diff --git a/MultiServer.py b/MultiServer.py index 1de44caddc..5e370d1717 100644 --- a/MultiServer.py +++ b/MultiServer.py @@ -493,7 +493,7 @@ class Context: self.read_data["race_mode"] = lambda: decoded_obj.get("race_mode", 0) mdata_ver = decoded_obj["minimum_versions"]["server"] if mdata_ver > version_tuple: - raise RuntimeError(f"Supplied Multidata (.archipelago) requires a server of at least version {mdata_ver}," + raise RuntimeError(f"Supplied Multidata (.archipelago) requires a server of at least version {mdata_ver}, " f"however this server is of version {version_tuple}") self.generator_version = Version(*decoded_obj["version"]) clients_ver = decoded_obj["minimum_versions"].get("clients", {}) diff --git a/entrance_rando.py b/entrance_rando.py index 578059ae6f..a417767036 100644 --- a/entrance_rando.py +++ b/entrance_rando.py @@ -525,7 +525,7 @@ def randomize_entrances( running_time = time.perf_counter() - start_time if running_time > 1.0: - logging.info(f"Took {running_time:.4f} seconds during entrance randomization for player {world.player}," + logging.info(f"Took {running_time:.4f} seconds during entrance randomization for player {world.player}, " f"named {world.multiworld.player_name[world.player]}") return er_state diff --git a/setup.py b/setup.py index 05e677f0c7..949b1e3e30 100644 --- a/setup.py +++ b/setup.py @@ -394,11 +394,11 @@ class BuildExeCommand(cx_Freeze.command.build_exe.build_exe): manifest = json.load(manifest_file) assert "game" in manifest, ( - f"World directory {world_directory} has an archipelago.json manifest file, but it" + f"World directory {world_directory} has an archipelago.json manifest file, but it " "does not define a \"game\"." ) assert manifest["game"] == worldtype.game, ( - f"World directory {world_directory} has an archipelago.json manifest file, but value of the" + f"World directory {world_directory} has an archipelago.json manifest file, but value of the " f"\"game\" field ({manifest['game']} does not equal the World class's game ({worldtype.game})." ) else: diff --git a/worlds/LauncherComponents.py b/worlds/LauncherComponents.py index a078ce55ac..ff4e021d9f 100644 --- a/worlds/LauncherComponents.py +++ b/worlds/LauncherComponents.py @@ -291,11 +291,11 @@ if not is_frozen(): manifest = json.load(manifest_file) assert "game" in manifest, ( - f"World directory {world_directory} has an archipelago.json manifest file, but it" + f"World directory {world_directory} has an archipelago.json manifest file, but it " "does not define a \"game\"." ) assert manifest["game"] == worldtype.game, ( - f"World directory {world_directory} has an archipelago.json manifest file, but value of the" + f"World directory {world_directory} has an archipelago.json manifest file, but value of the " f"\"game\" field ({manifest['game']} does not equal the World class's game ({worldtype.game})." ) else: