forked from mirror/Archipelago
Core: Make .apworlds importable using importlib (without force-importing them first) (#5734)
* Make apworlds importable in general * move it to a probably more appropriate place? * oops
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@@ -1,14 +1,17 @@
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import importlib
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import importlib.abc
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import importlib.machinery
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import importlib.util
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import logging
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import os
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import sys
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import warnings
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import zipimport
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import time
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import dataclasses
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import json
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from typing import List
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from pathlib import Path
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from types import ModuleType
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from typing import List, Sequence
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from NetUtils import DataPackage
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from Utils import local_path, user_path, Version, version_tuple, tuplize_version
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@@ -53,21 +56,7 @@ class WorldSource:
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def load(self) -> bool:
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try:
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start = time.perf_counter()
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if self.is_zip:
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importer = zipimport.zipimporter(self.resolved_path)
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spec = importer.find_spec(os.path.basename(self.path).rsplit(".", 1)[0])
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assert spec, f"{self.path} is not a loadable module"
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mod = importlib.util.module_from_spec(spec)
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mod.__package__ = f"worlds.{mod.__package__}"
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mod.__name__ = f"worlds.{mod.__name__}"
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sys.modules[mod.__name__] = mod
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with warnings.catch_warnings():
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warnings.filterwarnings("ignore", message="__package__ != __spec__.parent")
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importer.exec_module(mod)
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else:
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importlib.import_module(f".{self.path}", "worlds")
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importlib.import_module(f".{Path(self.path).stem}", "worlds")
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self.time_taken = time.perf_counter()-start
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return True
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@@ -112,7 +101,6 @@ for world_source in world_sources:
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else:
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world_source.load()
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from .AutoWorld import AutoWorldRegister
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for world_source in world_sources:
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@@ -174,6 +162,16 @@ if apworlds:
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core_compatible.sort(
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key=lambda element: element[1].world_version if element[1].world_version else Version(0, 0, 0),
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reverse=True)
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apworld_module_specs = {}
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class APWorldModuleFinder(importlib.abc.MetaPathFinder):
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def find_spec(
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self, fullname: str, _path: Sequence[str] | None, _target: ModuleType = None
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) -> importlib.machinery.ModuleSpec | None:
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return apworld_module_specs.get(fullname)
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sys.meta_path.insert(0, APWorldModuleFinder())
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for apworld_source, apworld in core_compatible:
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if apworld.game and apworld.game in AutoWorldRegister.world_types:
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fail_world(apworld.game,
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@@ -181,6 +179,12 @@ if apworlds:
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f"as its game {apworld.game} is already loaded.",
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add_as_failed_to_load=False)
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else:
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importer = zipimport.zipimporter(apworld_source.resolved_path)
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world_name = Path(apworld.path).stem
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spec = importer.find_spec(f"worlds.{world_name}")
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apworld_module_specs[f"worlds.{world_name}"] = spec
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apworld_source.load()
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if apworld.game in AutoWorldRegister.world_types:
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# world could fail to load at this point
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