mirror of
https://github.com/ArchipelagoMW/Archipelago.git
synced 2026-03-23 23:53:34 -07:00
221 lines
11 KiB
Python
221 lines
11 KiB
Python
import typing
|
|
from BaseClasses import MultiWorld, CollectionState
|
|
from Options import OptionError
|
|
from . import JakAndDaxterWorld
|
|
from .Options import (EnableOrbsanity,
|
|
GlobalOrbsanityBundleSize,
|
|
PerLevelOrbsanityBundleSize,
|
|
FireCanyonCellCount,
|
|
MountainPassCellCount,
|
|
LavaTubeCellCount,
|
|
CitizenOrbTradeAmount,
|
|
OracleOrbTradeAmount)
|
|
from .locs import CellLocations as Cells
|
|
from .Locations import location_table
|
|
from .Levels import level_table
|
|
from .regs.RegionBase import JakAndDaxterRegion
|
|
|
|
|
|
def set_orb_trade_rule(world: JakAndDaxterWorld):
|
|
options = world.options
|
|
player = world.player
|
|
|
|
if options.enable_orbsanity == EnableOrbsanity.option_off:
|
|
world.can_trade = lambda state, required_orbs, required_previous_trade: (
|
|
can_trade_vanilla(state, player, required_orbs, required_previous_trade))
|
|
else:
|
|
world.can_trade = lambda state, required_orbs, required_previous_trade: (
|
|
can_trade_orbsanity(state, player, required_orbs, required_previous_trade))
|
|
|
|
|
|
def recalculate_reachable_orbs(state: CollectionState, player: int) -> None:
|
|
|
|
if not state.prog_items[player]["Reachable Orbs Fresh"]:
|
|
|
|
# Recalculate every level, every time the cache is stale, because you don't know
|
|
# when a specific bundle of orbs in one level may unlock access to another.
|
|
for level in level_table:
|
|
state.prog_items[player][f"{level} Reachable Orbs".strip()] = (
|
|
count_reachable_orbs_level(state, player, state.multiworld, level))
|
|
|
|
# Also recalculate the global count, still used even when Orbsanity is Off.
|
|
state.prog_items[player]["Reachable Orbs"] = count_reachable_orbs_global(state, player, state.multiworld)
|
|
state.prog_items[player]["Reachable Orbs Fresh"] = True
|
|
|
|
|
|
def count_reachable_orbs_global(state: CollectionState,
|
|
player: int,
|
|
multiworld: MultiWorld) -> int:
|
|
|
|
accessible_orbs = 0
|
|
# Cast all regions upfront to access their unique attributes.
|
|
for region in typing.cast(typing.List[JakAndDaxterRegion], multiworld.get_regions(player)):
|
|
# Rely on short-circuiting to skip region.can_reach whenever possible.
|
|
if region.orb_count > 0 and region.can_reach(state):
|
|
accessible_orbs += region.orb_count
|
|
return accessible_orbs
|
|
|
|
|
|
def count_reachable_orbs_level(state: CollectionState,
|
|
player: int,
|
|
multiworld: MultiWorld,
|
|
level_name: str = "") -> int:
|
|
|
|
accessible_orbs = 0
|
|
# Cast all regions upfront to access their unique attributes.
|
|
for region in typing.cast(typing.List[JakAndDaxterRegion], multiworld.get_regions(player)):
|
|
# Rely on short-circuiting to skip region.can_reach whenever possible.
|
|
if region.level_name == level_name and region.orb_count > 0 and region.can_reach(state):
|
|
accessible_orbs += region.orb_count
|
|
return accessible_orbs
|
|
|
|
|
|
def can_reach_orbs_global(state: CollectionState,
|
|
player: int,
|
|
world: JakAndDaxterWorld,
|
|
bundle: int) -> bool:
|
|
|
|
recalculate_reachable_orbs(state, player)
|
|
return state.has("Reachable Orbs", player, world.orb_bundle_size * (bundle + 1))
|
|
|
|
|
|
def can_reach_orbs_level(state: CollectionState,
|
|
player: int,
|
|
world: JakAndDaxterWorld,
|
|
level_name: str,
|
|
bundle: int) -> bool:
|
|
|
|
recalculate_reachable_orbs(state, player)
|
|
return state.has(f"{level_name} Reachable Orbs", player, world.orb_bundle_size * (bundle + 1))
|
|
|
|
|
|
def can_trade_vanilla(state: CollectionState,
|
|
player: int,
|
|
required_orbs: int,
|
|
required_previous_trade: typing.Optional[int] = None) -> bool:
|
|
|
|
recalculate_reachable_orbs(state, player) # With Orbsanity Off, Reachable Orbs are in fact Tradeable Orbs.
