoom(
|
||||
room_id=165,
|
||||
room_header_address=0,
|
||||
sprite_table_address=0,
|
||||
graphics_block_id=1,
|
||||
tag_1=0,
|
||||
tag_2=0,
|
||||
sort_sprites_value=0,
|
||||
sprites=(
|
||||
DungeonEnemySprite(address=0x1000, byte_0=0, byte_1=0, sprite_id=0x20, is_overlord=False, has_key=False),
|
||||
),
|
||||
required_group_id=None,
|
||||
required_subgroup_0=tuple(),
|
||||
required_subgroup_1=tuple(),
|
||||
required_subgroup_2=tuple(),
|
||||
required_subgroup_3=tuple(),
|
||||
is_shutter_room=True,
|
||||
is_water_room=False,
|
||||
do_not_randomize=False,
|
||||
no_special_enemies_standard=False,
|
||||
)
|
||||
state = self._build_state(
|
||||
dungeon_rooms={165: room},
|
||||
randomized_dungeon_rooms={
|
||||
165: RandomizedDungeonEnemyRoom(
|
||||
room_id=165,
|
||||
room_header_address=0,
|
||||
sprite_table_address=0,
|
||||
original_graphics_block_id=1,
|
||||
graphics_block_id=1,
|
||||
tag_1=0,
|
||||
tag_2=0,
|
||||
sort_sprites_value=0,
|
||||
sprites=(
|
||||
RandomizedDungeonEnemySprite(
|
||||
address=0x1000,
|
||||
byte_0=0,
|
||||
byte_1=0,
|
||||
original_sprite_id=0x20,
|
||||
sprite_id=0x81,
|
||||
is_overlord=False,
|
||||
has_key=False,
|
||||
),
|
||||
),
|
||||
skipped_randomization=False,
|
||||
)
|
||||
},
|
||||
sprite_requirements=(
|
||||
self._requirement(0x20, killable=True, subgroup_0=(1,)),
|
||||
self._requirement(0x81, killable=True, subgroup_0=(1,), is_water_sprite=True),
|
||||
),
|
||||
)
|
||||
|
||||
with self.assertRaisesRegex(ValueError, "water enemy"):
|
||||
validate_enemy_shuffle_state(state, is_standard_mode=False)
|
||||
|
||||
def test_rejects_multiple_flopping_fish(self) -> None:
|
||||
area = OverworldEnemyArea(
|
||||
area_id=0x10,
|
||||
sprite_table_address=0,
|
||||
graphics_block_address=0,
|
||||
graphics_block_id=1,
|
||||
bush_sprite_id=0x20,
|
||||
sprites=(
|
||||
OverworldEnemySprite(address=0x2000, y_coord=0, x_coord=0, sprite_id=0x20),
|
||||
OverworldEnemySprite(address=0x2003, y_coord=0, x_coord=0, sprite_id=0x21),
|
||||
),
|
||||
do_not_randomize=False,
|
||||
)
|
||||
state = self._build_state(
|
||||
overworld_areas={0x10: area},
|
||||
randomized_overworld_areas={
|
||||
0x10: RandomizedOverworldEnemyArea(
|
||||
area_id=0x10,
|
||||
sprite_table_address=0,
|
||||
graphics_block_address=0,
|
||||
original_graphics_block_id=1,
|
||||
graphics_block_id=1,
|
||||
original_bush_sprite_id=0x20,
|
||||
bush_sprite_id=0xD2,
|
||||
sprites=(
|
||||
RandomizedOverworldEnemySprite(
|
||||
address=0x2000,
|
||||
y_coord=0,
|
||||
x_coord=0,
|
||||
original_sprite_id=0x20,
|
||||
sprite_id=0xD2,
|
||||
),
|
||||
RandomizedOverworldEnemySprite(
|
||||
address=0x2003,
|
||||
y_coord=0,
|
||||
x_coord=0,
|
||||
original_sprite_id=0x21,
|
||||
sprite_id=0xD2,
|
||||
),
|
||||
),
|
||||
skipped_randomization=False,
|
||||
)
|
||||
},
|
||||
sprite_requirements=(
|
||||
self._requirement(0x20, group_ids=(1,)),
|
||||
self._requirement(0x21, group_ids=(1,)),
|
||||
self._requirement(0x22, group_ids=(1,)),
|
||||
self._requirement(0xD2, group_ids=(1,)),
|
||||
),
|
||||
)
|
||||
|
||||
