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dockipelago/worlds/sonic_heroes/rule_builder.py
Jonathan Tinney 7971961166
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add schedule I, sonic 1/frontiers/heroes, spirit island
2026-04-02 23:46:36 -07:00

67 lines
2.8 KiB
Python

from __future__ import annotations
from typing import TYPE_CHECKING
if TYPE_CHECKING:
from worlds.sonic_heroes import SonicHeroesWorld, SonicHeroesLocation, SonicHeroesItem
from .constants import *
from .logicfunctions import *
from BaseClasses import *
from worlds.generic.Rules import *
class RuleBuilder:
"""
Utility class to more easily build CollectionRule(s)
Thanks @EternalCode0
"""
def __init__(self) -> None:
self.world: SonicHeroesWorld
"""
Reference to world instance (needs to be initialized at Generate Early or later due to options)
"""
def init_world(self, world: SonicHeroesWorld):
self.world = world
@staticmethod
def always():
"""Constant rule to always allow access"""
return lambda state: True
@staticmethod
def never():
"""Constant rule to never allow access"""
return lambda state: False
def location(self, location_name: str, rule: CollectionRule = always()):
"""Sets a rule on the location_name"""
add_rule(self.world.get_location(location_name), rule) # type: ignore
def event(self, region_name: str, location_name: str, item_name: str | None = None,
rule: CollectionRule = always(), show_in_spoiler: bool = False):
"""Adds an event location to the world and sets the rule on it's access"""
region = self.world.get_region(region_name) # type: ignore
region.add_event(location_name, item_name, rule, SonicHeroesLocation, SonicHeroesItem, show_in_spoiler)
def connect(self, name: str, src: str, dest: str, rule: CollectionRule = always(),
randomization_group: int = 0, randomization_type: EntranceType = EntranceType.TWO_WAY):
"""Connects a region to another given an access rule.
Keeps tracks of whether the entrance created from this should later be randomized with `randomize_entrances`.
name -- The entrance name for display in text clients. Use SPMEntrance.
src -- The region.name to connect from. Use SPMRegion.
dest -- The region.name to connect to. Use SPMRegion.
rule -- What restricts going from `src` to `dest`.
randomization_group -- How can this entrance pair with others? Use EGroup with bitwise or (|) to combine these.
randomization_type -- Is the entrance one-way or two-way? Only applies if randomization_group is specified.
"""
src_region = self.world.get_region(src) # type: ignore
dest_region = self.world.get_region(dest) # type: ignore
entrance = src_region.connect(dest_region, name, rule)
if randomization_group > 0:
entrance.randomization_group = randomization_group
entrance.randomization_type = randomization_type
#self.entrance_rando.append(entrance)