0c/60a8/dekuScrub_animate: ; # Make the enemy dekus set the flag 5 of their room when talked to 0c/60d1/: | ld h,d ld l,$b2 ; Enemy.var32 srl (hl) ; Works because hl is 1 or 0 jr nc,dekuScrub_animate ; Show text inc l ld c,(hl) ld b,$45 ; high byte of TX_45xx call getThisRoomFlags set 5,(hl) 0b/6540/: | dwbe setPhonographFlag post_setPhonographFlag: 0b//setPhonographFlag: | db $b1,$20 ; orroomflag $20 db $98,$50 ; showtextlowindex