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dockipelago/worlds/tloz_oos/test/__init__.py
Jonathan Tinney 7971961166
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add schedule I, sonic 1/frontiers/heroes, spirit island
2026-04-02 23:46:36 -07:00

30 lines
1.3 KiB
Python

from BaseClasses import LocationProgressType
from test.bases import WorldTestBase
class TestMinLocationsMaxItems(WorldTestBase):
game = "The Legend of Zelda - Oracle of Seasons"
options = {
"required_essences": 0,
"placed_essences": 0,
"exclude_dungeons_without_essence": True,
"shuffle_old_men": 0,
"keysanity_small_keys": True,
"keysanity_boss_keys": True,
"keysanity_maps_compasses": True,
"treehouse_old_man_requirement": 8,
"deterministic_gasha_locations": 16,
"enforce_potion_in_shop": True,
"shuffle_golden_ore_spots": True,
"cross_items": True
}
def test_more_items_than_locations(self):
non_excluded_locations = {location for location in self.multiworld.get_locations(1) if
location.progress_type != LocationProgressType.EXCLUDED and location.item is None}
# Excluded locations that has been filled by the dungeon prefill are no longer excluded
non_excluded_items = {item for item in self.multiworld.itempool if item.advancement or item.useful}
self.assertGreaterEqual(len(non_excluded_locations), len(non_excluded_items),
f"Less prog items than non-excluded locations : {len(non_excluded_locations)} VS {len(non_excluded_items)}")