Files
Archipelago/docs/CODEOWNERS
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jamesbrq f110a7efbc Gauntlet Legends: Implement New Game (#3499)
* Update GauntletLegendsClient.py

* Continuation of obelisk update

* APPP Implementation Groundwork.

* Continuation of APPP Implementation

* Create Pain.asm

* ROM verification modified since crc32 hash can no longer be calculated.

* Initial upload of barrel/chest locations.

* Finished adding and naming all chests/barrels.

* Continued locations.

* Added new yaml options

* Work on mirror shards

* Python 3.8 compatibility

* Finalized location names. Fixed lambda bug.

* v1.0

* Removed excess Docs and Changed item counts.

* Update Archipelago Unittests.run.xml

* Started working on Docs.

* Updated item arrays for client

* Fix client bugs

* Flake8 fixes + Yaml fix

* Update speed boots

* v1.1

* Update GauntletLegendsClient.py

* Update GauntletLegendsClient.py

* Update GauntletLegendsClient.py

* Update GauntletLegendsClient.py

* v1.0.4

* Initial Ruff format

* Formatting part-2

* More formatting + Doc changes

* Updated Docs

* Move client to root

* Update Client Name

* Make Imports Relative

* Add new yaml options + rename obelisks

* v1.1 Initial Upload

* v1.1.0 + some additions

* Client Update

* Client Updates

* pre-v1.1.1

* Update GauntletLegendsClient.py

* pre-1.2

* 1.2.0

* v1.2.1

* Client fixes

* v1.3.0

* v1.4.0

* v1.4.1

* Merged Changes

* Experimental

* pre-v1.5.0

* Changes

* v1.5.0

* Update GauntletLegendsClient.py

* Death Update

* pre v1.5.1

* Obelisk rule changes

* pre-v1.5.1

* Update GauntletLegendsClient.py

* v1.5.1

* v1.5.1

* Update GauntletLegendsClient.py

* Small fix

* Update GauntletLegendsClient.py

* v1.5.2

* pre-v1.6.0

* pre-v1.6.0

* v1.6.0

* Update

* Update GauntletLegendsClient.py

* Test

* pre-v1.6.0

* Client Updtaes

* Update GauntletLegendsClient.py

* Update GauntletLegendsClient.py

* Update GauntletLegendsClient.py

* Update Rom.py

* Update GauntletLegendsClient.py

* Update Rom.py

* Added Logging on stage enter

* v1.6.2

* v1.6.2

* Update Rom.py

* Update GauntletLegendsClient.py

* v1.6.3

* Small Update

* Update GauntletLegendsClient.py

* Update GauntletLegendsClient.py

* Update GauntletLegendsClient.py

* Changes ready for review

* Update Rom.py

* Remove root client

* Update inno_setup.iss

* Update client

* Initial Review Refactor

* Update Arrays.py

* Review refactor

* Update __init__.py

* Small tweaks after test generations

* Update GauntletLegendsClient.py

* Implement new check_locations() function

* Add name for Skorn to level_names Dict

* Fix for #4671

* Update __init__.py

* Adjust item frequency + Place 50% of filler as local

* Oops I modified the itempool after create_items teehee

* Update __init__.py

* Check MD5 hash before patching ROM

* Update __init__.py

* Fix get_filler_item_name()

