diff --git a/MultiServer.py b/MultiServer.py index 06f9a9f9cd..dd695fc1bb 100644 --- a/MultiServer.py +++ b/MultiServer.py @@ -720,16 +720,16 @@ def get_players_string(ctx: Context): return f'{len(auth_clients)} players of {total} connected ' + text[:-1] -def get_status_string(ctx: Context, team: int): - text = "Player Status on your team:" +def get_status_string(ctx: Context, team: int, tag: str): + text = f"Player Status on team {team}:" for slot in ctx.locations: connected = len(ctx.clients[team][slot]) - death_link = len([client for client in ctx.clients[team][slot] if "DeathLink" in client.tags]) + tagged = len([client for client in ctx.clients[team][slot] if tag in client.tags]) completion_text = f"({len(ctx.location_checks[team, slot])}/{len(ctx.locations[slot])})" - death_text = f" {death_link} of which are death link" if connected else "" + tag_text = f" {tagged} of which are tagged {tag}" if connected and tag else "" goal_text = " and has finished." if ctx.client_game_state[team, slot] == ClientStatus.CLIENT_GOAL else "." text += f"\n{ctx.get_aliased_name(team, slot)} has {connected} connection{'' if connected == 1 else 's'}" \ - f"{death_text}{goal_text} {completion_text}" + f"{tag_text}{goal_text} {completion_text}" return text @@ -1113,9 +1113,11 @@ class ClientMessageProcessor(CommonCommandProcessor): self.output(get_players_string(self.ctx)) return True - def _cmd_status(self) -> bool: - """Get status information about your team.""" - self.output(get_status_string(self.ctx, self.client.team)) + def _cmd_status(self, tag:str="") -> bool: + """Get status information about your team. + Optionally mention a Tag name and get information on who has that Tag. + For example: DeathLink or EnergyLink.""" + self.output(get_status_string(self.ctx, self.client.team, tag)) return True def _cmd_release(self) -> bool: @@ -1657,6 +1659,14 @@ class ServerCommandProcessor(CommonCommandProcessor): self.output(get_players_string(self.ctx)) return True + def _cmd_status(self, tag: str = "") -> bool: + """Get status information about teams. + Optionally mention a Tag name and get information on who has that Tag. + For example: DeathLink or EnergyLink.""" + for team in self.ctx.clients: + self.output(get_status_string(self.ctx, team, tag)) + return True + def _cmd_exit(self) -> bool: """Shutdown the server""" asyncio.create_task(self.ctx.server.ws_server._close()) diff --git a/SNIClient.py b/SNIClient.py index e313feff00..151a68da11 100644 --- a/SNIClient.py +++ b/SNIClient.py @@ -62,7 +62,7 @@ class SNIClientCommandProcessor(ClientCommandProcessor): def _cmd_snes(self, snes_options: str = "") -> bool: """Connect to a snes. Optionally include network address of a snes to connect to, otherwise show available devices; and a SNES device number if more than one SNES is detected. - Examples: "/snes", "/snes 1", "/snes localhost:8080 1" """ + Examples: "/snes", "/snes 1", "/snes localhost:23074 1" """ snes_address = self.ctx.snes_address snes_device_number = -1 @@ -1296,7 +1296,7 @@ async def main(): parser = get_base_parser() parser.add_argument('diff_file', default="", type=str, nargs="?", help='Path to a Archipelago Binary Patch file') - parser.add_argument('--snes', default='localhost:8080', help='Address of the SNI server.') + parser.add_argument('--snes', default='localhost:23074', help='Address of the SNI server.') parser.add_argument('--loglevel', default='info', choices=['debug', 'info', 'warning', 'error', 'critical']) args = parser.parse_args() diff --git a/WebHostLib/options.py b/WebHostLib/options.py index 203f223561..2cab7728da 100644 --- a/WebHostLib/options.py +++ b/WebHostLib/options.py @@ -60,7 +60,7 @@ def create(): for game_name, world in AutoWorldRegister.world_types.items(): - all_options = {**world.options, **Options.per_game_common_options} + all_options = {**Options.per_game_common_options, **world.options} res = Template(open(os.path.join("WebHostLib", "templates", "options.yaml")).read()).render( options=all_options, __version__=__version__, game=game_name, yaml_dump=yaml.dump,