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Author SHA1 Message Date
NewSoupVi
f5bb0f13a0 Update kvui.py 2025-10-25 12:31:23 +02:00
NewSoupVi
cbb1535242 kvui: Fix audio on Linux 2025-10-25 12:20:58 +02:00

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kvui.py
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@@ -34,6 +34,17 @@ from kivy.config import Config
Config.set("input", "mouse", "mouse,disable_multitouch") Config.set("input", "mouse", "mouse,disable_multitouch")
Config.set("kivy", "exit_on_escape", "0") Config.set("kivy", "exit_on_escape", "0")
Config.set("graphics", "multisamples", "0") # multisamples crash old intel drivers Config.set("graphics", "multisamples", "0") # multisamples crash old intel drivers
# Workaround for an issue where importing kivy.core.window before loading sounds
# will hang the whole application on Linux once the first sound is loaded.
# kivymd imports kivy.core.window, so we have to do this before the first kivymd import.
# No longer necessary when we switch to kivy 3.0.0, which fixes this issue.
from kivy.core.audio import SoundLoader
for classobj in SoundLoader._classes:
# The least invasive way to force a SoundLoader class to load its audio engine seems to be calling
# .extensions(), which e.g. in audio_sdl2.pyx then calls a function called "mix_init()"
classobj.extensions()
from kivymd.uix.divider import MDDivider from kivymd.uix.divider import MDDivider
from kivy.core.window import Window from kivy.core.window import Window
from kivy.core.clipboard import Clipboard from kivy.core.clipboard import Clipboard