* Update MD5 check to built in method in FilePath

* Update Rom.py

* Update worlds/gl/Rom.py

Co-authored-by: qwint <qwint.42@gmail.com>

* WIP Generation fixes

* v1.7.1

* Update Archipelago Unittests.run.xml

* 0.7.2

* Update GauntletLegendsClient.py

* Review Edits

* Update World description

* Fuzz fixes

* Update GauntletLegendsClient.py

* Make static data immutable

* Update option comparisons since no longer a Choice

* Update worlds/gl/Rom.py

Co-authored-by: Doug Hoskisson <beauxq@users.noreply.github.com>

* Update __init__.py

* Initial Update commit

* Progress

* Remove un-used import + Add manifest

* Add missing docstring for client command

* Progress

* pre-v2.0.0-BETA

* Updates

* Progress

* Working Generations

* Working IN-Game

* v2.0.0-BETA

* Create archipelago.json

* v2.0.1

* v2.0.1 FINAL

* pre v2.0.2

* Delete report.json

* Cleanup

* pre v2.0.2

* v2.0.2

* PR Ready

* Update Items.py

* Delete fuzz.py

* Update Items.py

* Update GauntletLegendsClient.py

* Fix scouting disabled locations

* Client Updates

* v2.0.3

* Increment World Version

* Docstring + slot_data updates

* Option name update + Remove redundant option

* Code Cleanup

* Trenches is level 24

* Frequencies

* More cleanup and removal of stale code. MISSING BASEPATCH

* v2.1.0

* Minor enemy changes

* Small fix

* Update Rom.py

* v2.1.1

* Small fixes

* Update basepatch.bsdiff4

* Update GauntletLegendsClient.py

* Socket error clarity

* Delete settings.local.json

* Update GauntletLegendsClient.py

* v2.1.2 fixes

* Boss portal fix

* Small client fix + Item Frequencies

* Update archipelago.json

* Fix for games playing with max difficulty lower than 4 not sending locations

* Update archipelago.json

* v2.1.5

* Fix for Chimera's lair mirror shard

* Update archipelago.json

* Mod Re-Base + Queue limits + Item Receiving fixes

* Options cleanup and newlines for some files

* Include v2.x features in docs

* Make sure players has at least 1 item

* v2.1.6

* Update archipelago.json

* Review Edits + Client Tweaks

---------

Co-authored-by: qwint <qwint.42@gmail.com>
Co-authored-by: Doug Hoskisson <beauxq@users.noreply.github.com>
Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com>
Co-authored-by: NewSoupVi <57900059+NewSoupVi@users.noreply.github.com>
2026-07-11 19:26:27 +02:00