|
|
if required_previous_trade:
|
|
name_of_previous_trade = location_table[Cells.to_ap_id(required_previous_trade)]
|
|
return (state.has("Reachable Orbs", player, required_orbs)
|
|
and state.can_reach_location(name_of_previous_trade, player=player))
|
|
return state.has("Reachable Orbs", player, required_orbs)
|
|
|
|
|
|
def can_trade_orbsanity(state: CollectionState,
|
|
player: int,
|
|
required_orbs: int,
|
|
required_previous_trade: typing.Optional[int] = None) -> bool:
|
|
|
|
recalculate_reachable_orbs(state, player) # Yes, even Orbsanity trades may unlock access to new Reachable Orbs.
|
|
if required_previous_trade:
|
|
name_of_previous_trade = location_table[Cells.to_ap_id(required_previous_trade)]
|
|
return (state.has("Tradeable Orbs", player, required_orbs)
|
|
and state.can_reach_location(name_of_previous_trade, player=player))
|
|
return state.has("Tradeable Orbs", player, required_orbs)
|
|
|
|
|
|
def can_free_scout_flies(state: CollectionState, player: int) -> bool:
|
|
return state.has("Jump Dive", player) or state.has_all({"Crouch", "Crouch Uppercut"}, player)
|
|
|
|
|
|
def can_fight(state: CollectionState, player: int) -> bool:
|
|
return state.has_any({"Jump Dive", "Jump Kick", "Punch", "Kick"}, player)
|
|
|
|
|
|
def enforce_multiplayer_limits(world: JakAndDaxterWorld):
|
|
options = world.options
|
|
friendly_message = ""
|
|
|
|
if (options.enable_orbsanity == EnableOrbsanity.option_global
|
|
and (options.global_orbsanity_bundle_size.value < GlobalOrbsanityBundleSize.multiplayer_minimum
|
|
or options.global_orbsanity_bundle_size.value > GlobalOrbsanityBundleSize.multiplayer_maximum)):
|
|
friendly_message += (f" "
|
|
f"{options.global_orbsanity_bundle_size.display_name} must be no less than "
|
|
f"{GlobalOrbsanityBundleSize.multiplayer_minimum} and no greater than "
|
|
f"{GlobalOrbsanityBundleSize.multiplayer_maximum} (currently "
|
|
f"{options.global_orbsanity_bundle_size.value}).\n")
|
|
|
|
if (options.enable_orbsanity == EnableOrbsanity.option_per_level
|
|
and options.level_orbsanity_bundle_size.value < PerLevelOrbsanityBundleSize.multiplayer_minimum):
|
|
friendly_message += (f" "
|
|
f"{options.level_orbsanity_bundle_size.display_name} must be no less than "
|
|
f"{PerLevelOrbsanityBundleSize.multiplayer_minimum} (currently "
|
|
f"{options.level_orbsanity_bundle_size.value}).\n")
|
|
|
|
if options.fire_canyon_cell_count.value > FireCanyonCellCount.multiplayer_maximum:
|
|
friendly_message += (f" "
|
|
f"{options.fire_canyon_cell_count.display_name} must be no greater than "
|
|
f"{FireCanyonCellCount.multiplayer_maximum} (currently "
|
|
f"{options.fire_canyon_cell_count.value}).\n")
|
|
|
|
if options.mountain_pass_cell_count.value > MountainPassCellCount.multiplayer_maximum:
|
|
friendly_message += (f" "
|
|
f"{options.mountain_pass_cell_count.display_name} must be no greater than "
|
|
f"{MountainPassCellCount.multiplayer_maximum} (currently "
|
|
f"{options.mountain_pass_cell_count.value}).\n")
|
|
|
|
if options.lava_tube_cell_count.value > LavaTubeCellCount.multiplayer_maximum:
