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Major Content update for Stardew Valley ### Features - New BundleRandomization Value: Meme Bundles - Over 100 custom bundles, designed to be jokes, references, trolls, etc - New Setting: Bundles Per Room modifier - New Setting: Backpack Size - New Setting: Secretsanity - Checks for triggering easter eggs and secrets - New Setting: Moviesanity - Checks for watching movies and sharing snacks with Villagers - New Setting: Eatsanity - Checks for eating items - New Setting: Hatsanity - Checks for wearing Hats - New Setting: Start Without - Allows you to select any combination of various "starting" items, that you will actually not start with. Notably, tools, backpack slots, Day5 unlocks, etc. - New Setting: Allowed Filler Items - Allows you to customize the filler items you'll get - New Setting: Endgame Locations - Checks for various expensive endgame tasks and purchases - New Shipsanity value: Crops and Fish - New Settings: Jojapocalypse and settings to customize it - Bundle Plando: Replaced with BundleWhitelist and BundleBlacklist, for more customization freedom - Added a couple of Host.yaml settings to help hosts allow or ban specific difficult settings that could cause problems if the people don't know what they are signing up for. Plus a truckload of improvements on the mod side, not seen in this PR. ### Removed features - Integration for Stardew Valley Expanded. It is simply disabled, the code is all still there, but I'm extremely tired of providing tech support for it, plus Stardew Valley 1.7 was announced and that will break it again, so I'm done. When a maintainer steps up, it can be re-enabled.
228 lines
6.3 KiB
Python
228 lines
6.3 KiB
Python
class Bomb:
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cherry_bomb = "Cherry Bomb"
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bomb = "Bomb"
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mega_bomb = "Mega Bomb"
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class Fence:
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gate = "Gate"
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wood = "Wood Fence"
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stone = "Stone Fence"
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iron = "Iron Fence"
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hardwood = "Hardwood Fence"
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class Sprinkler:
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basic = "Sprinkler"
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quality = "Quality Sprinkler"
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iridium = "Iridium Sprinkler"
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class WildSeeds:
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spring = "Spring Seeds"
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summer = "Summer Seeds"
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fall = "Fall Seeds"
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winter = "Winter Seeds"
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ancient = "Ancient Seeds"
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grass_starter = "Grass Starter"
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blue_grass_starter = "Blue Grass Starter"
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tea_sapling = "Tea Sapling"
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fiber = "Fiber Seeds"
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class Floor:
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wood = "Wood Floor"
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rustic = "Rustic Plank Floor"
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straw = "Straw Floor"
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weathered = "Weathered Floor"
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crystal = "Crystal Floor"
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stone = "Stone Floor"
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stone_walkway = "Stone Walkway Floor"
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brick = "Brick Floor"
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wood_path = "Wood Path"
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gravel_path = "Gravel Path"
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cobblestone_path = "Cobblestone Path"
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stepping_stone_path = "Stepping Stone Path"
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crystal_path = "Crystal Path"
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class Fishing:
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spinner = "Spinner"
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trap_bobber = "Trap Bobber"
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sonar_bobber = "Sonar Bobber"
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cork_bobber = "Cork Bobber"
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quality_bobber = "Quality Bobber"
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treasure_hunter = "Treasure Hunter"
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dressed_spinner = "Dressed Spinner"
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barbed_hook = "Barbed Hook"
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magnet = "Magnet"
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bait = "Bait"
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wild_bait = "Wild Bait"
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magic_bait = "Magic Bait"
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lead_bobber = "Lead Bobber"
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curiosity_lure = "Curiosity Lure"
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deluxe_bait = "Deluxe Bait"
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challenge_bait = "Challenge Bait"
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golden_bobber = "Golden Bobber"
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class Ring:
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hot_java_ring = "Hot Java Ring"
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sturdy_ring = "Sturdy Ring"
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warrior_ring = "Warrior Ring"
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ring_of_yoba = "Ring of Yoba"
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thorns_ring = "Thorns Ring"
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glowstone_ring = "Glowstone Ring"
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iridium_band = "Iridium Band"
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wedding_ring = "Wedding Ring"
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lucky_ring = "Lucky Ring"
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class Edible:
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field_snack = "Field Snack"
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bug_steak = "Bug Steak"
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life_elixir = "Life Elixir"
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oil_of_garlic = "Oil of Garlic"
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class Consumable:
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monster_musk = "Monster Musk"
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fairy_dust = "Fairy Dust"
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warp_totem_beach = "Warp Totem: Beach"
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warp_totem_mountains = "Warp Totem: Mountains"
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warp_totem_farm = "Warp Totem: Farm"
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warp_totem_desert = "Warp Totem: Desert"
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warp_totem_island = "Warp Totem: Island"
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rain_totem = "Rain Totem"
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mystery_box = "Mystery Box"
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gold_mystery_box = "Golden Mystery Box"
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treasure_totem = "Treasure Totem"
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fireworks_red = "Fireworks (Red)"
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fireworks_purple = "Fireworks (Purple)"
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fireworks_green = "Fireworks (Green)"