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# Archipelago World Code Owners / Maintainers Document
#
# This file is used to notate the current "owners" or "maintainers" of any currently merged world folder as well as
# certain documentation. For any pull requests that modify these worlds/docs, a code owner must approve the PR in
# addition to a core maintainer. All other files and folders are owned and maintained by core maintainers directly.
#
# All usernames must be GitHub usernames (and are case sensitive).
# Adventure
/worlds/adventure/ @JusticePS
# A Hat in Time
/worlds/ahit/ @CookieCat45
# A Link to the Past
/worlds/alttp/ @Berserker66
# APQuest
# NewSoupVi is acting maintainer, but world belongs to core with the exception of the music
/worlds/apquest/ @NewSoupVi
# Aquaria
/worlds/aquaria/ @tioui
# Blasphemous
/worlds/blasphemous/ @TRPG0
# Bomb Rush Cyberfunk
/worlds/bomb_rush_cyberfunk/ @TRPG0
# Bumper Stickers
/worlds/bumpstik/ @FelicitusNeko
# Castlevania 64
/worlds/cv64/ @LiquidCat64
# Castlevania: Circle of the Moon
/worlds/cvcotm/ @LiquidCat64
# Celeste 64
/worlds/celeste64/ @PoryGone
# Celeste (Open World)
/worlds/celeste_open_world/ @PoryGone
# ChecksFinder
/worlds/checksfinder/ @SunCatMC
# Choo-Choo Charles
/worlds/cccharles/ @Yaranorgoth
# Civilization VI
/worlds/civ6/ @hesto2
# Dark Souls III
/worlds/dark_souls_3/ @Marechal-L @nex3
# DLCQuest
/worlds/dlcquest/ @axe-y @agilbert1412
# DOOM 1993
/worlds/doom_1993/ @Daivuk @KScl
# DOOM II
/worlds/doom_ii/ @Daivuk @KScl
# EarthBound
/worlds/earthbound/ @PinkSwitch
# Factorio
/worlds/factorio/ @Berserker66
# Faxanadu
/worlds/faxanadu/ @Daivuk
# Final Fantasy (1)
/worlds/ff1/ @Rosalie-A
# Final Fantasy Mystic Quest
/worlds/ffmq/ @Alchav @wildham0
# Gauntlet Legends
/worlds/gl/ @jamesbrq
# Heretic
/worlds/heretic/ @Daivuk @KScl
# Hollow Knight
/worlds/hk/ @BadMagic100 @qwint
# Hylics 2
/worlds/hylics2/ @TRPG0
# Inscryption
/worlds/inscryption/ @DrBibop @Glowbuzz
# Jak and Daxter: The Precursor Legacy
/worlds/jakanddaxter/ @massimilianodelliubaldini
# Kirby's Dream Land 3
/worlds/kdl3/ @Silvris
# Kingdom Hearts
/worlds/kh1/ @gaithern
# Kingdom Hearts 2
/worlds/kh2/ @JaredWeakStrike
# Landstalker: The Treasures of King Nole
/worlds/landstalker/ @Dinopony
# Lingo
/worlds/lingo/ @hatkirby
# Links Awakening DX
/worlds/ladx/ @threeandthreee
# Lufia II Ancient Cave
/worlds/lufia2ac/ @el-u
/worlds/lufia2ac/docs/ @wordfcuk @el-u
# Mario & Luigi: Superstar Saga
/worlds/mlss/ @jamesbrq
# Meritous
/worlds/meritous/ @FelicitusNeko
# The Messenger
/worlds/messenger/ @alwaysintreble
# Mega Man 2
/worlds/mm2/ @Silvris
# Mega Man 3
/worlds/mm3/ @Silvris
# MegaMan Battle Network 3
/worlds/mmbn3/ @digiholic
# Muse Dash
/worlds/musedash/ @DeamonHunter
# Noita
/worlds/noita/ @ScipioWright @heinermann
# Old School Runescape
/worlds/osrs @digiholic
# Overcooked! 2
/worlds/overcooked2/ @toasterparty
# Paint
/worlds/paint/ @MarioManTAW
# Pokemon Emerald
/worlds/pokemon_emerald/ @Zunawe
# Pokemon Red and Blue
/worlds/pokemon_rb/ @Alchav
# Raft
/worlds/raft/ @SunnyBat
# Risk of Rain 2
/worlds/ror2/ @kindasneaki
# Saving Princess
/worlds/saving_princess/ @LeonarthCG
# shapez
/worlds/shapez/ @BlastSlimey
# Shivers
/worlds/shivers/ @GodlFire @korydondzila
# A Short Hike
/worlds/shorthike/ @chandler05 @BrandenEK
# Sonic Adventure 2 Battle
/worlds/sa2b/ @PoryGone @RaspberrySpace
# Satisfactory
/worlds/satisfactory/ @Jarno458 @budak7273
# Starcraft 2
# Note: @Ziktofel acts as a mentor
/worlds/sc2/ @MatthewMarinets @Snarkie @SirChuckOfTheChuckles
# Super Metroid
/worlds/sm/ @lordlou
# Super Mario 64
/worlds/sm64ex/ @N00byKing
# Super Mario Land 2: 6 Golden Coins
/worlds/marioland2/ @Alchav
# Super Mario World
/worlds/smw/ @PoryGone
# SMZ3
/worlds/smz3/ @lordlou
# Secret of Evermore
/worlds/soe/ @black-sliver
# Stardew Valley
/worlds/stardew_valley/ @agilbert1412
# Subnautica
/worlds/subnautica/ @Berserker66
# Terraria
/worlds/terraria/ @Seldom-SE
# Timespinner
/worlds/timespinner/ @Jarno458
# The Legend of Zelda (1)
/worlds/tloz/ @Rosalie-A
# TUNIC
/worlds/tunic/ @silent-destroyer @ScipioWright
# Undertale
/worlds/undertale/ @jonloveslegos
# VVVVVV
/worlds/v6/ @N00byKing
# Wargroove
/worlds/wargroove/ @FlySniper
# The Wind Waker
/worlds/tww/ @tanjo3
# The Witness
/worlds/witness/ @NewSoupVi @blastron
# Yacht Dice
/worlds/yachtdice/ @spinerak
# Yoshi's Island
/worlds/yoshisisland/ @PinkSwitch
#Yu-Gi-Oh! Ultimate Masters: World Championship Tournament 2006
/worlds/yugioh06/ @Rensen3
# Zillion
/worlds/zillion/ @beauxq
## Active Unmaintained Worlds
# The following worlds in this repo are currently unmaintained, but currently still work in core. If any update breaks
# compatibility, these worlds may be deleted. If you are interested in stepping up as maintainer for
# any of these worlds, please review `/docs/world maintainer.md` documentation.
# Ocarina of Time
# /worlds/oot/
###################
## Documentation ##
###################
# Apworld Dev Faq
/docs/apworld_dev_faq.md @qwint @ScipioWright