forked from mirror/Archipelago
ItemLinks: fix all_state not collecting event locations
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@@ -272,6 +272,7 @@ class MultiWorld():
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def _recache(self):
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"""Rebuild world cache"""
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self._cached_locations = None
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for region in self.regions:
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player = region.player
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self._region_cache[player][region.name] = region
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