forked from mirror/Archipelago
ALTTP: Fix setting Beat Agahnim 1 event twice (#5617)
alttp was setting the `Beat Agahnim 1` event onto the `Agahnim 1` location twice. I was debugging a multiworld generation issue with various custom worlds, where, for debugging purposes, I changed `multiworld.push_item` to make it crash like `location.place_locked_item` when the location was already filled, which also identified this minor issue in alttp.
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@@ -263,7 +263,6 @@ def generate_itempool(world):
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('Frog', 'Get Frog'),
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('Missing Smith', 'Return Smith'),
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('Floodgate', 'Open Floodgate'),
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('Agahnim 1', 'Beat Agahnim 1'),
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('Flute Activation Spot', 'Activated Flute'),
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('Capacity Upgrade Shop', 'Capacity Upgrade Shop')
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]
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