mirror of
https://github.com/ArchipelagoMW/Archipelago.git
synced 2026-04-03 08:23:41 -07:00
239 lines
8.4 KiB
Python
239 lines
8.4 KiB
Python
from typing import List
|
|
|
|
from BaseClasses import CollectionState
|
|
from ..Data import get_era_required_items_data
|
|
from ..Enum import EraType
|
|
from ..ProgressiveDistricts import convert_items_to_have_progression
|
|
from ..Items import get_item_by_civ_name
|
|
from . import CivVITestBase
|
|
|
|
|
|
def collect_items_for_era(test: CivVITestBase, era: EraType) -> None:
|
|
era_required_items = get_era_required_items_data()
|
|
items = [get_item_by_civ_name(item, test.world.item_table).name for item in era_required_items[era.value]]
|
|
test.collect_by_name(items)
|
|
|
|
|
|
def collect_items_for_era_progressive(test: CivVITestBase, era: EraType) -> None:
|
|
era_progression_items = get_era_required_items_data()
|
|
progressive_items = convert_items_to_have_progression(
|
|
era_progression_items[era.value])
|
|
items = [get_item_by_civ_name(item, test.world.item_table).name for item in progressive_items]
|
|
test.collect_by_name(items)
|
|
|
|
|
|
def verify_eras_accessible(test: CivVITestBase, state: CollectionState, collect_func):
|
|
for era in EraType:
|
|
if era == EraType.ERA_ANCIENT:
|
|
test.assertTrue(state.can_reach(
|
|
era.value, "Region", test.player))
|
|
else:
|
|
test.assertFalse(state.can_reach(
|
|
era.value, "Region", test.player))
|
|
|
|
collect_func(test, EraType.ERA_ANCIENT)
|
|
test.assertTrue(state.can_reach(
|
|
EraType.ERA_CLASSICAL.value, "Region", test.player))
|
|
|
|
collect_func(test, EraType.ERA_CLASSICAL)
|
|
test.assertTrue(state.can_reach(
|
|
EraType.ERA_MEDIEVAL.value, "Region", test.player))
|
|
|
|
collect_func(test, EraType.ERA_MEDIEVAL)
|
|
test.assertTrue(state.can_reach(
|
|
EraType.ERA_RENAISSANCE.value, "Region", test.player))
|
|
|
|
collect_func(test, EraType.ERA_RENAISSANCE)
|
|
test.assertTrue(state.can_reach(
|
|
EraType.ERA_INDUSTRIAL.value, "Region", test.player))
|
|
|
|
collect_func(test, EraType.ERA_INDUSTRIAL)
|
|
test.assertTrue(state.can_reach(
|
|
EraType.ERA_MODERN.value, "Region", test.player))
|
|
|
|
collect_func(test, EraType.ERA_MODERN)
|
|
test.assertTrue(state.can_reach(
|
|
EraType.ERA_ATOMIC.value, "Region", test.player))
|
|
|
|
collect_func(test, EraType.ERA_ATOMIC)
|
|
test.assertTrue(state.can_reach(
|
|
EraType.ERA_INFORMATION.value, "Region", test.player))
|
|
|
|
collect_func(test, EraType.ERA_INFORMATION)
|
|
test.assertTrue(state.can_reach(
|
|
EraType.ERA_FUTURE.value, "Region", test.player))
|
|
|
|
|
|
class TestNonProgressiveRegionRequirements(CivVITestBase):
|
|
options = {
|
|
"pre_hint_items": "all",
|
|
"progression_style": "none",
|
|
"death_link": "false",
|
|
"death_link_effect": "unit_killed",
|
|
"boostsanity": "false",
|
|
}
|
|
|
|
def test_eras_are_accessible_without_progressive_districts(self) -> None:
|
|
state = self.multiworld.state
|
|
verify_eras_accessible(self, state, collect_items_for_era)
|
|
|
|
|
|
class TestNonProgressiveRegionRequirementsWithBoostsanity(CivVITestBase):
|
|
options = {
|
|
"pre_hint_items": "all",
|
|
"progression_style": "none",
|
|
"death_link": "false",
|
|
"death_link_effect": "unit_killed",
|
|
"boostsanity": "true",
|
|
}
|
|
|
|
def test_eras_are_accessible_without_progressive_districts(self) -> None:
|
|
state = self.multiworld.state
|
|
verify_eras_accessible(self, state, collect_items_for_era)
|
|
|
|
|
|
class TestProgressiveDistrictRequirementsWithBoostsanity(CivVITestBase):
|
|
options = {
|
|
"pre_hint_items": "all",
|
|
"progression_style": "districts_only",
|
|
"death_link": "false",
|
|
"death_link_effect": "unit_killed",
|
|
"boostsanity": "true",
|
|
}
|
|
|
|
def test_eras_are_accessible_with_progressive_districts(self) -> None:
|
|
state = self.multiworld.state
|
|
verify_eras_accessible(self, state, collect_items_for_era_progressive)
|
|
|
|
|
|
class TestProgressiveDistrictRequirements(CivVITestBase):
|
|
options = {
|
|
"pre_hint_items": "all",
|
|
"progression_style": "districts_only",
|
|
"death_link": "false",
|
|
"death_link_effect": "unit_killed",
|
|
"boostsanity": "false",
|
|
