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afb54d040cdadbfb8ea05bd9658f1fa03939e9b2
dockipelago
/
data
/
lua
T
History
Pierre-Alain BESSERO
and
GitHub
698d27aada
OoT: Allow Crowd Control support for Ocarina of Time (Bizhawk)
#4501
...
Changed the name of the default "receive" function in order to work with Crowd Control
2025-01-17 20:06:20 +01:00
..
x64
Lua: Further centralize code, fix Bizhawk 2.9 (
#1685
)
2023-04-15 09:17:33 +02:00
x86
Lua: Further centralize code, fix Bizhawk 2.9 (
#1685
)
2023-04-15 09:17:33 +02:00
base64.lua
BizHawkClient: Add BizHawkClient (
#1978
)
2023-10-03 02:44:19 +02:00
common.lua
Docs: Revise all docs mentioning Lua in EmuHawk (which are in English), and other misc. corrections (
#1782
)
2023-06-26 08:53:44 +02:00
connector_adventure.lua
Docs: Revise all docs mentioning Lua in EmuHawk (which are in English), and other misc. corrections (
#1782
)
2023-06-26 08:53:44 +02:00
connector_bizhawk_generic.lua
BizHawkClient: Add command to get size of memory domain (
#4439
)
2025-01-12 08:03:31 +01:00
connector_ff1.lua
FF1: Fix resending items on disconnect/connect (
#2817
)
2024-03-11 09:51:51 +01:00
connector_ladx_bizhawk.lua
LADX: Fix getting old items over and over again in Bizhawk (
#2011
)
2023-07-27 16:08:14 +02:00
connector_mmbn3.lua
Adds a canary byte check before sending game completion (
#3217
)
2024-05-07 09:22:11 +02:00
connector_oot.lua
OoT: Allow Crowd Control support for Ocarina of Time (Bizhawk)
#4501
2025-01-17 20:06:20 +01:00
connector_tloz.lua
The Legend of Zelda Conntector: Make items obtained counter in save data 16 bits. (
#2117
)
2023-09-15 20:18:03 +02:00
json.lua
Lua: Further centralize code, fix Bizhawk 2.9 (
#1685
)
2023-04-15 09:17:33 +02:00
lua_5_3_compat.lua
Lua: Further centralize code, fix Bizhawk 2.9 (
#1685
)
2023-04-15 09:17:33 +02:00
socket.lua
LADX: Client Fixes (
#1934
)
2023-07-09 15:17:24 +02:00