* queue game text messages to write them during the main_tick function and empty the message queue faster during release
* wrap comment for code style character limit
Co-authored-by: massimilianodelliubaldini <[email protected]>
* remove useless blank line
Co-authored-by: massimilianodelliubaldini <[email protected]>
* whitespace code style
Co-authored-by: massimilianodelliubaldini <[email protected]>
* Move JsonMessageData dataclass outside of ReplClient class for code clarity
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Co-authored-by: massimilianodelliubaldini <[email protected]>