forked from mirror/Archipelago
Bugfix: We have one less possible bounty with corresponding level bounty logic
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@@ -279,7 +279,7 @@ class BountyRequired(Range):
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If Goal is not Hitlist or Lucky Emblem and Hitlist this does nothing."""
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If Goal is not Hitlist or Lucky Emblem and Hitlist this does nothing."""
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display_name = "Bounties Required"
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display_name = "Bounties Required"
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range_start = 1
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range_start = 1
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range_end = 42
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range_end = 41
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default = 7
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default = 7
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@@ -289,7 +289,7 @@ class BountyAmount(Range):
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If Goal is not Hitlist or Lucky Emblem and Hitlist this does nothing."""
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If Goal is not Hitlist or Lucky Emblem and Hitlist this does nothing."""
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display_name = "Bounties Available"
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display_name = "Bounties Available"
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range_start = 1
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range_start = 1
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range_end = 42
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range_end = 41
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default = 10
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default = 10
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