class ModNames:
    vanilla = None
    deepwoods = "DeepWoods"
    tractor = "Tractor Mod"
    big_backpack = "Bigger Backpack"
    luck_skill = "Luck Skill"
    magic = "Magic"
    socializing_skill = "Socializing Skill"
    archaeology = "Archaeology"
    cooking_skill = "Cooking Skill"
    binning_skill = "Binning Skill"
    juna = "Juna - Roommate NPC"
    jasper = "Professor Jasper Thomas"
    alec = "Alec Revisited"
    yoba = "Custom NPC - Yoba"
    eugene = "Custom NPC Eugene"
    wellwick = "'Prophet' Wellwick"
    ginger = "Mister Ginger (cat npc)"
    shiko = "Shiko - New Custom NPC"
    delores = "Delores - Custom NPC"
    ayeisha = "Ayeisha - The Postal Worker (Custom NPC)"
    riley = "Custom NPC - Riley"
    skull_cavern_elevator = "Skull Cavern Elevator"


all_mods = frozenset({ModNames.deepwoods, ModNames.tractor, ModNames.big_backpack,
                      ModNames.luck_skill, ModNames.magic, ModNames.socializing_skill, ModNames.archaeology,
                      ModNames.cooking_skill, ModNames.binning_skill, ModNames.juna,
                      ModNames.jasper, ModNames.alec, ModNames.yoba, ModNames.eugene,
                      ModNames.wellwick, ModNames.ginger, ModNames.shiko, ModNames.delores,
                      ModNames.ayeisha, ModNames.riley, ModNames.skull_cavern_elevator})
