Clean up some range functions

This commit is contained in:
Scipio Wright
2024-05-25 17:08:59 -04:00
committed by GitHub
parent 3b5ae8712b
commit 0b6adf6d1b

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@@ -199,7 +199,7 @@ class TunicWorld(World):
# Remove filler to make room for other items
def remove_filler(amount: int) -> None:
for _ in range(0, amount):
for _ in range(amount):
if not available_filler:
fill = "Fool Trap"
else:
@@ -245,7 +245,7 @@ class TunicWorld(World):
items_to_create["Lantern"] = 0
for item, quantity in items_to_create.items():
for i in range(0, quantity):
for _ in range(quantity):
tunic_item: TunicItem = self.create_item(item)
if item in slot_data_item_names:
self.slot_data_items.append(tunic_item)
@@ -374,7 +374,7 @@ class TunicWorld(World):
if start_item in slot_data_item_names:
if start_item not in slot_data:
slot_data[start_item] = []
for i in range(0, self.options.start_inventory_from_pool[start_item]):
for _ in range(self.options.start_inventory_from_pool[start_item]):
slot_data[start_item].extend(["Your Pocket", self.player])
for plando_item in self.multiworld.plando_items[self.player]: