Files
Archipelago/worlds/kh2/ClientStuff/SendChecks.py
JaredWeakStrike a6740e7be3 KH2: Deathlink and ingame item popups (#5206)
---------

Co-authored-by: qwint <qwint.42@gmail.com>
Co-authored-by: Delilah <lindsaydiane@gmail.com>
2026-01-28 07:10:29 +01:00

188 lines
8.2 KiB
Python

from CommonClient import logger
from .WorldLocations import *
from typing import TYPE_CHECKING
# I don't know what is going on here, but it works.
if TYPE_CHECKING:
from . import KH2Context
else:
KH2Context = object
def finishedGame(ctx: KH2Context):
if ctx.kh2slotdata['FinalXemnas'] == 1:
if not ctx.final_xemnas and ctx.kh2_read_byte(
ctx.Save + all_world_locations[LocationName.FinalXemnas].addrObtained) \
& 0x1 << all_world_locations[LocationName.FinalXemnas].bitIndex > 0:
ctx.final_xemnas = True
# three proofs
if ctx.kh2slotdata['Goal'] == 0:
if ctx.kh2_read_byte(ctx.Save + 0x36B2) > 0 \
and ctx.kh2_read_byte(ctx.Save + 0x36B3) > 0 \
and ctx.kh2_read_byte(ctx.Save + 0x36B4) > 0:
if ctx.kh2slotdata['FinalXemnas'] == 1:
if ctx.final_xemnas:
return True
return False
return True
return False
elif ctx.kh2slotdata['Goal'] == 1:
if ctx.kh2_read_byte(ctx.Save + 0x3641) >= ctx.kh2slotdata['LuckyEmblemsRequired']:
if ctx.kh2_read_byte(ctx.Save + 0x36B3) < 1:
ctx.kh2_write_byte(ctx.Save + 0x36B2, 1)
ctx.kh2_write_byte(ctx.Save + 0x36B3, 1)
ctx.kh2_write_byte(ctx.Save + 0x36B4, 1)
logger.info("The Final Door is now Open")
if ctx.kh2slotdata['FinalXemnas'] == 1:
if ctx.final_xemnas:
return True
return False
return True
return False
elif ctx.kh2slotdata['Goal'] == 2:
# for backwards compat
if "hitlist" in ctx.kh2slotdata:
locations = ctx.sending
for boss in ctx.kh2slotdata["hitlist"]:
if boss in locations:
ctx.hitlist_bounties += 1
if ctx.hitlist_bounties >= ctx.kh2slotdata["BountyRequired"] or ctx.kh2_seed_save_cache["AmountInvo"]["Amount"][
"Bounty"] >= ctx.kh2slotdata["BountyRequired"]:
if ctx.kh2_read_byte(ctx.Save + 0x36B3) < 1:
ctx.kh2_write_byte(ctx.Save + 0x36B2, 1)
ctx.kh2_write_byte(ctx.Save + 0x36B3, 1)
ctx.kh2_write_byte(ctx.Save + 0x36B4, 1)
logger.info("The Final Door is now Open")
if ctx.kh2slotdata['FinalXemnas'] == 1:
if ctx.final_xemnas:
return True
return False
return True
return False
elif ctx.kh2slotdata["Goal"] == 3:
if ctx.kh2_seed_save_cache["AmountInvo"]["Amount"]["Bounty"] >= ctx.kh2slotdata["BountyRequired"] and \
ctx.kh2_read_byte(ctx.Save + 0x3641) >= ctx.kh2slotdata['LuckyEmblemsRequired']:
if ctx.kh2_read_byte(ctx.Save + 0x36B3) < 1:
ctx.kh2_write_byte(ctx.Save + 0x36B2, 1)
ctx.kh2_write_byte(ctx.Save + 0x36B3, 1)
ctx.kh2_write_byte(ctx.Save + 0x36B4, 1)
logger.info("The Final Door is now Open")
if ctx.kh2slotdata['FinalXemnas'] == 1:
if ctx.final_xemnas:
return True
return False
return True
return False
async def checkWorldLocations(self):
try:
currentworldint = self.kh2_read_byte(self.Now)
if self.last_world_int != currentworldint:
self.last_world_int = currentworldint
await self.send_msgs([{
"cmd": "Set", "key": "Slot: " + str(self.slot) + " :CurrentWorld",
"default": 0, "want_reply": False, "operations": [{
"operation": "replace",
"value": currentworldint
}]
}])
if currentworldint in self.worldid_to_locations:
curworldid = self.worldid_to_locations[currentworldint]
for location, data in curworldid.items():
if location in self.kh2_loc_name_to_id.keys():
locationId = self.kh2_loc_name_to_id[location]
if locationId not in self.locations_checked \
and self.kh2_read_byte(self.Save + data.addrObtained) & 0x1 << data.bitIndex > 0:
self.sending = self.sending + [(int(locationId))]
except Exception as e:
if self.kh2connected:
self.kh2connected = False
logger.info(e)
logger.info("line 425")
async def checkLevels(self):
try:
for location, data in SoraLevels.items():
currentLevel = self.kh2_read_byte(self.Save + 0x24FF)
locationId = self.kh2_loc_name_to_id[location]
if locationId not in self.locations_checked \
and currentLevel >= data.bitIndex:
if self.kh2_seed_save["Levels"]["SoraLevel"] < currentLevel:
self.kh2_seed_save["Levels"]["SoraLevel"] = currentLevel
self.sending = self.sending + [(int(locationId))]
formDict = {
0: ["ValorLevel", ValorLevels], 1: ["WisdomLevel", WisdomLevels], 2: ["LimitLevel", LimitLevels],
3: ["MasterLevel", MasterLevels], 4: ["FinalLevel", FinalLevels], 5: ["SummonLevel", SummonLevels]
}
for i in range(6):
for location, data in formDict[i][1].items():
formlevel = self.kh2_read_byte(self.Save + data.addrObtained)
if location in self.kh2_loc_name_to_id.keys():
# if current form level is above other form level
locationId = self.kh2_loc_name_to_id[location]
if locationId not in self.locations_checked \
and formlevel >= data.bitIndex:
if formlevel > self.kh2_seed_save["Levels"][formDict[i][0]]:
self.kh2_seed_save["Levels"][formDict[i][0]] = formlevel
self.sending = self.sending + [(int(locationId))]
except Exception as e:
if self.kh2connected:
self.kh2connected = False
logger.info(e)
logger.info("line 456")
async def checkSlots(self):
try:
for location, data in weaponSlots.items():
locationId = self.kh2_loc_name_to_id[location]
if locationId not in self.locations_checked:
if self.kh2_read_byte(self.Save + data.addrObtained) > 0:
self.sending = self.sending + [(int(locationId))]
for location, data in formSlots.items():
locationId = self.kh2_loc_name_to_id[location]
if locationId not in self.locations_checked and self.kh2_read_byte(self.Save + 0x06B2) == 0:
if self.kh2_read_byte(self.Save + data.addrObtained) & 0x1 << data.bitIndex > 0:
self.sending = self.sending + [(int(locationId))]
except Exception as e:
if self.kh2connected:
self.kh2connected = False
logger.info(e)
logger.info("line 475")
async def verifyChests(self):
try:
for location in self.locations_checked:
locationName = self.lookup_id_to_location[location]
if locationName in self.chest_set:
if locationName in self.location_name_to_worlddata.keys():
locationData = self.location_name_to_worlddata[locationName]
if self.kh2_read_byte(
self.Save + locationData.addrObtained) & 0x1 << locationData.bitIndex == 0:
roomData = self.kh2_read_byte(self.Save + locationData.addrObtained)
self.kh2_write_byte(self.Save + locationData.addrObtained,
roomData | 0x01 << locationData.bitIndex)
except Exception as e:
if self.kh2connected:
self.kh2connected = False
logger.info(e)
logger.info("line 491")
async def verifyLevel(self):
for leveltype, anchor in {
"SoraLevel": 0x24FF,
"ValorLevel": 0x32F6,
"WisdomLevel": 0x332E,
"LimitLevel": 0x3366,
"MasterLevel": 0x339E,
"FinalLevel": 0x33D6
}.items():
if self.kh2_read_byte(self.Save + anchor) < self.kh2_seed_save["Levels"][leveltype]:
self.kh2_write_byte(self.Save + anchor, self.kh2_seed_save["Levels"][leveltype])