}
|
|
|
|
def test_eras_are_accessible_with_progressive_districts(self) -> None:
|
|
state = self.multiworld.state
|
|
verify_eras_accessible(self, state, collect_items_for_era_progressive)
|
|
|
|
|
|
class TestProgressiveEraRequirements(CivVITestBase):
|
|
options = {
|
|
"pre_hint_items": "all",
|
|
"progression_style": "eras_and_districts",
|
|
"death_link": "false",
|
|
"death_link_effect": "unit_killed"
|
|
}
|
|
|
|
def test_eras_are_accessible_with_progressive_eras(self) -> None:
|
|
state = self.multiworld.state
|
|
self.collect_all_but(["Progressive Era"])
|
|
|
|
def check_eras_accessible(eras: List[EraType]):
|
|
for era in EraType:
|
|
if era in eras:
|
|
self.assertTrue(state.can_reach(
|
|
era.value, "Region", self.player))
|
|
else:
|
|
self.assertFalse(state.can_reach(
|
|
era.value, "Region", self.player))
|
|
|
|
progresive_era_item = self.get_item_by_name("Progressive Era")
|
|
accessible_eras = [EraType.ERA_ANCIENT]
|
|
check_eras_accessible(accessible_eras)
|
|
|
|
# Classical era requires 2 progressive era items
|
|
self.collect(progresive_era_item)
|
|
self.collect(progresive_era_item)
|
|
accessible_eras += [EraType.ERA_CLASSICAL]
|
|
check_eras_accessible(accessible_eras)
|
|
|
|
self.collect(progresive_era_item)
|
|
accessible_eras += [EraType.ERA_MEDIEVAL]
|
|
check_eras_accessible(accessible_eras)
|
|
|
|
self.collect(progresive_era_item)
|
|
accessible_eras += [EraType.ERA_RENAISSANCE]
|
|
check_eras_accessible(accessible_eras)
|
|
|
|
self.collect(progresive_era_item)
|
|
accessible_eras += [EraType.ERA_INDUSTRIAL]
|
|
check_eras_accessible(accessible_eras)
|
|
|
|
self.collect(progresive_era_item)
|
|
accessible_eras += [EraType.ERA_MODERN]
|
|
check_eras_accessible(accessible_eras)
|
|
|
|
self.collect(progresive_era_item)
|
|
accessible_eras += [EraType.ERA_ATOMIC]
|
|
check_eras_accessible(accessible_eras)
|
|
|
|
# Since we collect 2 in the ancient era, information and future era have same logic requirement
|
|
self.collect(progresive_era_item)
|
|
accessible_eras += [EraType.ERA_INFORMATION]
|
|
accessible_eras += [EraType.ERA_FUTURE]
|
|
check_eras_accessible(accessible_eras)
|
|
|
|
|
|
class TestProgressiveEraRequirementsWithBoostsanity(CivVITestBase):
|
|
options = {
|
|
"pre_hint_items": "all",
|
|
"progression_style": "eras_and_districts",
|
|
"death_link": "false",
|
|
"death_link_effect": "unit_killed",
|
|
"boostsanity": "true",
|
|
}
|
|
|
|
def test_eras_are_accessible_with_progressive_eras(self) -> None:
|
|
state = self.multiworld.state
|
|
self.collect_all_but(["Progressive Era"])
|
|
|
|
def check_eras_accessible(eras: List[EraType]):
|
|
for era in EraType:
|
|
if era in eras:
|
|
self.assertTrue(state.can_reach(
|
|
era.value, "Region", self.player))
|
|
else:
|
|
self.assertFalse(state.can_reach(
|
|
era.value, "Region", self.player))
|
|
|
|
progresive_era_item = self.get_item_by_name("Progressive Era")
|
|
accessible_eras = [EraType.ERA_ANCIENT]
|
|
check_eras_accessible(accessible_eras)
|
|
|
|
# Classical era requires 2 progressive era items
|
|
self.collect(progresive_era_item)
|
|
self.collect(progresive_era_item)
|
|
accessible_eras += [EraType.ERA_CLASSICAL]
|
|
check_eras_accessible(accessible_eras)
|
|
|
|
self.collect(progresive_era_item)
|
|
accessible_eras += [EraType.ERA_MEDIEVAL]
|
|
check_eras_accessible(accessible_eras)
|
|
|
|
self.collect(progresive_era_item)
|
|
accessible_eras += [EraType.ERA_RENAISSANCE]
|
|
check_eras_accessible(accessible_eras)
|
|
|
|
self.collect(progresive_era_item)
|
|
accessible_eras += [EraType.ERA_INDUSTRIAL]
|
|
check_eras_accessible(accessible_eras)
|
|
|
|
self.collect(progresive_era_item)
|
|
accessible_eras += [EraType.ERA_MODERN]
|
|
check_eras_accessible(accessible_eras)
|
|
|
|
self.collect(progresive_era_item)
|
|
accessible_eras += [EraType.ERA_ATOMIC]
|
|
check_eras_accessible(accessible_eras)
|
|
|
|
# Since we collect 2 in the ancient era, information and future era have same logic requirement
|
|
self.collect(progresive_era_item)
|
|
accessible_eras += [EraType.ERA_INFORMATION]
|
|
accessible_eras += [EraType.ERA_FUTURE]
|
|
check_eras_accessible(accessible_eras)
|
|
|