with self.assertRaises(ValueError):
|
||||
validate_enemy_shuffle_state(state, is_standard_mode=False)
|
||||
|
||||
def test_allows_multiple_flopping_fish_when_no_other_sprite_is_possible(self) -> None:
|
||||
area = OverworldEnemyArea(
|
||||
area_id=0x10,
|
||||
sprite_table_address=0,
|
||||
graphics_block_address=0,
|
||||
graphics_block_id=1,
|
||||
bush_sprite_id=0x20,
|
||||
sprites=(
|
||||
OverworldEnemySprite(address=0x2000, y_coord=0, x_coord=0, sprite_id=0x20),
|
||||
OverworldEnemySprite(address=0x2003, y_coord=0, x_coord=0, sprite_id=0x21),
|
||||
),
|
||||
do_not_randomize=False,
|
||||
)
|
||||
state = self._build_state(
|
||||
overworld_areas={0x10: area},
|
||||
randomized_overworld_areas={
|
||||
0x10: RandomizedOverworldEnemyArea(
|
||||
area_id=0x10,
|
||||
sprite_table_address=0,
|
||||
graphics_block_address=0,
|
||||
original_graphics_block_id=1,
|
||||
graphics_block_id=1,
|
||||
original_bush_sprite_id=0x20,
|
||||
bush_sprite_id=0xD2,
|
||||
sprites=(
|
||||
RandomizedOverworldEnemySprite(
|
||||
address=0x2000,
|
||||
y_coord=0,
|
||||
x_coord=0,
|
||||
original_sprite_id=0x20,
|
||||
sprite_id=0xD2,
|
||||
),
|
||||
RandomizedOverworldEnemySprite(
|
||||
address=0x2003,
|
||||
y_coord=0,
|
||||
x_coord=0,
|
||||
original_sprite_id=0x21,
|
||||
sprite_id=0xD2,
|
||||
),
|
||||
),
|
||||
skipped_randomization=False,
|
||||
)
|
||||
},
|
||||
sprite_requirements=(
|
||||
self._requirement(0x20, group_ids=(2,)),
|
||||
self._requirement(0x21, group_ids=(2,)),
|
||||
self._requirement(0xD2, group_ids=(1,)),
|
||||
),
|
||||
)
|
||||
|
||||
validate_enemy_shuffle_state(state, is_standard_mode=False)
|
||||
|
||||
def test_excludes_absorbables_from_usable_enemy_pools(self) -> None:
|
||||
state = self._build_state(
|
||||
sprite_requirements=(
|
||||
self._requirement(0x10, subgroup_0=(1,)),
|
||||
self._requirement(0xE3, subgroup_0=(1,), absorbable=True),
|
||||
self._requirement(0x20, subgroup_0=(1,), never_use_dungeon=True),
|
||||
self._requirement(0x21, subgroup_0=(1,), never_use_overworld=True),
|
||||
),
|
||||
)
|
||||
|
||||
self.assertEqual(
|
||||
[requirement.sprite_id for requirement in _get_requirements_for_usable_dungeon_enemies(state)],
|
||||
[0x10, 0x21],
|
||||
)
|
||||
self.assertEqual(
|
||||
[requirement.sprite_id for requirement in _get_requirements_for_usable_overworld_enemies(state)],
|
||||
[0x10, 0x20],
|
||||
)
|
||||
|
||||
def test_key_enemy_replacements_exclude_moblins(self) -> None:
|
||||
room = DungeonEnemyRoom(
|
||||
room_id=1,
|
||||
room_header_address=0,
|
||||
sprite_table_address=0,
|
||||
graphics_block_id=1,
|
||||
tag_1=0,
|
||||
tag_2=0,
|
||||
sort_sprites_value=0,
|
||||
sprites=(
|
||||
DungeonEnemySprite(address=0x1000, byte_0=0, byte_1=0, sprite_id=0x12, is_overlord=False, has_key=True),
|
||||
),
|
||||
required_group_id=None,
|
||||
required_subgroup_0=tuple(),
|
||||
required_subgroup_1=tuple(),
|
||||
required_subgroup_2=tuple(),
|
||||
required_subgroup_3=tuple(),
|
||||
is_shutter_room=False,
|
||||
is_water_room=False,
|
||||
do_not_randomize=False,
|
||||
no_special_enemies_standard=False,
|
||||
)
|