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far_away_stone = "Far Away Stone"
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golden_animal_cracker = "Golden Animal Cracker"
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butterfly_powder = "Butterfly Powder"
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class Lighting:
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torch = "Torch"
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campfire = "Campfire"
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wooden_brazier = "Wooden Brazier"
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stone_brazier = "Stone Brazier"
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gold_brazier = "Gold Brazier"
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carved_brazier = "Carved Brazier"
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stump_brazier = "Stump Brazier"
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barrel_brazier = "Barrel Brazier"
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skull_brazier = "Skull Brazier"
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marble_brazier = "Marble Brazier"
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wood_lamp_post = "Wood Lamp-post"
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iron_lamp_post = "Iron Lamp-post"
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jack_o_lantern = "Jack-O-Lantern"
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class Furniture:
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modern_lamp = "Modern Lamp"
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candle_lamp = "Candle Lamp"
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tub_o_flowers = "Tub o' Flowers"
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wicked_statue = "Wicked Statue"
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flute_block = "Flute Block"
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drum_block = "Drum Block"
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single_bed = "Single Bed"
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cursed_mannequin = "Cursed Mannequin"
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crane_game_house_plant = "House Plant 13 (Crane Game)"
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exotic_double_bed = "Exotic Double Bed"
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class Storage:
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chest = "Chest"
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stone_chest = "Stone Chest"
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big_chest = "Big Chest"
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big_stone_chest = "Big Stone Chest"
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class Sign:
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wood = "Wood Sign"
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stone = "Stone Sign"
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dark = "Dark Sign"
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text = "Text Sign"
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class Statue:
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blessings = "Statue Of Blessings"
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dwarf_king = "Statue Of The Dwarf King"
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class Craftable:
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garden_pot = "Garden Pot"
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scarecrow = "Scarecrow"
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deluxe_scarecrow = "Deluxe Scarecrow"
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staircase = "Staircase"
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explosive_ammo = "Explosive Ammo"
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transmute_fe = "Transmute (Fe)"
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transmute_au = "Transmute (Au)"
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mini_jukebox = "Mini-Jukebox"
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mini_obelisk = "Mini-Obelisk"
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farm_computer = "Farm Computer"
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hopper = "Hopper"
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cookout_kit = "Cookout Kit"
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tent_kit = "Tent Kit"
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class ModEdible:
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magic_elixir = "Magic Elixir"
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aegis_elixir = "Aegis Elixir"
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armor_elixir = "Armor Elixir"
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barbarian_elixir = "Barbarian Elixir"
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lightning_elixir = "Lightning Elixir"
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gravity_elixir = "Gravity Elixir"
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hero_elixir = "Hero Elixir"
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haste_elixir = "Haste Elixir"
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class ModCraftable:
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travel_core = "Travel Core"
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glass_brazier = "Glass Brazier"
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water_sifter = "Water Sifter"
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rusty_brazier = "Rusty Brazier"
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glass_fence = "Glass Fence"
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bone_fence = "Bone Fence"
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wooden_display = "Wooden Display"
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hardwood_display = "Hardwood Display"
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neanderthal_skeleton = "Neanderthal Skeleton"
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pterodactyl_skeleton_l = "Pterodactyl Skeleton L"
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pterodactyl_skeleton_m = "Pterodactyl Skeleton M"
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pterodactyl_skeleton_r = "Pterodactyl Skeleton R"
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trex_skeleton_l = "T-Rex Skeleton L"
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trex_skeleton_m = "T-Rex Skeleton M"
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trex_skeleton_r = "T-Rex Skeleton R"
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class ModMachine:
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preservation_chamber = "Preservation Chamber"
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hardwood_preservation_chamber = "Hardwood Preservation Chamber"
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grinder = "Grinder"
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ancient_battery = "Ancient Battery Production Station"
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restoration_table = "Restoration Table"
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trash_bin = "Trash Bin"
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composter = "Composter"
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recycling_bin = "Recycling Bin"
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advanced_recycling_machine = "Advanced Recycling Machine"
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copper_slot_machine = "Copper Slot Machine"
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gold_slot_machine = "Gold Slot Machine"
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iridium_slot_machine = "Iridium Slot Machine"
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radioactive_slot_machine = "Radioactive Slot Machine"
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class ModFloor:
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glass_path = "Glass Path"
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bone_path = "Bone Path"
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rusty_path = "Rusty Path"
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class ModConsumable:
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volcano_totem = "Dwarf Gadget: Infinite Volcano Simulation"
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ginger_tincture = "Ginger Tincture"
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