From 19db58907a34904c6d2af61366a982cde005a35e Mon Sep 17 00:00:00 2001 From: Duck <31627079+duckboycool@users.noreply.github.com> Date: Sun, 9 Nov 2025 12:55:37 -0700 Subject: [PATCH] Game Docs: Fix main setup guide links (#5603) --- worlds/cv64/docs/setup_en.md | 2 +- worlds/cvcotm/docs/setup_en.md | 2 +- worlds/marioland2/docs/setup_en.md | 2 +- worlds/mm2/docs/setup_en.md | 2 +- worlds/pokemon_emerald/docs/setup_en.md | 2 +- worlds/pokemon_emerald/docs/setup_es.md | 2 +- worlds/pokemon_emerald/docs/setup_sv.md | 2 +- worlds/pokemon_rb/docs/setup_en.md | 2 +- worlds/pokemon_rb/docs/setup_es.md | 2 +- 9 files changed, 9 insertions(+), 9 deletions(-) diff --git a/worlds/cv64/docs/setup_en.md b/worlds/cv64/docs/setup_en.md index 707618a1eb..51a91bbad1 100644 --- a/worlds/cv64/docs/setup_en.md +++ b/worlds/cv64/docs/setup_en.md @@ -30,7 +30,7 @@ the White Jewels. 1. Create your options file (YAML). You can make one on the [Castlevania 64 options page](../../../games/Castlevania%2064/player-options). -2. Follow the general Archipelago instructions for [generating a game](../../Archipelago/setup/en#generating-a-game). +2. Follow the general Archipelago instructions for [generating a game](/tutorial/Archipelago/setup_en#generating-a-game). This will generate an output file for you. Your patch file will have the `.apcv64` file extension. 3. Open `ArchipelagoLauncher.exe` 4. Select "Open Patch" on the left side and select your patch file. diff --git a/worlds/cvcotm/docs/setup_en.md b/worlds/cvcotm/docs/setup_en.md index 4c34dcb836..f968ee01a5 100644 --- a/worlds/cvcotm/docs/setup_en.md +++ b/worlds/cvcotm/docs/setup_en.md @@ -28,7 +28,7 @@ clear it. ## Generating and Patching a Game 1. Create your settings file (YAML). You can make one on the [Castlevania: Circle of the Moon options page](../../../games/Castlevania%20-%20Circle%20of%20the%20Moon/player-options). -2. Follow the general Archipelago instructions for [generating a game](../../Archipelago/setup/en#generating-a-game). +2. Follow the general Archipelago instructions for [generating a game](/tutorial/Archipelago/setup_en#generating-a-game). This will generate an output file for you. Your patch file will have the `.apcvcotm` file extension. 3. Open `ArchipelagoLauncher.exe`. 4. Select "Open Patch" on the left side and select your patch file. diff --git a/worlds/marioland2/docs/setup_en.md b/worlds/marioland2/docs/setup_en.md index 581d36e786..7900fb9120 100644 --- a/worlds/marioland2/docs/setup_en.md +++ b/worlds/marioland2/docs/setup_en.md @@ -44,7 +44,7 @@ You can generate a yaml or download a template by visiting the [Super Mario Land ### Generating and Patching a Game 1. Create your options file (YAML). -2. Follow the general Archipelago instructions for [generating a game](../../Archipelago/setup/en#generating-a-game). +2. Follow the general Archipelago instructions for [generating a game](/tutorial/Archipelago/setup_en#generating-a-game). This will generate an output file for you. Your patch file will have a `.apsml2` file extension. 3. Open `ArchipelagoLauncher.exe` 4. Select "Open Patch" on the left side and select your patch file. diff --git a/worlds/mm2/docs/setup_en.md b/worlds/mm2/docs/setup_en.md index 3b8f833b99..7462e3f735 100644 --- a/worlds/mm2/docs/setup_en.md +++ b/worlds/mm2/docs/setup_en.md @@ -23,7 +23,7 @@ clear it. 1. Create your options file (YAML). You can make one on the [Mega Man 2 options page](../../../games/Mega%20Man%202/player-options). -2. Follow the general Archipelago instructions for [generating a game](../../Archipelago/setup/en#generating-a-game). +2. Follow the general Archipelago instructions for [generating a game](/tutorial/Archipelago/setup_en#generating-a-game). This will generate an output file for you. Your patch file will have the `.apmm2` file extension. 