From 6ee02fc62d8f6dc7d3f4de125beab5fb4d7b8543 Mon Sep 17 00:00:00 2001 From: Natalie Weizenbaum Date: Sun, 1 Feb 2026 11:06:16 +0000 Subject: [PATCH] Docs (DS3): Fix the documentation for the Simple Early Bosses option (#5856) * Docs (DS3): Fix the documentation for the Simple Early Bosses option This option changed in the client a while ago, but we forgot to update the server. * Update Options.py --- worlds/dark_souls_3/Options.py | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/worlds/dark_souls_3/Options.py b/worlds/dark_souls_3/Options.py index ad81dd9f7b..52222e4d39 100644 --- a/worlds/dark_souls_3/Options.py +++ b/worlds/dark_souls_3/Options.py @@ -218,10 +218,11 @@ class RandomizeEnemiesOption(DefaultOnToggle): class SimpleEarlyBossesOption(DefaultOnToggle): - """Avoid replacing Iudex Gundyr and Vordt with late bosses. + """Avoid replacing Iudex Gundyr and Vordt with difficult bosses. - This excludes all bosses after Dancer of the Boreal Valley from these two boss fights. Disable - it for a chance at a much harder early game. + This limits these fights to bosses that are known to scale gracefully for low-level fights. + This doesn't necessarily mean that those bosses will be from the early game, just that they're + not too difficult when scaled down. This is ignored unless enemies are randomized. """