04/6754/: | ; in applyRoomSpecificTileChangesAfterGfxLoad@group0, change the indexes of the trees and their gfx db seedTree1.map, $09 db seedTree2.map, $0a db seedTree3.map, $0b db seedTree4.map, $0c db seedTree5.map, seedTree5.enabled ; 0d if enabled, 0e (wagons which are disabled in rando) if disabled 04/670c/: | ; Replaces roomTileChangesAfterLoad 09-0d with our own to free space dw roomTileChangesAfterLoadTree1 dw roomTileChangesAfterLoadTree2 dw roomTileChangesAfterLoadTree3 dw roomTileChangesAfterLoadTree4 dw roomTileChangesAfterLoadTree5 04//roomTileChangesAfterLoadTree1: | ld a,seedTree1.gfx ld hl,seedTree1.rectangle ld e,seedTree1.position jp drawTree 04//roomTileChangesAfterLoadTree2: | ld a,seedTree2.gfx ld hl,seedTree2.rectangle ld e,seedTree2.position jp drawTree 04//roomTileChangesAfterLoadTree3: | ld a,seedTree3.gfx ld hl,seedTree3.rectangle ld e,seedTree3.position jp drawTree 04//roomTileChangesAfterLoadTree4: | ld a,seedTree4.gfx ld hl,seedTree4.rectangle ld e,seedTree4.position jp drawTree 04//roomTileChangesAfterLoadTree5: | ; This data doesn't matter if we got duplicate embers ld a,seedTree5.gfx ld hl,seedTree5.rectangle ld e,seedTree5.position jp drawTree 04//drawTree: | push af ld d,$d8 ;