3. Open `ArchipelagoLauncher.exe` 4. Select "Open Patch" on the left side and select your patch file. diff --git a/worlds/pokemon_emerald/docs/setup_en.md b/worlds/pokemon_emerald/docs/setup_en.md index 2ae54d5e0c..fefedd2b18 100644 --- a/worlds/pokemon_emerald/docs/setup_en.md +++ b/worlds/pokemon_emerald/docs/setup_en.md @@ -28,7 +28,7 @@ clear it. 1. Create your options file (YAML). You can make one on the [Pokémon Emerald options page](../../../games/Pokemon%20Emerald/player-options). -2. Follow the general Archipelago instructions for [generating a game](../../Archipelago/setup/en#generating-a-game). +2. Follow the general Archipelago instructions for [generating a game](/tutorial/Archipelago/setup_en#generating-a-game). This will generate an output file for you. Your patch file will have the `.apemerald` file extension. 3. Open `ArchipelagoLauncher.exe` 4. Select "Open Patch" on the left side and select your patch file. diff --git a/worlds/pokemon_emerald/docs/setup_es.md b/worlds/pokemon_emerald/docs/setup_es.md index 1d3721862a..f32bf0a28e 100644 --- a/worlds/pokemon_emerald/docs/setup_es.md +++ b/worlds/pokemon_emerald/docs/setup_es.md @@ -29,7 +29,7 @@ con [PopTracker](https://github.com/black-sliver/PopTracker/releases) 1. Crea tu archivo de configuración (YAML). Puedes hacerlo en [Página de Opciones de Pokémon Emerald](../../../games/Pokemon%20Emerald/player-options). 2. Sigue las instrucciones generales de Archipelago para -[Generar un juego](../../Archipelago/setup/en#generating-a-game). Esto generará un archivo de salida (output file) para +[Generar un juego](/tutorial/Archipelago/setup_en#generating-a-game). Esto generará un archivo de salida (output file) para ti. Tu archivo de parche tendrá la extensión de archivo `.apemerald`. 3. Abre `ArchipelagoLauncher.exe` 4. Selecciona "Open Patch" en el lado derecho y elige tu archivo de parcheo. diff --git a/worlds/pokemon_emerald/docs/setup_sv.md b/worlds/pokemon_emerald/docs/setup_sv.md index 88b1d38409..d3d4d8a69f 100644 --- a/worlds/pokemon_emerald/docs/setup_sv.md +++ b/worlds/pokemon_emerald/docs/setup_sv.md @@ -30,7 +30,7 @@ används tillsammans med 1. Skapa din konfigurationsfil (YAML). Du kan göra en via att använda [Pokémon Emerald options hemsida](../../../games/Pokemon%20Emerald/player-options). 2. Följ de allmänna Archipelago instruktionerna för att -[Generera ett spel](../../Archipelago/setup/en#generating-a-game). +[Generera ett spel](/tutorial/Archipelago/setup_en#generating-a-game). Detta kommer generera en fil för dig. Din patchfil kommer ha `.apemerald` som sitt filnamnstillägg. 3. Öppna `ArchipelagoLauncher.exe` 4. Välj "Open Patch" på vänstra sidan, och välj din patchfil. diff --git a/worlds/pokemon_rb/docs/setup_en.md b/worlds/pokemon_rb/docs/setup_en.md index 7e05c8c782..7bb1730710 100644 --- a/worlds/pokemon_rb/docs/setup_en.md +++ b/worlds/pokemon_rb/docs/setup_en.md @@ -73,7 +73,7 @@ And the following special characters (these each count as one character): ### Generating and Patching a Game 1. Create your options file (YAML). -2. Follow the general Archipelago instructions for [generating a game](../../Archipelago/setup/en#generating-a-game). +2. Follow the general Archipelago instructions for [generating a game](/tutorial/Archipelago/setup_en#generating-a-game). This will generate an output file for you. Your patch file will have a `.apred` or `.apblue` file extension. 3. Open `ArchipelagoLauncher.exe` 4. Select "Open Patch" on the left side and select your patch file. diff --git a/worlds/pokemon_rb/docs/setup_es.md b/worlds/pokemon_rb/docs/setup_es.md index 5c735bfe99..8c79329f82 100644 --- a/worlds/pokemon_rb/docs/setup_es.md +++ b/worlds/pokemon_rb/docs/setup_es.md @@ -77,7 +77,7 @@ Y los siguientes caracteres especiales (cada uno ocupa un carácter): ### Generar y parchar un juego 1. Crea tu archivo de opciones (YAML). -2. Sigue las instrucciones generales de Archipelago para [generar un juego](../../Archipelago/setup/en#generating-a-game). +2. Sigue las instrucciones generales de Archipelago para [generar un juego](/tutorial/Archipelago/setup_en#generating-a-game). Haciendo esto se generará un archivo de salida. Tu parche tendrá la extensión de archivo `.apred` o `.apblue`. 3. Abre `ArchipelagoLauncher.exe` 4. Selecciona "Open Patch" en el lado izquierdo y selecciona tu parche.