diff --git a/worlds/dark_souls_3/docs/setup_en.md b/worlds/dark_souls_3/docs/setup_en.md index 65139ca20a..dceb6bff0e 100644 --- a/worlds/dark_souls_3/docs/setup_en.md +++ b/worlds/dark_souls_3/docs/setup_en.md @@ -8,24 +8,24 @@ ## General Concept The Dark Souls 3 AP Client is a dinput8.dll triggered when launching Dark Souls 3. This .dll file will launch a command -prompt where you can read information about your run and write any command to interact with the Archipelago server. +prompt where you can read information about your run and write any command to interact with the Archipelago server. + The randomization is performed by the AP.json file, an output file generated by the Archipelago server. ## Installation Procedures **This client has only been tested with the Official Steam version of the game (v1.15/1.35) not matter which DLCs are installed** -Follow the installation directions at the -[Dark Souls 3 AP Client](https://github.com/Marechal-L/DarkSouls3-Archipelago-client) page where you can find the -dinput8.dll file. -Basically, you just need to add those two files at the root folder of your game "SteamLibrary\steamapps\common\DARK SOULS III\Game" : -- dinput8.dll -- AP.json renamed from the generated file AP-{SEED}-{PLAYER_NUMBER}-{PLAYER_NAME}.json +Get the dinput8.dll from the [Dark Souls 3 AP Client](https://github.com/Marechal-L/DarkSouls3-Archipelago-client). +Then you need to add the two following files at the root folder of your game +( e.g. "SteamLibrary\steamapps\common\DARK SOULS III\Game" ) : +- **dinput8.dll** +- **AP.json** renamed from the generated file AP-{SEED_NUMBER}-{PLAYER_NUMBER}-{PLAYER_NAME}.json ## Joining a MultiWorld Game 1. Run DarkSoulsIII.exe or run the game through Steam -2. Type in /connect [server ip] +2. Type in /connect {SERVER_IP}:{SERVER_PORT} 3. Once connected, create a new game, choose a class and wait for the others before starting 4. You can quit and launch at anytime during a game