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Archipelago/worlds/stardew_valley
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Jérémie Bolduc 7d5693e0fb Stardew Valley: Move BaseTest out of __init__.py to comply with future conventions (#4991)
* move everything out of init; fix from imports and some typing errors

* why is there a change in multiserver

* fix some relative shits
2025-05-13 09:58:03 +02:00
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bundles
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content
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data
Stardew Valley: Exclude maximum one resource packs from pool when in start inventory (#4839)
2025-04-20 10:51:03 -04:00
docs
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items
Stardew valley: Add Trap Distribution setting (#4601)
2025-05-10 17:57:24 -04:00
logic
Stardew Valley: Add void mayo requirement for Goblin Problem quest (#4933)
2025-05-04 16:28:38 +02:00
mods
Stardew Valley: Add void mayo requirement for Goblin Problem quest (#4933)
2025-05-04 16:28:38 +02:00
options
Stardew valley: Add Trap Distribution setting (#4601)
2025-05-10 17:57:24 -04:00
scripts
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stardew_rule
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strings
Stardew Valley: Exclude maximum one resource packs from pool when in start inventory (#4839)
2025-04-20 10:51:03 -04:00
test
Stardew Valley: Move BaseTest out of __init__.py to comply with future conventions (#4991)
2025-05-13 09:58:03 +02:00
__init__.py
Stardew valley: Add Trap Distribution setting (#4601)
2025-05-10 17:57:24 -04:00
early_items.py
…
locations.py
…
region_classes.py
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regions.py
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rules.py
Stardew Valley: Add void mayo requirement for Goblin Problem quest (#4933)
2025-05-04 16:28:38 +02:00
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