from worlds.LauncherComponents import Component, Type, components, launch from .data.Strings import APConsole, Meta def run_client(*args: str) -> None: from .AE3_Client import launch_init launch(launch_init, name=APConsole.Info.client_name.value, args=args) components.append( Component( APConsole.Info.client_name.value, func=run_client, game_name=Meta.game, component_type=Type.CLIENT, supports_uri=True, ) )