||||
state = self._build_state(
|
||||
dungeon_rooms={1: room},
|
||||
sprite_requirements=(
|
||||
self._requirement(0x12, killable=True, subgroup_0=(1,), cannot_have_key=True),
|
||||
self._requirement(0x13, killable=True, subgroup_0=(1,)),
|
||||
),
|
||||
)
|
||||
selected_group = state.sprite_groups[0x41]
|
||||
|
||||
randomized_room = _randomize_room_sprites(
|
||||
SimpleNamespace(random=random.Random(0)),
|
||||
state,
|
||||
room,
|
||||
selected_group,
|
||||
False,
|
||||
)
|
||||
|
||||
self.assertEqual(randomized_room.sprites[0].sprite_id, 0x13)
|
||||
|
||||
def test_shutter_water_room_prefers_killable_water_enemy(self) -> None:
|
||||
room = DungeonEnemyRoom(
|
||||
room_id=40,
|
||||
room_header_address=0,
|
||||
sprite_table_address=0,
|
||||
graphics_block_id=1,
|
||||
tag_1=0,
|
||||
tag_2=0,
|
||||
sort_sprites_value=0,
|
||||
sprites=(
|
||||
DungeonEnemySprite(address=0x1000, byte_0=0, byte_1=0, sprite_id=0x8A, is_overlord=False, has_key=False),
|
||||
),
|
||||
required_group_id=None,
|
||||
required_subgroup_0=tuple(),
|
||||
required_subgroup_1=tuple(),
|
||||
required_subgroup_2=tuple(),
|
||||
required_subgroup_3=tuple(),
|
||||
is_shutter_room=True,
|
||||
is_water_room=True,
|
||||
do_not_randomize=False,
|
||||
no_special_enemies_standard=False,
|
||||
)
|
||||
state = self._build_state(
|
||||
dungeon_rooms={40: room},
|
||||
sprite_requirements=(
|
||||
self._requirement(0x8A, killable=False, subgroup_2=(34,)),
|
||||
self._requirement(0x81, killable=True, subgroup_2=(34,), is_water_sprite=True),
|
||||
self._requirement(0x9A, killable=False, subgroup_2=(34,), is_water_sprite=True),
|
||||
),
|
||||
)
|
||||
selected_group = state.sprite_groups[0x41]
|
||||
selected_group.subgroup_2 = 34
|
||||
|
||||
randomized_room = _randomize_room_sprites(
|
||||
SimpleNamespace(random=random.Random(0)),
|
||||
state,
|
||||
room,
|
||||
selected_group,
|
||||
False,
|
||||
)
|
||||
|
||||
self.assertEqual(randomized_room.sprites[0].sprite_id, 0x81)
|
||||
|
||||
def test_non_water_shutter_room_replacements_exclude_water_enemies(self) -> None:
|
||||
room = DungeonEnemyRoom(
|
||||
room_id=165,
|
||||
room_header_address=0,
|
||||
sprite_table_address=0,
|
||||
graphics_block_id=1,
|
||||
tag_1=0,
|
||||
tag_2=0,
|
||||
sort_sprites_value=0,
|
||||
sprites=(
|
||||
DungeonEnemySprite(address=0x1000, byte_0=0, byte_1=0, sprite_id=0x20, is_overlord=False, has_key=False),
|
||||
),
|
||||
required_group_id=None,
|
||||
required_subgroup_0=tuple(),
|
||||
required_subgroup_1=tuple(),
|
||||
required_subgroup_2=tuple(),
|
||||
required_subgroup_3=tuple(),
|
||||
is_shutter_room=True,
|
||||
is_water_room=False,
|
||||
do_not_randomize=False,
|
||||
no_special_enemies_standard=False,
|
||||
)
|
||||
state = self._build_state(
|
||||
dungeon_rooms={165: room},
|
||||
sprite_requirements=(
|
||||
self._requirement(0x20, killable=False, subgroup_0=(1,)),
|
||||
self._requirement(0x81, killable=True, subgroup_0=(1,), is_water_sprite=True),
|
||||
self._requirement(0x22, killable=True, subgroup_0=(1,)),
|
||||
),
|
||||
)
|
||||
|
||||
randomized_room = _randomize_room_sprites(
