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dockipelago/worlds/stardew_valley/mods/logic/elevator_logic.py
T
Jérémie Bolduc bad6a4b211 Stardew Valley: remove BaseLogic generic so importing mixins is no longer needed (#4916)
* remove BaseLogic generic so importing mixins is no longer needed

* self review
2025-04-23 17:31:08 +02:00

18 lines
740 B
Python

from ...logic.base_logic import BaseLogicMixin, BaseLogic
from ...mods.mod_data import ModNames
from ...options import ElevatorProgression
from ...stardew_rule import StardewRule, True_
class ModElevatorLogicMixin(BaseLogicMixin):
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
self.elevator = ModElevatorLogic(*args, **kwargs)
class ModElevatorLogic(BaseLogic):
def has_skull_cavern_elevator_to_floor(self, floor: int) -> StardewRule:
if self.options.elevator_progression != ElevatorProgression.option_vanilla and ModNames.skull_cavern_elevator in self.options.mods:
return self.logic.received("Progressive Skull Cavern Elevator", floor // 25)
return True_()