|
|
friendly_message += (f" "
|
|
f"{options.lava_tube_cell_count.display_name} must be no greater than "
|
|
f"{LavaTubeCellCount.multiplayer_maximum} (currently "
|
|
f"{options.lava_tube_cell_count.value}).\n")
|
|
|
|
if options.citizen_orb_trade_amount.value > CitizenOrbTradeAmount.multiplayer_maximum:
|
|
friendly_message += (f" "
|
|
f"{options.citizen_orb_trade_amount.display_name} must be no greater than "
|
|
f"{CitizenOrbTradeAmount.multiplayer_maximum} (currently "
|
|
f"{options.citizen_orb_trade_amount.value}).\n")
|
|
|
|
if options.oracle_orb_trade_amount.value > OracleOrbTradeAmount.multiplayer_maximum:
|
|
friendly_message += (f" "
|
|
f"{options.oracle_orb_trade_amount.display_name} must be no greater than "
|
|
f"{OracleOrbTradeAmount.multiplayer_maximum} (currently "
|
|
f"{options.oracle_orb_trade_amount.value}).\n")
|
|
|
|
if friendly_message != "":
|
|
raise OptionError(f"{world.player_name}: The options you have chosen may disrupt the multiworld. \n"
|
|
f"Please adjust the following Options for a multiplayer game. \n"
|
|
f"{friendly_message}"
|
|
f"Or set 'enforce_friendly_options' in the seed generator's host.yaml to false. "
|
|
f"(Use at your own risk!)")
|
|
|
|
|
|
def enforce_singleplayer_limits(world: JakAndDaxterWorld):
|
|
options = world.options
|
|
friendly_message = ""
|
|
|
|
if options.fire_canyon_cell_count.value > FireCanyonCellCount.singleplayer_maximum:
|
|
friendly_message += (f" "
|
|
f"{options.fire_canyon_cell_count.display_name} must be no greater than "
|
|
f"{FireCanyonCellCount.singleplayer_maximum} (currently "
|
|
f"{options.fire_canyon_cell_count.value}).\n")
|
|
|
|
if options.mountain_pass_cell_count.value > MountainPassCellCount.singleplayer_maximum:
|
|
friendly_message += (f" "
|
|
f"{options.mountain_pass_cell_count.display_name} must be no greater than "
|
|
f"{MountainPassCellCount.singleplayer_maximum} (currently "
|
|
f"{options.mountain_pass_cell_count.value}).\n")
|
|
|
|
if options.lava_tube_cell_count.value > LavaTubeCellCount.singleplayer_maximum:
|
|
friendly_message += (f" "
|
|
f"{options.lava_tube_cell_count.display_name} must be no greater than "
|
|
f"{LavaTubeCellCount.singleplayer_maximum} (currently "
|
|
f"{options.lava_tube_cell_count.value}).\n")
|
|
|
|
if friendly_message != "":
|
|
raise OptionError(f"The options you have chosen may result in seed generation failures. \n"
|
|
f"Please adjust the following Options for a singleplayer game. \n"
|
|
f"{friendly_message}"
|
|
f"Or set 'enforce_friendly_options' in your host.yaml to false. "
|
|
f"(Use at your own risk!)")
|
|
|
|
|
|
def verify_orb_trade_amounts(world: JakAndDaxterWorld):
|
|
|
|
if world.total_trade_orbs > 2000:
|
|
raise OptionError(f"{world.player_name}: Required number of orbs for all trades ({world.total_trade_orbs}) "
|
|
f"is more than all the orbs in the game (2000). Reduce the value of either "
|
|
f"{world.options.citizen_orb_trade_amount.display_name} "
|
|
f"or {world.options.oracle_orb_trade_amount.display_name}.")
|