|
||||
SimpleNamespace(random=random.Random(1)),
|
||||
state,
|
||||
room,
|
||||
state.sprite_groups[0x41],
|
||||
False,
|
||||
)
|
||||
|
||||
self.assertEqual(randomized_room.sprites[0].sprite_id, 0x22)
|
||||
|
||||
def test_non_water_shutter_group_selection_requires_non_water_killable_enemy(self) -> None:
|
||||
room = DungeonEnemyRoom(
|
||||
room_id=165,
|
||||
room_header_address=0,
|
||||
sprite_table_address=0,
|
||||
graphics_block_id=1,
|
||||
tag_1=0,
|
||||
tag_2=0,
|
||||
sort_sprites_value=0,
|
||||
sprites=(
|
||||
DungeonEnemySprite(address=0x1000, byte_0=0, byte_1=0, sprite_id=0x20, is_overlord=False, has_key=False),
|
||||
),
|
||||
required_group_id=None,
|
||||
required_subgroup_0=tuple(),
|
||||
required_subgroup_1=tuple(),
|
||||
required_subgroup_2=tuple(),
|
||||
required_subgroup_3=tuple(),
|
||||
is_shutter_room=True,
|
||||
is_water_room=False,
|
||||
do_not_randomize=False,
|
||||
no_special_enemies_standard=False,
|
||||
)
|
||||
state = self._build_state(
|
||||
dungeon_rooms={165: room},
|
||||
sprite_requirements=(
|
||||
self._requirement(0x20, killable=False, subgroup_0=(1,)),
|
||||
self._requirement(0x81, killable=True, subgroup_0=(1,), is_water_sprite=True),
|
||||
),
|
||||
)
|
||||
|
||||
self.assertEqual(get_possible_dungeon_sprite_groups(state, room), tuple())
|
||||
|
||||
def test_wallmaster_cannot_spawn_in_high_room_ids(self) -> None:
|
||||
room = DungeonEnemyRoom(
|
||||
room_id=0x100,
|
||||
room_header_address=0,
|
||||
sprite_table_address=0,
|
||||
graphics_block_id=1,
|
||||
tag_1=0,
|
||||
tag_2=0,
|
||||
sort_sprites_value=0,
|
||||
sprites=tuple(),
|
||||
required_group_id=None,
|
||||
required_subgroup_0=tuple(),
|
||||
required_subgroup_1=tuple(),
|
||||
required_subgroup_2=tuple(),
|
||||
required_subgroup_3=tuple(),
|
||||
is_shutter_room=False,
|
||||
is_water_room=False,
|
||||
do_not_randomize=False,
|
||||
no_special_enemies_standard=False,
|
||||
)
|
||||
|
||||
self.assertFalse(can_spawn_in_room(self._requirement(WALLMASTER_SPRITE_ID), room))
|
||||
|
||||
def test_room_specific_do_not_randomize_sprites_are_not_updated(self) -> None:
|
||||
room = DungeonEnemyRoom(
|
||||
room_id=7,
|
||||
room_header_address=0,
|
||||
sprite_table_address=0,
|
||||
graphics_block_id=1,
|
||||
tag_1=0,
|
||||
tag_2=0,
|
||||
sort_sprites_value=0,
|
||||
sprites=(
|
||||
DungeonEnemySprite(address=0x1000, byte_0=0, byte_1=0, sprite_id=0x30, is_overlord=False, has_key=False),
|
||||
DungeonEnemySprite(address=0x1003, byte_0=0, byte_1=0, sprite_id=0x31, is_overlord=False, has_key=False),
|
||||
),
|
||||
required_group_id=None,
|
||||
required_subgroup_0=tuple(),
|
||||
required_subgroup_1=tuple(),
|
||||
required_subgroup_2=tuple(),
|
||||
required_subgroup_3=tuple(),
|
||||
is_shutter_room=False,
|
||||
is_water_room=False,
|
||||
do_not_randomize=False,
|
||||
no_special_enemies_standard=False,
|
||||
)
|
||||
state = self._build_state(
|
||||
dungeon_rooms={7: room},
|
||||
sprite_requirements=(
|
||||
self._requirement(0x30, subgroup_0=(1,), dont_randomize_rooms=(7,)),
|
||||
