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80 lines
2.2 KiB
Python
80 lines
2.2 KiB
Python
regions = {
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"Menu": {
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"locations": {
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"Starting Level": {
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"item": "Corneria",
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"logic": "LevelAccess == 'shuffle_levels'",
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},
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},
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"exits": {
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"Corneria": {
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"type": "Level",
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"logic": "LevelAccess == 'shuffle_paths' or (LevelAccess == 'shuffle_levels' and Corneria)",
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},
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"Meteo": {
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"type": "Level",
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"logic": "LevelAccess == 'shuffle_levels' and Meteo",
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},
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"Sector X": {
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"type": "Level",
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"logic": "LevelAccess == 'shuffle_levels' and SectorX",
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},
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"Area 6": {
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"type": "Level",
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"logic": "LevelAccess == 'shuffle_levels' and Area6",
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},
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"Sector Y": {
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"type": "Level",
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"logic": "LevelAccess == 'shuffle_levels' and SectorY",
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},
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"Venom 1": {
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"type": "Level",
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"logic": """
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LevelAccess == 'shuffle_levels' and Venom
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and (VictoryCondition != "andross_or_robot_andross" or (Medal, RequiredMedals))
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""",
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},
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"Venom 2": {
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"type": "Level",
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"logic": "LevelAccess == 'shuffle_levels' and Venom and (Medal, RequiredMedals)",
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},
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"Solar": {
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"type": "Level",
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"logic": "LevelAccess == 'shuffle_levels' and Solar",
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},
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"Zoness": {
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"type": "Level",
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"logic": "LevelAccess == 'shuffle_levels' and Zoness",
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},
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"Macbeth": {
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"type": "Level",
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"logic": "LevelAccess == 'shuffle_levels' and Macbeth",
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},
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"Titania": {
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"type": "Level",
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"logic": "LevelAccess == 'shuffle_levels' and Titania",
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},
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"Aquas": {
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"type": "Level",
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"logic": "LevelAccess == 'shuffle_levels' and Aquas",
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},
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"Fortuna": {
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"type": "Level",
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"logic": "LevelAccess == 'shuffle_levels' and Fortuna",
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},
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"Katina": {
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"type": "Level",
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"logic": "LevelAccess == 'shuffle_levels' and Katina",
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},
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"Bolse": {
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"type": "Level",
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"logic": "LevelAccess == 'shuffle_levels' and Bolse",
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},
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"Sector Z": {
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"type": "Level",
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"logic": "LevelAccess == 'shuffle_levels' and SectorZ",
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},
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},
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},
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}
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