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62 lines
3.0 KiB
Python
62 lines
3.0 KiB
Python
from worlds.AutoWorld import call_all
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from .test_base_menu import FakeClient
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from .bases import Portal2TestBase
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from ..Options import GameModeOption
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from ..mod_helpers.MapMenu import Menu
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from ..ItemNames import portal_gun_1, portal_gun_2, potatos
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from ..mod_helpers.MapMenu import indicator_characters
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class AdditionalChecksMenuTests(Portal2TestBase):
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options = {
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"game_mode": GameModeOption.NORMAL,
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"wheatley_monitors": True,
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"ratman_dens": True,
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"cutscene_levels": True,
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}
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def setUp(self):
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super().setUp()
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self.client = FakeClient()
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def test_title_generation(self) -> None:
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from Fill import distribute_items_restrictive
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with self.subTest("Game", game=self.game, seed=self.multiworld.seed):
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distribute_items_restrictive(self.multiworld)
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call_all(self.multiworld, "post_fill")
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slot_data = self.world.fill_slot_data()
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menu = Menu(slot_data["chapter_dict"], self.client, is_open_world=slot_data["game_mode"] == GameModeOption.OPEN_WORLD, logic_difficulty=slot_data["logic_difficulty"], wheatley_monitors=slot_data["wheatley_monitors"], ratman_dens=slot_data["ratman_dens"])
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menu.generate_menu()
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menu_string = str(menu)
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# Find map that includes Wheatley Monitors in the title and check it is correct
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self.assertTrue(f"M{indicator_characters["wheatley"]}{indicator_characters["wheatley"]}-Funnel Catch" in menu_string)
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self.assertTrue(f"M{indicator_characters["wheatley"]}--Laser Platform" in menu_string)
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self.assertTrue("MR--Laser Stairs" in menu_string)
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self.assertTrue("M---" in menu_string)
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self.assertTrue(f"M{indicator_characters[portal_gun_1]}--Portal Gun" in menu_string)
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self.assertTrue(f"M{indicator_characters[portal_gun_2]}--Incinerator" in menu_string)
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self.assertTrue(f"M{indicator_characters[potatos]}--PotatOS" in menu_string)
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def test_sub_location_completion(self) -> None:
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from Fill import distribute_items_restrictive
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with self.subTest("Game", game=self.game, seed=self.multiworld.seed):
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distribute_items_restrictive(self.multiworld)
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call_all(self.multiworld, "post_fill")
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slot_data = self.world.fill_slot_data()
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menu = Menu(slot_data["chapter_dict"], self.client, is_open_world=slot_data["game_mode"] == GameModeOption.OPEN_WORLD, logic_difficulty=slot_data["logic_difficulty"], wheatley_monitors=slot_data["wheatley_monitors"], ratman_dens=slot_data["ratman_dens"])
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menu.generate_menu()
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# Complete a map with a sub location and check the title updates
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menu.complete_map(slot_data["location_name_to_id"]["Portal Gun Completion"])
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menu_string = str(menu)
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self.assertTrue(f"✓{indicator_characters[portal_gun_1]}--Portal Gun" in menu_string)
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menu.complete_sub_location_check(portal_gun_1)
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menu_string = str(menu)
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self.assertTrue("✓✓--Portal Gun" in menu_string)
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