self._requirement(0x31, subgroup_0=(1,)),
|
||||
),
|
||||
)
|
||||
|
||||
self.assertEqual(
|
||||
[sprite.sprite_id for sprite in _get_randomizable_sprites_in_room(state, room)],
|
||||
[0x31],
|
||||
)
|
||||
|
||||
def test_water_rooms_only_use_water_enemies(self) -> None:
|
||||
room = DungeonEnemyRoom(
|
||||
room_id=1,
|
||||
room_header_address=0,
|
||||
sprite_table_address=0,
|
||||
graphics_block_id=1,
|
||||
tag_1=0,
|
||||
tag_2=0,
|
||||
sort_sprites_value=0,
|
||||
sprites=(
|
||||
DungeonEnemySprite(address=0x1000, byte_0=0, byte_1=0, sprite_id=0x20, is_overlord=False, has_key=False),
|
||||
),
|
||||
required_group_id=None,
|
||||
required_subgroup_0=tuple(),
|
||||
required_subgroup_1=tuple(),
|
||||
required_subgroup_2=tuple(),
|
||||
required_subgroup_3=tuple(),
|
||||
is_shutter_room=False,
|
||||
is_water_room=True,
|
||||
do_not_randomize=False,
|
||||
no_special_enemies_standard=False,
|
||||
)
|
||||
state = self._build_state(
|
||||
dungeon_rooms={1: room},
|
||||
sprite_requirements=(
|
||||
self._requirement(0x20, subgroup_0=(1,)),
|
||||
self._requirement(0x21, subgroup_0=(1,), is_water_sprite=True),
|
||||
self._requirement(0x22, subgroup_0=(1,), is_water_sprite=True),
|
||||
),
|
||||
)
|
||||
|
||||
randomized_room = _randomize_room_sprites(
|
||||
SimpleNamespace(random=random.Random(0)),
|
||||
state,
|
||||
room,
|
||||
state.sprite_groups[0x41],
|
||||
False,
|
||||
)
|
||||
|
||||
self.assertIn(randomized_room.sprites[0].sprite_id, {0x21, 0x22})
|
||||
|
||||
def test_dungeon_group_selection_excludes_groups_without_enemy_requirements(self) -> None:
|
||||
room = DungeonEnemyRoom(
|
||||
room_id=1,
|
||||
room_header_address=0,
|
||||
sprite_table_address=0,
|
||||
graphics_block_id=1,
|
||||
tag_1=0,
|
||||
tag_2=0,
|
||||
sort_sprites_value=0,
|
||||
sprites=(
|
||||
DungeonEnemySprite(address=0x1000, byte_0=0, byte_1=0, sprite_id=0x20, is_overlord=False, has_key=False),
|
||||
),
|
||||
required_group_id=None,
|
||||
required_subgroup_0=tuple(),
|
||||
required_subgroup_1=tuple(),
|
||||
required_subgroup_2=tuple(),
|
||||
required_subgroup_3=tuple(),
|
||||
is_shutter_room=False,
|
||||
is_water_room=False,
|
||||
do_not_randomize=False,
|
||||
no_special_enemies_standard=False,
|
||||
)
|
||||
state = self._build_state(
|
||||
dungeon_rooms={1: room},
|
||||
sprite_requirements=(self._requirement(0x20, subgroup_0=(1,)),),
|
||||
)
|
||||
state.sprite_groups[0x42] = DungeonSpriteGroup(
|
||||
group_id=0x42,
|
||||
dungeon_group_id=2,
|
||||
subgroup_0=0,
|
||||
subgroup_1=0,
|
||||
subgroup_2=0,
|
||||
subgroup_3=0,
|
||||
)
|
||||
|
||||
possible_groups = get_possible_dungeon_sprite_groups(state, room)
|
||||
|
||||
self.assertEqual([group.group_id for group in possible_groups], [0x41])
|
||||
|
||||
def test_key_room_group_selection_excludes_groups_without_room_spawnable_key_enemies(self) -> None:
|
||||
room = DungeonEnemyRoom(
|
||||
room_id=61,
|
||||
room_header_address=0,
|
||||
sprite_table_address=0,
|
||||
graphics_block_id=1,
|
||||
tag_1=0,
|
||||
tag_2=0,
|
||||
sort_sprites_value=0,
|
||||
sprites=(
|
||||
