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ff8e1dfb4794b2ea7f7645724c3259dcdadb287d
dockipelago
/
worlds
/
tunic
History
Scipio Wright
842328c661
TUNIC: Update swamp and atoll fuse logic with weaponry (
#4760
)
...
* Update swamp and atoll fuse logic with weaponry * Add it to the swamp and cath rules too
2025-03-28 21:12:16 +01:00
..
docs
TUNIC: Add link to logic tricks doc (
#4087
)
2024-10-28 23:19:57 +01:00
test
Fix gun missing from combat_items, add new for combat logic cache, very slight refactor of check_combat_reqs to let it do the changeover in a less complicated fashion, fix area being a boss area rather than non-boss area for a check (
#4657
)
2025-02-17 01:30:40 +01:00
__init__.py
TUNIC: Breakable Shuffle (
#4489
)
2025-03-08 11:25:47 -05:00
breakables.py
TUNIC: Breakable Shuffle (
#4489
)
2025-03-08 11:25:47 -05:00
combat_logic.py
Fix gun missing from combat_items, add new for combat logic cache, very slight refactor of check_combat_reqs to let it do the changeover in a less complicated fashion, fix area being a boss area rather than non-boss area for a check (
#4657
)
2025-02-17 01:30:40 +01:00
er_data.py
TUNIC: Breakable Shuffle (
#4489
)
2025-03-08 11:25:47 -05:00
er_rules.py
TUNIC: Update swamp and atoll fuse logic with weaponry (
#4760
)
2025-03-28 21:12:16 +01:00
er_scripts.py
TUNIC: Breakable Shuffle (
#4489
)
2025-03-08 11:25:47 -05:00
grass.py
TUNIC: Fix rule for some grass in West Garden (
#4682
)
2025-03-06 00:17:27 +01:00
items.py
TUNIC: Add another alias for ladders
#4714
2025-03-10 14:24:37 +01:00
ladder_storage_data.py
TUNIC: Additional Combat Logic Option (
#3658
)
2024-12-15 22:40:36 +01:00
locations.py
TUNIC: Breakable Shuffle (
#4489
)
2025-03-08 11:25:47 -05:00
options.py
TUNIC: Breakable Shuffle (
#4489
)
2025-03-08 11:25:47 -05:00
regions.py
TUNIC: Add some more rules for Monastery connections (
#4564
)
2025-02-23 17:02:30 +01:00
rules.py
TUNIC: Update swamp and atoll fuse logic with weaponry (
#4760
)
2025-03-28 21:12:16 +01:00