* Add the world
* doc update
* docs
* Fix Blast/Missile not clearing Reflect
* Update worlds/earthbound/__init__.py
Co-authored-by: Duck <[email protected]>
* Update worlds/earthbound/__init__.py
remove unused import
Co-authored-by: Duck <[email protected]>
* Update worlds/earthbound/__init__.py
Co-authored-by: Duck <[email protected]>
* Update worlds/earthbound/modules/dungeon_er.py
make bool optional
Co-authored-by: Duck <[email protected]>
* Update worlds/earthbound/modules/boss_shuffle.py
typing update
Co-authored-by: Duck <[email protected]>
* Update worlds/earthbound/modules/boss_shuffle.py
Co-authored-by: Duck <[email protected]>
* Filter events out of item name to id
* we call it a glorp
* Update worlds/earthbound/Regions.py
Co-authored-by: Duck <[email protected]>
* Update worlds/earthbound/__init__.py
Co-authored-by: Duck <[email protected]>
* Update worlds/earthbound/Items.py
Co-authored-by: Duck <[email protected]>
* Update worlds/earthbound/Regions.py
Co-authored-by: Duck <[email protected]>
* Fix missing optional import
* hint stuff
* -Fix Apple Kid text being wrong
-Fix Slimy Pile text being wrong
* -Fix some sprite corruption if PSI was used when an enemy loaded another enemy
-Fixed a visible artifact tile during some cutscenes
* Update ver
* Update docs
* Fix some money scripting issues
* Add argument to PSI fakeout attack
* Updated monkey caves shop description
* Remove closing markdown from doc
* Add new flavors
* Make flavors actually work
* Update platforms
* Fix common gear getting duplicated
* Split region initialization
* Condense checks for start inventory + some other junk
* Fix some item groups - change receiver phone to warp pad
* wow that one was really bad :glorp:
* blah
* Fix cutoff option text
* switch start inventory concatenation to itertools
* Fix sky runner scripting bug - added some new comm suggestions
* Fix crash when generating with spoiler_only
* Fix happy-happy teleport not unlocking after beating carpainter
* Hint man hints can now use CreateHint packets to create hints in other games
* Adjust some filler rarity
* Update world to use CreateHints and deprecate old method
* Fix epilogue skip being offset
* Rearrange a couple regions
* Fix tendapants getting deleted in battle
* update doc
* i got scared and forgot i had multiple none checks and am worried about this triggering but tested and it works
* Fix mostly typing errors from silvris
* More type checks
* More typing
* Typema
* Type
* Fix enemy levels overwriting music
* Fix gihugic blunder
* Fix Lumine Hall enabling OSS
* del world
* Rel 4.2.7
* Remove some debug logs
* Fix vanilla bug with weird ambush detection
* Fix Starman Junior having an unscaled Freeze
* Change shop scaling
* Fix shops using the wrong thankful script
* Update some bosses in boss shuffle
* Loc group adjustment
* Update some boss shuffle stuff | Fix Enemizer attacks getting overwritten by Shuffle data | Fix flunkies not updating and still being used with enemizer
* Get rid of some debug stuff
* Get boss shuffle running, dont merge
* Fix json and get boss shuffle no plando back up
* Fix Magicant Boost not initializing to Ness if party count = 4
* Fix belch shop using wrong logic
* Don't re-send goal status
* EBitem
* remove :
* idk if this is whatvi wanted
* All client messagesnow only send when relevant instead of constantly
* Patch up the rest of boss plando
* Fix Giygas being not excluded from enemizer
* Fix epilogue again
* adjust the sphere scaling name
* add the things
* Fix Ness being placed onto monotoli when monotoli was in sea of eden
* Fix prefill properly
* Fix boss shuffle on vanilla slots.
* rename this, apparently
* Update archipelago.json
---------
Co-authored-by: Duck <[email protected]>
Co-authored-by: NewSoupVi <[email protected]>