DungeonEnemySprite(address=0x1000, byte_0=0, byte_1=0, sprite_id=0x20, is_overlord=False, has_key=True),
|
||||
),
|
||||
required_group_id=None,
|
||||
required_subgroup_0=tuple(),
|
||||
required_subgroup_1=tuple(),
|
||||
required_subgroup_2=tuple(),
|
||||
required_subgroup_3=tuple(),
|
||||
is_shutter_room=False,
|
||||
is_water_room=False,
|
||||
do_not_randomize=False,
|
||||
no_special_enemies_standard=False,
|
||||
)
|
||||
state = self._build_state(
|
||||
dungeon_rooms={61: room},
|
||||
sprite_requirements=(
|
||||
self._requirement(0x20, subgroup_0=(1,)),
|
||||
self._requirement(0x50, killable=True, subgroup_1=(32,), excluded_rooms=(61,)),
|
||||
self._requirement(0x9C, killable=True, subgroup_1=(32,), cannot_have_key=True),
|
||||
self._requirement(0x51, killable=True, subgroup_1=(33,)),
|
||||
),
|
||||
)
|
||||
state.sprite_groups[0x41] = DungeonSpriteGroup(
|
||||
group_id=0x41,
|
||||
dungeon_group_id=1,
|
||||
subgroup_0=1,
|
||||
subgroup_1=32,
|
||||
subgroup_2=1,
|
||||
subgroup_3=1,
|
||||
)
|
||||
state.sprite_groups[0x42] = DungeonSpriteGroup(
|
||||
group_id=0x42,
|
||||
dungeon_group_id=2,
|
||||
subgroup_0=1,
|
||||
subgroup_1=33,
|
||||
subgroup_2=1,
|
||||
subgroup_3=1,
|
||||
)
|
||||
|
||||
possible_groups = get_possible_dungeon_sprite_groups(state, room)
|
||||
|
||||
self.assertEqual([group.group_id for group in possible_groups], [0x42])
|
||||
|
||||
def test_overworld_group_randomization_preserves_forced_subgroups(self) -> None:
|
||||
sprite_groups = {
|
||||
7: DungeonSpriteGroup(group_id=7, dungeon_group_id=-57, subgroup_0=1, subgroup_1=2, subgroup_2=3, subgroup_3=4),
|
||||
}
|
||||
|
||||
_setup_required_overworld_groups(
|
||||
sprite_groups,
|
||||
(
|
||||
SimpleNamespace(
|
||||
group_id=7,
|
||||
subgroup_0=None,
|
||||
subgroup_1=None,
|
||||
subgroup_2=None,
|
||||
subgroup_3=17,
|
||||
areas=(0x02,),
|
||||
),
|
||||
),
|
||||
)
|
||||
_randomize_overworld_groups(SimpleNamespace(random=random.Random(0)), sprite_groups)
|
||||
|
||||
group = sprite_groups[7]
|
||||
self.assertEqual(group.subgroup_3, 17)
|
||||
self.assertIn(group.subgroup_0, {22, 31, 47, 14})
|
||||
self.assertIn(group.subgroup_1, {44, 30, 32})
|
||||
self.assertIn(group.subgroup_2, {12, 18, 23, 24, 28, 46, 34, 35, 39, 40, 38, 41, 36, 37, 42})
|
||||
|
||||
def test_selected_boss_group_requirements_override_shared_boss_graphics_group(self) -> None:
|
||||
sprite_groups = {
|
||||
0x56: DungeonSpriteGroup(
|
||||
group_id=0x56,
|
||||
dungeon_group_id=22,
|
||||
subgroup_0=1,
|
||||
subgroup_1=1,
|
||||
subgroup_2=60,
|
||||
subgroup_3=49,
|
||||
),
|
||||
}
|
||||
sprite_requirements = (
|
||||
self._requirement(162, subgroup_2=(60,)),
|
||||
self._requirement(189, subgroup_3=(61,)),
|
||||
)
|
||||
|
||||
_apply_selected_boss_group_requirements(
|
||||
self._build_boss_world({"Eastern Palace": "Vitreous"}),
|
||||
sprite_groups,
|
||||
sprite_requirements,
|
||||
)
|
||||
|
||||
group = sprite_groups[0x56]
|
||||
self.assertEqual(group.subgroup_2, 60)
|
||||
self.assertEqual(group.subgroup_3, 61)
|
||||
self.assertTrue(group.preserve_subgroup_2)
|
||||
