forked from mirror/Archipelago
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024 This includes randomization for pretty much all of the new content, including but not limited to - Raccoon Bundles - Booksanity - Skill Masteries - New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit. In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update - Walnutsanity - Player Buffs - More customizability in settings, such as shorter special orders, ER without farmhouse - New Remixed Bundles
14 lines
398 B
Python
14 lines
398 B
Python
class Buff:
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movement = "Movement Speed Bonus"
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luck = "Luck Bonus"
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damage = "Damage Bonus"
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defense = "Defense Bonus"
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immunity = "Immunity Bonus"
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health = "Health Bonus"
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energy = "Energy Bonus"
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bite_rate = "Bite Rate Bonus"
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fish_trap = "Fish Trap Bonus"
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fishing_bar = "Fishing Bar Size Bonus"
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quality = "Quality Bonus"
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glow = "Glow Bonus"
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