Files
Archipelago/worlds/jakanddaxter/client/MemoryReader.py
2024-04-29 22:42:52 -04:00

104 lines
4.2 KiB
Python

import typing
import pymem
from pymem import pattern
from pymem.exception import ProcessNotFound
from CommonClient import logger
from worlds.jakanddaxter.locs import CellLocations as Cells, ScoutLocations as Flies
# Some helpful constants.
next_cell_index_offset = 0 # Each of these is an uint64, so 8 bytes.
next_buzzer_index_offset = 8 # Each of these is an uint64, so 8 bytes.
cells_offset = 16
buzzers_offset = 420 # cells_offset + (sizeof uint32 * 101 cells) = 16 + (4 * 101)
end_marker_offset = 868 # buzzers_offset + (sizeof uint32 * 112 flies) = 420 + (4 * 112)
class JakAndDaxterMemoryReader:
marker: typing.ByteString
connected: bool = False
marked: bool = False
process: pymem.process = None
marker_address = None
goal_address = None
location_outbox = []
outbox_index = 0
def __init__(self, marker: typing.ByteString = b'UnLiStEdStRaTs_JaK1\x00'):
self.marker = marker
self.connected = self.connect()
if self.connected and self.marker:
self.marked = self.find_marker()
async def main_tick(self, location_callback: typing.Callable):
self.read_memory()
location_callback(self.location_outbox)
# Checked Locations in game. Handle the entire outbox every tick until we're up to speed.
if len(self.location_outbox) > self.outbox_index:
location_callback(self.location_outbox)
self.outbox_index += 1
def connect(self) -> bool:
try:
self.process = pymem.Pymem("gk.exe") # The GOAL Kernel
logger.info("Found the gk process: " + str(self.process.process_id))
return True
except ProcessNotFound:
logger.error("Could not find the gk process.")
return False
def find_marker(self) -> bool:
# If we don't find the marker in the first module's worth of memory, we've failed.
modules = list(self.process.list_modules())
self.marker_address = pattern.pattern_scan_module(self.process.process_handle, modules[0], self.marker)
if self.marker_address:
# At this address is another address that contains the struct we're looking for: the game's state.
# From here we need to add the length in bytes for the marker and 4 bytes of padding,
# and the struct address is 8 bytes long (it's u64).
goal_pointer = self.marker_address + len(self.marker) + 4
self.goal_address = int.from_bytes(self.process.read_bytes(goal_pointer, 8),
byteorder="little",
signed=False)
logger.info("Found the archipelago memory address: " + str(self.goal_address))
return True
logger.error("Could not find the archipelago memory address.")
return False
def read_memory(self) -> typing.List[int]:
next_cell_index = int.from_bytes(
self.process.read_bytes(self.goal_address, 8),
byteorder="little",
signed=False)
next_buzzer_index = int.from_bytes(
self.process.read_bytes(self.goal_address + next_buzzer_index_offset, 8),
byteorder="little",
signed=False)
for k in range(0, next_cell_index):
next_cell = int.from_bytes(
self.process.read_bytes(self.goal_address + cells_offset + (k * 4), 4),
byteorder="little",
signed=False)
cell_ap_id = Cells.to_ap_id(next_cell)
if cell_ap_id not in self.location_outbox:
self.location_outbox.append(cell_ap_id)
logger.info("Checked power cell: " + str(next_cell))
for k in range(0, next_buzzer_index):
next_buzzer = int.from_bytes(
self.process.read_bytes(self.goal_address + buzzers_offset + (k * 4), 4),
byteorder="little",
signed=False)
buzzer_ap_id = Flies.to_ap_id(next_buzzer)
if buzzer_ap_id not in self.location_outbox:
self.location_outbox.append(buzzer_ap_id)
logger.info("Checked scout fly: " + str(next_buzzer))
return self.location_outbox