self.assertTrue(group.preserve_subgroup_3)
|
||||
|
||||
@staticmethod
|
||||
def _requirement(
|
||||
sprite_id: int,
|
||||
*,
|
||||
killable: bool = False,
|
||||
subgroup_0: tuple[int, ...] = tuple(),
|
||||
subgroup_1: tuple[int, ...] = tuple(),
|
||||
subgroup_2: tuple[int, ...] = tuple(),
|
||||
subgroup_3: tuple[int, ...] = tuple(),
|
||||
group_ids: tuple[int, ...] = tuple(),
|
||||
absorbable: bool = False,
|
||||
never_use_dungeon: bool = False,
|
||||
never_use_overworld: bool = False,
|
||||
cannot_have_key: bool = False,
|
||||
is_water_sprite: bool = False,
|
||||
excluded_rooms: tuple[int, ...] = tuple(),
|
||||
dont_randomize_rooms: tuple[int, ...] = tuple(),
|
||||
) -> EnemySpriteRequirement:
|
||||
return EnemySpriteRequirement(
|
||||
sprite_name=f"sprite_{sprite_id:02x}",
|
||||
sprite_id=sprite_id,
|
||||
boss=False,
|
||||
overlord=False,
|
||||
do_not_randomize=False,
|
||||
killable=killable,
|
||||
npc=False,
|
||||
never_use_dungeon=never_use_dungeon,
|
||||
never_use_overworld=never_use_overworld,
|
||||
cannot_have_key=cannot_have_key,
|
||||
is_object=False,
|
||||
absorbable=absorbable,
|
||||
is_water_sprite=is_water_sprite,
|
||||
is_enemy_sprite=True,
|
||||
group_ids=group_ids,
|
||||
subgroup_0=subgroup_0,
|
||||
subgroup_1=subgroup_1,
|
||||
subgroup_2=subgroup_2,
|
||||
subgroup_3=subgroup_3,
|
||||
parameters=None,
|
||||
special_glitched=False,
|
||||
excluded_rooms=excluded_rooms,
|
||||
dont_randomize_rooms=dont_randomize_rooms,
|
||||
spawnable_rooms=tuple(),
|
||||
)
|
||||
|
||||
@staticmethod
|
||||
def _build_state(
|
||||
*,
|
||||
dungeon_rooms=None,
|
||||
overworld_areas=None,
|
||||
randomized_dungeon_rooms=None,
|
||||
randomized_overworld_areas=None,
|
||||
sprite_requirements=tuple(),
|
||||
) -> EnemyShuffleState:
|
||||
sprite_groups = {
|
||||
1: DungeonSpriteGroup(group_id=1, dungeon_group_id=-63, subgroup_0=1, subgroup_1=1, subgroup_2=1, subgroup_3=1),
|
||||
0x41: DungeonSpriteGroup(group_id=0x41, dungeon_group_id=1, subgroup_0=1, subgroup_1=1, subgroup_2=1, subgroup_3=1),
|
||||
}
|
||||
return EnemyShuffleState(
|
||||
dungeon_rooms=dungeon_rooms or {},
|
||||
overworld_areas=overworld_areas or {},
|
||||
sprite_groups=sprite_groups,
|
||||
sprite_requirements=sprite_requirements,
|
||||
room_group_requirements=tuple(),
|
||||
overworld_group_requirements=tuple(),
|
||||
shutter_room_ids=frozenset(),
|
||||
water_room_ids=frozenset(),
|
||||
dont_randomize_room_ids=frozenset(),
|
||||
no_special_enemies_standard_room_ids=frozenset(),
|
||||
boss_room_ids=frozenset(),
|
||||
dont_randomize_overworld_area_ids=frozenset(),
|
||||
randomized_dungeon_rooms=randomized_dungeon_rooms or {},
|
||||
randomized_overworld_areas=randomized_overworld_areas or {},
|
||||
)
|
||||
|
||||
@staticmethod
|
||||
def _build_boss_world(boss_overrides: dict[str, str] | None = None) -> SimpleNamespace:
|
||||
boss_overrides = boss_overrides or {}
|
||||
|
||||
def boss(name: str) -> SimpleNamespace:
|
||||
return SimpleNamespace(enemizer_name=name)
|
||||
|
||||
return SimpleNamespace(
|
||||
options=SimpleNamespace(mode="open"),
|
||||
dungeons={
