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Archipelago/worlds/cv64
History
Zach Parks 1f685b4272 CommonClient: Use lookup_in_game instead of lookup_in_slot in case of own-game name lookup when disconnected from server. (#3514)
2024-06-16 05:37:05 -05:00
..
data
CV64: Use AP Procedure Patch (#3159)
2024-04-18 18:37:51 +02:00
docs
CV64: Use AP Procedure Patch (#3159)
2024-04-18 18:37:51 +02:00
src
…
test
…
__init__.py
Core: Remove Universally Unique ID Requirements (Per-Game Data Packages) (#1933)
2024-06-01 06:07:13 -05:00
aesthetics.py
CV64: Use AP Procedure Patch (#3159)
2024-04-18 18:37:51 +02:00
client.py
CommonClient: Use lookup_in_game instead of lookup_in_slot in case of own-game name lookup when disconnected from server. (#3514)
2024-06-16 05:37:05 -05:00
entrances.py
…
items.py
…
locations.py
…
lzkn64.py
…
options.py
CV64: Add option groups (#3360)
2024-05-23 02:16:13 +02:00
regions.py
…
rom.py
CV64: Use AP Procedure Patch (#3159)
2024-04-18 18:37:51 +02:00
rules.py
…
stages.py
CV64: Use AP Procedure Patch (#3159)
2024-04-18 18:37:51 +02:00
text.py
CV64: Fix items with weird characters landing on Renon's shop crashing (#3305)
2024-05-15 23:50:04 +02:00
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