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e6f44a70d0062974ee361e1ad0f109f561479829
Archipelago/worlds/alttp
History
Fabian Dill cea2f81b86 remove IRH special rule now that it's a 1/1 triforce piece hunt
2021-06-13 07:57:34 +02:00
..
__init__.py
Start implementing object oriented scaffold for world types
2021-06-11 14:22:44 +02:00
Bosses.py
turn weapons into boolean swordless
2021-04-09 20:40:45 +02:00
Dungeons.py
Implement (most) Hollow Knight Options
2021-03-21 00:47:17 +01:00
EntranceRandomizer.py
start moving some alttp options over to the new system
2021-06-08 21:58:11 +02:00
EntranceShuffle.py
Fix generation failure if aga tower door was placed on HC ledge in inverted dungeonsfull
2021-05-11 01:26:59 +02:00
InvertedRegions.py
…
ItemPool.py
remove IRH special rule now that it's a 1/1 triforce piece hunt
2021-06-13 07:57:34 +02:00
Items.py
fix location hints not being able to get the correct text
2021-03-14 00:27:06 +01:00
OverworldGlitchRules.py
…
Regions.py
Factorio, Minecraft & Hollow Knight: add startinventory support
2021-05-09 21:22:21 +02:00
requirements.txt
Split requirements into world types, automatically discover and resolve them.
2021-06-06 15:30:20 +02:00
Rom.py
fix Factorio Recipe Time randomization not being deterministic
2021-06-11 14:47:13 +02:00
Rules.py
pass explicit seed_name from MultiMystery.py
2021-04-12 09:45:07 +02:00
Shops.py
start moving some alttp options over to the new system
2021-06-08 21:58:11 +02:00
Text.py
Update intro text
2021-03-20 02:09:17 +01:00
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