forked from mirror/Archipelago
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204 lines
5.7 KiB
JSON
204 lines
5.7 KiB
JSON
{
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"Items": {
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// Item enum
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"NoItem": 1,
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"TestItem": 2,
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"Donkey": 3,
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"Diddy": 4,
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"Lanky": 5,
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"Tiny": 6,
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"Chunky": 7,
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"Vines": 8,
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"Swim": 9,
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"Oranges": 10,
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"Barrels": 11,
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"Climbing": 12,
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"ProgressiveSlam": 13,
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"ProgressiveSlam2": 14,
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"ProgressiveDonkeyPotion": 15,
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"BaboonBlast": 16,
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"StrongKong": 17,
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"GorillaGrab": 18,
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"ProgressiveDiddyPotion": 19,
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"ChimpyCharge": 20,
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"RocketbarrelBoost": 21,
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"SimianSpring": 22,
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"ProgressiveLankyPotion": 23,
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"Orangstand": 24,
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"BaboonBalloon": 25,
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"OrangstandSprint": 26,
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"ProgressiveTinyPotion": 27,
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"MiniMonkey": 28,
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"PonyTailTwirl": 29,
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"Monkeyport": 30,
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"ProgressiveChunkyPotion": 31,
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"HunkyChunky": 32,
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"PrimatePunch": 33,
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"GorillaGone": 34,
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"Coconut": 35,
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"Peanut": 36,
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"Grape": 37,
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"Feather": 38,
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"Pineapple": 39,
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"HomingAmmo": 40,
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"SniperSight": 41,
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"ProgressiveAmmoBelt": 42,
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"ProgressiveAmmoBelt2": 43,
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"Bongos": 44,
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"Guitar": 45,
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"Trombone": 46,
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"Saxophone": 47,
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"Triangle": 48,
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"ProgressiveInstrumentUpgrade": 49,
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"ProgressiveInstrumentUpgrade2": 50,
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"ProgressiveInstrumentUpgrade3": 51,
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"Camera": 52,
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"Shockwave": 53,
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"CameraAndShockwave": 54,
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"NintendoCoin": 55,
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"RarewareCoin": 56,
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// Key items must be in order for best fills
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"JungleJapesKey": 57,
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"AngryAztecKey": 58,
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"FranticFactoryKey": 59,
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"GloomyGalleonKey": 60,
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"FungiForestKey": 61,
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"CrystalCavesKey": 62,
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"CreepyCastleKey": 63,
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"HideoutHelmKey": 64,
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"HelmDonkey1": 65,
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"HelmDonkey2": 66,
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"HelmDiddy1": 67,
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"HelmDiddy2": 68,
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"HelmLanky1": 69,
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"HelmLanky2": 70,
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"HelmTiny1": 71,
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"HelmTiny2": 72,
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"HelmChunky1": 73,
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"HelmChunky2": 74,
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"GoldenBanana": 75,
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"BananaFairy": 76,
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"BananaMedal": 77,
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"BattleCrown": 78,
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"Bean": 79,
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"Pearl": 80,
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"RainbowCoin": 81,
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"IceTrapBubble": 82,
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"IceTrapReverse": 83,
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"IceTrapSlow": 84,
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"JunkCrystal": 85,
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"JunkMelon": 86,
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"JunkAmmo": 87,
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"JunkFilm": 88,
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"JunkOrange": 89,
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"CrateMelon": 90,
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"EnemyItem": 91,
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"Cranky": 92,
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"Funky": 93,
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"Candy": 94,
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"Snide": 95,
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"BananaHoard": 96,
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"JapesDonkeyHint": 97,
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"JapesDiddyHint": 98,
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"JapesLankyHint": 99,
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"JapesTinyHint": 100,
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"JapesChunkyHint": 101,
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"AztecDonkeyHint": 102,
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"AztecDiddyHint": 103,
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"AztecLankyHint": 104,
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"AztecTinyHint": 105,
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"AztecChunkyHint": 106,
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"FactoryDonkeyHint": 107,
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"FactoryDiddyHint": 108,
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"FactoryLankyHint": 109,
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"FactoryTinyHint": 110,
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"FactoryChunkyHint": 111,
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"GalleonDonkeyHint": 112,
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"GalleonDiddyHint": 113,
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"GalleonLankyHint": 114,
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"GalleonTinyHint": 115,
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"GalleonChunkyHint": 116,
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"ForestDonkeyHint": 117,
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"ForestDiddyHint": 118,
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"ForestLankyHint": 119,
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"ForestTinyHint": 120,
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"ForestChunkyHint": 121,
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"CavesDonkeyHint": 122,
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"CavesDiddyHint": 123,
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"CavesLankyHint": 124,
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"CavesTinyHint": 125,
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"CavesChunkyHint": 126,
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"CastleDonkeyHint": 127,
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"CastleDiddyHint": 128,
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"CastleLankyHint": 129,
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"CastleTinyHint": 130,
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"CastleChunkyHint": 131,
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// Blueprint items are intentionally grouped together in this specific order for various fill purposes. If you want specifics, ctrl-f for the first one.
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"JungleJapesDonkeyBlueprint": 132,
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"JungleJapesDiddyBlueprint": 133,
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"JungleJapesLankyBlueprint": 134,
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"JungleJapesTinyBlueprint": 135,
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"JungleJapesChunkyBlueprint": 136,
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"AngryAztecDonkeyBlueprint": 137,
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"AngryAztecDiddyBlueprint": 138,
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"AngryAztecLankyBlueprint": 139,
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"AngryAztecTinyBlueprint": 140,
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"AngryAztecChunkyBlueprint": 141,
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"FranticFactoryDonkeyBlueprint": 142,
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"FranticFactoryDiddyBlueprint": 143,
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"FranticFactoryLankyBlueprint": 144,
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"FranticFactoryTinyBlueprint": 145,
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"FranticFactoryChunkyBlueprint": 146,
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"GloomyGalleonDonkeyBlueprint": 147,
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"GloomyGalleonDiddyBlueprint": 148,
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"GloomyGalleonLankyBlueprint": 149,
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"GloomyGalleonTinyBlueprint": 150,
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"GloomyGalleonChunkyBlueprint": 151,
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"FungiForestDonkeyBlueprint": 152,
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"FungiForestDiddyBlueprint": 153,
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"FungiForestLankyBlueprint": 154,
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"FungiForestTinyBlueprint": 155,
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"FungiForestChunkyBlueprint": 156,
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"CrystalCavesDonkeyBlueprint": 157,
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"CrystalCavesDiddyBlueprint": 158,
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"CrystalCavesLankyBlueprint": 159,
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"CrystalCavesTinyBlueprint": 160,
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"CrystalCavesChunkyBlueprint": 161,
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"CreepyCastleDonkeyBlueprint": 162,
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"CreepyCastleDiddyBlueprint": 163,
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"CreepyCastleLankyBlueprint": 164,
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"CreepyCastleTinyBlueprint": 165,
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"CreepyCastleChunkyBlueprint": 166,
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"DKIslesDonkeyBlueprint": 167,
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"DKIslesDiddyBlueprint": 168,
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"DKIslesLankyBlueprint": 169,
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"DKIslesTinyBlueprint": 170,
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"DKIslesChunkyBlueprint": 171,
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// Adding new items to the end of the list preserves existing item selectors
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"ProgressiveSlam3": 172,
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"ArchipelagoItem": 173
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}
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}
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