|
||||
"Eastern Palace": SimpleNamespace(boss=boss(boss_overrides.get("Eastern Palace", "Armos"))),
|
||||
"Desert Palace": SimpleNamespace(boss=boss(boss_overrides.get("Desert Palace", "Lanmola"))),
|
||||
"Tower of Hera": SimpleNamespace(boss=boss(boss_overrides.get("Tower of Hera", "Moldorm"))),
|
||||
"Palace of Darkness": SimpleNamespace(boss=boss(boss_overrides.get("Palace of Darkness", "Helmasaur"))),
|
||||
"Swamp Palace": SimpleNamespace(boss=boss(boss_overrides.get("Swamp Palace", "Arrghus"))),
|
||||
"Skull Woods": SimpleNamespace(boss=boss(boss_overrides.get("Skull Woods", "Mothula"))),
|
||||
"Thieves Town": SimpleNamespace(boss=boss(boss_overrides.get("Thieves Town", "Blind"))),
|
||||
"Ice Palace": SimpleNamespace(boss=boss(boss_overrides.get("Ice Palace", "Kholdstare"))),
|
||||
"Misery Mire": SimpleNamespace(boss=boss(boss_overrides.get("Misery Mire", "Vitreous"))),
|
||||
"Turtle Rock": SimpleNamespace(boss=boss(boss_overrides.get("Turtle Rock", "Trinexx"))),
|
||||
"Ganons Tower": SimpleNamespace(
|
||||
bosses={
|
||||
"bottom": boss(boss_overrides.get("Ganons Tower Bottom", "Armos")),
|
||||
"middle": boss(boss_overrides.get("Ganons Tower Middle", "Lanmola")),
|
||||
"top": boss(boss_overrides.get("Ganons Tower Top", "Moldorm")),
|
||||
}
|
||||
),
|
||||
},
|
||||
)
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
unittest.main()
|
||||
@@ -0,0 +1,56 @@
|
||||
import random
|
||||
import unittest
|
||||
from types import SimpleNamespace
|
||||
|
||||
from worlds.alttp.PotShuffle import (
|
||||
POT_KEY,
|
||||
POT_HOLE,
|
||||
generate_pot_shuffle,
|
||||
get_unique_pot_item_position,
|
||||
)
|
||||
|
||||
|
||||
class TestPotShuffle(unittest.TestCase):
|
||||
def test_reserved_key_rooms_only_place_actual_keys(self) -> None:
|
||||
for seed in range(10):
|
||||
world = SimpleNamespace(
|
||||
random=random.Random(seed),
|
||||
options=SimpleNamespace(retro_bow=False),
|
||||
)
|
||||
shuffled_pots = generate_pot_shuffle(world)
|
||||
conveyor_cross_keys = [
|
||||
pot for pot in shuffled_pots[0x8B]
|
||||
if pot.item == POT_KEY
|
||||
]
|
||||
self.assertEqual(len(conveyor_cross_keys), 1)
|
||||
|
||||
def test_get_unique_pot_item_position_returns_single_match(self) -> None:
|
||||
world = SimpleNamespace(
|
||||
random=random.Random(0),
|
||||
options=SimpleNamespace(retro_bow=False),
|
||||
)
|
||||
shuffled_pots = generate_pot_shuffle(world)
|
||||
|
||||
self.assertEqual(
|
||||
get_unique_pot_item_position(shuffled_pots, 0x36, POT_KEY),
|
||||
(114, 16),
|
||||
)
|
||||
|
||||
def test_reserved_hole_room_keeps_hole_fixed(self) -> None:
|
||||
for seed in range(25):
|
||||
world = SimpleNamespace(
|
||||
random=random.Random(seed),
|
||||
options=SimpleNamespace(retro_bow=False),
|
||||
)
|
||||
shuffled_pots = generate_pot_shuffle(world)
|
||||
hole_positions = [
|
||||
(pot.x, pot.y)
|
||||
for pot in shuffled_pots[206]
|
||||
if pot.item == POT_HOLE
|
||||
]
|
||||
|
||||
self.assertEqual(hole_positions, [(204, 11)])
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
unittest.main()
|
||||
Reference in New Issue
Block a user